moonlight-common-c/limelight-common/PlatformThreads.cpp
2014-01-19 05:54:24 -05:00

193 lines
3.2 KiB
C++

#include "PlatformThreads.h"
#include "Platform.h"
struct thread_context {
ThreadEntry entry;
void* context;
};
#ifdef _WIN32
DWORD WINAPI ThreadProc(LPVOID lpParameter) {
struct thread_context *ctx = (struct thread_context *)lpParameter;
ctx->entry(ctx->context);
free(ctx);
return 0;
}
#else
void* ThreadProc(void* context) {
struct thread_context *ctx = (struct thread_context *)context;
ctx->entry(ctx->context);
free(ctx);
return NULL;
}
#endif
void PltSleepMs(int ms) {
#ifdef _WIN32
Sleep(ms);
#else
long usecs = (long)ms * 1000;
usleep(usecs);
#endif
}
int PltCreateMutex(PLT_MUTEX *mutex) {
#ifdef _WIN32
*mutex = CreateMutex(NULL, FALSE, NULL);
if (!*mutex) {
return -1;
}
return 0;
#else
return pthread_mutex_init(mutex, NULL);
#endif
}
void PltDeleteMutex(PLT_MUTEX *mutex) {
#ifdef _WIN32
CloseHandle(*mutex);
#else
pthread_mutex_destroy(mutex);
#endif
}
void PltLockMutex(PLT_MUTEX *mutex) {
#ifdef _WIN32
WaitForSingleObject(*mutex, INFINITE);
#else
pthread_mutex_lock(mutex);
#endif
}
void PltUnlockMutex(PLT_MUTEX *mutex) {
#ifdef _WIN32
ReleaseMutex(*mutex);
#else
pthread_mutex_unlock(mutex);
#endif
}
void PltJoinThread(PLT_THREAD *thread) {
#ifdef _WIN32
WaitForSingleObject(*thread, INFINITE);
#else
pthread_join(*thread, NULL);
#endif
}
void PltCloseThread(PLT_THREAD *thread) {
#ifdef _WIN32
CloseHandle(*thread);
#else
#endif
}
int PltCreateThread(ThreadEntry entry, void* context, PLT_THREAD *thread) {
struct thread_context *ctx;
int err;
ctx = (struct thread_context *)malloc(sizeof(*ctx));
if (ctx == NULL) {
return -1;
}
ctx->entry = entry;
ctx->context = context;
#ifdef _WIN32
{
HANDLE hThread = CreateThread(NULL, 0, ThreadProc, ctx, 0, NULL);
if (hThread == NULL) {
free(ctx);
return -1;
}
else {
CloseHandle(hThread);
err = 0;
}
}
#else
{
err = pthread_create(thread, NULL, ThreadProc, ctx);
if (err != 0) {
free(ctx);
}
}
#endif
return err;
}
int PltCreateEvent(PLT_EVENT *event) {
#ifdef _WIN32
*event = CreateEvent(NULL, TRUE, FALSE, NULL);
if (!*event) {
return -1;
}
return 0;
#else
pthread_mutex_init(&event->mutex, NULL);
pthread_cond_init(&event->cond, NULL);
event->signalled = 0;
return 0;
#endif
}
void PltCloseEvent(PLT_EVENT *event) {
#ifdef _WIN32
CloseHandle(*event);
#else
pthread_mutex_destroy(&event->mutex);
pthread_cond_destroy(&event->cond);
#endif
}
void PltSetEvent(PLT_EVENT *event) {
#ifdef _WIN32
SetEvent(*event);
#else
event->signalled = 1;
pthread_cond_broadcast(&event->cond);
#endif
}
void PltClearEvent(PLT_EVENT *event) {
#ifdef _WIN32
ResetEvent(*event);
#else
event->signalled = 0;
#endif
}
void PltPulseEvent(PLT_EVENT *event) {
#ifdef _WIN32
PulseEvent(*event);
#else
pthread_mutex_lock(&event->mutex);
event->signalled = 1;
pthread_cond_broadcast(&event->cond);
event->signalled = 0;
pthread_mutex_unlock(&event->mutex);
#endif
}
void PltWaitForEvent(PLT_EVENT *event) {
#ifdef _WIN32
WaitForSingleObject(*event, INFINITE);
#else
while (!event->signalled) {
pthread_cond_wait(&event->cond, &event->mutex);
}
#endif
}