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Added keyboard support on games list
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84e1cb80e1
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@ -190,7 +190,7 @@ main {
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transition: all .2s ease-in-out;
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will-change: transform;
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}
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#host-grid .mdl-card:hover, #host-grid .mdl-card:focus, #host-grid .mdl-card:active, #game-grid .mdl-card:hover, #game-grid .mdl-card:focus, #game-grid .mdl-card:active {
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#host-grid .mdl-card:hover, #host-grid .mdl-card:focus, #host-grid .mdl-card:active, #game-grid .mdl-card:focus, #game-grid .mdl-card:active {
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transform: scale(1.1);
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outline-color: #00A3C6;
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}
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@ -518,10 +518,25 @@ function showApps(host) {
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gameCard.addEventListener('click', e => {
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startGame(host, app.id)
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})
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gameCard.addEventListener('mouseover', e => {
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gameCard.focus();
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});
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gameCard.addEventListener('keydown', e => {
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if(e.key == "Enter") {
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startGame(host, app.id);
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}
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if(e.key == "ArrowLeft") {
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let prev = gameCard.previousSibling
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if(prev !== null)
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gameCard.previousSibling.focus()
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// TODO: Add a sound when limit reached
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}
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if(e.key == "ArrowRight") {
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let next = gameCard.nextSibling
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if(next !== null)
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gameCard.nextSibling.focus()
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// TODO: Add a sound when limit reached
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}
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})
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document.querySelector('#game-grid').appendChild(gameCard);
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// apply CSS stylization to indicate whether the app is active
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