mirror of
https://github.com/moonlight-stream/moonlight-chrome.git
synced 2025-08-17 16:46:31 +00:00
Merge pull request #33 from dead/master
Clean pairing, simple cache app list, added mDNS support
This commit is contained in:
commit
ebb5e16a17
@ -77,6 +77,8 @@
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<script type="text/javascript" src="static/js/common.js"></script>
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<script type="text/javascript" src="static/js/index.js"></script>
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<script type="text/javascript" src="static/js/utils.js"></script>
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<script type="text/javascript" src="static/js/mdns-browser/dns.js"></script>
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<script type="text/javascript" src="static/js/mdns-browser/main.js"></script>
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<dialog id="pairingDialog" class="mdl-dialog">
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<h3 class="mdl-dialog__title">Pairing</h3>
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@ -233,10 +233,6 @@ int gs_pair(int serverMajorVersion, const char* address, const char* pin) {
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if ((ret = http_request(url, data)) != GS_OK)
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goto cleanup;
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sprintf(url, "https://%s:47984/pair?uniqueid=%s&devicename=roth&updateState=1&phrase=pairchallenge", address, g_UniqueId);
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if ((ret = http_request(url, data)) != GS_OK)
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goto cleanup;
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cleanup:
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http_free_data(data);
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2
main.cpp
2
main.cpp
@ -227,7 +227,7 @@ void MoonlightInstance::PairCallback(int32_t /*result*/, int32_t callbackId, pp:
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pp::VarDictionary ret;
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ret.Set("callbackId", pp::Var(callbackId));
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ret.Set("type", err ? pp::Var("reject") : pp::Var("resolve"));
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ret.Set("type", pp::Var("resolve"));
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ret.Set("ret", pp::Var(err));
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PostMessage(ret);
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}
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@ -16,9 +16,13 @@
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"scripts": ["static/js/jquery-2.2.0.min.js", "static/js/material.min.js", "static/js/common.js", "static/js/background.js"]
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}
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},
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"sockets": {
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"udp": { "bind": "*", "send": "*" }
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},
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"permissions": [
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"storage",
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"pointerLock",
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"system.network",
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"fullscreen", {
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"socket": [
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"tcp-connect",
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|
@ -31,7 +31,7 @@ function snackbarLog(givenMessage) {
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}
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function updateBitrateField() {
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$('#bitrateField').html($('#bitrateSlider')[0].value + " Mbps");
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$('#bitrateField').html($('#bitrateSlider').val() + " Mbps");
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}
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function moduleDidLoad() {
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@ -60,10 +60,13 @@ function moduleDidLoad() {
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// because the user can change the target host at any time, we continually have to check
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function updateTarget() {
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target = $('#GFEHostIPField')[0].value;
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target = $('#GFEHostIPField').val();
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if (target == null || target == "") {
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var e = $("#selectHost")[0];
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target = e.options[e.selectedIndex].value;
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target = $("#selectHost option:selected").val();
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}
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if(api && api.address != target) {
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api = new NvHTTP(target, myUniqueid);
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}
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}
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@ -80,45 +83,43 @@ function hideAllWorkflowDivs() {
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// pair button was pushed. pass what the user entered into the GFEHostIPField.
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function pairPushed() {
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updateTarget();
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if(!pairingCert) {
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snackbarLog('ERROR: cert has not been generated yet. Is NaCL initialized?');
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console.log("User wants to pair, and we still have no cert. Problem = very yes.");
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return;
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}
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if(!api || !api.paired) {
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if(!api) {
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api = new NvHTTP(target, myUniqueid);
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}
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if(api.paired) {
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return;
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}
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api.refreshServerInfoUnpaired().then(function (ret) {
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$('#pairButton').html('Pairing...');
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snackbarLog('Attempting pair to: ' + target);
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var randomNumber = String("0000" + (Math.random()*10000|0)).slice(-4);
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var pairingDialog = document.querySelector('#pairingDialog');
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$('#pairingDialogText').html('Please enter the number ' + randomNumber + ' on the GFE dialog on the computer. This dialog will be dismissed once complete');
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pairingDialog.showModal();
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console.log('sending pairing request to ' + target + ' with random number ' + randomNumber);
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if(api.currentGame != 0) { // make sure host isn't already in a game
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api.pair(randomNumber).then(function (paired) {
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if (!paired) {
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snackbarLog('Pairing failed');
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$('#pairButton').html('Pairing Failed');
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$('#pairingDialogText').html('Error: Pairing failed');
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if (api.currentGame != 0)
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snackbarLog(target + ' is already in game. Cannot pair!');
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return;
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}
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api.refreshServerInfo().then(function (ret) {
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if(api.paired) { // don't pair if you don't have to
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snackbarLog('already paired with ' + target + '!');
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return;
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} else { // we're not already paired. pair now.
