mirror of
https://github.com/moonlight-stream/moonlight-chrome.git
synced 2025-08-17 16:46:31 +00:00
fixed bug in replacing current app
- removed the feature. instead it will just quit the app - added additional bit for material back icon
This commit is contained in:
parent
a7fea0051c
commit
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12
index.html
12
index.html
@ -15,6 +15,8 @@
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<span class="mdl-layout-title">Moonlight</span>
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<span class="mdl-layout-title">Moonlight</span>
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<!-- Add spacer, to align navigation to the right -->
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<!-- Add spacer, to align navigation to the right -->
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<div class="mdl-layout-spacer"></div>
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<div class="mdl-layout-spacer"></div>
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<!-- Navigation on the right -->
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<object type="image/svg+xml" data="static/res/ic_arrow_back_white_24px.svg" id='backIcon'></object>
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</div>
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</div>
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</header>
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</header>
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<main id="main-content" class="mdl-layout__content">
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<main id="main-content" class="mdl-layout__content">
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@ -80,16 +82,16 @@
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</div>
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</div>
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</dialog>
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</dialog>
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<dialog id="replaceAppDialog" class="mdl-dialog">
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<dialog id="quitAppDialog" class="mdl-dialog">
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<h3 class="mdl-dialog__title">Quit Running App?</h3>
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<h3 class="mdl-dialog__title">Quit Running App?</h3>
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<div class="mdl-dialog__content">
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<div class="mdl-dialog__content">
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<p id="replaceAppDialogText">
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<p id="quitAppDialogText">
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Y is already running. Would you like to quit Y to start X?
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Y is already running. Would you like to quit Y?
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</p>
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</p>
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</div>
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</div>
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<div class="mdl-dialog__actions">
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<div class="mdl-dialog__actions">
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<button type="button" class="mdl-button mdl-js-button mdl-button--raised mdl-button--colored" id="cancelReplaceApp">No</button>
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<button type="button" class="mdl-button mdl-js-button mdl-button--raised mdl-button--colored" id="cancelQuitApp">No</button>
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<button type="button" class="mdl-button mdl-js-button mdl-button--raised mdl-button--colored" id="continueReplaceApp">Yes</button>
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<button type="button" class="mdl-button mdl-js-button mdl-button--raised mdl-button--colored" id="continueQuitApp">Yes</button>
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</div>
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</div>
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</dialog>
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</dialog>
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@ -19,8 +19,8 @@ function attachListeners() {
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$('#continueAddHost').on('click', continueAddHost);
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$('#continueAddHost').on('click', continueAddHost);
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$('#forgetHost').on('click', forgetHost);
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$('#forgetHost').on('click', forgetHost);
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$('#cancelPairingDialog').on('click', pairingPopupCanceled);
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$('#cancelPairingDialog').on('click', pairingPopupCanceled);
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$('#cancelReplaceApp').on('click', cancelReplaceApp);
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$('#cancelQuitApp').on('click', cancelQuitApp);
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$('#continueReplaceApp').on('click', continueReplaceApp);
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$('#continueQuitApp').on('click', continueQuitApp);
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$('#quitGameButton').on('click', stopGame);
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$('#quitGameButton').on('click', stopGame);
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$(window).resize(fullscreenNaclModule);
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$(window).resize(fullscreenNaclModule);
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chrome.app.window.current().onMaximized.addListener(fullscreenChromeWindow);
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chrome.app.window.current().onMaximized.addListener(fullscreenChromeWindow);
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@ -258,8 +258,8 @@ function showAppsMode() {
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$("#streamSettings").hide();
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$("#streamSettings").hide();
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$("#hostSettings").hide();
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$("#hostSettings").hide();
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// TODO: grab a material `back` icon to use here
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$(".mdl-layout__header-row").append("<button class='mdl-button mdl-js-button mdl-button--fab mdl-button--mini-fab'><i class='material-icons'>arrow_back</i></button>")
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$('#backIcon').show();
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$(".mdl-layout__header").show();
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$(".mdl-layout__header").show();
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$("#main-content").children().not("#listener, #loadingSpinner, #naclSpinner").show();
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$("#main-content").children().not("#listener, #loadingSpinner, #naclSpinner").show();
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$("#main-content").removeClass("fullscreen");
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$("#main-content").removeClass("fullscreen");
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@ -268,7 +268,7 @@ function showAppsMode() {
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}
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}
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// start the given appID. if another app is running, offer to quit it and start this one.
