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https://github.com/moonlight-stream/moonlight-common-c.git
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Extend pen/touch APIs with contact area and orientation
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@ -127,11 +127,14 @@ typedef struct _SS_HSCROLL_PACKET {
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typedef struct _SS_TOUCH_PACKET {
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NV_INPUT_HEADER header;
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uint8_t eventType;
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uint8_t zero[3]; // Alignment/reserved
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uint8_t zero[1]; // Alignment/reserved
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uint16_t rotation;
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uint32_t pointerId;
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netfloat x;
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netfloat y;
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netfloat pressureOrDistance;
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netfloat contactAreaMajor;
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netfloat contactAreaMinor;
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} SS_TOUCH_PACKET, *PSS_TOUCH_PACKET;
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#define SS_PEN_MAGIC 0x55000003
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@ -147,6 +150,8 @@ typedef struct _SS_PEN_PACKET {
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uint16_t rotation;
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uint8_t tilt;
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uint8_t zero2[1];
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netfloat contactAreaMajor;
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netfloat contactAreaMinor;
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} SS_PEN_PACKET, *PSS_PEN_PACKET;
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#define SS_CONTROLLER_ARRIVAL_MAGIC 0x55000004
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@ -1216,7 +1216,8 @@ int LiSendHScrollEvent(signed char scrollClicks) {
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return LiSendHighResHScrollEvent(scrollClicks * LI_WHEEL_DELTA);
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}
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int LiSendTouchEvent(uint8_t eventType, uint32_t pointerId, float x, float y, float pressureOrDistance) {
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int LiSendTouchEvent(uint8_t eventType, uint32_t pointerId, float x, float y, float pressureOrDistance,
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float contactAreaMajor, float contactAreaMinor, uint16_t rotation) {
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PPACKET_HOLDER holder;
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int err;
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@ -1244,10 +1245,13 @@ int LiSendTouchEvent(uint8_t eventType, uint32_t pointerId, float x, float y, fl
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holder->packet.touch.header.magic = LE32(SS_TOUCH_MAGIC);
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holder->packet.touch.eventType = eventType;
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holder->packet.touch.pointerId = LE32(pointerId);
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holder->packet.touch.rotation = LE16(rotation);
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memset(holder->packet.touch.zero, 0, sizeof(holder->packet.touch.zero));
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floatToNetfloat(x, holder->packet.touch.x);
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floatToNetfloat(y, holder->packet.touch.y);
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floatToNetfloat(pressureOrDistance, holder->packet.touch.pressureOrDistance);
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floatToNetfloat(contactAreaMajor, holder->packet.touch.contactAreaMajor);
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floatToNetfloat(contactAreaMinor, holder->packet.touch.contactAreaMinor);
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err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry);
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if (err != LBQ_SUCCESS) {
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@ -1261,6 +1265,7 @@ int LiSendTouchEvent(uint8_t eventType, uint32_t pointerId, float x, float y, fl
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int LiSendPenEvent(uint8_t eventType, uint8_t toolType, uint8_t penButtons,
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float x, float y, float pressureOrDistance,
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float contactAreaMajor, float contactAreaMinor,
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uint16_t rotation, uint8_t tilt) {
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PPACKET_HOLDER holder;
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int err;
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@ -1298,6 +1303,8 @@ int LiSendPenEvent(uint8_t eventType, uint8_t toolType, uint8_t penButtons,
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holder->packet.pen.rotation = LE16(rotation);
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holder->packet.pen.tilt = tilt;
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memset(holder->packet.pen.zero2, 0, sizeof(holder->packet.pen.zero2));
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floatToNetfloat(contactAreaMajor, holder->packet.pen.contactAreaMajor);
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floatToNetfloat(contactAreaMinor, holder->packet.pen.contactAreaMinor);
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err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry);
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if (err != LBQ_SUCCESS) {
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@ -593,17 +593,30 @@ int LiSendMouseMoveAsMousePositionEvent(short deltaX, short deltaY, short refere
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// This function allows multi-touch input to be sent directly to Sunshine hosts. The x and y values
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// are normalized device coordinates stretching top-left corner (0.0, 0.0) to bottom-right corner
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// (1.0, 1.0) of the video area. Pressure is a 0.0 to 1.0 range value from min to max pressure.
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// (1.0, 1.0) of the video area.
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//
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// Sending a down/move event with a pressure of 0.0 indicates the actual pressure is unknown.