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$('#pairButton')[0].innerHTML = 'Pairing...';
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snackbarLog('Attempting pair to: ' + target);
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var randomNumber = String("0000" + (Math.random()*10000|0)).slice(-4);
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var pairingDialog = document.querySelector('#pairingDialog');
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document.getElementById('pairingDialogText').innerHTML =
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'Please enter the number ' + randomNumber + ' on the GFE dialog on the computer. This dialog will be dismissed once complete';
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pairingDialog.showModal();
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console.log('sending pairing request to ' + target + ' with random number ' + randomNumber);
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sendMessage('pair', [api.serverMajorVersion, target, randomNumber]).then(function (ret3) {
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console.log('"pair" call returned.');
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console.log(ret3);
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if (ret3 === 0) { // pairing was successful. save this host.
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$('#pairButton')[0].innerHTML = 'Paired';
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$('#pairButton').html('Paired');
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snackbarLog('Pairing successful');
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pairingDialog.close();
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var hostSelect = $('#selectHost')[0];
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for(var i = 0; i < hostSelect.length; i++) { // check if we already have the host.
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if (hostSelect.options[i].value == target) return;
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@ -130,20 +131,9 @@ function pairPushed() {
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$('#selectHost')[0].appendChild(opt);
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hosts.push(target);
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saveHosts();
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// move directly on to retrieving the apps list.
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showAppsPushed();
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} else {
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snackbarLog('Pairing failed');
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$('#pairButton')[0].innerHTML = 'Pairing Failed';
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document.getElementById('pairingDialogText').innerHTML = 'Error: Pairing failed with code: ' + ret3;
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}
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console.log("pairing attempt returned: " + ret3);
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});
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}
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});
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});
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}
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function pairingPopupCanceled() {
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@ -155,30 +145,32 @@ function pairingPopupCanceled() {
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// otherwise, we assume they selected from the host history dropdown.
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function showAppsPushed() {
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updateTarget();
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if(!api || !api.paired) {
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api = new NvHTTP(target, myUniqueid);
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return;
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}
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api.refreshServerInfo().then(function (ret) {
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api.getAppList().then(function (appList) {
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if ($('#selectGame').has('option').length > 0 ) {
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// there was already things in the dropdown. Clear it, then add the new ones.
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// Most likely, the user just hit the 'retrieve app list' button again
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$('#selectGame').empty();
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}
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for(var i = 0; i < appList.length; i++) { // programmatically add each app
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var opt = document.createElement('option');
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opt.appendChild(document.createTextNode(appList[i]));
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opt.value = appList[i].id;
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opt.innerHTML = appList[i].title;
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$('#selectGame')[0].appendChild(opt);
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}
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appList.forEach(function (app) {
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$('#selectGame').append($('<option>', {value: app.id, text: app.title}));
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});
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$("#selectGame").html($("#selectGame option").sort(function (a, b) { // thanks, http://stackoverflow.com/a/7466196/3006365
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return a.text.toUpperCase() == b.text.toUpperCase() ? 0 : a.text.toUpperCase() < b.text.toUpperCase() ? -1 : 1
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}));
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if (api.currentGame != 0) $('#selectGame')[0].value = api.currentGame;
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if (api.currentGame != 0)
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$('#selectGame').val(api.currentGame);
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gameSelectUpdated(); // default the button to 'Resume Game' if one is running.
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});
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});
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showAppsMode();
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}
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@ -199,9 +191,9 @@ function showAppsMode() {
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function gameSelectUpdated() {
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var currentApp = $("#selectGame").val();
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if(api.currentGame == parseInt(currentApp)) {
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$("#startGameButton")[0].innerHTML = 'Resume Game'
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$("#startGameButton").html('Resume Game');
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} else {
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$("#startGameButton")[0].innerHTML = 'Run Game'
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$("#startGameButton").html('Run Game');
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}
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}
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@ -211,9 +203,11 @@ function startSelectedGame() {
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// if we need to reconnect to the target, and `target` has been updated, we can pass the appID we listed from the previous target
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// then everyone's sad. So we won't do that. Because the only way to see the startGame button is to list the apps for the target anyways.
