moonlight-common-c/src/InputStream.c
2021-12-10 02:00:42 -06:00

853 lines
31 KiB
C

#include "Limelight-internal.h"
static SOCKET inputSock = INVALID_SOCKET;
static unsigned char currentAesIv[16];
static bool initialized;
static bool encryptedControlStream;
static PPLT_CRYPTO_CONTEXT cryptoContext;
static LINKED_BLOCKING_QUEUE packetQueue;
static LINKED_BLOCKING_QUEUE packetHolderFreeList;
static PLT_THREAD inputSendThread;
#define MAX_INPUT_PACKET_SIZE 128
#define INPUT_STREAM_TIMEOUT_SEC 10
#define MAX_QUEUED_INPUT_PACKETS 150
#define PAYLOAD_SIZE(x) BE32((x)->packet.header.size)
#define PACKET_SIZE(x) (PAYLOAD_SIZE(x) + sizeof(uint32_t))
// Contains input stream packets
typedef struct _PACKET_HOLDER {
LINKED_BLOCKING_QUEUE_ENTRY entry;
// The union must be the last member since we abuse the NV_UNICODE_PACKET
// text field to store variable length data which gets split before being
// sent to the host.
union {
NV_INPUT_HEADER header;
NV_KEYBOARD_PACKET keyboard;
NV_REL_MOUSE_MOVE_PACKET mouseMoveRel;
NV_ABS_MOUSE_MOVE_PACKET mouseMoveAbs;
NV_MOUSE_BUTTON_PACKET mouseButton;
NV_CONTROLLER_PACKET controller;
NV_MULTI_CONTROLLER_PACKET multiController;
NV_SCROLL_PACKET scroll;
NV_HAPTICS_PACKET haptics;
NV_UNICODE_PACKET unicode;
} packet;
} PACKET_HOLDER, *PPACKET_HOLDER;
// Initializes the input stream
int initializeInputStream(void) {
memcpy(currentAesIv, StreamConfig.remoteInputAesIv, sizeof(currentAesIv));
// Set a high maximum queue size limit to ensure input isn't dropped
// while the input send thread is blocked for short periods.
LbqInitializeLinkedBlockingQueue(&packetQueue, MAX_QUEUED_INPUT_PACKETS);
LbqInitializeLinkedBlockingQueue(&packetHolderFreeList, MAX_QUEUED_INPUT_PACKETS);
cryptoContext = PltCreateCryptoContext();
encryptedControlStream = APP_VERSION_AT_LEAST(7, 1, 431);
return 0;
}
// Destroys and cleans up the input stream
void destroyInputStream(void) {
PLINKED_BLOCKING_QUEUE_ENTRY entry, nextEntry;
PltDestroyCryptoContext(cryptoContext);
entry = LbqDestroyLinkedBlockingQueue(&packetQueue);
while (entry != NULL) {
nextEntry = entry->flink;
// The entry is stored in the data buffer
free(entry->data);
entry = nextEntry;
}
entry = LbqDestroyLinkedBlockingQueue(&packetHolderFreeList);
while (entry != NULL) {
nextEntry = entry->flink;
// The entry is stored in the data buffer
free(entry->data);
entry = nextEntry;
}
}
static int encryptData(unsigned char* plaintext, int plaintextLen,
unsigned char* ciphertext, int* ciphertextLen) {
// Starting in Gen 7, AES GCM is used for encryption
if (AppVersionQuad[0] >= 7) {
if (!PltEncryptMessage(cryptoContext, ALGORITHM_AES_GCM, 0,
(unsigned char*)StreamConfig.remoteInputAesKey, sizeof(StreamConfig.remoteInputAesKey),
currentAesIv, sizeof(currentAesIv),
ciphertext, 16,
plaintext, plaintextLen,
&ciphertext[16], ciphertextLen)) {
return -1;
}
// Increment the ciphertextLen to account for the tag
*ciphertextLen += 16;
return 0;
}
else {
// PKCS7 padding may need to be added in-place, so we must copy this into a buffer
// that can safely be modified.
