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Add LiGetPendingVideoFrames() and LiGetPendingAudioFrames()
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@@ -33,3 +33,4 @@ int LbqPeekQueueElement(PLINKED_BLOCKING_QUEUE queueHead, void** data);
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PLINKED_BLOCKING_QUEUE_ENTRY LbqDestroyLinkedBlockingQueue(PLINKED_BLOCKING_QUEUE queueHead);
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PLINKED_BLOCKING_QUEUE_ENTRY LbqFlushQueueItems(PLINKED_BLOCKING_QUEUE queueHead);
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void LbqSignalQueueShutdown(PLINKED_BLOCKING_QUEUE queueHead);
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int LbqGetItemCount(PLINKED_BLOCKING_QUEUE queueHead);
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