2016-02-16 11:44:24 -05:00

244 lines
8.4 KiB
JavaScript

function getXMLString(xml, tagName) {
var xmlDoc = xml.responseXML;
return xmlDoc.getElementsByTagName(tagName)[0].childNodes[0].nodeValue;
}
function verifyResponseStatus(xml) {
var responseCode = parseInt(getXMLString(xml, "status_code"));
if (responseCode !== 200) {
throw "Error, expected status code 200, received status code: ".concat(responseCode.toString());
}
}
function getServerInfo() {
var connectionResp = openHttpConnectionToString(baseUrlHttps + "/serverinfo?"+buildUniqueIdUuidString(), true);
var serverResp = getServerVersion(connectionResp);
if(serverResp == 200) {
return connectionResp;
} else {
if(serverResp == 401) {
return openHttpConnectionToString(baseUrlHttp + "/serverinfo", true);
}
throw serverResp
}
}
function getComputerDetails() {
var serverInfo = getServerInfo();
var details = {
name: getXMLString(serverinfo, "hostname"),
uuid: UUID.fromString(getXmlString(serverInfo, "uniqueid").trim()),
macAddress: getXmlString(serverInfo, "mac").trim(),
localIPStr: getXmlString(serverInfo, "LocalIP"),
externalIpStr: getXmlString(serverInfo, "ExternalIP"),
pairState: parseInt(getXmlString(serverInfo, "PairStatus").trim()) == 1 ? PairState.PAIRED : PairState.NOT_PAIRED, // needs support for PiarState.FAILED
runningGameId: getCurrentGame(serverInfo), // force to 0 if an error happens
state: ONLINE
};
return details;
}
function openHTTPRequest(destinationURL, enableReadTimeout, callbackFunction) {
var xmlHttp = new XMLHttpRequest();
if(enableReadTimeout) {
xmlHttp.timeout = 5000;
}
xmlHttp.onreadystatechange = function() {
callbackFunction(xmlHttp);
// if (xmlHttp.readyState == 4 && xmlHttp.status == 200) callbackFunction(xmlHttp.responseText);
}
xmlHttp.open("GET", theUrl, true); // true for asynchronous
xmlHttp.send(null);
}
function getServerVersion(serverInfo) {
return getXmlString(serverInfo, "appversion");
}
function getPairState() {
return pm.getPairState(getServerInfo());
}
function getPairState(serverInfo) {
return pm.getPairState(serverInfo);
}
function getMaxLumaPixelsH264(serverInfo) {
var str = getXmlString(serverInfo, "MaxLumaPixelsH264");
if (str !== null) {
return parseInt(str);
} else {
return 0;
}
}
function getMaxLumaPixelsHEVC(serverInfo) {
var str = getXmlString(serverInfo, "MaxLumaPixelsHEVC");
if (str !== null) {
return parseInt(str);
} else {
return 0;
}
}
function getGpuType(String serverInfo) {
return getXmlString(serverInfo, "gputype");
}
public boolean supports4K(String serverInfo) throws XmlPullParserException, IOException {
// serverinfo returns supported resolutions in descending order, so getting the first
// height will give us whether we support 4K. If this is not present, we don't support
// 4K.
var heightStr = getXmlString(serverInfo, "Height");
if (heightStr == null) {
return false;
}
// GFE 2.8 released without 4K support, even though it claims to have such
// support using the SupportedDisplayMode element. We'll use the new ServerCodecModeSupport
// element to tell whether 4K is supported or not. For now, we just check the existence
// of this element. I'm hopeful that the production version that ships with 4K will
// also be the first production version that has this element.
if (getXmlString(serverInfo, "ServerCodecModeSupport") == null) {
return false;
}
if (parseInt(heightStr) >= 2160) {
// Found a 4K resolution in the list
return true;
}
return false;
}
function getCurrentGame(String serverInfo) throws IOException, XmlPullParserException {
// GFE 2.8 started keeping currentgame set to the last game played. As a result, it no longer
// has the semantics that its name would indicate. To contain the effects of this change as much
// as possible, we'll force the current game to zero if the server isn't in a streaming session.
var serverState = getXmlString(serverInfo, "state").trim();
if (serverState != null && !serverState.match("_SERVER_AVAILABLE" + "$")) { // an endsWith implementation.
var game = getXmlString(serverInfo, "currentgame").trim();
return parseInt(game);
}
else {
return 0;
}
}
function getAppById(appId) {
var appList = getAppList();
for (var i = 0, len = appList.length; i < len; i++) {
if (appList[i].getAppId() == appId) {
return appFromList;
}
}
return null;
}
/* NOTE: Only use this function if you know what you're doing.