unsigned char paddedData[ROUND_TO_PKCS7_PADDED_LEN(MAX_INPUT_PACKET_SIZE)];
memcpy(paddedData, plaintext, plaintextLen);
// Prior to Gen 7, 128-bit AES CBC is used for encryption with each message padded
// to the block size to ensure messages are not delayed within the cipher.
return PltEncryptMessage(cryptoContext, ALGORITHM_AES_CBC, CIPHER_FLAG_PAD_TO_BLOCK_SIZE,
(unsigned char*)StreamConfig.remoteInputAesKey, sizeof(StreamConfig.remoteInputAesKey),
currentAesIv, sizeof(currentAesIv),
NULL, 0,
paddedData, plaintextLen,
ciphertext, ciphertextLen) ? 0 : -1;
}
}
static void freePacketHolder(PPACKET_HOLDER holder) {
LC_ASSERT(holder->packet.header.size != 0);
// Place the packet holder back into the free list if it's a standard size entry
if (PACKET_SIZE(holder) > (int)sizeof(*holder) || LbqOfferQueueItem(&packetHolderFreeList, holder, &holder->entry) != LBQ_SUCCESS) {
free(holder);
}
}
static PPACKET_HOLDER allocatePacketHolder(int extraLength) {
PPACKET_HOLDER holder;
int err;
// If we're using an extended packet holder, we can't satisfy
// this allocation from the packet holder free list.
if (extraLength > 0) {
// We over-allocate here a bit since we're always adding sizeof(*holder),
// but this is on purpose. It allows us assume we have a full holder even
// if packetLength < sizeof(*holder) and put this allocation into the free
// list.
return malloc(sizeof(*holder) + extraLength);
}
// Grab an entry from the free list (if available)
err = LbqPollQueueElement(&packetHolderFreeList, (void**)&holder);
if (err == LBQ_SUCCESS) {
return holder;
}
else if (err == LBQ_INTERRUPTED) {
// We're shutting down. Don't bother allocating.
return NULL;
}
else {
LC_ASSERT(err == LBQ_NO_ELEMENT);
// Otherwise we'll have to allocate
return malloc(sizeof(*holder));
}
}
static bool sendInputPacket(PPACKET_HOLDER holder) {
SOCK_RET err;
// On GFE 3.22, the entire control stream is encrypted (and support for separate RI encrypted)
// has been removed. We send the plaintext packet through and the control stream code will do
// the encryption.
if (encryptedControlStream) {
err = (SOCK_RET)sendInputPacketOnControlStream((unsigned char*)&holder->packet, PACKET_SIZE(holder));
if (err < 0) {
Limelog("Input: sendInputPacketOnControlStream() failed: %d\n", (int) err);
ListenerCallbacks.connectionTerminated(err);
return false;
}
}
else {
char encryptedBuffer[MAX_INPUT_PACKET_SIZE];
uint32_t encryptedSize;
uint32_t encryptedLengthPrefix;
// Encrypt the message into the output buffer while leaving room for the length
encryptedSize = sizeof(encryptedBuffer) - sizeof(encryptedLengthPrefix);
err = encryptData((unsigned char*)&holder->packet, PACKET_SIZE(holder),
(unsigned char*)&encryptedBuffer[sizeof(encryptedLengthPrefix)], (int*)&encryptedSize);
if (err != 0) {
Limelog("Input: Encryption failed: %d\n", (int)err);
ListenerCallbacks.connectionTerminated(err);
return false;
}
// Prepend the length to the message
encryptedLengthPrefix = BE32(encryptedSize);
memcpy(&encryptedBuffer[0], &encryptedLengthPrefix, sizeof(encryptedLengthPrefix));
if (AppVersionQuad[0] < 5) {
// Send the encrypted payload
err = send(inputSock, (const char*) encryptedBuffer,
(int) (encryptedSize + sizeof(encryptedLengthPrefix)), 0);
if (err <= 0) {
Limelog("Input: send() failed: %d\n", (int) LastSocketError());
ListenerCallbacks.connectionTerminated(LastSocketFail());
return false;
}
}
else {
// For reasons that I can't understand, NVIDIA decides to use the last 16
// bytes of ciphertext in the most recent game controller packet as the IV for
// future encryption. I think it may be a buffer overrun on their end but we'll have
// to mimic it to work correctly.
