Cameron Gutman
40fa4ef3c8
Reduce NAT keepalive packet rate after connection is established
2019-03-24 12:54:41 -07:00
Cameron Gutman
aa9610847e
Ensure termination error code is propagated properly
2019-02-09 21:30:16 -08:00
Cameron Gutman
12eebe0039
Wait for first IDR frame before enabling RFI
2019-01-19 14:44:48 -08:00
Cameron Gutman
6e7965f013
Use SO_RCVTIMEO to avoid the overhead of an extra syscall per packet
2018-07-16 00:46:40 -07:00
Cameron Gutman
4134ea3c23
Prevent the depacketizer from receiving parity packets
2017-06-10 15:42:51 -07:00
Cameron Gutman
c386569754
Remove length prefix on video buffers
2017-06-10 12:55:50 -07:00
Cameron Gutman
86447399a9
Add start and stop callbacks for audio and video renderers
2017-05-21 12:50:53 -07:00
Cameron Gutman
2d7bf5be82
Fix state cleanup if LiStartConnection() fails
2017-05-18 09:52:50 -07:00
Iwan Timmer
9bf8d361a1
Forward Error Correction ( #24 )
...
* Preperation for FEC by adding new queue which buffers whole frames
* Add code for creating recovered RTP packet
* Add checks before repair missing packets
* Initial implementation for single FEC packet
* Implement FEC for multiple packets
2017-05-04 21:22:30 -07:00
Cameron Gutman
f57bd745b4
API update to provide enough information to support GFE 3.0.7
2016-10-05 17:23:59 -07:00
Sunguk Lee
ba27e97698
Add vita environment ( #22 )
...
* vita: initial port
* vita: implement events, enable input thread
* vita: gethostbyname
* vita: Enable audio
* vita: Fix thread crash on discoonect process
* vita: Handle cannot create thread
* vita: now use newlib's socket apis
* vita: Refactoring for moonlight-stream/moonlight-common-c
* Fix review things
https://github.com/moonlight-stream/moonlight-common-c/pull/22#pullrequestreview-2436093
- vita may not support IPv6; so add LC_ASSERT them.
- define inet_ntop to sceNetInetNtop
- guard about failure of sceKernelCreateMutex or sceKernelCreateCond
- remove meanless macros
https://github.com/moonlight-stream/moonlight-common-c/pull/22#pullrequestreview-2444677
- !*mutex to *mutex
- remove useless LC_ASSERT then change to use inet_ntop
in vita system not defined `sockaddr_in6`, so just use `sockaddr_in` instead this.
https://github.com/moonlight-stream/moonlight-common-c/pull/22#pullrequestreview-2445642
- define sin6_addr
2016-10-05 16:43:33 -07:00
Cameron Gutman
7e5e2cebe2
Increase recv buffer of video stream from 64K to 512K for improved 4K performance
2016-05-06 14:44:16 -04:00
Cameron Gutman
48a5d63045
Reorganize the folder structure and delete the Xcode build files
2016-03-31 07:22:03 -04:00