#define _GNU_SOURCE #include "Limelight-internal.h" // The maximum amount of time before observing an interrupt // in PltSleepMsInterruptible(). #define INTERRUPT_PERIOD_MS 50 struct thread_context { ThreadEntry entry; void* context; const char* name; #if defined(__vita__) PLT_THREAD* thread; #endif }; static int activeThreads = 0; static int activeMutexes = 0; static int activeEvents = 0; #if defined(LC_WINDOWS) #pragma pack(push, 8) typedef struct tagTHREADNAME_INFO { DWORD dwType; // Must be 0x1000. LPCSTR szName; // Pointer to name (in user addr space). DWORD dwThreadID; // Thread ID (-1=caller thread). DWORD dwFlags; // Reserved for future use, must be zero. } THREADNAME_INFO; #pragma pack(pop) typedef HRESULT (WINAPI *SetThreadDescription_t)(HANDLE, PCWSTR); void setThreadNameWin32(const char* name) { SetThreadDescription_t setThreadDescriptionFunc; // This function is only supported on Windows 10 RS1 and later setThreadDescriptionFunc = (SetThreadDescription_t)GetProcAddress(GetModuleHandleA("kernel32.dll"), "SetThreadDescription"); if (setThreadDescriptionFunc != NULL) { WCHAR nameW[16]; size_t chars; mbstowcs_s(&chars, nameW, ARRAYSIZE(nameW), name, _TRUNCATE); setThreadDescriptionFunc(GetCurrentThread(), nameW); } #ifdef _MSC_VER // This method works on legacy OSes and older tools not updated to use SetThreadDescription yet, // but it's only safe on MSVC with SEH if (IsDebuggerPresent()) { THREADNAME_INFO info; info.dwType = 0x1000; info.szName = name; info.dwThreadID = (DWORD)-1; info.dwFlags = 0; __try { RaiseException(0x406D1388, 0, sizeof(info) / sizeof(ULONG_PTR), (ULONG_PTR*)&info); } __except (EXCEPTION_EXECUTE_HANDLER) { // Nothing } } #endif } DWORD WINAPI ThreadProc(LPVOID lpParameter) { struct thread_context* ctx = (struct thread_context*)lpParameter; #elif defined(__vita__) int ThreadProc(SceSize args, void *argp) { struct thread_context* ctx = (struct thread_context*)argp; #elif defined(__WIIU__) int ThreadProc(int argc, const char** argv) { struct thread_context* ctx = (struct thread_context*)argv; #else void* ThreadProc(void* context) { struct thread_context* ctx = (struct thread_context*)context; #endif #if defined(LC_WINDOWS) setThreadNameWin32(ctx->name); #elif defined(__linux__) pthread_setname_np(pthread_self(), ctx->name); #elif defined(LC_DARWIN) pthread_setname_np(ctx->name); #endif ctx->entry(ctx->context); #if defined(__vita__) ctx->thread->alive = false; #else free(ctx); #endif #if defined(LC_WINDOWS) || defined(__vita__) || defined(__WIIU__) return 0; #else return NULL; #endif } void PltSleepMs(int ms) { #if defined(LC_WINDOWS) SleepEx(ms, FALSE); #elif defined(__vita__) sceKernelDelayThread(ms * 1000); #else useconds_t usecs = ms * 1000; usleep(usecs); #endif } void PltSleepMsInterruptible(PLT_THREAD* thread, int ms) { while (ms > 0 && !PltIsThreadInterrupted(thread)) { int msToSleep = ms < INTERRUPT_PERIOD_MS ? ms : INTERRUPT_PERIOD_MS; PltSleepMs(msToSleep); ms -= msToSleep; } } int PltCreateMutex(PLT_MUTEX* mutex) { #if defined(LC_WINDOWS) InitializeSRWLock(mutex); #elif defined(__vita__) *mutex = sceKernelCreateMutex("", 0, 0, NULL); if (*mutex < 0) { return -1; } #elif defined(__WIIU__) OSFastMutex_Init(mutex, ""); #else int err = pthread_mutex_init(mutex, NULL); if (err != 0) { return err; } #endif activeMutexes++; return 0; } void