mirror of
https://github.com/moonlight-stream/moonlight-common-c.git
synced 2025-07-01 15:25:43 +00:00
Add platform support for the 3DS
Prevent wildcard port binding on the 3DS Add 3DS threading logic Add 3DS socket logic Bump the connection timeout to 60s for the 3DS
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2597b5e779
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@ -1646,7 +1646,12 @@ int startControlStream(void) {
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LC_ASSERT(ControlPortNumber != 0);
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enet_address_set_address(&localAddress, (struct sockaddr *)&LocalAddr, AddrLen);
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#ifdef __3DS__
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// binding to wildcard port is broken on the 3DS, so we need to define a port manually
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enet_address_set_port(&localAddress, htons(n3ds_udp_port++));
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#else
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enet_address_set_port(&localAddress, 0); // Wildcard port
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#endif
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enet_address_set_address(&remoteAddress, (struct sockaddr *)&RemoteAddr, AddrLen);
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enet_address_set_port(&remoteAddress, ControlPortNumber);
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@ -1712,8 +1717,14 @@ int startControlStream(void) {
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// Ensure the connect verify ACK is sent immediately
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enet_host_flush(client);
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#ifdef __3DS__
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// Set the peer timeout to 1 minute and limit backoff to 2x RTT
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// The 3DS can take a bit longer to set up when starting fresh
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enet_peer_timeout(peer, 2, 60000, 60000);
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#else
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// Set the peer timeout to 10 seconds and limit backoff to 2x RTT
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enet_peer_timeout(peer, 2, 10000, 10000);
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#endif
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}
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else {
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// NB: Do NOT use ControlPortNumber here. 47995 is correct for these old versions.
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@ -93,7 +93,7 @@ void* ThreadProc(void* context) {
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free(ctx);
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#endif
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#if defined(LC_WINDOWS) || defined(__vita__) || defined(__WIIU__)
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#if defined(LC_WINDOWS) || defined(__vita__) || defined(__WIIU__) || defined(__3DS__)
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return 0;
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#else
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return NULL;
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@ -105,6 +105,9 @@ void PltSleepMs(int ms) {
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SleepEx(ms, FALSE);
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#elif defined(__vita__)
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sceKernelDelayThread(ms * 1000);
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#elif defined(__3DS__)
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s64 nsecs = ms * 1000000;
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svcSleepThread(nsecs);
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#else
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useconds_t usecs = ms * 1000;
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usleep(usecs);
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@ -129,6 +132,8 @@ int PltCreateMutex(PLT_MUTEX* mutex) {
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}
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#elif defined(__WIIU__)
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OSFastMutex_Init(mutex, "");
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#elif defined(__3DS__)
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LightLock_Init(mutex);
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#else
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int err = pthread_mutex_init(mutex, NULL);
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if (err != 0) {
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@ -145,7 +150,7 @@ void PltDeleteMutex(PLT_MUTEX* mutex) {
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// No-op to destroy a SRWLOCK
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#elif defined(__vita__)
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sceKernelDeleteMutex(*mutex);
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#elif defined(__WIIU__)
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#elif defined(__WIIU__) || defined(__3DS__)
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#else
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pthread_mutex_destroy(mutex);
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@ -159,6 +164,8 @@ void PltLockMutex(PLT_MUTEX* mutex) {
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sceKernelLockMutex(*mutex, 1, NULL);
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#elif defined(__WIIU__)
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OSFastMutex_Lock(mutex);
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#elif defined(__3DS__)
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LightLock_Lock(mutex);
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#else
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pthread_mutex_lock(mutex);
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#endif
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@ -171,6 +178,8 @@ void PltUnlockMutex(PLT_MUTEX* mutex) {
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sceKernelUnlockMutex(*mutex, 1);
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#elif defined(__WIIU__)
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OSFastMutex_Unlock(mutex);
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#elif defined(__3DS__)
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LightLock_Unlock(mutex);
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#else
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pthread_mutex_unlock(mutex);
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#endif
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@ -187,6 +196,9 @@ void PltJoinThread(PLT_THREAD* thread) {
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free(thread->context);
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#elif defined(__WIIU__)
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OSJoinThread(&thread->thread, NULL);
