Detect packets that aren't correctly recovered by FEC

This commit is contained in:
Cameron Gutman 2018-09-05 01:06:25 -07:00
parent dbbb88af09
commit 9c1d7ffb70

View File

@ -71,6 +71,14 @@ static int queuePacket(PRTP_FEC_QUEUE queue, PRTPFEC_QUEUE_ENTRY newEntry, int h
return 1;
}
#define PACKET_RECOVERY_FAILURE() \
free(packets[i]); \
ret = -1; \
Limelog("FEC recovery returned corrupt packet %d" \
" (frame %d)", rtpPacket->sequenceNumber, \
queue->currentFrameNumber); \
continue
// Returns 0 if the frame is completely constructed
static int reconstructFrame(PRTP_FEC_QUEUE queue) {
int totalPackets = U16(queue->bufferHighestSequenceNumber - queue->bufferLowestSequenceNumber) + 1;
@ -158,17 +166,23 @@ cleanup_packets:
PNV_VIDEO_PACKET nvPacket = (PNV_VIDEO_PACKET)(((char*)rtpPacket) + dataOffset);
nvPacket->frameIndex = queue->currentFrameNumber;
// Do some rudamentary checks to see that the recovered packet is sane
if (i == 0) {
LC_ASSERT(nvPacket->flags & FLAG_SOF);
// Do some rudamentary checks to see that the recovered packet is sane.
// In some cases (4K 30 FPS 80 Mbps), we seem to get some odd failures
// here in rare cases where FEC recovery is required. I'm unsure if it
// is our bug, NVIDIA's, or something else, but we don't want the corrupt
// packet to by ingested by our depacketizer (or worse, the decoder).
if (i == 0 && !(nvPacket->flags & FLAG_SOF)) {
PACKET_RECOVERY_FAILURE();
}
if (i == queue->bufferDataPackets - 1) {
LC_ASSERT(nvPacket->flags & FLAG_EOF);
if (i == queue->bufferDataPackets - 1 && !(nvPacket->flags & FLAG_EOF)) {
PACKET_RECOVERY_FAILURE();
}
if (i > 0 && i < queue->bufferDataPackets - 1) {
LC_ASSERT(nvPacket->flags & FLAG_CONTAINS_PIC_DATA);
if (i > 0 && i < queue->bufferDataPackets - 1 && !(nvPacket->flags & FLAG_CONTAINS_PIC_DATA)) {
PACKET_RECOVERY_FAILURE();
}
if (nvPacket->flags & ~(FLAG_SOF | FLAG_EOF | FLAG_CONTAINS_PIC_DATA)) {
PACKET_RECOVERY_FAILURE();
}
LC_ASSERT((nvPacket->flags & ~(FLAG_SOF | FLAG_EOF | FLAG_CONTAINS_PIC_DATA)) == 0);
// FEC recovered frames may have extra zero padding at the end. This is
// fine per H.264 Annex B which states trailing zero bytes must be
@ -267,11 +281,13 @@ int RtpfAddPacket(PRTP_FEC_QUEUE queue, PRTP_PACKET packet, int length, PRTPFEC_
queue->bufferParityPackets = (queue->bufferDataPackets * queue->fecPercentage + 99) / 100;
queue->bufferFirstParitySequenceNumber = U16(queue->bufferLowestSequenceNumber + queue->bufferDataPackets);
queue->bufferHighestSequenceNumber = U16(queue->bufferFirstParitySequenceNumber + queue->bufferParityPackets - 1);
} else if (isBefore16(queue->bufferHighestSequenceNumber, packet->sequenceNumber)) {
// In rare cases, we get extra parity packets. It's rare enough that it's probably
// not worth handling, so we'll just drop them.
return RTPF_RET_REJECTED;
}
LC_ASSERT(!queue->fecPercentage || U16(packet->sequenceNumber - fecIndex) == queue->bufferLowestSequenceNumber);
LC_ASSERT(isBefore16(packet->sequenceNumber, queue->bufferHighestSequenceNumber) ||
packet->sequenceNumber == queue->bufferHighestSequenceNumber);
LC_ASSERT((nvPacket->fecInfo & 0xFF0) >> 4 == queue->fecPercentage);
LC_ASSERT((nvPacket->fecInfo & 0xFFC00000) >> 22 == queue->bufferDataPackets);