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Change errorCode to int for consistency between 32-bit and 64-bit platforms
Unfortunately this requires updating all client code that uses these callbacks.
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@@ -30,9 +30,9 @@ AUDIO_RENDERER_CALLBACKS fakeArCallbacks = {
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static void fakeClStageStarting(int stage) {}
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static void fakeClStageComplete(int stage) {}
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static void fakeClStageFailed(int stage, long errorCode) {}
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static void fakeClStageFailed(int stage, int errorCode) {}
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static void fakeClConnectionStarted(void) {}
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static void fakeClConnectionTerminated(long errorCode) {}
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static void fakeClConnectionTerminated(int errorCode) {}
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static void fakeClLogMessage(const char* format, ...) {}
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static void fakeClRumble(unsigned short controllerNumber, unsigned short lowFreqMotor, unsigned short highFreqMotor) {}
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static void fakeClConnectionStatusUpdate(int connectionStatus) {}
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