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// start the given appID. if another app is running, offer to quit it.
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// if the given app is already running, just resume it.
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// if the given app is already running, just resume it.
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function startGame(sourceEvent) {
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function startGame(sourceEvent) {
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if(!api || !api.paired) {
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if(!api || !api.paired) {
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@ -279,11 +279,6 @@ function startGame(sourceEvent) {
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if(sourceEvent && sourceEvent.target) {
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if(sourceEvent && sourceEvent.target) {
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appID = parseInt(sourceEvent.target.id.substring('game-'.length)); // parse the AppID from the ID of the grid icon.
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appID = parseInt(sourceEvent.target.id.substring('game-'.length)); // parse the AppID from the ID of the grid icon.
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appName = sourceEvent.target.name;
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appName = sourceEvent.target.name;
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if(!appID && appName) { // ugly hack to allow us to continue parsing the appID from the sourceEvent (part 2 of 2)
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api.getAppByName(appName).then(function (appToPlay) {
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appID = appToPlay.id;
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});
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}
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} else {
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} else {
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console.log('Error! failed to parse appID from grid icon! Failing...');
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console.log('Error! failed to parse appID from grid icon! Failing...');
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snackbarLog('An error occurred while parsing the appID from the grid icon.')
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snackbarLog('An error occurred while parsing the appID from the grid icon.')
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@ -294,12 +289,11 @@ function startGame(sourceEvent) {
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api.refreshServerInfo().then(function (ret) {
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api.refreshServerInfo().then(function (ret) {
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if(api.currentGame != 0 && api.currentGame != appID) {
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if(api.currentGame != 0 && api.currentGame != appID) {
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api.getAppById(api.currentGame).then(function (currentApp) {
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api.getAppById(api.currentGame).then(function (currentApp) {
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var replaceAppDialog = document.querySelector('#replaceAppDialog');
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var quitAppDialog = document.querySelector('#quitAppDialog');
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document.getElementById('replaceAppDialogText').innerHTML =
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document.getElementById('quitAppDialogText').innerHTML =
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currentApp.title + ' is already running. Would you like to quit ' +
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currentApp.title + ' is already running. Would you like to quit ' +
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currentApp.title + ' to start ' + appName+ '?';
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currentApp.title + '?';
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replaceAppDialog.showModal();
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quitAppDialog.showModal();
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$('#continueReplaceApp').attr('name', appName);
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return;
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return;
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}, function (failedCurrentApp) {
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}, function (failedCurrentApp) {
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console.log('ERROR: failed to get the current running app from host!');
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console.log('ERROR: failed to get the current running app from host!');
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@ -349,18 +343,17 @@ function startGame(sourceEvent) {
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});
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});
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}
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}
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function cancelReplaceApp() {
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function cancelQuitApp() {
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showAppsMode();
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showAppsMode();
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document.querySelector('#replaceAppDialog').close();
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document.querySelector('#quitAppDialog').close();
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console.log('closing app dialog, and returning');
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console.log('closing app dialog, and returning');
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}
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}
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function continueReplaceApp(sourceEvent) {
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function continueQuitApp(sourceEvent) {
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// I want the sourceEvent's sourceEvent
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// I want the sourceEvent's sourceEvent
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console.log('stopping game, and closing app dialog, and returning');
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console.log('stopping game, and closing app dialog, and returning');
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stopGame(); // stop the game, then start the selected game once it's done.
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stopGame();
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startGame(sourceEvent);
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document.querySelector('#quitAppDialog').close();
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document.querySelector('#replaceAppDialog').close();
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}
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}
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function playGameMode() {
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function playGameMode() {
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