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if(!api || !api.paired) {
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api = new NvHTTP(target, myUniqueid);
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return;
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}
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var appID = $("#selectGame")[0].options[$("#selectGame")[0].selectedIndex].value; // app that the user wants to play
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// refresh the server info, because the user might have quit the game.
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api.refreshServerInfo().then(function (ret) {
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if(api.currentGame != 0 && api.currentGame != appID) {
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@ -230,9 +224,9 @@ function startSelectedGame() {
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console.log('finished api being in another game. returning out of startSelectedGame');
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return;
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}
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api.getAppById(appID).then(function (requestedApp) {
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snackbarLog('Starting app: ' + requestedApp.title);
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});
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|
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snackbarLog('Starting app: ' + $("#selectGame")[0].options[$("#selectGame")[0].selectedIndex].innerHTML);
|
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|
||||
var frameRate = $("#selectFramerate").val();
|
||||
var streamWidth = $('#selectResolution option:selected').val().split(':')[0];
|
||||
var streamHeight = $('#selectResolution option:selected').val().split(':')[1];
|
||||
@ -297,8 +291,8 @@ function fullscreenNaclModule() {
|
||||
var zoom = Math.min(xRatio, yRatio);
|
||||
|
||||
var module = $("#nacl_module")[0];
|
||||
module.width=zoom * streamWidth;
|
||||
module.height=zoom * streamHeight;
|
||||
module.width = zoom * streamWidth;
|
||||
module.height = zoom * streamHeight;
|
||||
module.style.paddingTop = ((screenHeight - module.height) / 2) + "px";
|
||||
}
|
||||
|
||||
@ -376,12 +370,12 @@ function onWindowLoad(){
|
||||
// load stored resolution prefs
|
||||
chrome.storage.sync.get('resolution', function(previousValue) {
|
||||
$('#selectResolution')[0].remove(0);
|
||||
$('#selectResolution')[0].value = previousValue.resolution != null ? previousValue.resolution : '1280:720';
|
||||
$('#selectResolution').val(previousValue.resolution != null ? previousValue.resolution : '1280:720');
|
||||
});
|
||||
// load stored framerate prefs
|
||||
chrome.storage.sync.get('frameRate', function(previousValue) {
|
||||
$('#selectFramerate')[0].remove(0);
|
||||
$('#selectFramerate')[0].value = previousValue.frameRate != null ? previousValue.frameRate : '30';
|
||||
$('#selectFramerate').val(previousValue.frameRate != null ? previousValue.frameRate : '30');
|
||||
});
|
||||
// load previously connected hosts
|
||||
chrome.storage.sync.get('hosts', function(previousValue) {
|
||||
@ -413,6 +407,16 @@ function onWindowLoad(){
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
findNvService(function (finder, opt_error) {
|
||||
if (finder.byService_['_nvstream._tcp']) {
|
||||
var ip = Object.keys(finder.byService_['_nvstream._tcp'])[0];
|
||||
if (finder.byService_['_nvstream._tcp'][ip]) {
|
||||
$('#GFEHostIPField').val(ip);
|
||||
updateTarget();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
|
246
static/js/mdns-browser/dns.js
Normal file
246
static/js/mdns-browser/dns.js
Normal file
@ -0,0 +1,246 @@
|
||||
|
||||
/**
|
||||
* DataWriter writes data to an ArrayBuffer, presenting it as the instance
|
||||
* variable 'buffer'.
|
||||
*
|
||||
* @constructor
|
||||
*/
|
||||
var DataWriter = function(opt_size) {
|
||||
var loc = 0;
|
||||
var view = new Uint8Array(new ArrayBuffer(opt_size || 512));
|
||||
|
||||
this.byte_ = function(v) {
|
||||
view[loc] = v;
|
||||
++loc;
|
||||
this.buffer = view.buffer.slice(0, loc);
|
||||
}.bind(this);
|
||||
};
|
||||
|
||||
DataWriter.prototype.byte = function(v) {
|
||||
this.byte_(v);
|
||||
return this;
|
||||
};
|
||||
|
||||
DataWriter.prototype.short = function(v) {
|
||||
return this.byte((v >> 8) & 0xff).byte(v & 0xff);
|
||||
};
|
||||
|
||||
DataWriter.prototype.long = function(v) {
|
||||
return this.short((v >> 16) & 0xffff).short(v & 0xffff);
|
||||
};
|
||||
|
||||
/**
|
||||
* Writes a DNS name. If opt_ref is specified, will finish this name with a
|
||||
* suffix reference (i.e., 0xc0 <ref>). If not, then will terminate with a NULL
|
||||
* byte.