PltDeleteMutex(PLT_MUTEX* mutex) { activeMutexes--; #if defined(LC_WINDOWS) // No-op to destroy a SRWLOCK #elif defined(__vita__) sceKernelDeleteMutex(*mutex); #elif defined(__WIIU__) #else pthread_mutex_destroy(mutex); #endif } void PltLockMutex(PLT_MUTEX* mutex) { #if defined(LC_WINDOWS) AcquireSRWLockExclusive(mutex); #elif defined(__vita__) sceKernelLockMutex(*mutex, 1, NULL); #elif defined(__WIIU__) OSFastMutex_Lock(mutex); #else pthread_mutex_lock(mutex); #endif } void PltUnlockMutex(PLT_MUTEX* mutex) { #if defined(LC_WINDOWS) ReleaseSRWLockExclusive(mutex); #elif defined(__vita__) sceKernelUnlockMutex(*mutex, 1); #elif defined(__WIIU__) OSFastMutex_Unlock(mutex); #else pthread_mutex_unlock(mutex); #endif } void PltJoinThread(PLT_THREAD* thread) { #if defined(LC_WINDOWS) WaitForSingleObjectEx(thread->handle, INFINITE, FALSE); #elif defined(__vita__) while(thread->alive) { PltSleepMs(10); } if (thread->context != NULL) free(thread->context); #elif defined(__WIIU__) OSJoinThread(&thread->thread, NULL); #else pthread_join(thread->thread, NULL); #endif } void PltCloseThread(PLT_THREAD* thread) { activeThreads--; #if defined(LC_WINDOWS) CloseHandle(thread->handle); #elif defined(__vita__) sceKernelDeleteThread(thread->handle); #endif } bool PltIsThreadInterrupted(PLT_THREAD* thread) { return thread->cancelled; } void PltInterruptThread(PLT_THREAD* thread) { thread->cancelled = true; } #ifdef __WIIU__ static void thread_deallocator(OSThread *thread, void *stack) { free(stack); } #endif int PltCreateThread(const char* name, ThreadEntry entry, void* context, PLT_THREAD* thread) { struct thread_context* ctx; ctx = (struct thread_context*)malloc(sizeof(*ctx)); if (ctx == NULL) { return -1; } ctx->entry = entry; ctx->context = context; ctx->name = name; thread->cancelled = false; #if defined(LC_WINDOWS) { thread->handle = CreateThread(NULL, 0, ThreadProc, ctx, 0, NULL); if (thread->handle == NULL) { free(ctx); return -1; } } #elif defined(__vita__) { thread->alive = true; thread->context = ctx; ctx->thread = thread; thread->handle = sceKernelCreateThread(name, ThreadProc, 0, 0x40000, 0, 0, NULL); if (thread->handle < 0) { free(ctx); return -1; } sceKernelStartThread(thread->handle, sizeof(struct thread_context), ctx); } #elif defined(__WIIU__) int stack_size = 4 * 1024 * 1024; void* stack_addr = (uint8_t *)memalign(8, stack_size) + stack_size; if (!OSCreateThread(&thread->thread, ThreadProc, 0, (char*)ctx, stack_addr, stack_size, 0x10, OS_THREAD_ATTRIB_AFFINITY_ANY)) { free(ctx); return -1; } OSSetThreadDeallocator(&thread->thread, thread_deallocator); OSResumeThread(&thread->thread); #else { int err = pthread_create(&thread->thread, NULL, ThreadProc, ctx); if (err != 0) { free(ctx); return err; } } #endif activeThreads++; return 0; } int PltCreateEvent(PLT_EVENT* event) { #if defined(LC_WINDOWS) *event = CreateEventEx(NULL, NULL, CREATE_EVENT_MANUAL_RESET, EVENT_ALL_ACCESS); if (!