moonlight-common-c/src/Limelight-internal.h

117 lines
4.2 KiB
C

#pragma once
#include "Platform.h"
#include "Limelight.h"
#include "PlatformSockets.h"
#include "PlatformThreads.h"
#include "PlatformCrypto.h"
#include "Video.h"
#include "Input.h"
#include "RtpAudioQueue.h"
#include "RtpVideoQueue.h"
#include "ByteBuffer.h"
#include <enet/enet.h>
// Common globals
extern char* RemoteAddrString;
extern struct sockaddr_storage RemoteAddr;
extern SOCKADDR_LEN RemoteAddrLen;
extern int AppVersionQuad[4];
extern STREAM_CONFIGURATION StreamConfig;
extern CONNECTION_LISTENER_CALLBACKS ListenerCallbacks;
extern DECODER_RENDERER_CALLBACKS VideoCallbacks;
extern AUDIO_RENDERER_CALLBACKS AudioCallbacks;
extern int NegotiatedVideoFormat;
extern volatile bool ConnectionInterrupted;
extern bool HighQualitySurroundSupported;
extern bool HighQualitySurroundEnabled;
extern OPUS_MULTISTREAM_CONFIGURATION NormalQualityOpusConfig;
extern OPUS_MULTISTREAM_CONFIGURATION HighQualityOpusConfig;
extern int OriginalVideoBitrate;
extern int AudioPacketDuration;
extern bool AudioEncryptionEnabled;
extern uint16_t RtspPortNumber;
extern uint16_t ControlPortNumber;
extern uint16_t AudioPortNumber;
extern uint16_t VideoPortNumber;
#ifndef UINT24_MAX
#define UINT24_MAX 0xFFFFFF
#endif
#define U16(x) ((unsigned short) ((x) & UINT16_MAX))
#define U24(x) ((unsigned int) ((x) & UINT24_MAX))
#define U32(x) ((unsigned int) ((x) & UINT32_MAX))
#define isBefore16(x, y) (U16((x) - (y)) > (UINT16_MAX/2))
#define isBefore24(x, y) (U24((x) - (y)) > (UINT24_MAX/2))
#define isBefore32(x, y) (U32((x) - (y)) > (UINT32_MAX/2))
#define APP_VERSION_AT_LEAST(a, b, c) \
((AppVersionQuad[0] > (a)) || \
(AppVersionQuad[0] == (a) && AppVersionQuad[1] > (b)) || \
(AppVersionQuad[0] == (a) && AppVersionQuad[1] == (b) && AppVersionQuad[2] >= (c)))
#define UDP_RECV_POLL_TIMEOUT_MS 100
// At this value or above, we will request high quality audio unless CAPABILITY_SLOW_OPUS_DECODER
// is set on the audio renderer.
#define HIGH_AUDIO_BITRATE_THRESHOLD 15000
// Below this value, we will request 20 ms audio frames to reduce bandwidth if the audio
// renderer sets CAPABILITY_SUPPORTS_ARBITRARY_AUDIO_DURATION.
#define LOW_AUDIO_BITRATE_TRESHOLD 5000
// Internal macro for checking the magic byte of the audio configuration value
#define MAGIC_BYTE_FROM_AUDIO_CONFIG(x) ((x) & 0xFF)
int serviceEnetHost(ENetHost* client, ENetEvent* event, enet_uint32 timeoutMs);
int gracefullyDisconnectEnetPeer(ENetHost* host, ENetPeer* peer, enet_uint32 lingerTimeoutMs);
int extractVersionQuadFromString(const char* string, int* quad);
bool isReferenceFrameInvalidationEnabled(void);
void* extendBuffer(void* ptr, size_t newSize);
void fixupMissingCallbacks(PDECODER_RENDERER_CALLBACKS* drCallbacks, PAUDIO_RENDERER_CALLBACKS* arCallbacks,
PCONNECTION_LISTENER_CALLBACKS* clCallbacks);
void setRecorderCallbacks(PDECODER_RENDERER_CALLBACKS drCallbacks, PAUDIO_RENDERER_CALLBACKS arCallbacks);
char* getSdpPayloadForStreamConfig(int rtspClientVersion, int* length);
int initializeControlStream(void);
int startControlStream(void);
int stopControlStream(void);
void destroyControlStream(void);
void requestIdrOnDemand(void);
void connectionDetectedFrameLoss(int startFrame, int endFrame);
void connectionReceivedCompleteFrame(int frameIndex);
void connectionSawFrame(int frameIndex);
void connectionLostPackets(int lastReceivedPacket, int nextReceivedPacket);
int sendInputPacketOnControlStream(unsigned char* data, int length);
int performRtspHandshake(void);
void initializeVideoDepacketizer(int pktSize);
void destroyVideoDepacketizer(void);
void queueRtpPacket(PRTPV_QUEUE_ENTRY queueEntry);
void stopVideoDepacketizer(void);
void requestDecoderRefresh(void);
void initializeVideoStream(void);
void destroyVideoStream(void);
void notifyKeyFrameReceived(void);
int startVideoStream(void* rendererContext, int drFlags);
void stopVideoStream(void);
int initializeAudioStream(void);
int notifyAudioPortNegotiationComplete(void);
void destroyAudioStream(void);
int startAudioStream(void* audioContext, int arFlags);
void stopAudioStream(void);
int initializeInputStream(void);
void destroyInputStream(void);
int startInputStream(void);
int stopInputStream(void);