|
||||
*/
|
||||
DataWriter.prototype.name = function(v, opt_ref) {
|
||||
var parts = v.split('.');
|
||||
parts.forEach(function(part) {
|
||||
this.byte(part.length);
|
||||
for (var i = 0; i < part.length; ++i) {
|
||||
this.byte(part.charCodeAt(i));
|
||||
}
|
||||
}.bind(this));
|
||||
if (opt_ref) {
|
||||
this.byte(0xc0).byte(opt_ref);
|
||||
} else {
|
||||
this.byte(0);
|
||||
}
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* DataConsumer consumes data from an ArrayBuffer.
|
||||
*
|
||||
* @constructor
|
||||
*/
|
||||
var DataConsumer = function(arg) {
|
||||
if (arg instanceof Uint8Array) {
|
||||
this.view_ = arg;
|
||||
} else {
|
||||
this.view_ = new Uint8Array(arg);
|
||||
}
|
||||
this.loc_ = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @return whether this DataConsumer has consumed all its data
|
||||
*/
|
||||
DataConsumer.prototype.isEOF = function() {
|
||||
return this.loc_ >= this.view_.byteLength;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param length {integer} number of bytes to return from the front of the view
|
||||
* @return a Uint8Array
|
||||
*/
|
||||
DataConsumer.prototype.slice = function(length) {
|
||||
var view = this.view_.subarray(this.loc_, this.loc_ + length);
|
||||
this.loc_ += length;
|
||||
return view;
|
||||
};
|
||||
|
||||
DataConsumer.prototype.byte = function() {
|
||||
this.loc_ += 1;
|
||||
return this.view_[this.loc_ - 1];
|
||||
};
|
||||
|
||||
DataConsumer.prototype.short = function() {
|
||||
return (this.byte() << 8) + this.byte();
|
||||
};
|
||||
|
||||
DataConsumer.prototype.long = function() {
|
||||
return (this.short() << 16) + this.short();
|
||||
};
|
||||
|
||||
/**
|
||||
* Consumes a DNS name, which will either finish with a NULL byte or a suffix
|
||||
* reference (i.e., 0xc0 <ref>).
|
||||
*/
|
||||
DataConsumer.prototype.name = function() {
|
||||
var parts = [];
|
||||
for (;;) {
|
||||
var len = this.byte();
|
||||
if (!len) {
|
||||
break;
|
||||
} else if (len == 0xc0) {
|
||||
// TODO: This indicates a pointer to another valid name inside the
|
||||
// DNSPacket, and is always a suffix: we're at the end of the name.
|
||||
// We should probably hold onto this value instead of discarding it.
|
||||
var ref = this.byte();
|
||||
break;
|
||||
}
|
||||
|
||||
// Otherwise, consume a string!
|
||||
var v = '';
|
||||
while (len-- > 0) {
|
||||
v += String.fromCharCode(this.byte());
|
||||
}
|
||||
parts.push(v);
|
||||
}
|
||||
return parts.join('.');
|
||||
};
|
||||
|
||||
/**
|
||||
* DNSPacket holds the state of a DNS packet. It can be modified or serialized
|
||||
* in-place.
|
||||
*
|
||||
* @constructor
|
||||
*/
|
||||
var DNSPacket = function(opt_flags) {
|
||||
this.flags_ = opt_flags || 0; /* uint16 */
|
||||
this.data_ = {'qd': [], 'an': [], 'ns': [], 'ar': []};
|
||||
};
|
||||
|
||||
/**
|
||||
* Parse a DNSPacket from an ArrayBuffer (or Uint8Array).
|
||||
*/
|
||||
DNSPacket.parse = function(buffer) {
|
||||
var consumer = new DataConsumer(buffer);
|
||||
if (consumer.short()) {
|
||||
throw new Error('DNS packet must start with 00 00');
|
||||
}
|
||||
var flags = consumer.short();
|
||||
var count = {
|
||||
'qd': consumer.short(),
|
||||
'an': consumer.short(),
|
||||
'ns': consumer.short(),
|
||||
'ar': consumer.short(),
|
||||
};
|
||||
var packet = new DNSPacket(flags);
|
||||
|
||||
// Parse the QUESTION section.
|
||||
for (var i = 0; i < count['qd']; ++i) {
|
||||
var part = new DNSRecord(
|
||||
consumer.name(),
|
||||
consumer.short(), // type
|
||||
consumer.short()); // class
|
||||
packet.push('qd', part);
|
||||
}
|
||||
|
||||
// Parse the ANSWER, AUTHORITY and ADDITIONAL sections.
