mirror of
https://github.com/moonlight-stream/moonlight-chrome.git
synced 2025-08-17 16:46:31 +00:00
Fixed indentation usign atom-beautify
This commit is contained in:
parent
49bdfcc33d
commit
28a76fa965
@ -10,7 +10,9 @@ function createWindow(state) {
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// state = 'normal' in some cases not work (e.g. starting app from 'chrome://extensions' always open window in fullscreen mode)
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// it requires manually restoring window state to 'normal'
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if (state == 'normal') {
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setTimeout(function() { window.restore(); }, 1000);
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setTimeout(function() {
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window.restore();
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}, 1000);
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}
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});
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}
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@ -22,9 +24,9 @@ chrome.app.runtime.onLaunched.addListener(function() {
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if (chrome.storage) {
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// load stored window state
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chrome.storage.sync.get('windowState', function(item) {
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windowState = (item && item.windowState)
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? item.windowState
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: windowState;
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windowState = (item && item.windowState) ?
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item.windowState :
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windowState;
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createWindow(windowState);
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});
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} else {
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@ -35,13 +35,15 @@ function fullscreenChromeWindow() {
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}
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function loadWindowState() {
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if (!chrome.storage) { return; }
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if (!chrome.storage) {
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return;
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}
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chrome.storage.sync.get('windowState', function(item) {
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// load stored window state
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windowState = (item && item.windowState)
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? item.windowState
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: windowState;
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windowState = (item && item.windowState) ?
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item.windowState :
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windowState;
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// subscribe to chrome's windowState events
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chrome.app.window.current().onFullscreened.addListener(onFullscreened);
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@ -71,13 +73,13 @@ function changeUiModeForNaClLoad() {
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}
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function startPollingHosts() {
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for(var hostUID in hosts) {
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for (var hostUID in hosts) {
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beginBackgroundPollingOfHost(hosts[hostUID]);
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}
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}
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function stopPollingHosts() {
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for(var hostUID in hosts) {
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for (var hostUID in hosts) {
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stopBackgroundPollingOfHost(hosts[hostUID]);
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}
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}
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@ -89,7 +91,7 @@ function restoreUiAfterNaClLoad() {
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$('#loadingSpinner').css('display', 'none');
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showHostsAndSettingsMode();
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findNvService(function (finder, opt_error) {
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findNvService(function(finder, opt_error) {
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if (finder.byService_['_nvstream._tcp']) {
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var ips = Object.keys(finder.byService_['_nvstream._tcp']);
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for (var i in ips) {
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@ -122,7 +124,7 @@ function beginBackgroundPollingOfHost(host) {
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// The host was already online. Just start polling in the background now.
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activePolls[host.serverUid] = window.setInterval(function() {
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// every 5 seconds, poll at the address we know it was live at
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host.pollServer(function () {
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host.pollServer(function() {
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if (host.online) {
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$("#hostgrid-" + host.serverUid).removeClass('host-cell-inactive');
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} else {
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@ -133,7 +135,7 @@ function beginBackgroundPollingOfHost(host) {
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} else {
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$("#hostgrid-" + host.serverUid).addClass('host-cell-inactive');
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// The host was offline, so poll immediately.
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host.pollServer(function () {
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host.pollServer(function() {
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if (host.online) {
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$("#hostgrid-" + host.serverUid).removeClass('host-cell-inactive');
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} else {
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@ -143,7 +145,7 @@ function beginBackgroundPollingOfHost(host) {
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// Now start background polling
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activePolls[host.serverUid] = window.setInterval(function() {
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// every 5 seconds, poll at the address we know it was live at
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host.pollServer(function () {
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host.pollServer(function() {
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if (host.online) {
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$("#hostgrid-" + host.serverUid).removeClass('host-cell-inactive');
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} else {
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@ -201,24 +203,23 @@ function moduleDidLoad() {
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if (!pairingCert) { // we couldn't load a cert. Make one.
