Use 4 slices per frame for increased software decoding performance

This commit is contained in:
Cameron Gutman 2016-02-18 02:18:59 -05:00
parent f12ec9b986
commit 441047db9b

View File

@ -326,5 +326,6 @@ void MoonlightInstance::PictureReady(int32_t result, PP_VideoPicture picture) {
DECODER_RENDERER_CALLBACKS MoonlightInstance::s_DrCallbacks = { DECODER_RENDERER_CALLBACKS MoonlightInstance::s_DrCallbacks = {
MoonlightInstance::VidDecSetup, MoonlightInstance::VidDecSetup,
MoonlightInstance::VidDecCleanup, MoonlightInstance::VidDecCleanup,
MoonlightInstance::VidDecSubmitDecodeUnit MoonlightInstance::VidDecSubmitDecodeUnit,
CAPABILITY_SLICES_PER_FRAME(4)
}; };