Cameron Gutman
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487a62f58c
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Fix MSVC build issues
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2018-09-25 00:56:43 -07:00 |
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Cameron Gutman
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dd7820f100
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Add LiGetMillis() for clients to use for latency calculation
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2018-09-25 00:47:22 -07:00 |
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Cameron Gutman
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454fdccffc
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Fix possible lost wakeups by acquring event mutex in signal path
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2017-08-20 00:28:15 -07:00 |
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Cameron Gutman
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e3dadc3c08
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Fix a couple files with bogus permissions
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2017-08-20 00:28:15 -07:00 |
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Cameron Gutman
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af6f13c7fa
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Use clock_gettime() for better timestamps on platforms that support it
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2017-06-10 12:07:25 -07:00 |
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Sunguk Lee
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5ab67fb864
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vita: Increate thread stack size
readsolomon require large stack memory for the [decode][1]
lazy calucation: 0x105f9
- dataDecodeMatrix: 255 * 255
- subShards: 255 * 4
- outputs: 255 * 4
Fixes #27
[1]: https://github.com/moonlight-stream/moonlight-common-c/blob/9bf8d36/reedsolomon/rs.c#L500-L502
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2017-05-05 18:53:16 +09:00 |
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Sunguk Lee
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ba27e97698
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Add vita environment (#22)
* vita: initial port
* vita: implement events, enable input thread
* vita: gethostbyname
* vita: Enable audio
* vita: Fix thread crash on discoonect process
* vita: Handle cannot create thread
* vita: now use newlib's socket apis
* vita: Refactoring for moonlight-stream/moonlight-common-c
* Fix review things
https://github.com/moonlight-stream/moonlight-common-c/pull/22#pullrequestreview-2436093
- vita may not support IPv6; so add LC_ASSERT them.
- define inet_ntop to sceNetInetNtop
- guard about failure of sceKernelCreateMutex or sceKernelCreateCond
- remove meanless macros
https://github.com/moonlight-stream/moonlight-common-c/pull/22#pullrequestreview-2444677
- !*mutex to *mutex
- remove useless LC_ASSERT then change to use inet_ntop
in vita system not defined `sockaddr_in6`, so just use `sockaddr_in` instead this.
https://github.com/moonlight-stream/moonlight-common-c/pull/22#pullrequestreview-2445642
- define sin6_addr
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2016-10-05 16:43:33 -07:00 |
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Cameron Gutman
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48a5d63045
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Reorganize the folder structure and delete the Xcode build files
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2016-03-31 07:22:03 -04:00 |
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