From 5d89f671e434c7cf4f2f130a6eeef436224867d7 Mon Sep 17 00:00:00 2001 From: Cameron Gutman Date: Wed, 9 Mar 2016 21:20:48 -0800 Subject: [PATCH] Add a note about the bundled enet submodule --- README.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/README.md b/README.md index d70a9a7..08116c2 100644 --- a/README.md +++ b/README.md @@ -7,3 +7,7 @@ Moonlight-common-c contains common C code between [Moonlight](http://moonlight-s If you are implementing your own Moonlight game streaming client that can use a C library, you will need the code here. It implements the actual GameStream protocol. + +## Note to Developers + +Moonlight-common-c requires the _specific_ version of ENet that is bundled as a submodule. This version has changes required for IPv6 compatibility and retransmission reliability, among other things. These are breaking API/ABI changes which make Moonlight-common-c incompatible with other versions of the ENet library. Attempting to runtime link to another libenet library will cause your client to crash when connecting to recent versions of GeForce Experience.