* It's totally valid to have two apps named the same thing,
* or even nothing at all! Look apps up by ID if at all possible
* using the above function */
function getAppByName(appName) {
var appList = getAppList();
for (var i = 0, len = appList.length; i < len; i++) {
if (appList[i].getAppName().equalsIgnoreCase(appName)) {
return appList[i];
}
}
return null;
}
function pair(pin) {
return pm.pair(pin);
}
function getAppListByReader(xml) {
var rootElement = xml.getElementsByTagName("root")[0];
var appElements = rootElement.getElementsByTagName("App");
var returnVar;
for(var i = 0, len = appElements.length; i < len; i++) {
returnVar.push(
var app {
appTitle: appElements[i].getElementsByTagName("AppTitle")[0].nodeValue;
ID: appElements[i].getElementsByTagName("ID")[0].nodeValue;
isRunning: appElements[i].getElementsByTagName("IsRunning")[0].nodeValue;
}
)
}
}
function getAppListRaw() {
return openHttpConnectionToString(baseUrlHttps + "/applist?" + buildUniqueIdUuidString(), true);
}
function getAppList() {
if (verbose) {
// Use the raw function so the app list is printed
return getAppListByReader(new StringReader(getAppListRaw()));
}
else {
var resp = openHttpConnection(baseUrlHttps + "/applist?" + buildUniqueIdUuidString(), true);
var appList = getAppListByReader(new InputStreamReader(resp.byteStream()));
resp.close();
return appList;
}
}
function unpair() {
openHttpConnectionToString(baseUrlHttps + "/unpair?"+buildUniqueIdUuidString(), true);
}
function getBoxArt(app) {
var resp = openHttpConnection(baseUrlHttps + "/appasset?"+ buildUniqueIdUuidString() + "&appid=" + app.getAppId() + "&AssetType=2&AssetIdx=0", true);
return resp.byteStream();
}
var hexChar = ["0", "1", "2", "3", "4", "5", "6", "7","8", "9", "A", "B", "C", "D", "E", "F"];
function byteToHex(b) { // thanks, https://gist.github.com/amorri40/3430429
if (b.constructor === Array) { // if we were given an array, then return an array.
var returnVar;
for(var i = 0, len = b.length; i < len; i++) {
returnVar.push(hexChar[(b[i] >> 4) & 0x0f] + hexChar[b[i] & 0x0f]);
}
return returnVar;
}
return hexChar[(b >> 4) & 0x0f] + hexChar[b & 0x0f];
}
function launchApp(context, appId){
var xmlStr = openHttpConnectionToString(baseUrlHttps +
"/launch?" + buildUniqueIdUuidString() +
"&appid=" + appId +
"&mode=" + context.negotiatedWidth + "x" + context.negotiatedHeight + "x" + context.negotiatedFps +
"&additionalStates=1&sops=" + (context.streamConfig.getSops() ? 1 : 0) +
"&rikey="+bytesToHex(context.riKey.getEncoded()) +
"&rikeyid="+context.riKeyId +
"&localAudioPlayMode=" + (context.streamConfig.getPlayLocalAudio() ? 1 : 0) +
"&surroundAudioInfo=" + ((context.streamConfig.getAudioChannelMask() << 16) + context.streamConfig.getAudioChannelCount()),
false);
var gameSession = getXmlString(xmlStr, "gamesession");
return gameSession != null && !gameSession.equals("0");
}
function resumeApp(context) {
var xmlStr = openHttpConnectionToString(baseUrlHttps + "/resume?" + buildUniqueIdUuidString() +
"&rikey="+bytesToHex(context.riKey.getEncoded()) +
"&rikeyid="+context.riKeyId, false);
var resume = getXmlString(xmlStr, "resume");
return parseInt(resume) != 0;
}
function quitApp() {
var xmlStr = openHttpConnectionToString(baseUrlHttps + "/cancel?" + buildUniqueIdUuidString(), false);
var cancel = getXmlString(xmlStr, "cancel");
return parseInt(cancel) != 0;
}