|
||||
['an', 'ns', 'ar'].forEach(function(section) {
|
||||
for (var i = 0; i < count[section]; ++i) {
|
||||
var part = new DNSRecord(
|
||||
consumer.name(),
|
||||
consumer.short(), // type
|
||||
consumer.short(), // class
|
||||
consumer.long(), // ttl
|
||||
consumer.slice(consumer.short()));
|
||||
packet.push(section, part);
|
||||
}
|
||||
});
|
||||
|
||||
consumer.isEOF() || console.warn('was not EOF on incoming packet');
|
||||
return packet;
|
||||
};
|
||||
|
||||
DNSPacket.prototype.push = function(section, record) {
|
||||
this.data_[section].push(record);
|
||||
};
|
||||
|
||||
DNSPacket.prototype.each = function(section) {
|
||||
var filter = false;
|
||||
var call;
|
||||
if (arguments.length == 2) {
|
||||
call = arguments[1];
|
||||
} else {
|
||||
filter = arguments[1];
|
||||
call = arguments[2];
|
||||
}
|
||||
this.data_[section].forEach(function(rec) {
|
||||
if (!filter || rec.type == filter) {
|
||||
call(rec);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Serialize this DNSPacket into an ArrayBuffer for sending over UDP.
|
||||
*/
|
||||
DNSPacket.prototype.serialize = function() {
|
||||
var out = new DataWriter();
|
||||
var s = ['qd', 'an', 'ns', 'ar'];
|
||||
|
||||
out.short(0).short(this.flags_);
|
||||
|
||||
s.forEach(function(section) {
|
||||
out.short(this.data_[section].length);
|
||||
}.bind(this));
|
||||
|
||||
s.forEach(function(section) {
|
||||
this.data_[section].forEach(function(rec) {
|
||||
out.name(rec.name).short(rec.type).short(rec.cl);
|
||||
|
||||
if (section != 'qd') {
|
||||
// TODO: implement .bytes()
|
||||
throw new Error('can\'t yet serialize non-QD records');
|
||||
// out.long(rec.ttl).bytes(rec.data_);
|
||||
}
|
||||
});
|
||||
}.bind(this));
|
||||
|
||||
return out.buffer;
|
||||
};
|
||||
|
||||
/**
|
||||
* DNSRecord is a record inside a DNS packet; e.g. a QUESTION, or an ANSWER,
|
||||
* AUTHORITY, or ADDITIONAL record. Note that QUESTION records are special,
|
||||
* and do not have ttl or data.
|
||||
*/
|
||||
var DNSRecord = function(name, type, cl, opt_ttl, opt_data) {
|
||||
this.name = name;
|
||||
this.type = type;
|
||||
this.cl = cl;
|
||||
|
||||
this.isQD = (arguments.length == 3);
|
||||
if (!this.isQD) {
|
||||
this.ttl = opt_ttl;
|
||||
this.data_ = opt_data;
|
||||
}
|
||||
};
|
||||
|
||||
DNSRecord.prototype.asName = function() {
|
||||
return new DataConsumer(this.data_).name();
|
||||
};
|
197
static/js/mdns-browser/main.js
Normal file
197
static/js/mdns-browser/main.js
Normal file
@ -0,0 +1,197 @@
|
||||
|
||||
/**
|
||||
* Construct a new ServiceFinder. This is a single-use object that does a DNS
|
||||
* multicast search on creation.
|
||||
* @constructor
|
||||
* @param {function} callback The callback to be invoked when this object is
|
||||
* updated, or when an error occurs (passes string).
|
||||
*/
|
||||
var ServiceFinder = function(callback) {
|
||||
this.callback_ = callback;
|
||||
this.byIP_ = {};
|
||||
this.byService_ = {};
|
||||
|
||||
// Set up receive handlers.
|
||||
this.onReceiveListener_ = this.onReceive_.bind(this);
|
||||
chrome.sockets.udp.onReceive.addListener(this.onReceiveListener_);
|
||||
this.onReceiveErrorListener_ = this.onReceiveError_.bind(this);
|
||||
chrome.sockets.udp.onReceiveError.addListener(this.onReceiveErrorListener_);
|
||||
|
||||
ServiceFinder.forEachAddress_(function(address, error) {
|
||||
if (error) {
|
||||
this.callback_(error);
|
||||
return true;
|
||||
}
|
||||
if (address.indexOf(':') != -1) {
|
||||
// TODO: ipv6.
