Initialize lastSeq when initializing the audio stream

This commit is contained in:
Cameron Gutman 2015-08-11 19:20:10 -07:00
parent 4f8595b527
commit 2504f3b7ce

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@ -13,7 +13,7 @@ static PLT_THREAD udpPingThread;
static PLT_THREAD receiveThread; static PLT_THREAD receiveThread;
static PLT_THREAD decoderThread; static PLT_THREAD decoderThread;
static unsigned short lastSeq = 0; static unsigned short lastSeq;
#define RTP_PORT 48000 #define RTP_PORT 48000
@ -37,6 +37,7 @@ void initializeAudioStream(void) {
LbqInitializeLinkedBlockingQueue(&packetQueue, 30); LbqInitializeLinkedBlockingQueue(&packetQueue, 30);
} }
RtpqInitializeQueue(&rtpReorderQueue, RTPQ_DEFAULT_MAX_SIZE, RTPQ_DEFUALT_QUEUE_TIME); RtpqInitializeQueue(&rtpReorderQueue, RTPQ_DEFAULT_MAX_SIZE, RTPQ_DEFUALT_QUEUE_TIME);
lastSeq = 0;
} }
static void freePacketList(PLINKED_BLOCKING_QUEUE_ENTRY entry) { static void freePacketList(PLINKED_BLOCKING_QUEUE_ENTRY entry) {