mirror of
https://github.com/moonlight-stream/moonlight-common-c.git
synced 2026-07-23 07:10:39 +00:00
Add NXDK (Xbox) support
This commit is contained in:
committed by
Cameron Gutman
parent
2600beaf13
commit
40d87314d0
+34
-17
@@ -1,6 +1,6 @@
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#pragma once
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#ifdef _WIN32
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#if defined(_WIN32) && !defined(NXDK)
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// Prevent bogus definitions of error codes
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// that are incompatible with Winsock errors.
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#define _CRT_NO_POSIX_ERROR_CODES
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@@ -13,11 +13,23 @@
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#include <string.h>
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#include <stdint.h>
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#ifdef _WIN32
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#if defined(_WIN32) && !defined(NXDK)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#elif defined(NXDK)
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// nxdk exposes Win32-style threading primitives, but its network stack is
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// lwIP with POSIX/BSD socket compatibility headers. Pull in the socket-facing
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// headers from the POSIX side so moonlight-common-c uses the Unix backend.
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <unistd.h>
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#include <sys/time.h>
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#include <sys/ioctl.h>
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <fcntl.h>
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#elif defined(__APPLE__)
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#include <mach/mach_time.h>
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#include <unistd.h>
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@@ -64,15 +76,19 @@
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#endif
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#ifdef LC_WINDOWS
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# if !defined(NXDK)
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// Windows doesn't have strtok_r() but it has the same
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// function named strtok_s().
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#define strtok_r strtok_s
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# endif
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# if defined(WINAPI_FAMILY) && WINAPI_FAMILY==WINAPI_FAMILY_APP
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# define LC_UWP
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# else
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# define LC_WINDOWS_DESKTOP
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#endif
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# if !defined(NXDK)
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# if defined(WINAPI_FAMILY) && WINAPI_FAMILY==WINAPI_FAMILY_APP
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# define LC_UWP
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# else
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# define LC_WINDOWS_DESKTOP
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# endif
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# endif
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#endif
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@@ -83,7 +99,7 @@
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if (ListenerCallbacks.logMessage) \
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ListenerCallbacks.logMessage(s, ##__VA_ARGS__)
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#if defined(LC_WINDOWS)
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#if defined(LC_WINDOWS) && !defined(__clang__)
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#include <crtdbg.h>
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#ifdef LC_DEBUG
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#define LC_ASSERT(x) __analysis_assume(x); \
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@@ -116,21 +132,22 @@
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#define LC_ASSERT_VT(x) LC_ASSERT(x)
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#endif
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#ifdef _MSC_VER
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#if defined(__has_builtin) && __has_builtin(__builtin_bswap16)
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#define LC_HAS_BUILTIN_BSWAP
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#endif
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#if defined(LC_HAS_BUILTIN_BSWAP) || \
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(defined(__GNUC__) && ((__GNUC__ > 4) || (__GNUC__ == 4 && __GNUC_MINOR__ >= 8)))
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#define BSWAP16(x) __builtin_bswap16(x)
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#define BSWAP32(x) __builtin_bswap32(x)
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#define BSWAP64(x) __builtin_bswap64(x)
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#elif defined(_MSC_VER)
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#pragma intrinsic(_byteswap_ushort)
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#define BSWAP16(x) _byteswap_ushort(x)
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#pragma intrinsic(_byteswap_ulong)
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#define BSWAP32(x) _byteswap_ulong(x)
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#pragma intrinsic(_byteswap_uint64)
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#define BSWAP64(x) _byteswap_uint64(x)
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#elif (__GNUC__ > 4) || (__GNUC__ == 4 && __GNUC_MINOR__ >= 8)
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#define BSWAP16(x) __builtin_bswap16(x)
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#define BSWAP32(x) __builtin_bswap32(x)
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#define BSWAP64(x) __builtin_bswap64(x)
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#elif defined(__has_builtin) && __has_builtin(__builtin_bswap16)
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#define BSWAP16(x) __builtin_bswap16(x)
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#define BSWAP32(x) __builtin_bswap32(x)
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#define BSWAP64(x) __builtin_bswap64(x)
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#else
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#error Please define your platform byteswap macros!
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#endif
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