Replace version check with note for LiSendMousePosition()

This commit is contained in:
Cameron Gutman 2020-05-03 15:56:39 -07:00
parent 495b269a10
commit c8faf3539b
2 changed files with 2 additions and 5 deletions

View File

@ -466,11 +466,6 @@ int LiSendMousePositionEvent(short x, short y, short referenceWidth, short refer
return -2;
}
// TODO: Figure out the exact version where this was added
if (AppVersionQuad[0] < 7) {
return -3;
}
holder = malloc(sizeof(*holder));
if (holder == NULL) {
return -1;

View File

@ -435,6 +435,8 @@ const char* LiGetStageName(int stage);
int LiSendMouseMoveEvent(short deltaX, short deltaY);
// This function queues a mouse position update event to be sent to the remote server.
// This functionality is only reliably supported on GFE 3.20 or later. Earlier versions
// may not position the mouse correctly.
//
// Absolute mouse motion doesn't work in many games, so this mode should not be the default
// for mice when streaming. It may be desirable as the default touchscreen behavior if the