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#elif defined(__3DS__)
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threadJoin(thread->thread, U64_MAX);
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threadFree(thread->thread);
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#else
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pthread_join(thread->thread, NULL);
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#endif
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@ -265,6 +277,22 @@ int PltCreateThread(const char* name, ThreadEntry entry, void* context, PLT_THRE
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OSSetThreadDeallocator(&thread->thread, thread_deallocator);
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OSResumeThread(&thread->thread);
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#elif defined(__3DS__)
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{
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s32 priority = 0x30;
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size_t stack_size = 1024 * 1024;
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svcGetThreadPriority(&priority, CUR_THREAD_HANDLE);
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thread->thread = threadCreate(ThreadProc,
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ctx,
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stack_size,
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priority,
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-1,
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false);
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if (thread->thread == NULL) {
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free(ctx);
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return -1;
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}
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}
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#else
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{
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int err = pthread_create(&thread->thread, NULL, ThreadProc, ctx);
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@ -351,6 +379,8 @@ int PltCreateConditionVariable(PLT_COND* cond, PLT_MUTEX* mutex) {
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}
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#elif defined(__WIIU__)
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OSFastCond_Init(cond, "");
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#elif defined(__3DS__)
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CondVar_Init(cond);
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#else
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pthread_cond_init(cond, NULL);
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#endif
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@ -364,6 +394,8 @@ void PltDeleteConditionVariable(PLT_COND* cond) {
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sceKernelDeleteCond(*cond);
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#elif defined(__WIIU__)
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// No-op to delete an OSFastCondition
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#elif defined(__3DS__)
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// No-op to delete CondVar
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#else
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pthread_cond_destroy(cond);
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#endif
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@ -376,6 +408,8 @@ void PltSignalConditionVariable(PLT_COND* cond) {
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sceKernelSignalCond(*cond);
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#elif defined(__WIIU__)
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OSFastCond_Signal(cond);
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#elif defined(__3DS__)
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CondVar_Signal(cond);
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#else
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pthread_cond_signal(cond);
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#endif
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@ -388,6 +422,8 @@ void PltWaitForConditionVariable(PLT_COND* cond, PLT_MUTEX* mutex) {
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sceKernelWaitCond(*cond, NULL);
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#elif defined(__WIIU__)
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OSFastCond_Wait(cond, mutex);
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#elif defined(__3DS__)
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CondVar_Wait(cond, mutex);
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#else
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pthread_cond_wait(cond, mutex);
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#endif
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@ -460,7 +496,7 @@ int initializePlatform(void) {
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enterLowLatencyMode();
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return 0;
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return 0;
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}
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void cleanupPlatform(void) {
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@ -32,6 +32,9 @@
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#include <coreinit/fastmutex.h>
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#include <coreinit/fastcondition.h>
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#include <fcntl.h>
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#elif defined(__3DS__)
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#include <3ds.h>
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#include <fcntl.h>
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#else
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#include <unistd.h>
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#include <pthread.h>
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@ -35,6 +35,10 @@ DWORD (WINAPI *pfnWlanSetInterface)(HANDLE hClientHandle, CONST GUID *pInterface
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#endif
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#ifdef __3DS__
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in_port_t n3ds_udp_port = 47998;
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#endif
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void addrToUrlSafeString(struct sockaddr_storage* addr, char* string, size_t stringLength)
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{
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char addrstr[URLSAFESTRING_LEN];
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@ -74,8 +78,8 @@ int setNonFatalRecvTimeoutMs(SOCKET s, int timeoutMs) {
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// losing some data in a very rare case is fine, especially because we get to
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// halve the number of syscalls per packet by avoiding select().
