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Cross-platform threading, sockets updates, and control stream implementation, and various other fixes
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@@ -5,10 +5,10 @@
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typedef struct _BYTE_BUFFER {
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char* buffer;
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int offset;
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int length;
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int position;
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int byteOrder;
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unsigned int offset;
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unsigned int length;
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unsigned int position;
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unsigned int byteOrder;
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} BYTE_BUFFER, *PBYTE_BUFFER;
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void BbInitializeWrappedBuffer(PBYTE_BUFFER buff, char* data, int offset, int length, int byteOrder);
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