if (AppVersionQuad[0] >= 7 && encryptedSize >= 16 + sizeof(currentAesIv)) {
memcpy(currentAesIv,
&encryptedBuffer[4 + encryptedSize - sizeof(currentAesIv)],
sizeof(currentAesIv));
}
err = (SOCK_RET)sendInputPacketOnControlStream((unsigned char*) encryptedBuffer,
(int) (encryptedSize + sizeof(encryptedLengthPrefix)));
if (err < 0) {
Limelog("Input: sendInputPacketOnControlStream() failed: %d\n", (int) err);
ListenerCallbacks.connectionTerminated(err);
return false;
}
}
}
return true;
}
// Input thread proc
static void inputSendThreadProc(void* context) {
SOCK_RET err;
PPACKET_HOLDER holder;
uint32_t multiControllerMagicLE;
uint32_t relMouseMagicLE;
if (AppVersionQuad[0] >= 5) {
multiControllerMagicLE = LE32(MULTI_CONTROLLER_MAGIC_GEN5);
relMouseMagicLE = LE32(MOUSE_MOVE_REL_MAGIC_GEN5);
}
else {
multiControllerMagicLE = LE32(MULTI_CONTROLLER_MAGIC);
relMouseMagicLE = LE32(MOUSE_MOVE_REL_MAGIC);
}
while (!PltIsThreadInterrupted(&inputSendThread)) {
err = LbqWaitForQueueElement(&packetQueue, (void**)&holder);
if (err != LBQ_SUCCESS) {
return;
}
// If it's a multi-controller packet we can do batching
if (holder->packet.header.magic == multiControllerMagicLE) {
PPACKET_HOLDER controllerBatchHolder;
PNV_MULTI_CONTROLLER_PACKET origPkt;
origPkt = &holder->packet.multiController;
for (;;) {
PNV_MULTI_CONTROLLER_PACKET newPkt;
// Peek at the next packet
if (LbqPeekQueueElement(&packetQueue, (void**)&controllerBatchHolder) != LBQ_SUCCESS) {
break;
}
// If it's not a controller packet, we're done
if (controllerBatchHolder->packet.header.magic != multiControllerMagicLE) {
break;
}
// Check if it's able to be batched
// NB: GFE does some discarding of gamepad packets received very soon after another.
// Thus, this batching is needed for correctness in some cases, as GFE will inexplicably
// drop *newer* packets in that scenario. The brokenness can be tested with consecutive
// calls to LiSendMultiControllerEvent() with different values for analog sticks (max -> zero).