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console.warn('%c[index.js, moduleDidLoad]', 'color: green;', 'Failed to load local cert. Generating new one');
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sendMessage('makeCert', []).then(function (cert) {
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sendMessage('makeCert', []).then(function(cert) {
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storeData('cert', cert, null);
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pairingCert = cert;
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console.info('%c[index.js, moduleDidLoad]', 'color: green;', 'Generated new cert:', cert);
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}, function (failedCert) {
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}, function(failedCert) {
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console.error('%c[index.js, moduleDidLoad]', 'color: green;', 'Failed to generate new cert! Returned error was: \n', failedCert);
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}).then(function (ret) {
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sendMessage('httpInit', [pairingCert.cert, pairingCert.privateKey, myUniqueid]).then(function (ret) {
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}).then(function(ret) {
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sendMessage('httpInit', [pairingCert.cert, pairingCert.privateKey, myUniqueid]).then(function(ret) {
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restoreUiAfterNaClLoad();
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}, function (failedInit) {
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}, function(failedInit) {
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console.error('%c[index.js, moduleDidLoad]', 'color: green;', 'Failed httpInit! Returned error was: ', failedInit);
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});
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});
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}
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else {
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sendMessage('httpInit', [pairingCert.cert, pairingCert.privateKey, myUniqueid]).then(function (ret) {
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} else {
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sendMessage('httpInit', [pairingCert.cert, pairingCert.privateKey, myUniqueid]).then(function(ret) {
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restoreUiAfterNaClLoad();
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}, function (failedInit) {
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}, function(failedInit) {
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console.error('%c[index.js, moduleDidLoad]', 'color: green;', 'Failed httpInit! Returned error was: ', failedInit);
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});
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}
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@ -226,7 +227,7 @@ function moduleDidLoad() {
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// load previously connected hosts, which have been killed into an object, and revive them back into a class
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chrome.storage.sync.get('hosts', function(previousValue) {
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hosts = previousValue.hosts != null ? previousValue.hosts : {};
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for(var hostUID in hosts) { // programmatically add each new host.
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for (var hostUID in hosts) { // programmatically add each new host.
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var revivedHost = new NvHTTP(hosts[hostUID].address, myUniqueid, hosts[hostUID].userEnteredAddress);
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revivedHost.serverUid = hosts[hostUID].serverUid;
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revivedHost.externalIP = hosts[hostUID].externalIP;
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@ -241,14 +242,14 @@ function moduleDidLoad() {
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// pair to the given NvHTTP host object. Returns whether pairing was successful.
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function pairTo(nvhttpHost, onSuccess, onFailure) {
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if(!pairingCert) {
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if (!pairingCert) {
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snackbarLog('ERROR: cert has not been generated yet. Is NaCl initialized?');
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console.warn('%c[index.js]', 'color: green;', 'User wants to pair, and we still have no cert. Problem = very yes.');
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onFailure();
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return;
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}
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nvhttpHost.pollServer(function (ret) {
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nvhttpHost.pollServer(function(ret) {
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if (!nvhttpHost.online) {
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snackbarLog('Failed to connect to ' + nvhttpHost.hostname + '! Are you sure the host is on?');
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console.error('%c[index.js]', 'color: green;', 'Host declared as offline:', nvhttpHost, nvhttpHost.toString()); //Logging both the object and the toString version for text logs
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@ -261,18 +262,18 @@ function pairTo(nvhttpHost, onSuccess, onFailure) {
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return;
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}
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var randomNumber = String("0000" + (Math.random()*10000|0)).slice(-4);
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var randomNumber = String("0000" + (Math.random() * 10000 | 0)).slice(-4);
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var pairingDialog = document.querySelector('#pairingDialog');
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$('#pairingDialogText').html('Please enter the number ' + randomNumber + ' on the GFE dialog on the computer. This dialog will be dismissed once complete');
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pairingDialog.showModal();
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$('#cancelPairingDialog').off('click');
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$('#cancelPairingDialog').on('click', function () {
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$('#cancelPairingDialog').on('click', function() {
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pairingDialog.close();
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});
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console.log('%c[index.js]', 'color: green;', 'Sending pairing request to ' + nvhttpHost.hostname + ' with random number' + randomNumber);
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nvhttpHost.pair(randomNumber).then(function (paired) {
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nvhttpHost.pair(randomNumber).then(function(paired) {
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if (!paired) {
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if (nvhttpHost.currentGame != 0) {
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$('#pairingDialogText').html('Error: ' + nvhttpHost.hostname + ' is busy. Stop streaming to pair.');
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@ -287,7 +288,7 @@ function pairTo(nvhttpHost, onSuccess, onFailure) {
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snackbarLog('Pairing successful');
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pairingDialog.close();
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onSuccess();
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}, function (failedPairing) {
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}, function(failedPairing) {
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snackbarLog('Failed pairing to: ' + nvhttpHost.hostname);
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console.error('%c[index.js]', 'color: green;', 'Pairing failed, and returned:', failedPairing);
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console.error('%c[index.js]', 'color: green;', 'Failed API object:', nvhttpHost, nvhttpHost.toString()); //Logging both the object and the toString version for text logs
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@ -312,7 +313,7 @@ function hostChosen(host) {
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showApps(host);
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saveHosts();
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},
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function(){
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function() {
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startPollingHosts();
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});
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} else {
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@ -335,7 +336,7 @@ function addHost() {
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// try to pair if they continue
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$('#continueAddHost').off('click');
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$('#continueAddHost').on('click', function () {
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$('#continueAddHost').on('click', function() {
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var inputHost = $('#dialogInputHost').val();
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var _nvhttpHost = new NvHTTP(inputHost, myUniqueid, inputHost);
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@ -345,8 +346,7 @@ function addHost() {
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// Just update the addresses
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hosts[_nvhttpHost.serverUid].address = _nvhttpHost.address;
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hosts[_nvhttpHost.serverUid].userEnteredAddress = _nvhttpHost.userEnteredAddress;
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}