|
||||
console.log('IPv6 address unsupported', address);
|
||||
return true;
|
||||
}
|
||||
console.log('Broadcasting to address', address);
|
||||
|
||||
ServiceFinder.bindToAddress_(address, function(socket) {
|
||||
if (!socket) {
|
||||
this.callback_('could not bind UDP socket');
|
||||
return true;
|
||||
}
|
||||
// Broadcast on it.
|
||||
this.broadcast_(socket, address);
|
||||
}.bind(this));
|
||||
}.bind(this));
|
||||
|
||||
// After a short time, if our database is empty, report an error.
|
||||
setTimeout(function() {
|
||||
if (!Object.keys(this.byIP_).length) {
|
||||
this.callback_('no mDNS services found!');
|
||||
}
|
||||
}.bind(this), 10 * 1000);
|
||||
};
|
||||
|
||||
/**
|
||||
* Invokes the callback for every local network address on the system.
|
||||
* @private
|
||||
* @param {function} callback to invoke
|
||||
*/
|
||||
ServiceFinder.forEachAddress_ = function(callback) {
|
||||
chrome.system.network.getNetworkInterfaces(function(networkInterfaces) {
|
||||
if (!networkInterfaces.length) {
|
||||
callback(null, 'no network available!');
|
||||
return true;
|
||||
}
|
||||
networkInterfaces.forEach(function(networkInterface) {
|
||||
callback(networkInterface['address'], null);
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates UDP socket bound to the specified address, passing it to the
|
||||
* callback. Passes null on failure.
|
||||
* @private
|
||||
* @param {string} address to bind to
|
||||
* @param {function} callback to invoke when done
|
||||
*/
|
||||
ServiceFinder.bindToAddress_ = function(address, callback) {
|
||||
chrome.sockets.udp.create({}, function(createInfo) {
|
||||
chrome.sockets.udp.bind(createInfo['socketId'], address, 0,
|
||||
function(result) {
|
||||
callback((result >= 0) ? createInfo['socketId'] : null);
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Sorts the passed list of string IPs in-place.
|
||||
* @private
|
||||
*/
|
||||
ServiceFinder.sortIps_ = function(arg) {
|
||||
arg.sort(ServiceFinder.sortIps_.sort);
|
||||
return arg;
|
||||
};
|
||||
ServiceFinder.sortIps_.sort = function(l, r) {
|
||||
// TODO: support v6.
|
||||
var lp = l.split('.').map(ServiceFinder.sortIps_.toInt_);
|
||||
var rp = r.split('.').map(ServiceFinder.sortIps_.toInt_);
|
||||
for (var i = 0; i < Math.min(lp.length, rp.length); ++i) {
|
||||
if (lp[i] < rp[i]) {
|
||||
return -1;
|
||||
} else if (lp[i] > rp[i]) {
|
||||
return +1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
};
|
||||
ServiceFinder.sortIps_.toInt_ = function(i) { return +i };
|
||||
|
||||
/**
|
||||
* Returns the services found by this ServiceFinder, optionally filtered by IP.
|
||||
*/
|
||||
ServiceFinder.prototype.services = function(opt_ip) {
|
||||
var k = Object.keys(opt_ip ? this.byIP_[opt_ip] : this.byService_);
|
||||
k.sort();
|
||||
return k;
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns the IPs found by this ServiceFinder, optionally filtered by service.
|
||||
*/
|
||||
ServiceFinder.prototype.ips = function(opt_service) {
|
||||
var k = Object.keys(opt_service ? this.byService_[opt_service] : this.byIP_);
|
||||
return ServiceFinder.sortIps_(k);
|
||||
};
|
||||
|
||||
/**
|
||||
* Handles an incoming UDP packet.
|
||||
* @private
|
||||
*/
|
||||
ServiceFinder.prototype.onReceive_ = function(info) {
|
||||
var getDefault_ = function(o, k, def) {
|
||||
(k in o) || false == (o[k] = def);
|
||||
return o[k];
|
||||
};
|
||||
|
||||
// Update our local database.
|
||||
// TODO: Resolve IPs using the dns extension.
|
||||
var packet = DNSPacket.parse(info.data);
|
||||
var byIP = getDefault_(this.byIP_, info.remoteAddress, {});
|
||||
|
||||
packet.each('an', 12, function(rec) {
|
||||
var ptr = rec.asName();
|
||||
var byService = getDefault_(this.byService_, ptr, {})
|
||||
byService[info.remoteAddress] = true;
|
||||
byIP[ptr] = true;
|
||||
}.bind(this));
|
||||
|
||||
// Ping! Something new is here. Only update every 25ms.