newPkt = &controllerBatchHolder->packet.multiController;
if (newPkt->buttonFlags != origPkt->buttonFlags ||
newPkt->controllerNumber != origPkt->controllerNumber ||
newPkt->activeGamepadMask != origPkt->activeGamepadMask) {
// Batching not allowed
break;
}
// Remove the batchable controller packet
if (LbqPollQueueElement(&packetQueue, (void**)&controllerBatchHolder) != LBQ_SUCCESS) {
break;
}
// Update the original packet
origPkt->leftTrigger = newPkt->leftTrigger;
origPkt->rightTrigger = newPkt->rightTrigger;
origPkt->leftStickX = newPkt->leftStickX;
origPkt->leftStickY = newPkt->leftStickY;
origPkt->rightStickX = newPkt->rightStickX;
origPkt->rightStickY = newPkt->rightStickY;
// Free the batched packet holder
freePacketHolder(controllerBatchHolder);
}
}
// If it's a relative mouse move packet, we can also do batching
else if (holder->packet.header.magic == relMouseMagicLE) {
PPACKET_HOLDER mouseBatchHolder;
int totalDeltaX = (short)BE16(holder->packet.mouseMoveRel.deltaX);
int totalDeltaY = (short)BE16(holder->packet.mouseMoveRel.deltaY);
for (;;) {
int partialDeltaX;
int partialDeltaY;
// Peek at the next packet
if (LbqPeekQueueElement(&packetQueue, (void**)&mouseBatchHolder) != LBQ_SUCCESS) {
break;
}
// If it's not a mouse move packet, we're done
if (mouseBatchHolder->packet.header.magic != relMouseMagicLE) {
break;
}
partialDeltaX = (short)BE16(mouseBatchHolder->packet.mouseMoveRel.deltaX);
partialDeltaY = (short)BE16(mouseBatchHolder->packet.mouseMoveRel.deltaY);
// Check for overflow
if (partialDeltaX + totalDeltaX > INT16_MAX ||
partialDeltaX + totalDeltaX < INT16_MIN ||
partialDeltaY + totalDeltaY > INT16_MAX ||
partialDeltaY + totalDeltaY < INT16_MIN) {
// Total delta would overflow our 16-bit short
break;
}
// Remove the batchable mouse move packet
if (LbqPollQueueElement(&packetQueue, (void**)&mouseBatchHolder) != LBQ_SUCCESS) {
break;
}
totalDeltaX += partialDeltaX;
totalDeltaY += partialDeltaY;
// Free the batched packet holder
freePacketHolder(mouseBatchHolder);
}
// Update the original packet
holder->packet.mouseMoveRel.deltaX = BE16((short)totalDeltaX);
holder->packet.mouseMoveRel.deltaY = BE16((short)totalDeltaY);
}
// If it's an absolute mouse move packet, we should only send the latest
else if (holder->packet.header.magic == LE32(MOUSE_MOVE_ABS_MAGIC)) {
for (;;) {
PPACKET_HOLDER mouseBatchHolder;
// Peek at the next packet
if (LbqPeekQueueElement(&packetQueue, (void**)&mouseBatchHolder) != LBQ_SUCCESS) {
break;
}
// If it's not a mouse position packet, we're done
if (mouseBatchHolder->packet.header.magic != LE32(MOUSE_MOVE_ABS_MAGIC)) {
break;
}
// Remove the mouse position packet
if (LbqPollQueueElement(&packetQueue, (void**)&mouseBatchHolder) != LBQ_SUCCESS) {
break;
}
// Replace the current packet with the new one
freePacketHolder(holder);
holder = mouseBatchHolder;
}
}
// If it's a UTF-8 text packet, we may need to split it into a several packets to send
else if (holder->packet.header.magic == LE32(UTF8_TEXT_EVENT_MAGIC)) {
PACKET_HOLDER splitPacket;
uint32_t totalLength = PAYLOAD_SIZE(holder) - sizeof(uint32_t);
uint32_t i = 0;
// We send each Unicode code point individually. This way we can always ensure they will
// never straddle a packet boundary (which will cause a parsing error on the host).
