#include "PlatformThreads.h" #include "Platform.h" int initializePlatformSockets(void); void cleanupPlatformSockets(void); #if defined(LC_WINDOWS) void LimelogWindows(char* Format, ...) { va_list va; char buffer[1024]; va_start(va, Format); vsprintf(buffer, Format, va); va_end(va); OutputDebugStringA(buffer); } #endif #if defined(LC_WINDOWS) PLT_MUTEX thread_list_lock; PLT_THREAD* thread_head; DWORD WINAPI ThreadProc(LPVOID lpParameter) { struct thread_context* ctx = (struct thread_context*)lpParameter; ctx->entry(ctx->context); free(ctx); return 0; } #else void* ThreadProc(void* context) { struct thread_context* ctx = (struct thread_context*)context; ctx->entry(ctx->context); free(ctx); return NULL; } #endif void PltSleepMs(int ms) { #if defined(LC_WINDOWS) WaitForSingleObjectEx(GetCurrentThread(), ms, FALSE); #else useconds_t usecs = ms * 1000; usleep(usecs); #endif } int PltCreateMutex(PLT_MUTEX* mutex) { #if defined(LC_WINDOWS) *mutex = CreateMutexEx(NULL, NULL, 0, MUTEX_ALL_ACCESS); if (!*mutex) { return -1; } return 0; #else return pthread_mutex_init(mutex, NULL); #endif } void PltDeleteMutex(PLT_MUTEX* mutex) { #if defined(LC_WINDOWS) CloseHandle(*mutex); #else pthread_mutex_destroy(mutex); #endif } void PltLockMutex(PLT_MUTEX* mutex) { #if defined(LC_WINDOWS) int err; err = WaitForSingleObjectEx(*mutex, INFINITE, FALSE); if (err != WAIT_OBJECT_0) { LC_ASSERT(FALSE); } #else pthread_mutex_lock(mutex); #endif } void PltUnlockMutex(PLT_MUTEX* mutex) { #if defined(LC_WINDOWS) ReleaseMutex(*mutex); #else pthread_mutex_unlock(mutex); #endif } void PltJoinThread(PLT_THREAD* thread) { #if defined(LC_WINDOWS) WaitForSingleObjectEx(thread->handle, INFINITE, FALSE); #else pthread_join(*thread, NULL); #endif } void PltCloseThread(PLT_THREAD* thread) { #if defined(LC_WINDOWS) PLT_THREAD* current_thread; PltLockMutex(&thread_list_lock); if (thread_head == thread) { // Remove the thread from the head thread_head = thread_head->next; } else { // Find the thread in the list current_thread = thread_head; while (current_thread != NULL) { if (current_thread->next == thread) { break; } current_thread = current_thread->next; } LC_ASSERT(current_thread != NULL); // Unlink this thread current_thread->next = thread->next; } PltUnlockMutex(&thread_list_lock); CloseHandle(thread->termRequested); CloseHandle(thread->handle); #else #endif } int PltIsThreadInterrupted(PLT_THREAD* thread) { #if defined(LC_WINDOWS) return thread->cancelled; #else // The thread will die here if a cancellation was requested pthread_testcancel(); return 0; #endif } void PltInterruptThread(PLT_THREAD* thread) { #if defined(LC_WINDOWS) thread->cancelled = 1; SetEvent(thread->termRequested); #else pthread_cancel(*thread); #endif } int PltCreateThread(ThreadEntry entry, void* context, PLT_THREAD* thread) { struct thread_context* ctx; int err; ctx = (struct thread_context*)malloc(sizeof(*ctx)); if (ctx == NULL) { return -1; } ctx->entry = entry; ctx->context = context; #if defined(LC_WINDOWS) { thread->termRequested = CreateEventEx(NULL, NULL, CREATE_EVENT_MANUAL_RESET, EVENT_ALL_ACCESS); if (thread->termRequested == NULL) { free(ctx); return -1; } thread->cancelled = 0; thread->handle = CreateThread(NULL, 0, ThreadProc, ctx, CREATE_SUSPENDED, &thread->tid); if (thread->handle == NULL) { CloseHandle(thread->termRequested); free(ctx); return -1; } else { // Add this thread to the thread list PltLockMutex(&thread_list_lock); thread->next = thread_head; thread_head = thread; PltUnlockMutex(&thread_list_lock); // Now the thread can run ResumeThread(thread->handle); err = 0; } } #else { err = pthread_create(thread, NULL, ThreadProc, ctx); if (err != 0) { free(ctx); } } #endif return err; } int PltCreateEvent(PLT_EVENT* event) { #if defined(LC_WINDOWS) *event = CreateEventEx(NULL, NULL, CREATE_EVENT_MANUAL_RESET, EVENT_ALL_ACCESS); if (!*event) { return -1; } return 0; #else pthread_mutex_init(&event->mutex, NULL); pthread_cond_init(&event->cond, NULL); event->signalled = 0; return 0; #endif } void PltCloseEvent(PLT_EVENT* event) { #if defined(LC_WINDOWS) CloseHandle(*event); #else pthread_mutex_destroy(&event->mutex); pthread_cond_destroy(&event->cond); #endif } void PltSetEvent(PLT_EVENT* event) { #if defined(LC_WINDOWS) SetEvent(*event); #else event->signalled = 1; pthread_cond_broadcast(&event->cond); #endif } void PltClearEvent(PLT_EVENT* event) { #if defined(LC_WINDOWS) ResetEvent(*event); #else event->signalled = 0; #endif } int PltWaitForEvent(PLT_EVENT* event) { #if defined(LC_WINDOWS) DWORD error; PLT_THREAD* current_thread; HANDLE objects[2]; PltLockMutex(&thread_list_lock); current_thread = thread_head; while (current_thread != NULL) { if (current_thread->tid == GetCurrentThreadId()) { break; } current_thread = current_thread->next; } PltUnlockMutex(&thread_list_lock); LC_ASSERT(current_thread != NULL); objects[0] = *event; objects[1] = current_thread->termRequested; error = WaitForMultipleObjectsEx(2, objects, FALSE, INFINITE, FALSE); if (error == WAIT_OBJECT_0) { return PLT_WAIT_SUCCESS; } else if (error == WAIT_OBJECT_0 + 1) { return PLT_WAIT_INTERRUPTED; } else { LC_ASSERT(0); return -1; } #else pthread_mutex_lock(&event->mutex); while (!event->signalled) { pthread_cond_wait(&event->cond, &event->mutex); } pthread_mutex_unlock(&event->mutex); return PLT_WAIT_SUCCESS; #endif } uint64_t PltGetMillis(void) { #if defined(LC_WINDOWS) return GetTickCount64(); #else struct timeval tv; gettimeofday(&tv, NULL); return (tv.tv_sec * 1000) + (tv.tv_usec / 1000); #endif } int initializePlatform(void) { int err; err = initializePlatformSockets(); if (err != 0) { return err; } #if defined(LC_WINDOWS) return PltCreateMutex(&thread_list_lock); #else return 0; #endif } void cleanupPlatform(void) { cleanupPlatformSockets(); #if defined(LC_WINDOWS) LC_ASSERT(thread_head == NULL); PltDeleteMutex(&thread_list_lock); #else #endif }