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else {
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} else {
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beginBackgroundPollingOfHost(_nvhttpHost);
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addHostToGrid(_nvhttpHost);
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}
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@ -362,20 +362,38 @@ function addHost() {
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// host is an NvHTTP object
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function addHostToGrid(host, ismDNSDiscovered) {
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var outerDiv = $("<div>", {class: 'host-container mdl-card mdl-shadow--4dp', id: 'host-container-' + host.serverUid, role: 'link', tabindex: 0, 'aria-label': host.hostname });
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var cell = $("<div>", {class: 'mdl-card__title mdl-card--expand', id: 'hostgrid-' + host.serverUid });
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$(cell).prepend($("<h2>", {class: "mdl-card__title-text", html: host.hostname}));
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var removalButton = $("<div>", {class: "remove-host", id: "removeHostButton-" + host.serverUid, role: 'button', tabindex: 0, 'aria-label': 'Remove host ' + host.hostname});
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var outerDiv = $("<div>", {
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class: 'host-container mdl-card mdl-shadow--4dp',
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id: 'host-container-' + host.serverUid,
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role: 'link',
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tabindex: 0,
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'aria-label': host.hostname
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});
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var cell = $("<div>", {
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class: 'mdl-card__title mdl-card--expand',
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id: 'hostgrid-' + host.serverUid
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});
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$(cell).prepend($("<h2>", {
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class: "mdl-card__title-text",
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html: host.hostname
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}));
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var removalButton = $("<div>", {
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class: "remove-host",
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id: "removeHostButton-" + host.serverUid,
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role: 'button',
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tabindex: 0,
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'aria-label': 'Remove host ' + host.hostname
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});
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removalButton.off('click');
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removalButton.click(function () {
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removalButton.click(function() {
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removeClicked(host);
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});
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cell.off('click');
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cell.click(function () {
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cell.click(function() {
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hostChosen(host);
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});
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outerDiv.keypress(function(e){
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if(e.keyCode == 13) {
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outerDiv.keypress(function(e) {
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if (e.keyCode == 13) {
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hostChosen(host);
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}
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});
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@ -395,7 +413,7 @@ function removeClicked(host) {
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deleteHostDialog.showModal();
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$('#cancelDeleteHost').off('click');
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$('#cancelDeleteHost').on('click', function () {
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$('#cancelDeleteHost').on('click', function() {
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deleteHostDialog.close();
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});
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@ -403,7 +421,7 @@ function removeClicked(host) {
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// note: this does not make the host forget the pairing to us.
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// this means we can re-add the host, and will still be paired.
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$('#continueDeleteHost').off('click');
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$('#continueDeleteHost').on('click', function () {
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$('#continueDeleteHost').on('click', function() {
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var deleteHostDialog = document.querySelector('#deleteHostDialog');
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$('#host-container-' + host.serverUid).remove();
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delete hosts[host.serverUid]; // remove the host from the array;
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@ -418,16 +436,16 @@ function removeClicked(host) {
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// the function was made like this so that we can remove duplicated code, but
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// not do N*N stylizations of the box art, or make the code not flow very well
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function stylizeBoxArt(freshApi, appIdToStylize) {
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if (freshApi.currentGame === appIdToStylize){ // stylize the currently running game
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if (freshApi.currentGame === appIdToStylize) { // stylize the currently running game
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// destylize it, if it has the not-current-game style
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if ($('#game-'+ appIdToStylize).hasClass("not-current-game")) $('#game-'+ appIdToStylize).removeClass("not-current-game");
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if ($('#game-' + appIdToStylize).hasClass("not-current-game")) $('#game-' + appIdToStylize).removeClass("not-current-game");
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// add the current-game style
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$('#game-'+ appIdToStylize).addClass("current-game");
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$('#game-' + appIdToStylize).addClass("current-game");
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} else {
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// destylize it, if it has the current-game style
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if ($('#game-'+ appIdToStylize).hasClass("current-game")) $('#game-'+ appIdToStylize).removeClass("current-game");
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if ($('#game-' + appIdToStylize).hasClass("current-game")) $('#game-' + appIdToStylize).removeClass("current-game");
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// add the not-current-game style
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$('#game-'+ appIdToStylize).addClass('not-current-game');
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$('#game-' + appIdToStylize).addClass('not-current-game');
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}
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}
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@ -438,22 +456,31 @@ function sortTitles(list, sortOrder) {
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// A - Z
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if (sortOrder === 'ASC') {
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if (titleA < titleB) { return -1; }
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if (titleA > titleB) { return 1; }
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if (titleA < titleB) {
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return -1;
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}
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if (titleA > titleB) {
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return 1;
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}
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return 0;
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}
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// Z - A
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if (sortOrder === 'DESC') {
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if (titleA < titleB) { return 1; }
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if (titleA > titleB) { return -1; }
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return 0; }
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if (titleA < titleB) {
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return 1;
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}
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if (titleA > titleB) {
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return -1;
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}
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return 0;
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}
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});
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}
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// show the app list
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function showApps(host) {
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if(!host || !host.paired) { // safety checking. shouldn't happen.
