moonlight-chrome/input.cpp
2016-02-13 02:16:45 -05:00

58 lines
1.7 KiB
C++

#include "moonlight.hpp"
#include "ppapi/c/ppb_input_event.h"
#include "ppapi/cpp/input_event.h"
#include <Limelight.h>
static int ConvertPPButtonToLiButton(PP_InputEvent_MouseButton ppButton) {
switch (ppButton) {
case PP_INPUTEVENT_MOUSEBUTTON_LEFT:
return BUTTON_LEFT;
case PP_INPUTEVENT_MOUSEBUTTON_MIDDLE:
return BUTTON_MIDDLE;
case PP_INPUTEVENT_MOUSEBUTTON_RIGHT:
return BUTTON_RIGHT;
default:
return 0;
}
}
bool MoonlightInstance::HandleInputEvent(const pp::InputEvent& event) {
switch (event.GetType()) {
case PP_INPUTEVENT_TYPE_MOUSEDOWN: {
pp::MouseInputEvent mouseEvent(event);
LiSendMouseButtonEvent(ConvertPPButtonToLiButton(mouseEvent.GetButton()), BUTTON_ACTION_PRESS);
return true;
}
case PP_INPUTEVENT_TYPE_MOUSEMOVE: {
pp::MouseInputEvent mouseEvent(event);
pp::Point posDelta = mouseEvent.GetMovement();
LiSendMouseMoveEvent(posDelta.x(), posDelta.y());
return true;
}
case PP_INPUTEVENT_TYPE_MOUSEUP: {
pp::MouseInputEvent mouseEvent(event);
LiSendMouseButtonEvent(ConvertPPButtonToLiButton(mouseEvent.GetButton()), BUTTON_ACTION_RELEASE);
return true;
}
case PP_INPUTEVENT_TYPE_WHEEL: {
pp::WheelInputEvent wheelEvent(event);
// FIXME: Handle fractional scroll ticks
LiSendScrollEvent((signed char) wheelEvent.GetTicks().y());
return true;
}
default: {
return false;
}
}
}