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return setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (char*)&timeoutMs, sizeof(timeoutMs));
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#elif defined(__WIIU__)
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// timeouts aren't supported on Wii U
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#elif defined(__WIIU__) || defined(__3DS__)
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// timeouts aren't supported on Wii U or 3DS
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return -1;
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#else
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struct timeval val;
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@ -142,6 +146,15 @@ int pollSockets(struct pollfd* pollFds, int pollFdsCount, int timeoutMs) {
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}
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}
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return err;
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#elif defined(__3DS__)
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int err;
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for (int i = 0; i < timeoutMs; i++) {
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err = poll(pollFds, pollFdsCount, 1); // need to do this on 3ds since poll will block even if socket is ready before
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if (err) {
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break;
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}
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}
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return err;
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#else
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return poll(pollFds, pollFdsCount, timeoutMs);
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@ -251,6 +264,11 @@ SOCKET bindUdpSocket(int addressFamily, struct sockaddr_storage* localAddr, SOCK
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#endif
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}
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#ifdef __3DS__
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// binding to wildcard port is broken on the 3DS, so we need to define a port manually
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struct sockaddr_in *n3ds_addr = &bindAddr;
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n3ds_addr->sin_port = htons(n3ds_udp_port++);
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#endif
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if (bind(s, (struct sockaddr*) &bindAddr, addrLen) == SOCKET_ERROR) {
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err = LastSocketError();
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Limelog("bind() failed: %d\n", err);
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@ -353,6 +371,9 @@ SOCKET createSocket(int addressFamily, int socketType, int protocol, bool nonBlo
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setsockopt(s, SOL_SOCKET, SO_NOSIGPIPE, (char*)&val, sizeof(val));
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}
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#endif
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#ifdef __3DS__
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SOCU_AddGlobalSocket(s);
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#endif
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if (nonBlocking) {
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setSocketNonBlocking(s, true);
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@ -446,6 +467,17 @@ SOCKET connectTcpSocket(struct sockaddr_storage* dstaddr, SOCKADDR_LEN addrlen,
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SetLastSocketError(ETIMEDOUT);
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return INVALID_SOCKET;
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}
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#ifdef __3DS__ //SO_ERROR is unreliable on 3DS
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else {
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char test_buffer[1];
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err = (int)recv(s, test_buffer, 1, MSG_PEEK);
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if (err < 0 &&
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(LastSocketError() == EWOULDBLOCK ||
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LastSocketError() == EAGAIN)) {
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err = 0;
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}
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}
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#else
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else {
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// The socket was signalled
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SOCKADDR_LEN len = sizeof(err);
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@ -455,6 +487,7 @@ SOCKET connectTcpSocket(struct sockaddr_storage* dstaddr, SOCKADDR_LEN addrlen,
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err = (err != 0) ? err : LastSocketFail();
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}
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}
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#endif
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// Disable non-blocking I/O now that the connection is established
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setSocketNonBlocking(s, false);
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@ -723,7 +756,7 @@ int initializePlatformSockets(void) {
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#if defined(LC_WINDOWS)
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WSADATA data;
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return WSAStartup(MAKEWORD(2, 0), &data);
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#elif defined(__vita__) || defined(__WIIU__)
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#elif defined(__vita__) || defined(__WIIU__) || defined(__3DS__)
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return 0; // already initialized
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#elif defined(LC_POSIX) && !defined(LC_CHROME)
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// Disable SIGPIPE signals to avoid us getting
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@ -2,6 +2,15 @@
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#include "Limelight.h"
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#include "Platform.h"
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#ifdef __3DS__
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#include <netinet/in.h>
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#ifdef AF_INET6
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#undef AF_INET6
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#endif
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extern in_port_t n3ds_udp_port;
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#endif
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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OSThread thread;
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int cancelled;
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} PLT_THREAD;
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#elif defined(__3DS__)
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typedef LightLock PLT_MUTEX;
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typedef CondVar PLT_COND;
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typedef struct _PLT_THREAD {
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Thread thread;
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bool cancelled;
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} PLT_THREAD;
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#elif defined (LC_POSIX)
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typedef pthread_mutex_t PLT_MUTEX;
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typedef pthread_cond_t PLT_COND;
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