mirror of
https://github.com/moonlight-stream/moonlight-common-c.git
synced 2025-08-17 17:05:50 +00:00
111 lines
2.9 KiB
C
111 lines
2.9 KiB
C
#pragma once
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#pragma pack(push, 1)
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typedef struct _NV_INPUT_HEADER {
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uint32_t size; // Size of packet (excluding this field) - Big Endian
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uint32_t magic; // Packet type - Little Endian
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} NV_INPUT_HEADER, PNV_INPUT_HEADER;
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#define ENABLE_HAPTICS_MAGIC 0x0000000D
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typedef struct _NV_HAPTICS_PACKET {
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NV_INPUT_HEADER header;
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uint16_t enable;
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} NV_HAPTICS_PACKET, *PNV_HAPTICS_PACKET;
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typedef struct _NV_KEYBOARD_PACKET {
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NV_INPUT_HEADER header;
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char zero1;
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short keyCode;
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char modifiers;
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short zero2;
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} NV_KEYBOARD_PACKET, *PNV_KEYBOARD_PACKET;
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#define UTF8_TEXT_EVENT_MAGIC 0x00000017
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#define UTF8_TEXT_EVENT_MAX_COUNT 32
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typedef struct _NV_UNICODE_PACKET {
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NV_INPUT_HEADER header;
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char text[UTF8_TEXT_EVENT_MAX_COUNT];
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} NV_UNICODE_PACKET, *PNV_UNICODE_PACKET;
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#define MOUSE_MOVE_REL_MAGIC 0x00000006
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#define MOUSE_MOVE_REL_MAGIC_GEN5 0x00000007
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typedef struct _NV_REL_MOUSE_MOVE_PACKET {
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NV_INPUT_HEADER header;
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short deltaX;
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short deltaY;
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} NV_REL_MOUSE_MOVE_PACKET, *PNV_REL_MOUSE_MOVE_PACKET;
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#define MOUSE_MOVE_ABS_MAGIC 0x00000005
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typedef struct _NV_ABS_MOUSE_MOVE_PACKET {
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NV_INPUT_HEADER header;
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short x;
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short y;
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short unused;
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// Used on the server-side as a reference to scale x and y
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// to screen coordinates.
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short width;
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short height;
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} NV_ABS_MOUSE_MOVE_PACKET, *PNV_ABS_MOUSE_MOVE_PACKET;
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#define MOUSE_BUTTON_MAGIC 0x00000005
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typedef struct _NV_MOUSE_BUTTON_PACKET {
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NV_INPUT_HEADER header;
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uint8_t button;
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} NV_MOUSE_BUTTON_PACKET, *PNV_MOUSE_BUTTON_PACKET;
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#define CONTROLLER_MAGIC 0x0000000A
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#define C_HEADER_B 0x1400
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#define C_TAIL_A 0x0000009C
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#define C_TAIL_B 0x0055
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typedef struct _NV_CONTROLLER_PACKET {
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NV_INPUT_HEADER header;
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short headerB;
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short buttonFlags;
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unsigned char leftTrigger;
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unsigned char rightTrigger;
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short leftStickX;
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short leftStickY;
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short rightStickX;
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short rightStickY;
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int tailA;
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short tailB;
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} NV_CONTROLLER_PACKET, *PNV_CONTROLLER_PACKET;
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#define MULTI_CONTROLLER_MAGIC 0x0000000D
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#define MULTI_CONTROLLER_MAGIC_GEN5 0x0000000C
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#define MC_HEADER_B 0x001A
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#define MC_MID_B 0x0014
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#define MC_TAIL_A 0x0000009C
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#define MC_TAIL_B 0x0055
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typedef struct _NV_MULTI_CONTROLLER_PACKET {
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NV_INPUT_HEADER header;
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short headerB;
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short controllerNumber;
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short activeGamepadMask;
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short midB;
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short buttonFlags;
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unsigned char leftTrigger;
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unsigned char rightTrigger;
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short leftStickX;
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short leftStickY;
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short rightStickX;
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short rightStickY;
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int tailA;
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short tailB;
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} NV_MULTI_CONTROLLER_PACKET, *PNV_MULTI_CONTROLLER_PACKET;
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#define SCROLL_MAGIC 0x00000009
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#define SCROLL_MAGIC_GEN5 0x0000000A
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typedef struct _NV_SCROLL_PACKET {
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NV_INPUT_HEADER header;
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short scrollAmt1;
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short scrollAmt2;
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short zero3;
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} NV_SCROLL_PACKET, *PNV_SCROLL_PACKET;
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#pragma pack(pop)
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