mirror of
https://github.com/moonlight-stream/moonlight-chrome.git
synced 2026-04-21 15:40:16 +00:00
Added better console logs
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@@ -157,9 +157,9 @@ function beginBackgroundPollingOfHost(host) {
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}
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function stopBackgroundPollingOfHost(host) {
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console.log('stopping background polling of server: ' + host.toString());
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window.clearInterval(activePolls[host.serverUid]);
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delete activePolls[host.serverUid];
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console.log('%c[Moonlight GUI, backgroundPolling]', 'color: green;', 'Stopping background polling of host ' + host.serverUid + '\n', host);
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window.clearInterval(activePolls[host.serverUid]);
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delete activePolls[host.serverUid];
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}
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function snackbarLog(givenMessage) {
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@@ -187,26 +187,24 @@ function updateBitrateField() {
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function moduleDidLoad() {
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if(!myUniqueid) {
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console.log("Failed to get uniqueId. We should have already generated one. Regenerating...");
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myUniqueid = uniqueid();
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storeData('uniqueid', myUniqueid, null);
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console.warn('%c[Moonlight GUI, moduleDidLoad]', 'color: green;', 'Failed to get uniqueId. We should have already generated one. Regenerating...');
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myUniqueid = uniqueid();
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storeData('uniqueid', myUniqueid, null);
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}
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if(!pairingCert) { // we couldn't load a cert. Make one.
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console.log("Failed to load local cert. Generating new one");
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console.warn('%c[Moonlight GUI, moduleDidLoad]', 'color: green;', 'Failed to load local cert. Generating new one');
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sendMessage('makeCert', []).then(function (cert) {
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storeData('cert', cert, null);
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pairingCert = cert;
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console.log("Generated new cert.");
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console.info('%c[Moonlight GUI, moduleDidLoad]', 'color: green;', 'Generated new cert:', cert);
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}, function (failedCert) {
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console.log('ERROR: failed to generate new cert!');
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console.log('Returned error was: ' + failedCert);
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console.error('%c[Moonlight GUI, moduleDidLoad]', 'color: green;', 'Failed to generate new cert! Returned error was: \n', failedCert);
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}).then(function (ret) {
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sendMessage('httpInit', [pairingCert.cert, pairingCert.privateKey, myUniqueid]).then(function (ret) {
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restoreUiAfterNaClLoad();
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}, function (failedInit) {
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console.log('ERROR: failed httpInit!');
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console.log('Returned error was: ' + failedInit);
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console.error('%c[Moonlight GUI, moduleDidLoad]', 'color: green;', 'Failed httpInit! Returned error was: ', failedInit);
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});
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});
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}
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@@ -214,8 +212,7 @@ function moduleDidLoad() {
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sendMessage('httpInit', [pairingCert.cert, pairingCert.privateKey, myUniqueid]).then(function (ret) {
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restoreUiAfterNaClLoad();
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}, function (failedInit) {
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console.log('ERROR: failed httpInit!');
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console.log('Returned error was: ' + failedInit);
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console.error('%c[Moonlight GUI, moduleDidLoad]', 'color: green;', 'Failed httpInit! Returned error was: ', failedInit);
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});
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}
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}
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@@ -224,7 +221,7 @@ function moduleDidLoad() {
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function pairTo(nvhttpHost, onSuccess, onFailure) {
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if(!pairingCert) {
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snackbarLog('ERROR: cert has not been generated yet. Is NaCl initialized?');
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console.log("User wants to pair, and we still have no cert. Problem = very yes.");
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console.warn('%c[Moonlight GUI]', 'color: green;', 'User wants to pair, and we still have no cert. Problem = very yes.');
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onFailure();
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return;
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}
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@@ -232,7 +229,7 @@ function pairTo(nvhttpHost, onSuccess, onFailure) {
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nvhttpHost.pollServer(function (ret) {
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if (!nvhttpHost.online) {
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snackbarLog('Failed to connect to ' + nvhttpHost.hostname + '! Are you sure the host is on?');
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console.log(nvhttpHost.toString());
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console.error('%c[Moonlight GUI]', 'color: green;', 'Host declared as offline:', nvhttpHost, nvhttpHost.toString()); //Logging both the object and the toString version for text logs
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onFailure();
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return;
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}
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@@ -252,7 +249,7 @@ function pairTo(nvhttpHost, onSuccess, onFailure) {
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pairingDialog.close();
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});
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console.log('sending pairing request to ' + nvhttpHost.hostname + ' with random number ' + randomNumber);
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console.log('%c[Moonlight GUI]', 'color: green;', 'Sending pairing request to ' + nvhttpHost.hostname + ' with random number' + randomNumber);