while (i < totalLength) {
uint32_t codePointLength;
uint8_t firstByte = (uint8_t)holder->packet.unicode.text[i];
if ((firstByte & 0x80) == 0x00) {
// 1 byte code point
codePointLength = 1;
}
else if ((firstByte & 0xE0) == 0xC0) {
// 2 byte code point
codePointLength = 2;
}
else if ((firstByte & 0xF0) == 0xE0) {
// 3 byte code point
codePointLength = 3;
}
else if ((firstByte & 0xF8) == 0xF0) {
// 4 byte code point
codePointLength = 4;
}
else {
Limelog("Invalid unicode code point starting byte: %02x\n", firstByte);
break;
}
splitPacket.packet.unicode.header.size = BE32(sizeof(uint32_t) + codePointLength);
splitPacket.packet.unicode.header.magic = LE32(UTF8_TEXT_EVENT_MAGIC);
memcpy(splitPacket.packet.unicode.text, &holder->packet.unicode.text[i], codePointLength);
// Encrypt and send the split packet
if (!sendInputPacket(&splitPacket)) {
freePacketHolder(holder);
return;
}
i += codePointLength;
}
freePacketHolder(holder);
continue;
}
// Encrypt and send the input packet
if (!sendInputPacket(holder)) {
freePacketHolder(holder);
return;
}
freePacketHolder(holder);
}
}
// This function tells GFE that we support haptics and it should send rumble events to us
static int sendEnableHaptics(void) {
PPACKET_HOLDER holder;
int err;
// Avoid sending this on earlier server versions, since they may terminate
// the connection upon receiving an unexpected packet.
if (AppVersionQuad[0] < 7 || (AppVersionQuad[0] == 7 && AppVersionQuad[1] < 1)) {
return 0;
}
holder = allocatePacketHolder(0);
if (holder == NULL) {
return -1;
}
holder->packet.haptics.header.size = BE32(sizeof(NV_HAPTICS_PACKET) - sizeof(uint32_t));
holder->packet.haptics.header.magic = LE32(ENABLE_HAPTICS_MAGIC);
holder->packet.haptics.enable = LE16(1);
err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry);
if (err != LBQ_SUCCESS) {
LC_ASSERT(err == LBQ_BOUND_EXCEEDED);
Limelog("Input queue reached maximum size limit\n");
freePacketHolder(holder);
}
return err;
}
// Begin the input stream
int startInputStream(void) {
int err;
// After Gen 5, we send input on the control stream
if (AppVersionQuad[0] < 5) {
inputSock = connectTcpSocket(&RemoteAddr, RemoteAddrLen,
35043, INPUT_STREAM_TIMEOUT_SEC);
if (inputSock == INVALID_SOCKET) {
return LastSocketFail();
}
enableNoDelay(inputSock);
}
err = PltCreateThread("InputSend", inputSendThreadProc, NULL, &inputSendThread);
if (err != 0) {
if (inputSock != INVALID_SOCKET) {
closeSocket(inputSock);
inputSock = INVALID_SOCKET;
}
return err;
}
// Allow input packets to be queued now
initialized = true;
// GFE will not send haptics events without this magic packet first
sendEnableHaptics();
return err;
}
// Stops the input stream
int stopInputStream(void) {
// No more packets should be queued now
initialized = false;
LbqSignalQueueShutdown(&packetHolderFreeList);
// Signal the input send thread to drain all pending
// input packets before shutting down.
