moonlight-common-c/limelight-common/PlatformSockets.cpp
2014-01-18 23:09:28 -05:00

55 lines
1.1 KiB
C++

#include "PlatformSockets.h"
SOCKET bindUdpSocket(unsigned short port) {
SOCKET s;
struct sockaddr_in addr;
s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (s == INVALID_SOCKET) {
return INVALID_SOCKET;
}
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
if (bind(s, (struct sockaddr*) &addr, sizeof(addr)) == SOCKET_ERROR) {
closesocket(s);
return INVALID_SOCKET;
}
return s;
}
SOCKET connectTcpSocket(IP_ADDRESS dstaddr, unsigned short port) {
SOCKET s;
struct sockaddr_in addr;
s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (s == INVALID_SOCKET) {
return INVALID_SOCKET;
}
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
memcpy(&addr.sin_addr, &dstaddr, sizeof(dstaddr));
if (connect(s, (struct sockaddr*) &addr, sizeof(addr)) == SOCKET_ERROR) {
closesocket(s);
return INVALID_SOCKET;
}
return s;
}
int enableNoDelay(SOCKET s) {
int err;
int val;
val = 1;
err = setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (char*)&val, sizeof(val));
if (err == SOCKET_ERROR) {
return LastSocketError();
}
return 0;
}