*event) { return -1; } #else if (PltCreateMutex(&event->mutex) < 0) { return -1; } if (PltCreateConditionVariable(&event->cond, &event->mutex) < 0) { PltDeleteMutex(&event->mutex); return -1; } event->signalled = false; #endif activeEvents++; return 0; } void PltCloseEvent(PLT_EVENT* event) { activeEvents--; #if defined(LC_WINDOWS) CloseHandle(*event); #else PltDeleteConditionVariable(&event->cond); PltDeleteMutex(&event->mutex); #endif } void PltSetEvent(PLT_EVENT* event) { #if defined(LC_WINDOWS) SetEvent(*event); #else PltLockMutex(&event->mutex); event->signalled = true; PltUnlockMutex(&event->mutex); PltSignalConditionVariable(&event->cond); #endif } void PltClearEvent(PLT_EVENT* event) { #if defined(LC_WINDOWS) ResetEvent(*event); #else event->signalled = false; #endif } void PltWaitForEvent(PLT_EVENT* event) { #if defined(LC_WINDOWS) WaitForSingleObjectEx(*event, INFINITE, FALSE); #else PltLockMutex(&event->mutex); while (!event->signalled) { PltWaitForConditionVariable(&event->cond, &event->mutex); } PltUnlockMutex(&event->mutex); #endif } int PltCreateConditionVariable(PLT_COND* cond, PLT_MUTEX* mutex) { #if defined(LC_WINDOWS) InitializeConditionVariable(cond); #elif defined(__vita__) *cond = sceKernelCreateCond("", 0, *mutex, NULL); if (*cond < 0) { return -1; } #elif defined(__WIIU__) OSFastCond_Init(cond, ""); #else pthread_cond_init(cond, NULL); #endif return 0; } void PltDeleteConditionVariable(PLT_COND* cond) { #if defined(LC_WINDOWS) // No-op to delete a CONDITION_VARIABLE #elif defined(__vita__) sceKernelDeleteCond(*cond); #elif defined(__WIIU__) // No-op to delete an OSFastCondition #else pthread_cond_destroy(cond); #endif } void PltSignalConditionVariable(PLT_COND* cond) { #if defined(LC_WINDOWS) WakeConditionVariable(cond); #elif defined(__vita__) sceKernelSignalCond(*cond); #elif defined(__WIIU__) OSFastCond_Signal(cond); #else pthread_cond_signal(cond); #endif } void PltWaitForConditionVariable(PLT_COND* cond, PLT_MUTEX* mutex) { #if defined(LC_WINDOWS) SleepConditionVariableSRW(cond, mutex, INFINITE, 0); #elif defined(__vita__) sceKernelWaitCond(*cond, NULL); #elif defined(__WIIU__) OSFastCond_Wait(cond, mutex); #else pthread_cond_wait(cond, mutex); #endif } uint64_t PltGetMillis(void) { #if defined(LC_WINDOWS) return GetTickCount64(); #elif defined(CLOCK_MONOTONIC) && !defined(NO_CLOCK_GETTIME) struct timespec tv; clock_gettime(CLOCK_MONOTONIC, &tv); return ((uint64_t)tv.tv_sec * 1000) + (tv.tv_nsec / 1000000); #else struct timeval tv; gettimeofday(&tv, NULL); return ((uint64_t)tv.tv_sec * 1000) + (tv.tv_usec / 1000); #endif } bool PltSafeStrcpy(char* dest, size_t dest_size, const char* src) { LC_ASSERT(dest_size > 0); #ifdef LC_DEBUG // In debug builds, do the same little trick that MSVC // does to ensure the entire buffer is writable. memset(dest, 0xFE, dest_size); #endif #ifdef _MSC_VER // strncpy_s() with _TRUNCATE does what we need for MSVC. // We use this rather than strcpy_s() because we don't want // the invalid parameter handler invoked upon failure. if (strncpy_s(dest, dest_size, src, _TRUNCATE) != 0) { LC_ASSERT(false); dest[0] = 0; return false; } #else // Check length of the source and destination strings before // the strcpy() call. Set destination to an empty string if // the source string doesn't fit in the destination. if (strlen(src) >= dest_size) { LC_ASSERT(false); dest[0] = 0; return false; } strcpy(dest, src); #endif return true; } int initializePlatform(void) { int err; err = initializePlatformSockets(); if (err != 0) { return err; } err = enet_initialize(); if (err != 0) { return err; } enterLowLatencyMode(); return 0; } void cleanupPlatform(void) { exitLowLatencyMode(); cleanupPlatformSockets(); enet_deinitialize(); LC_ASSERT(activeThreads == 0); LC_ASSERT(activeMutexes == 0); LC_ASSERT(activeEvents == 0); }