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// Pointer ID is an opaque ID that must uniquely identify each active touch on screen. It must
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// remain constant through any down/up/move/cancel events involved in a single touch interaction.
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//
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// Rotation is in degrees from vertical in Y dimension (parallel to screen, 0..360). If rotation is
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// unknown, pass LI_ROT_UNKNOWN.
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//
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// Pressure is a 0.0 to 1.0 range value from min to max pressure. Sending a down/move event with
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// a pressure of 0.0 indicates the actual pressure is unknown.
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//
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// For hover events, the pressure value is treated as a 1.0 to 0.0 range of distance from the touch
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// surface where 1.0 is the farthest measurable distance and 0.0 is actually touching the display
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// (which is invalid for a hover event). Reporting distance 0.0 for a hover event indicates the
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// actual distance is unknown.
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//
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// Pointer ID is an opaque ID that must uniquely identify each active touch on screen. It must
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// remain constant through any down/up/move/cancel events involved in a single touch interaction.
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// Contact area is modelled as an ellipse with major and minor axis values in normalized device
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// coordinates. If contact area is unknown, report 0.0 for both contact area axis parameters.
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// For circular contact areas or if a minor axis value is not available, pass the same value
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// for major and minor axes. For APIs or devices, that don't report contact area as an ellipse,
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// approximations can be used such as: https://docs.kernel.org/input/multi-touch-protocol.html#event-computation
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//
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// For hover events, the "contact area" is the size of the hovering finger/tool. If unavailable,
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// pass 0.0 for both contact area parameters.
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//
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// If unsupported by the host, this will return LI_ERR_UNSUPPORTED and the caller should consider
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// falling back to other functions to send this input (such as LiSendMousePositionEvent()).
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@ -614,25 +627,26 @@ int LiSendMouseMoveAsMousePositionEvent(short deltaX, short deltaY, short refere
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#define LI_TOUCH_EVENT_CANCEL 0x04
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#define LI_TOUCH_EVENT_BUTTON_ONLY 0x05
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#define LI_TOUCH_EVENT_HOVER_LEAVE 0x06
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int LiSendTouchEvent(uint8_t eventType, uint32_t pointerId, float x, float y, float pressureOrDistance);
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#define LI_ROT_UNKNOWN 0xFFFF
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int LiSendTouchEvent(uint8_t eventType, uint32_t pointerId, float x, float y, float pressureOrDistance,
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float contactAreaMajor, float contactAreaMinor, uint16_t rotation);
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// This function is similar to LiSendTouchEvent() but allows additional parameters relevant for pen
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// input, including rotation, tilt, and buttons. Rotation is in degrees from vertical in Y dimension
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// (parallel to screen, 0..360) and tilt is in degrees from vertical in Z dimension (perpendicular
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// to screen, 0..90).
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// input, including tilt and buttons. Tilt is in degrees from vertical in Z dimension (perpendicular
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// to screen, 0..90). See LiSendTouchEvent() for detailed documentation on other parameters.
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//
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// x, y, pressure, rotation, and tilt are ignored for LI_TOUCH_EVENT_BUTTON_ONLY events. If one of
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// those changes, send LI_TOUCH_EVENT_MOVE or LI_TOUCH_EVENT_HOVER instead.
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// x, y, pressure, rotation, contact area, and tilt are ignored for LI_TOUCH_EVENT_BUTTON_ONLY events.
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// If one of those changes, send LI_TOUCH_EVENT_MOVE or LI_TOUCH_EVENT_HOVER instead.
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#define LI_TOOL_TYPE_UNKNOWN 0x00
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#define LI_TOOL_TYPE_PEN 0x01
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#define LI_TOOL_TYPE_ERASER 0x02
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#define LI_PEN_BUTTON_PRIMARY 0x01
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#define LI_PEN_BUTTON_SECONDARY 0x02
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#define LI_PEN_BUTTON_TERTIARY 0x04
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#define LI_ROT_UNKNOWN 0xFFFF
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#define LI_TILT_UNKNOWN 0xFF
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int LiSendPenEvent(uint8_t eventType, uint8_t toolType, uint8_t penButtons,
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float x, float y, float pressureOrDistance,
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float contactAreaMajor, float contactAreaMinor,
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uint16_t rotation, uint8_t tilt);
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// This function queues a mouse button event to be sent to the remote server.
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