LbqSignalQueueDrain(&packetQueue);
PltJoinThread(&inputSendThread);
PltCloseThread(&inputSendThread);
if (inputSock != INVALID_SOCKET) {
shutdownTcpSocket(inputSock);
}
if (inputSock != INVALID_SOCKET) {
closeSocket(inputSock);
inputSock = INVALID_SOCKET;
}
return 0;
}
// Send a mouse move event to the streaming machine
int LiSendMouseMoveEvent(short deltaX, short deltaY) {
PPACKET_HOLDER holder;
int err;
if (!initialized) {
return -2;
}
if (deltaX == 0 && deltaY == 0) {
return 0;
}
holder = allocatePacketHolder(0);
if (holder == NULL) {
return -1;
}
holder->packet.mouseMoveRel.header.size = BE32(sizeof(NV_REL_MOUSE_MOVE_PACKET) - sizeof(uint32_t));
if (AppVersionQuad[0] >= 5) {
holder->packet.mouseMoveRel.header.magic = LE32(MOUSE_MOVE_REL_MAGIC_GEN5);
}
else {
holder->packet.mouseMoveRel.header.magic = LE32(MOUSE_MOVE_REL_MAGIC);
}
holder->packet.mouseMoveRel.deltaX = BE16(deltaX);
holder->packet.mouseMoveRel.deltaY = BE16(deltaY);
err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry);
if (err != LBQ_SUCCESS) {
LC_ASSERT(err == LBQ_BOUND_EXCEEDED);
Limelog("Input queue reached maximum size limit\n");
freePacketHolder(holder);
}
return err;
}
// Send a mouse position update to the streaming machine
int LiSendMousePositionEvent(short x, short y, short referenceWidth, short referenceHeight) {
PPACKET_HOLDER holder;
int err;
if (!initialized) {
return -2;
}
holder = allocatePacketHolder(0);
if (holder == NULL) {
return -1;
}
holder->packet.mouseMoveAbs.header.size = BE32(sizeof(NV_ABS_MOUSE_MOVE_PACKET) - sizeof(uint32_t));
holder->packet.mouseMoveAbs.header.magic = LE32(MOUSE_MOVE_ABS_MAGIC);
holder->packet.mouseMoveAbs.x = BE16(x);
holder->packet.mouseMoveAbs.y = BE16(y);
holder->packet.mouseMoveAbs.unused = 0;
// There appears to be a rounding error in GFE's scaling calculation which prevents
// the cursor from reaching the far edge of the screen when streaming at smaller
// resolutions with a higher desktop resolution (like streaming 720p with a desktop
// resolution of 1080p, or streaming 720p/1080p with a desktop resolution of 4K).
// Subtracting one from the reference dimensions seems to work around this issue.
holder->packet.mouseMoveAbs.width = BE16(referenceWidth - 1);
holder->packet.mouseMoveAbs.height = BE16(referenceHeight - 1);
err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry);
if (err != LBQ_SUCCESS) {
LC_ASSERT(err == LBQ_BOUND_EXCEEDED);
Limelog("Input queue reached maximum size limit\n");
freePacketHolder(holder);
}
return err;
}
// Send a mouse button event to the streaming machine
int LiSendMouseButtonEvent(char action, int button) {
PPACKET_HOLDER holder;
int err;
if (!initialized) {
return -2;
}
holder = allocatePacketHolder(0);
if (holder == NULL) {
return -1;
}
holder->packet.mouseButton.header.size = BE32(sizeof(NV_MOUSE_BUTTON_PACKET) - sizeof(uint32_t));
holder->packet.mouseButton.header.magic = (uint8_t)action;
if (AppVersionQuad[0] >= 5) {
holder->packet.mouseButton.header.magic++;
}
holder->packet.mouseButton.header.magic = LE32(holder->packet.mouseButton.header.magic);
holder->packet.mouseButton.button = (uint8_t)button;
err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry);
if (err != LBQ_SUCCESS) {
LC_ASSERT(err == LBQ_BOUND_EXCEEDED);
Limelog("Input queue reached maximum size limit\n");
freePacketHolder(holder);
}
return err;
}
// Send a key press event to the streaming machine
int LiSendKeyboardEvent(short keyCode, char keyAction, char modifiers) {
PPACKET_HOLDER holder;
int err;
if (!initialized) {
return -2;
}
holder = allocatePacketHolder(0);
if (holder == NULL) {
return -1;
}
// For proper behavior, the MODIFIER flag must not be set on the modifier key down event itself
// for the extended modifiers on the right side of the keyboard. If the MODIFIER flag is set,
// GFE will synthesize an errant key down event for the non-extended key, causing that key to be
// stuck down after the extended modifier key is raised. For non-extended keys, we must set the
// MODIFIER flag for correct behavior.
switch (keyCode & 0xFF) {
case 0x5B: // VK_LWIN
case 0x5C: // VK_RWIN
// Any keyboard event with the META modifier flag is dropped by all known GFE versions.