|
||||
if (!this.callback_pending_) {
|
||||
this.callback_pending_ = true;
|
||||
setTimeout(function() {
|
||||
this.callback_pending_ = undefined;
|
||||
this.callback_();
|
||||
}.bind(this), 25);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Handles network error occured while waiting for data.
|
||||
* @private
|
||||
*/
|
||||
ServiceFinder.prototype.onReceiveError_ = function(info) {
|
||||
this.callback_(info.resultCode);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Broadcasts for services on the given socket/address.
|
||||
* @private
|
||||
*/
|
||||
ServiceFinder.prototype.broadcast_ = function(sock, address) {
|
||||
var packet = new DNSPacket();
|
||||
packet.push('qd', new DNSRecord('_services._dns-sd._udp.local', 12, 1));
|
||||
|
||||
var raw = packet.serialize();
|
||||
chrome.sockets.udp.send(sock, raw, '224.0.0.251', 5353, function(sendInfo) {
|
||||
if (sendInfo.resultCode < 0)
|
||||
this.callback_('Could not send data to:' + address);
|
||||
});
|
||||
};
|
||||
|
||||
ServiceFinder.prototype.shutdown = function() {
|
||||
// Remove event listeners.
|
||||
chrome.sockets.udp.onReceive.removeListener(this.onReceiveListener_);
|
||||
chrome.sockets.udp.onReceiveError.removeListener(this.onReceiveErrorListener_);
|
||||
// Close opened sockets.
|
||||
chrome.sockets.udp.getSockets(function(sockets) {
|
||||
sockets.forEach(function(sock) {
|
||||
chrome.sockets.udp.close(sock.socketId);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
var finder = null;
|
||||
function findNvService(callback) {
|
||||
finder && finder.shutdown();
|
||||
finder = new ServiceFinder(function (opt_error) {
|
||||
callback(finder, opt_error);
|
||||
});
|
||||
}
|
@ -29,36 +29,29 @@ function NvHTTP(address, clientUid) {
|
||||
this.clientUid = clientUid;
|
||||
this._baseUrlHttps = 'https://' + address + ':47984';
|
||||
this._baseUrlHttp = 'http://' + address + ':47989';
|
||||
this._appListCache = null;
|
||||
_self = this;
|
||||
};
|
||||
|
||||
NvHTTP.prototype = {
|
||||
refreshServerInfo: function () {
|
||||
return sendMessage('openUrl', [_self._baseUrlHttps+'/serverinfo?'+_self._buildUidStr()]).then(function(ret) {
|
||||
$xml = _self._parseXML(ret);
|
||||
$root = $xml.find('root')
|
||||
|
||||
if($root.attr("status_code") == 200) {
|
||||
_self.paired = $root.find("PairStatus").text().trim() == 1;
|
||||
_self.currentGame = parseInt($root.find("currentgame").text().trim(), 10);
|
||||
_self.serverMajorVersion = parseInt($root.find("appversion").text().trim().substring(0, 1), 10);
|
||||
|
||||
// GFE 2.8 started keeping currentgame set to the last game played. As a result, it no longer
|
||||
// has the semantics that its name would indicate. To contain the effects of this change as much
|
||||
// as possible, we'll force the current game to zero if the server isn't in a streaming session.
