2016-02-15 18:46:14 -05:00

172 lines
4.2 KiB
C

#include "PlatformSockets.h"
#include "Limelight-internal.h"
void addrToUrlSafeString(struct sockaddr_storage* addr, char* string)
{
char addrstr[INET6_ADDRSTRLEN];
if (addr->ss_family == AF_INET6) {
struct sockaddr_in6* sin6 = (struct sockaddr_in6*)addr;
inet_ntop(addr->ss_family, &sin6->sin6_addr, addrstr, sizeof(addrstr));
// IPv6 addresses need to be enclosed in brackets for URLs
sprintf(string, "[%s]", addrstr);
}
else {
struct sockaddr_in* sin = (struct sockaddr_in*)addr;
inet_ntop(addr->ss_family, &sin->sin_addr, addrstr, sizeof(addrstr));
// IPv4 addresses are returned without changes
sprintf(string, "%s", addrstr);
}
}
void shutdownTcpSocket(SOCKET s) {
// Calling shutdown() prior to close wakes up callers
// blocked in connect(), recv(), and friends.
shutdown(s, SHUT_RDWR);
}
int recvUdpSocket(SOCKET s, char* buffer, int size) {
fd_set readfds;
int err;
struct timeval tv;
FD_ZERO(&readfds);
FD_SET(s, &readfds);
// Wait up to 500 ms for the socket to be readable
tv.tv_sec = 0;
tv.tv_usec = 500 * 1000;
err = select((int)(s) + 1, &readfds, NULL, NULL, &tv);
if (err <= 0) {
// Return if an error or timeout occurs
return err;
}
// This won't block since the socket is readable
return (int)recv(s, buffer, size, 0);
}
void closeSocket(SOCKET s) {
#ifdef _WIN32
closesocket(s);
#else
close(s);
#endif
}
SOCKET bindUdpSocket(int addrfamily, int bufferSize) {
SOCKET s;
struct sockaddr_storage addr;
#ifdef LC_DARWIN
int val;
#endif
int err;
LC_ASSERT(addrfamily == AF_INET || addrfamily == AF_INET6);
s = socket(addrfamily, SOCK_DGRAM, IPPROTO_UDP);
if (s == INVALID_SOCKET) {
Limelog("socket() failed: %d\n", (int)LastSocketError());
return INVALID_SOCKET;
}
memset(&addr, 0, sizeof(addr));
addr.ss_family = addrfamily;
if (bind(s, (struct sockaddr*) &addr,
addrfamily == AF_INET ?
sizeof(struct sockaddr_in) :
sizeof(struct sockaddr_in6)) == SOCKET_ERROR) {
err = LastSocketError();
Limelog("bind() failed: %d\n", err);
closeSocket(s);
SetLastSocketError(err);
return INVALID_SOCKET;
}
#ifdef LC_DARWIN
// Disable SIGPIPE on iOS
val = 1;
setsockopt(s, SOL_SOCKET, SO_NOSIGPIPE, (char*)&val, sizeof(val));
#endif
setsockopt(s, SOL_SOCKET, SO_RCVBUF, (char*)&bufferSize, sizeof(bufferSize));
return s;
}
SOCKET connectTcpSocket(struct sockaddr_storage* dstaddr, SOCKADDR_LEN addrlen, unsigned short port) {
SOCKET s;
struct sockaddr_in6 addr;
int err;
#ifdef LC_DARWIN
int val;
#endif
s = socket(dstaddr->ss_family, SOCK_STREAM, IPPROTO_TCP);
if (s == INVALID_SOCKET) {
Limelog("socket() failed: %d\n", (int)LastSocketError());
return INVALID_SOCKET;
}
#ifdef LC_DARWIN
// Disable SIGPIPE on iOS
val = 1;
setsockopt(s, SOL_SOCKET, SO_NOSIGPIPE, (char*)&val, sizeof(val));
#endif
memcpy(&addr, dstaddr, sizeof(addr));
addr.sin6_port = htons(port);
if (connect(s, (struct sockaddr*) &addr, addrlen) == SOCKET_ERROR) {
err = LastSocketError();
Limelog("connect() failed: %d\n", err);
closeSocket(s);
SetLastSocketError(err);
return INVALID_SOCKET;
}
return s;
}
int enableNoDelay(SOCKET s) {
int err;
int val;
val = 1;
err = setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (char*)&val, sizeof(val));
if (err == SOCKET_ERROR) {
return LastSocketError();
}
return 0;
}
int initializePlatformSockets(void) {
#if defined(LC_WINDOWS)
WSADATA data;
return WSAStartup(MAKEWORD(2, 0), &data);
#elif defined(LC_POSIX) && !defined(LC_CHROME)
// Disable SIGPIPE signals to avoid us getting
// killed when a socket gets an EPIPE error
struct sigaction sa;
sigemptyset(&sa.sa_mask);
sa.sa_handler = SIG_IGN;
sa.sa_flags = 0;
if (sigaction(SIGPIPE, &sa, 0) == -1) {
perror("sigaction");
return -1;
}
return 0;
#else
return 0;
#endif
}
void cleanupPlatformSockets(void) {
#if defined(LC_WINDOWS)
WSACleanup();
#else
#endif
}