// This prevents us from sending shortcuts involving the meta key (Win+X, Win+Tab, etc).
// The catch is that the meta key event itself would actually work if it didn't set its
// own modifier flag, so we'll clear that here. This should be safe even if a new GFE
// release comes out that stops dropping events with MODIFIER_META flag.
modifiers &= ~MODIFIER_META;
break;
case 0xA0: // VK_LSHIFT
modifiers |= MODIFIER_SHIFT;
break;
case 0xA1: // VK_RSHIFT
modifiers &= ~MODIFIER_SHIFT;
break;
case 0xA2: // VK_LCONTROL
modifiers |= MODIFIER_CTRL;
break;
case 0xA3: // VK_RCONTROL
modifiers &= ~MODIFIER_CTRL;
break;
case 0xA4: // VK_LMENU
modifiers |= MODIFIER_ALT;
break;
case 0xA5: // VK_RMENU
modifiers &= ~MODIFIER_ALT;
break;
default:
// No fixups
break;
}
holder->packet.keyboard.header.size = BE32(sizeof(NV_KEYBOARD_PACKET) - sizeof(uint32_t));
holder->packet.keyboard.header.magic = LE32((uint32_t)keyAction);
holder->packet.keyboard.zero1 = 0;
holder->packet.keyboard.keyCode = LE16(keyCode);
holder->packet.keyboard.modifiers = modifiers;
holder->packet.keyboard.zero2 = 0;
err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry);
if (err != LBQ_SUCCESS) {
LC_ASSERT(err == LBQ_BOUND_EXCEEDED);
Limelog("Input queue reached maximum size limit\n");
freePacketHolder(holder);
}
return err;
}
int LiSendUtf8TextEvent(const char *text, unsigned int length) {
PPACKET_HOLDER holder;
int err;
if (!initialized) {
return -2;
}
holder = allocatePacketHolder(length);
if (holder == NULL) {
return -1;
}
// Magic + string length
holder->packet.unicode.header.size = BE32(sizeof(uint32_t) + length);
holder->packet.unicode.header.magic = LE32(UTF8_TEXT_EVENT_MAGIC);
memcpy(holder->packet.unicode.text, text, length);
err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry);
if (err != LBQ_SUCCESS) {
LC_ASSERT(err == LBQ_BOUND_EXCEEDED);
Limelog("Input queue reached maximum size limit\n");
freePacketHolder(holder);
}
return err;
}
static int sendControllerEventInternal(short controllerNumber, short activeGamepadMask,
short buttonFlags, unsigned char leftTrigger, unsigned char rightTrigger,
short leftStickX, short leftStickY, short rightStickX, short rightStickY)
{
PPACKET_HOLDER holder;
int err;
if (!initialized) {
return -2;
}
holder = allocatePacketHolder(0);
if (holder == NULL) {
return -1;
}
if (AppVersionQuad[0] == 3) {
// Generation 3 servers don't support multiple controllers so we send
// the legacy packet
holder->packet.controller.header.size = BE32(sizeof(NV_CONTROLLER_PACKET) - sizeof(uint32_t));
holder->packet.controller.header.magic = LE32(CONTROLLER_MAGIC);
holder->packet.controller.headerB = LE16(C_HEADER_B);
holder->packet.controller.buttonFlags = LE16(buttonFlags);
holder->packet.controller.leftTrigger = leftTrigger;
holder->packet.controller.rightTrigger = rightTrigger;
holder->packet.controller.leftStickX = LE16(leftStickX);
holder->packet.controller.leftStickY = LE16(leftStickY);
holder->packet.controller.rightStickX = LE16(rightStickX);
holder->packet.controller.rightStickY = LE16(rightStickY);
holder->packet.controller.tailA = LE32(C_TAIL_A);
holder->packet.controller.tailB = LE16(C_TAIL_B);
}
else {
// Generation 4+ servers support passing the controller number
