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Add basic QoS attributes to our A/V sockets
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@@ -93,7 +93,7 @@ int notifyAudioPortNegotiationComplete(void) {
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// For GFE 3.22 compatibility, we must start the audio ping thread before the RTSP handshake.
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// It will not reply to our RTSP PLAY request until the audio ping has been received.
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rtpSocket = bindUdpSocket(RemoteAddr.ss_family, &LocalAddr, AddrLen, 0);
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rtpSocket = bindUdpSocket(RemoteAddr.ss_family, &LocalAddr, AddrLen, 0, SOCK_QOS_TYPE_AUDIO);
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if (rtpSocket == INVALID_SOCKET) {
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return LastSocketFail();
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}
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