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https://github.com/moonlight-stream/moonlight-common-c.git
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Introduce connection callbacks for trigger rumble and motion events
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@ -85,6 +85,8 @@ static PPLT_CRYPTO_CONTEXT decryptionCtx;
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#define IDX_RUMBLE_DATA 6
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#define IDX_TERMINATION 7
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#define IDX_HDR_INFO 8
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#define IDX_RUMBLE_TRIGGER_DATA 9
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#define IDX_SET_MOTION_EVENT 10
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#define CONTROL_STREAM_TIMEOUT_SEC 10
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#define CONTROL_STREAM_LINGER_TIMEOUT_SEC 2
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@ -99,6 +101,8 @@ static const short packetTypesGen3[] = {
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-1, // Rumble data (unused)
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-1, // Termination (unused)
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-1, // HDR mode (unused)
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-1, // Rumble triggers (unused)
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-1, // Set motion event (unused)
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};
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static const short packetTypesGen4[] = {
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0x0606, // Request IDR frame
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@ -110,6 +114,8 @@ static const short packetTypesGen4[] = {
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-1, // Rumble data (unused)
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-1, // Termination (unused)
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-1, // HDR mode (unused)
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-1, // Rumble triggers (unused)
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-1, // Set motion event (unused)
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};
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static const short packetTypesGen5[] = {
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0x0305, // Start A
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@ -121,6 +127,8 @@ static const short packetTypesGen5[] = {
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-1, // Rumble data (unused)
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-1, // Termination (unused)
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-1, // HDR mode (unknown)
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-1, // Rumble triggers (unused)
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-1, // Set motion event (unused)
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};
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static const short packetTypesGen7[] = {
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0x0305, // Start A
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@ -132,6 +140,8 @@ static const short packetTypesGen7[] = {
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0x010b, // Rumble data
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0x0100, // Termination
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0x010e, // HDR mode
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-1, // Rumble triggers (unused)
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-1, // Set motion event (unused)
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};
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static const short packetTypesGen7Enc[] = {
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0x0302, // Request IDR frame
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@ -143,6 +153,8 @@ static const short packetTypesGen7Enc[] = {
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0x010b, // Rumble data
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0x0109, // Termination (extended)
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0x010e, // HDR mode
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0x5500, // Rumble triggers (Sunshine protocol extension)
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0x5501, // Set motion event (Sunshine protocol extension)
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};
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static const char requestIdrFrameGen3[] = { 0, 0 };
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@ -899,6 +911,36 @@ static void controlReceiveThreadFunc(void* context) {
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ListenerCallbacks.rumble(controllerNumber, lowFreqRumble, highFreqRumble);
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}
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else if (ctlHdr->type == packetTypes[IDX_RUMBLE_TRIGGER_DATA]) {
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BYTE_BUFFER bb;
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BbInitializeWrappedBuffer(&bb, (char*)ctlHdr, sizeof(*ctlHdr), packetLength - sizeof(*ctlHdr), BYTE_ORDER_LITTLE);
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uint16_t controllerNumber;
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uint16_t leftTriggerMotor;
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uint16_t rightTriggerMotor;
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BbGet16(&bb, &controllerNumber);
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BbGet16(&bb, &leftTriggerMotor);
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BbGet16(&bb, &rightTriggerMotor);
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ListenerCallbacks.rumbleTriggers(controllerNumber, leftTriggerMotor, rightTriggerMotor);
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}
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else if (ctlHdr->type == packetTypes[IDX_SET_MOTION_EVENT]) {
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BYTE_BUFFER bb;
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BbInitializeWrappedBuffer(&bb, (char*)ctlHdr, sizeof(*ctlHdr), packetLength - sizeof(*ctlHdr), BYTE_ORDER_LITTLE);
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uint16_t controllerNumber;