holder->packet.multiController.header.size = BE32(sizeof(NV_MULTI_CONTROLLER_PACKET) - sizeof(uint32_t));
// On Gen 5 servers, the header code is decremented by one
if (AppVersionQuad[0] >= 5) {
holder->packet.multiController.header.magic = LE32(MULTI_CONTROLLER_MAGIC_GEN5);
}
else {
holder->packet.multiController.header.magic = LE32(MULTI_CONTROLLER_MAGIC);
}
holder->packet.multiController.headerB = LE16(MC_HEADER_B);
holder->packet.multiController.controllerNumber = LE16(controllerNumber);
holder->packet.multiController.activeGamepadMask = LE16(activeGamepadMask);
holder->packet.multiController.midB = LE16(MC_MID_B);
holder->packet.multiController.buttonFlags = LE16(buttonFlags);
holder->packet.multiController.leftTrigger = leftTrigger;
holder->packet.multiController.rightTrigger = rightTrigger;
holder->packet.multiController.leftStickX = LE16(leftStickX);
holder->packet.multiController.leftStickY = LE16(leftStickY);
holder->packet.multiController.rightStickX = LE16(rightStickX);
holder->packet.multiController.rightStickY = LE16(rightStickY);
holder->packet.multiController.tailA = LE32(MC_TAIL_A);
holder->packet.multiController.tailB = LE16(MC_TAIL_B);
}
err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry);
if (err != LBQ_SUCCESS) {
LC_ASSERT(err == LBQ_BOUND_EXCEEDED);
Limelog("Input queue reached maximum size limit\n");
freePacketHolder(holder);
}
return err;
}
// Send a controller event to the streaming machine
int LiSendControllerEvent(short buttonFlags, unsigned char leftTrigger, unsigned char rightTrigger,
short leftStickX, short leftStickY, short rightStickX, short rightStickY)
{
return sendControllerEventInternal(0, 0x1, buttonFlags, leftTrigger, rightTrigger,
leftStickX, leftStickY, rightStickX, rightStickY);
}
// Send a controller event to the streaming machine
int LiSendMultiControllerEvent(short controllerNumber, short activeGamepadMask,
short buttonFlags, unsigned char leftTrigger, unsigned char rightTrigger,
short leftStickX, short leftStickY, short rightStickX, short rightStickY)
{
return sendControllerEventInternal(controllerNumber, activeGamepadMask,
buttonFlags, leftTrigger, rightTrigger,
leftStickX, leftStickY, rightStickX, rightStickY);
}
// Send a high resolution scroll event to the streaming machine
int LiSendHighResScrollEvent(short scrollAmount) {
PPACKET_HOLDER holder;
int err;
if (!initialized) {
return -2;
}
if (scrollAmount == 0) {
return 0;
}
holder = allocatePacketHolder(0);
if (holder == NULL) {
return -1;
}
holder->packet.scroll.header.size = BE32(sizeof(NV_SCROLL_PACKET) - sizeof(uint32_t));
if (AppVersionQuad[0] >= 5) {
holder->packet.scroll.header.magic = LE32(SCROLL_MAGIC_GEN5);
}
else {
holder->packet.scroll.header.magic = LE32(SCROLL_MAGIC);
}
holder->packet.scroll.scrollAmt1 = BE16(scrollAmount);
holder->packet.scroll.scrollAmt2 = holder->packet.scroll.scrollAmt1;
holder->packet.scroll.zero3 = 0;
err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry);
if (err != LBQ_SUCCESS) {
LC_ASSERT(err == LBQ_BOUND_EXCEEDED);
Limelog("Input queue reached maximum size limit\n");
freePacketHolder(holder);
}
return err;
}
// Send a scroll event to the streaming machine
int LiSendScrollEvent(signed char scrollClicks) {
return LiSendHighResScrollEvent(scrollClicks * 120);
}