dependabot[bot] 84a0ebf5a8 Bump nanors from b1e3c22 to f3dc50c
Bumps [nanors](https://github.com/sleepybishop/nanors) from `b1e3c22` to `f3dc50c`.
- [Commits](https://github.com/sleepybishop/nanors/compare/b1e3c22ca0cdc0bb83e3cd6ed1a2fc77869ed99a...f3dc50c67ccfdd6c20177e57658a011a7d26e2bd)

---
updated-dependencies:
- dependency-name: nanors
  dependency-version: f3dc50c67ccfdd6c20177e57658a011a7d26e2bd
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
2026-08-26 05:06:16 +00:00
2026-02-15 21:45:58 -06:00
2021-04-29 17:40:47 -05:00
2026-08-18 21:46:34 -05:00
2017-05-10 10:13:06 -07:00
2018-12-03 21:37:11 -08:00

Moonlight Streaming Core Library

Moonlight-common-c contains the core GameStream client code shared between Moonlight clients, including Moonlight PC, Moonlight Android, Moonlight iOS, and Moonlight Chrome.

If you are implementing your own Moonlight game streaming client that can use a C library, you probably want the code here.

Note to Developers

Moonlight-common-c requires the specific version of ENet that is bundled as a submodule. This version has changes required for IPv6 compatibility and retransmission reliability, among other things. These are breaking API/ABI changes which make Moonlight-common-c incompatible with other versions of the ENet library. Attempting to runtime link to another libenet library will cause your client to crash when connecting to recent versions of GeForce Experience.

S
Description
Core implementation of Nvidia's GameStream protocol
Readme 4.3 MiB
Languages
C 99.2%
CMake 0.8%