#include "Limelight-internal.h" #include "PlatformSockets.h" #include "PlatformThreads.h" #include "LinkedBlockingQueue.h" #define FIRST_FRAME_MAX 1500 #define RTP_PORT 47998 #define FIRST_FRAME_PORT 47996 static DECODER_RENDERER_CALLBACKS callbacks; static STREAM_CONFIGURATION configuration; static IP_ADDRESS remoteHost; static PCONNECTION_LISTENER_CALLBACKS listenerCallbacks; static SOCKET rtpSocket = INVALID_SOCKET; static SOCKET firstFrameSocket = INVALID_SOCKET; static PLT_THREAD udpPingThread; static PLT_THREAD receiveThread; static PLT_THREAD decoderThread; /* Initialize the video stream */ void initializeVideoStream(IP_ADDRESS host, PSTREAM_CONFIGURATION streamConfig, PDECODER_RENDERER_CALLBACKS drCallbacks, PCONNECTION_LISTENER_CALLBACKS clCallbacks) { memcpy(&callbacks, drCallbacks, sizeof(callbacks)); memcpy(&configuration, streamConfig, sizeof(configuration)); remoteHost = host; listenerCallbacks = clCallbacks; initializeVideoDepacketizer(configuration.packetSize); } /* Clean up the video stream */ void destroyVideoStream(void) { callbacks.release(); destroyVideoDepacketizer(); } /* UDP Ping proc */ static void UdpPingThreadProc(void *context) { char pingData [] = { 0x50, 0x49, 0x4E, 0x47 }; struct sockaddr_in saddr; SOCK_RET err; memset(&saddr, 0, sizeof(saddr)); saddr.sin_family = AF_INET; saddr.sin_port = htons(RTP_PORT); memcpy(&saddr.sin_addr, &remoteHost, sizeof(remoteHost)); while (!PltIsThreadInterrupted(&udpPingThread)) { err = sendto(rtpSocket, pingData, sizeof(pingData), 0, (struct sockaddr*)&saddr, sizeof(saddr)); if (err != sizeof(pingData)) { Limelog("UDP ping thread terminating #1\n"); listenerCallbacks->connectionTerminated(LastSocketError()); return; } PltSleepMs(100); } } /* Receive thread proc */ static void ReceiveThreadProc(void* context) { SOCK_RET err; int bufferSize; char* buffer; bufferSize = configuration.packetSize + MAX_RTP_HEADER_SIZE; buffer = (char*)malloc(bufferSize); if (buffer == NULL) { Limelog("Receive thread terminating\n"); listenerCallbacks->connectionTerminated(-1); return; } while (!PltIsThreadInterrupted(&receiveThread)) { err = recv(rtpSocket, buffer, bufferSize, 0); if (err <= 0) { Limelog("Receive thread terminating #2\n"); listenerCallbacks->connectionTerminated(LastSocketError()); break; } // queueRtpPacket() copies the data it needs to we can reuse the buffer queueRtpPacket((PRTP_PACKET) buffer, (int)err); } free(buffer); } /* Decoder thread proc */ static void DecoderThreadProc(void* context) { PDECODE_UNIT du; while (!PltIsThreadInterrupted(&decoderThread)) { if (!getNextDecodeUnit(&du)) { printf("Decoder thread terminating\n"); return; } callbacks.submitDecodeUnit(du); freeDecodeUnit(du); } } /* Read the first frame of the video stream */ int readFirstFrame(void) { char* firstFrame; SOCK_RET err; int offset = 0; firstFrameSocket = connectTcpSocket(remoteHost, FIRST_FRAME_PORT); if (firstFrameSocket == INVALID_SOCKET) { return LastSocketError(); } firstFrame = (char*) malloc(FIRST_FRAME_MAX); if (firstFrame == NULL) { return -1; } Limelog("Waiting for first frame\n"); for (;;) { err = recv(firstFrameSocket, &firstFrame[offset], FIRST_FRAME_MAX - offset, 0); if (err <= 0) { break; } offset += err; } Limelog("Read %d bytes\n", offset); processRtpPayload((PNV_VIDEO_PACKET) firstFrame, offset); return 0; } /* Terminate the video stream */ void stopVideoStream(void) { callbacks.stop(); PltInterruptThread(&udpPingThread); PltInterruptThread(&receiveThread); PltInterruptThread(&decoderThread); if (firstFrameSocket != INVALID_SOCKET) { closesocket(firstFrameSocket); firstFrameSocket = INVALID_SOCKET; } if (rtpSocket != INVALID_SOCKET) { closesocket(rtpSocket); rtpSocket = INVALID_SOCKET; } PltJoinThread(&udpPingThread); PltJoinThread(&receiveThread); PltJoinThread(&decoderThread); PltCloseThread(&udpPingThread); PltCloseThread(&receiveThread); PltCloseThread(&decoderThread); } /* Start the video stream */ int startVideoStream(void* rendererContext, int drFlags) { int err; callbacks.setup(configuration.width, configuration.height, 60, rendererContext, drFlags); rtpSocket = bindUdpSocket(); if (rtpSocket == INVALID_SOCKET) { return LastSocketError(); } err = PltCreateThread(UdpPingThreadProc, NULL, &udpPingThread); if (err != 0) { return err; } err = readFirstFrame(); if (err != 0) { return err; } err = PltCreateThread(ReceiveThreadProc, NULL, &receiveThread); if (err != 0) { return err; } //This must be called before the decoder thread starts submitting // decode units callbacks.start(); err = PltCreateThread(DecoderThreadProc, NULL, &decoderThread); if (err != 0) { return err; } return 0; }