Introduce new input extension functions for touch, pen, motion, and controller arrival

This commit is contained in:
Cameron Gutman
2023-06-11 19:38:22 -05:00
parent 7970925fe4
commit 4a48024dc8
5 changed files with 347 additions and 1 deletions

View File

@@ -1,7 +1,13 @@
#pragma once
#include <stdint.h>
#pragma pack(push, 1)
// netfloat is just a little-endian float in byte form
// for network transmission.
typedef uint8_t netfloat[4];
typedef struct _NV_INPUT_HEADER {
uint32_t size; // Size of packet (excluding this field) - Big Endian
uint32_t magic; // Packet type - Little Endian
@@ -116,4 +122,62 @@ typedef struct _SS_HSCROLL_PACKET {
short scrollAmount;
} SS_HSCROLL_PACKET, *PSS_HSCROLL_PACKET;
#define SS_TOUCH_MAGIC 0x55000002
typedef struct _SS_TOUCH_PACKET {
NV_INPUT_HEADER header;
uint8_t eventType;
uint8_t touchIndex;
uint8_t zero[2]; // Alignment/reserved
netfloat x;
netfloat y;
netfloat pressure;
} SS_TOUCH_PACKET, *PSS_TOUCH_PACKET;
#define SS_PEN_MAGIC 0x55000003
typedef struct _SS_PEN_PACKET {
NV_INPUT_HEADER header;
uint8_t eventType;
uint8_t toolType;
uint8_t penButtons;
uint8_t zero[1]; // Alignment/reserved
netfloat x;
netfloat y;
netfloat pressure;
uint16_t rotation;
uint8_t tiltX;
uint8_t tiltY;
} SS_PEN_PACKET, *PSS_PEN_PACKET;
#define SS_CONTROLLER_ARRIVAL_MAGIC 0x55000004
typedef struct _SS_CONTROLLER_ARRIVAL_PACKET {
NV_INPUT_HEADER header;
uint8_t type;
uint8_t zero[1]; // Alignment/reserved
uint16_t capabilities;
uint32_t supportedButtonFlags;
} SS_CONTROLLER_ARRIVAL_PACKET, *PSS_CONTROLLER_ARRIVAL_PACKET;
#define SS_CONTROLLER_TOUCH_MAGIC 0x55000005
typedef struct _SS_CONTROLLER_TOUCH_PACKET {
NV_INPUT_HEADER header;
uint8_t controllerNumber;
uint8_t eventType;
uint8_t touchIndex;
uint8_t zero[1]; // Alignment/reserved
netfloat x;
netfloat y;
netfloat pressure;
} SS_CONTROLLER_TOUCH_PACKET, *PSS_CONTROLLER_TOUCH_PACKET;
#define SS_CONTROLLER_MOTION_MAGIC 0x55000006
typedef struct _SS_CONTROLLER_MOTION_PACKET {
NV_INPUT_HEADER header;
uint8_t controllerNumber;
uint8_t motionType;
uint8_t zero[2]; // Alignment/reserved
netfloat x;
netfloat y;
netfloat z;
} SS_CONTROLLER_MOTION_PACKET, *PSS_CONTROLLER_MOTION_PACKET;
#pragma pack(pop)