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nvhttpHost.pair(randomNumber).then(function (paired) {
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if (!paired) {
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if (nvhttpHost.currentGame != 0) {
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@@ -260,8 +257,7 @@ function pairTo(nvhttpHost, onSuccess, onFailure) {
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} else {
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$('#pairingDialogText').html('Error: failed to pair with ' + nvhttpHost.hostname + '.');
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}
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console.log('failed API object: ');
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console.log(nvhttpHost.toString());
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console.log('%c[Moonlight GUI]', 'color: green;', 'Failed API object:', nvhttpHost, nvhttpHost.toString()); //Logging both the object and the toString version for text logs
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onFailure();
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return;
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}
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@@ -271,9 +267,8 @@ function pairTo(nvhttpHost, onSuccess, onFailure) {
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onSuccess();
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}, function (failedPairing) {
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snackbarLog('Failed pairing to: ' + nvhttpHost.hostname);
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console.log('pairing failed, and returned ' + failedPairing);
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console.log('failed API object: ');
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console.log(nvhttpHost.toString());
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console.error('%c[Moonlight GUI]', 'color: green;', 'Pairing failed, and returned:', failedPairing);
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console.error('%c[Moonlight GUI]', 'color: green;', 'Failed API object:', nvhttpHost, nvhttpHost.toString()); //Logging both the object and the toString version for text logs
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onFailure();
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});
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});
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@@ -409,10 +404,10 @@ function stylizeBoxArt(freshApi, appIdToStylize) {
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// show the app list
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function showApps(host) {
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if(!host || !host.paired) { // safety checking. shouldn't happen.
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console.log('Moved into showApps, but `host` did not initialize properly! Failing.');
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return;
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console.log('%c[Moonlight GUI, showApps]', 'color: green;', 'Moved into showApps, but `host` did not initialize properly! Failing.');
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return;
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}
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console.log(host);
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console.log('%c[Moonlight GUI, showApps]', 'color: green;', 'Current host object:', host);
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$('#quitCurrentApp').show();
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$("#gameList .game-container").remove();
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@@ -491,7 +486,7 @@ function showApps(host) {
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// set the layout to the initial mode you see when you open moonlight
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function showHostsAndSettingsMode() {
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console.log('entering show hosts and settings mode.');
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console.log('%c[Moonlight GUI]', 'color: green;', 'Entering "Show apps and hosts" mode');
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$("#main-navigation").show();
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$(".nav-menu-parent").show();
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$("#externalAudioBtn").show();
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@@ -506,7 +501,7 @@ function showHostsAndSettingsMode() {
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}
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function showAppsMode() {
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console.log("entering show apps mode.");
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console.log('%c[Moonlight GUI]', 'color: green;', 'Entrering "Show apps" mode');
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$('#backIcon').show();
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$("#main-navigation").show();
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$("#main-content").children().not("#listener, #loadingSpinner, #naclSpinner").show();
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@@ -529,8 +524,8 @@ function showAppsMode() {
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// if the given app is already running, just resume it.
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function startGame(host, appID) {
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if(!host || !host.paired) {
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console.log('attempted to start a game, but `host` did not initialize properly. Failing!');
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return;
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console.error('%c[Moonlight GUI, startGame]', 'color: green;', 'Attempted to start a game, but `host` did not initialize properly. Host object: ', host);
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return;
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}
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// refresh the server info, because the user might have quit the game.
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@@ -789,7 +784,7 @@ function updateDefaultBitrate() {
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}
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function onWindowLoad(){
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console.log('Window loaded.');
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console.log('%c[Moonlight GUI]', 'color: green;', 'Moonlight\'s main window loaded');
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// don't show the game selection div
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$('#gameSelection').css('display', 'none');
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@@ -861,7 +856,7 @@ function onWindowLoad(){
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revivedHost.hostname = hosts[hostUID].hostname;
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addHostToGrid(revivedHost);
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}
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console.log('Loaded previously connected hosts.');
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console.log('%c[Moonlight GUI]', 'color: green;', 'Loaded previously connected hosts');
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});
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}
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}
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