|
||||
if ($root.find("state").text().trim().endsWith("_SERVER_AVAILABLE")) {
|
||||
_self.currentGame = 0;
|
||||
}
|
||||
return sendMessage('openUrl', [ _self._baseUrlHttps + '/serverinfo?' + _self._buildUidStr()]).then(function(ret) {
|
||||
if (!_self._parseServerInfo(ret)) {
|
||||
return sendMessage('openUrl', [ _self._baseUrlHttp + '/serverinfo?' + _self._buildUidStr()]).then(function(retHttp) {
|
||||
_self._parseServerInfo(retHttp);
|
||||
});
|
||||
}
|
||||
});
|
||||
},
|
||||
|
||||
refreshServerInfoUnpaired: function () {
|
||||
return sendMessage('openUrl', [_self._baseUrlHttp+'/serverinfo?'+_self._buildUidStr()]).then(function(ret) {
|
||||
$xml = _self._parseXML(ret);
|
||||
$root = $xml.find('root')
|
||||
_parseServerInfo: function(xmlStr) {
|
||||
$xml = _self._parseXML(xmlStr);
|
||||
$root = $xml.find('root');
|
||||
|
||||
if($root.attr("status_code") != 200) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if($root.attr("status_code") == 200) {
|
||||
_self.paired = $root.find("PairStatus").text().trim() == 1;
|
||||
_self.currentGame = parseInt($root.find("currentgame").text().trim(), 10);
|
||||
_self.serverMajorVersion = parseInt($root.find("appversion").text().trim().substring(0, 1), 10);
|
||||
@ -69,8 +62,8 @@ NvHTTP.prototype = {
|
||||
if ($root.find("state").text().trim().endsWith("_SERVER_AVAILABLE")) {
|
||||
_self.currentGame = 0;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
return true;
|
||||
},
|
||||
|
||||
getAppById: function (appId) {
|
||||
@ -108,32 +101,42 @@ NvHTTP.prototype = {
|
||||
},
|
||||
|
||||
getAppList: function () {
|
||||
console.log('Requested app list');
|
||||
return sendMessage('openUrl', [_self._baseUrlHttps+'/applist?'+_self._buildUidStr()]).then(function (ret) {
|
||||
if (_self._appListCache) {
|
||||
console.log('Returning app list from cache');
|
||||
return new Promise(function (resolve, reject) {
|
||||
resolve(_self._appListCache);
|
||||
});
|
||||
}
|
||||
|
||||
return sendMessage('openUrl', [_self._baseUrlHttps + '/applist?' + _self._buildUidStr()]).then(function (ret) {
|
||||
$xml = _self._parseXML(ret);
|
||||
|
||||
var rootElement = $xml.find("root")[0];
|
||||
var appElements = rootElement.getElementsByTagName("App");
|
||||
var appList = [];
|
||||
|
||||
for(var i = 0, len = appElements.length; i < len; i++) {
|
||||
for (var i = 0, len = appElements.length; i < len; i++) {
|
||||
appList.push({
|
||||
title: appElements[i].getElementsByTagName("AppTitle")[0].innerHTML.trim(),
|
||||
id: parseInt(appElements[i].getElementsByTagName("ID")[0].innerHTML.trim(), 10),
|
||||
running: (appElements[i].getElementsByTagName("IsRunning")[0].innerHTML.trim() == 1)
|
||||
});
|
||||
}
|
||||
|
||||
if (appList)
|
||||
_self._appListCache = appList;
|
||||
|
||||
return appList;
|
||||
});
|
||||
},
|
||||
|
||||
getBoxArt: function (appId) {
|
||||
return sendMessage('openUrl', [
|
||||
_self._baseUrlHttps+
|
||||
'/appasset?'+_self._buildUidStr()+
|
||||
_self._baseUrlHttps +
|
||||
'/appasset?'+_self._buildUidStr() +
|
||||
'&appid=' + appId +
|
||||
'&AssetType=2&AssetIdx=0'
|
||||
]).then(function(ret) {
|
||||
]).then(function (ret) {
|
||||
return ret;
|
||||
});
|
||||
},
|
||||
@ -166,11 +169,31 @@ NvHTTP.prototype = {
|
||||
},
|
||||
|
||||
quitApp: function () {
|
||||
return sendMessage('openUrl', [_self._baseUrlHttps+'/cancel?'+_self._buildUidStr()]);
|
||||
return sendMessage('openUrl', [_self._baseUrlHttps + '/cancel?' + _self._buildUidStr()]).then(function () {
|
||||
_self.currentGame = 0;
|
||||
});
|
||||
},
|
||||
|
||||
pair: function(randomNumber) {
|
||||
return _self.refreshServerInfo().then(function () {
|
||||
if (_self.paired)
|
||||
return true;
|
||||
|
||||
if (_self.currentGame != 0)
|
||||
return false;
|
||||
|
||||
return sendMessage('pair', [_self.serverMajorVersion, _self.address, randomNumber]).then(function (pairStatus) {
|
||||
return sendMessage('openUrl', [_self._baseUrlHttps + '/pair?uniqueid=' + _self.clientUid + '&devicename=roth&updateState=1&phrase=pairchallenge']).then(function (ret) {
|
||||
$xml = _self._parseXML(ret);
|
||||
_self.paired = $xml.find('paired').html() == "1";
|
||||
return _self.paired;
|
||||
});
|
||||
});
|
||||
});
|
||||
},
|
||||
|
||||
unpair: function () {
|
||||
return sendMessage('openUrl', [_self._baseUrlHttps+'/unpair?'+_self._buildUidStr()]);
|
||||
return sendMessage('openUrl', [_self._baseUrlHttps + '/unpair?' + _self._buildUidStr()]);
|
||||
},
|
||||
|
||||
_buildUidStr: function () {
|
||||
|
Loading…
x
Reference in New Issue
Block a user