mirror of
https://github.com/moonlight-stream/moonlight-chrome.git
synced 2025-08-17 16:46:31 +00:00
230 lines
7.1 KiB
C++
230 lines
7.1 KiB
C++
#include "moonlight.hpp"
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#include "ppapi/c/ppb_input_event.h"
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#include "ppapi/cpp/input_event.h"
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#include <Limelight.h>
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#define KEY_PREFIX 0x80
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static int ConvertPPButtonToLiButton(PP_InputEvent_MouseButton ppButton) {
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switch (ppButton) {
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case PP_INPUTEVENT_MOUSEBUTTON_LEFT:
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return BUTTON_LEFT;
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case PP_INPUTEVENT_MOUSEBUTTON_MIDDLE:
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return BUTTON_MIDDLE;
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case PP_INPUTEVENT_MOUSEBUTTON_RIGHT:
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return BUTTON_RIGHT;
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default:
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return 0;
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}
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}
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void MoonlightInstance::DidLockMouse(int32_t result) {
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m_MouseLocked = (result == PP_OK);
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if (m_MouseLocked) {
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// Request an IDR frame to dump the frame queue that may have
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// built up from the GL pipeline being stalled.
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g_Instance->m_RequestIdrFrame = true;
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}
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}
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void MoonlightInstance::MouseLockLost() {
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m_MouseLocked = false;
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}
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static char GetModifierFlags(const pp::InputEvent& event) {
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uint32_t modifiers = event.GetModifiers();
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char flags = 0;
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if (modifiers & PP_INPUTEVENT_MODIFIER_SHIFTKEY) {
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flags |= MODIFIER_SHIFT;
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}
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if (modifiers & PP_INPUTEVENT_MODIFIER_CONTROLKEY) {
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flags |= MODIFIER_CTRL;
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}
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if (modifiers & PP_INPUTEVENT_MODIFIER_ALTKEY) {
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flags |= MODIFIER_ALT;
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}
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return flags;
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}
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static uint32_t GetTranslatedKeyCode(const pp::KeyboardInputEvent& event) {
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// For some reason, NaCl won't give us the real left and right
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// VK codes for modifiers and instead gives us modifier flags
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// to indicate whether the key is left or right. We have to
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// convert these back to the original VK codes to before
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// sending them to the PC.
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switch (event.GetKeyCode()) {
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// VK_SHIFT
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case 0x10:
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if (event.GetModifiers() & PP_INPUTEVENT_MODIFIER_ISLEFT) {
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// VK_LSHIFT
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return 0xA0;
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}
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else if (event.GetModifiers() & PP_INPUTEVENT_MODIFIER_ISRIGHT) {
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// VK_RSHIFT
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return 0xA1;
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}
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break;
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// VK_CONTROL
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case 0x11:
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if (event.GetModifiers() & PP_INPUTEVENT_MODIFIER_ISLEFT) {
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// VK_LCONTROL
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return 0xA2;
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}
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else if (event.GetModifiers() & PP_INPUTEVENT_MODIFIER_ISRIGHT) {
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// VK_RCONTROL
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return 0xA3;
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}
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break;
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// VK_MENU (Alt)
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case 0x12:
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if (event.GetModifiers() & PP_INPUTEVENT_MODIFIER_ISLEFT) {
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// VK_LMENU
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return 0xA4;
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}
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else if (event.GetModifiers() & PP_INPUTEVENT_MODIFIER_ISRIGHT) {
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// VK_RMENU
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return 0xA5;
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}
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break;
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default:
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break;
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}
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return event.GetKeyCode();
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}
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void MoonlightInstance::ReportMouseMovement() {
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if (m_MouseDeltaX != 0 || m_MouseDeltaY != 0) {
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LiSendMouseMoveEvent(m_MouseDeltaX, m_MouseDeltaY);
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m_MouseDeltaX = m_MouseDeltaY = 0;
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}
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}
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bool MoonlightInstance::HandleInputEvent(const pp::InputEvent& event) {
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switch (event.GetType()) {
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case PP_INPUTEVENT_TYPE_MOUSEDOWN: {
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// Lock the mouse cursor when the user clicks on the stream
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if (!m_MouseLocked) {
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LockMouse(m_CallbackFactory.NewCallback(&MoonlightInstance::DidLockMouse));
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// Assume it worked until we get a callback telling us otherwise
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m_MouseLocked = true;
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return true;
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}
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pp::MouseInputEvent mouseEvent(event);
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LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, ConvertPPButtonToLiButton(mouseEvent.GetButton()));
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return true;
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}
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case PP_INPUTEVENT_TYPE_MOUSEMOVE: {
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if (!m_MouseLocked) {
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return false;
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}
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pp::MouseInputEvent mouseEvent(event);
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pp::Point posDelta = mouseEvent.GetMovement();
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// Wait to report mouse movement until the next input polling window
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// to allow batching to occur which reduces overall input lag.
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m_MouseDeltaX += posDelta.x();
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m_MouseDeltaY += posDelta.y();
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return true;
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}
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case PP_INPUTEVENT_TYPE_MOUSEUP: {
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if (!m_MouseLocked) {
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return false;
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}
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pp::MouseInputEvent mouseEvent(event);
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LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, ConvertPPButtonToLiButton(mouseEvent.GetButton()));
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return true;
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}
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case PP_INPUTEVENT_TYPE_WHEEL: {
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signed char fullTicks;
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if (!m_MouseLocked) {
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return false;
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}
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pp::WheelInputEvent wheelEvent(event);
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// Accumulate the current tick value
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m_AccumulatedTicks += wheelEvent.GetTicks().y();
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// Compute the number of full ticks
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fullTicks = (signed char) m_AccumulatedTicks;
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// Send a scroll event if we've completed a full tick
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if (fullTicks != 0) {
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LiSendScrollEvent(fullTicks);
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m_AccumulatedTicks -= fullTicks;
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}
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return true;
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}
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case PP_INPUTEVENT_TYPE_KEYDOWN: {
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if (!m_MouseLocked) {
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return false;
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}
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pp::KeyboardInputEvent keyboardEvent(event);
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char modifiers = GetModifierFlags(event);
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uint32_t keyCode = GetTranslatedKeyCode(keyboardEvent);
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if (modifiers == (MODIFIER_ALT | MODIFIER_CTRL | MODIFIER_SHIFT)) {
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if (keyCode == 0x51) { // Q key
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// Terminate the connection
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StopConnection();
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return true;
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}
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else {
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// Wait until these keys come up to unlock the mouse
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m_WaitingForAllModifiersUp = true;
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}
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}
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LiSendKeyboardEvent(KEY_PREFIX << 8 | keyCode,
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KEY_ACTION_DOWN, modifiers);
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return true;
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}
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case PP_INPUTEVENT_TYPE_KEYUP: {
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if (!m_MouseLocked) {
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return false;
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}
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pp::KeyboardInputEvent keyboardEvent(event);
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char modifiers = GetModifierFlags(event);
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uint32_t keyCode = GetTranslatedKeyCode(keyboardEvent);
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// Check if all modifiers are up now
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if (m_WaitingForAllModifiersUp && modifiers == 0) {
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UnlockMouse();
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m_MouseLocked = false;
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m_WaitingForAllModifiersUp = false;
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}
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LiSendKeyboardEvent(KEY_PREFIX << 8 | keyCode,
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KEY_ACTION_UP, modifiers);
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return true;
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}
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default: {
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return false;
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}
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}
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} |