#include "Limelight.h" #include "PlatformSockets.h" #include "PlatformThreads.h" const char HELLO [] = { 0x07, 0x00, 0x00, 0x00, 0x61, 0x6e, 0x64, 0x72, 0x6f, 0x69, 0x64, 0x03, 0x01, 0x00, 0x00 }; const char PACKET2 [] = { 0x01, 0x03, 0x02, 0x00, 0x08, 0x00 }; const char PACKET3 [] = { 0x04, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; const char PACKET4 [] = { 0x01, 0x01, 0x00, 0x0 }; SOCKET sock = INVALID_SOCKET; static int waitAndDiscardResponse(SOCKET sock) { char temp[256]; return recv(sock, temp, sizeof(temp), 0); } void terminateHandshake(void) { if (sock != INVALID_SOCKET) { closesocket(sock); sock = INVALID_SOCKET; } } #include int performHandshake(IP_ADDRESS host) { int err; sock = connectTcpSocket(host, 47991); if (sock == INVALID_SOCKET) { return LastSocketError(); } enableNoDelay(sock); err = send(sock, HELLO, sizeof(HELLO), 0); if (err == SOCKET_ERROR) { goto CleanupError; } err = waitAndDiscardResponse(sock); if (err == SOCKET_ERROR) { goto CleanupError; } err = send(sock, PACKET2, sizeof(PACKET2), 0); if (err == SOCKET_ERROR) { goto CleanupError; } err = waitAndDiscardResponse(sock); if (err == SOCKET_ERROR) { goto CleanupError; } err = send(sock, PACKET3, sizeof(PACKET3), 0); if (err == SOCKET_ERROR) { goto CleanupError; } err = waitAndDiscardResponse(sock); if (err == SOCKET_ERROR) { goto CleanupError; } err = send(sock, PACKET4, sizeof(PACKET4), 0); if (err == SOCKET_ERROR) { goto CleanupError; } closesocket(sock); sock = INVALID_SOCKET; return 0; CleanupError: closesocket(sock); sock = INVALID_SOCKET; return LastSocketError(); }