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uint16_t reportRateHz;
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uint8_t motionType;
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BbGet16(&bb, &controllerNumber);
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BbGet16(&bb, &reportRateHz);
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BbGet8(&bb, &motionType);
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ListenerCallbacks.setMotionEventState(controllerNumber, motionType, reportRateHz);
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}
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else if (ctlHdr->type == packetTypes[IDX_HDR_INFO]) {
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BYTE_BUFFER bb;
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uint8_t enableByte;
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@ -37,6 +37,8 @@ static void fakeClLogMessage(const char* format, ...) {}
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static void fakeClRumble(unsigned short controllerNumber, unsigned short lowFreqMotor, unsigned short highFreqMotor) {}
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static void fakeClConnectionStatusUpdate(int connectionStatus) {}
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static void fakeClSetHdrMode(bool enabled) {}
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static void fakeClRumbleTriggers(uint16_t controllerNumber, uint16_t leftTriggerMotor, uint16_t rightTriggerMotor) {}
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static void fakeClSetMotionEventState(uint16_t controllerNumber, uint8_t motionType, uint16_t reportRateHz);
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static CONNECTION_LISTENER_CALLBACKS fakeClCallbacks = {
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.stageStarting = fakeClStageStarting,
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@ -48,6 +50,8 @@ static CONNECTION_LISTENER_CALLBACKS fakeClCallbacks = {
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.rumble = fakeClRumble,
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.connectionStatusUpdate = fakeClConnectionStatusUpdate,
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.setHdrMode = fakeClSetHdrMode,
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.rumbleTriggers = fakeClRumbleTriggers,
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.setMotionEventState = fakeClSetMotionEventState,
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};
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void fixupMissingCallbacks(PDECODER_RENDERER_CALLBACKS* drCallbacks, PAUDIO_RENDERER_CALLBACKS* arCallbacks,
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@ -126,5 +130,11 @@ void fixupMissingCallbacks(PDECODER_RENDERER_CALLBACKS* drCallbacks, PAUDIO_REND
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if ((*clCallbacks)->setHdrMode == NULL) {
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(*clCallbacks)->setHdrMode = fakeClSetHdrMode;
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}
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if ((*clCallbacks)->rumbleTriggers == NULL) {
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(*clCallbacks)->rumbleTriggers = fakeClRumbleTriggers;
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}
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if ((*clCallbacks)->setMotionEventState == NULL) {
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(*clCallbacks)->setMotionEventState = fakeClSetMotionEventState;
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}
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}
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}
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@ -454,6 +454,17 @@ typedef void(*ConnListenerConnectionStatusUpdate)(int connectionStatus);
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// if enableHdr is false in the stream configuration.
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typedef void(*ConnListenerSetHdrMode)(bool hdrEnabled);
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// This callback is invoked to rumble a gamepad's triggers. For more details,
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// see the comment above on ConnListenerRumble().
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typedef void(*ConnListenerRumbleTriggers)(uint16_t controllerNumber, uint16_t leftTriggerMotor, uint16_t rightTriggerMotor);
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// This callback is invoked to notify the client that the host would like motion
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// sensor reports for the specified gamepad (see LiSendControllerMotionEvent())
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// at the specified reporting rate (or as close as possible).
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//
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// If reportRateHz is 0, the host is asking for motion event reporting to stop.
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typedef void(*ConnListenerSetMotionEventState)(uint16_t controllerNumber, uint8_t motionType, uint16_t reportRateHz);
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typedef struct _CONNECTION_LISTENER_CALLBACKS {
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ConnListenerStageStarting stageStarting;
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ConnListenerStageComplete stageComplete;
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@ -464,6 +475,8 @@ typedef struct _CONNECTION_LISTENER_CALLBACKS {
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ConnListenerRumble rumble;
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ConnListenerConnectionStatusUpdate connectionStatusUpdate;
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ConnListenerSetHdrMode setHdrMode;
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ConnListenerRumbleTriggers rumbleTriggers;
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ConnListenerSetMotionEventState setMotionEventState;
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} CONNECTION_LISTENER_CALLBACKS, *PCONNECTION_LISTENER_CALLBACKS;
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// Use this function to zero the connection callbacks when allocated on the stack or heap
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