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if (!host || !host.paired) { // safety checking. shouldn't happen.
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console.log('%c[index.js, showApps]', 'color: green;', 'Moved into showApps, but `host` did not initialize properly! Failing.');
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return;
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}
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@ -465,7 +492,7 @@ function showApps(host) {
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$('#naclSpinnerMessage').text('Loading apps...');
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$('#naclSpinner').css('display', 'inline-block');
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host.getAppList().then(function (appList) {
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host.getAppList().then(function(appList) {
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// if game grid is populated, empty it
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$("div.game-container").remove();
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@ -474,21 +501,33 @@ function showApps(host) {
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const sortedAppList = sortTitles(appList, 'ASC');
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sortedAppList.forEach(function (app) {
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sortedAppList.forEach(function(app) {
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if ($('#game-' + app.id).length === 0) {
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// double clicking the button will cause multiple box arts to appear.
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// to mitigate this we ensure we don't add a duplicate.
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// This isn't perfect: there's lots of RTTs before the logic prevents anything
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var outerDiv = $("<div>", {class: 'game-container mdl-card mdl-shadow--4dp', id: 'game-'+app.id, role: 'link', tabindex: 0, title: app.title, 'aria-label': app.title });
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var outerDiv = $("<div>", {
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class: 'game-container mdl-card mdl-shadow--4dp',
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id: 'game-' + app.id,
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role: 'link',
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tabindex: 0,
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title: app.title,
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'aria-label': app.title
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});
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$(outerDiv).append($("<div>", {class: "game-title", html: $("<span>", {html: app.title} )}));
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$(outerDiv).append($("<div>", {
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class: "game-title",
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html: $("<span>", {
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html: app.title
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})
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}));
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$("#game-grid").append(outerDiv);
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$('#game-'+app.id).on('click', function () {
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$('#game-' + app.id).on('click', function() {
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startGame(host, app.id);
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});
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$('#game-'+app.id).keypress(function(e){
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if(e.keyCode == 13) {
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$('#game-' + app.id).keypress(function(e) {
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if (e.keyCode == 13) {
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startGame(host, app.id);
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}
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});
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@ -496,16 +535,22 @@ function showApps(host) {
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// apply CSS stylization to indicate whether the app is active
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stylizeBoxArt(host, app.id);
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}
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host.getBoxArt(app.id).then(function (resolvedPromise) {
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host.getBoxArt(app.id).then(function(resolvedPromise) {
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// put the box art into the image holder
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$(outerDiv).append($("<img \>", {src: resolvedPromise, name: app.title }));
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$(outerDiv).append($("<img \>", {
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src: resolvedPromise,
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name: app.title
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}));
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}, function (failedPromise) {
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}, function(failedPromise) {
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||||
console.log('%c[index.js, showApps]', 'color: green;', 'Error! Failed to retrieve box art for app ID: ' + app.id + '. Returned value was: ' + failedPromise, '\n Host object:', host, host.toString());
|
||||
$(outerDiv).append($("<img \>", {src: "static/res/no_app_image.png", name: app.title }));
|
||||
$(outerDiv).append($("<img \>", {
|
||||
src: "static/res/no_app_image.png",
|
||||
name: app.title
|
||||
}));
|
||||
});
|
||||
});
|
||||
}, function (failedAppList) {
|
||||
}, function(failedAppList) {
|
||||
$('#naclSpinner').hide();
|
||||
|
||||
console.log('%c[index.js, showApps]', 'color: green;', 'Failed to get applist from host: ' + host.hostname, '\n Host object:', host, host.toString());
|
||||
@ -553,31 +598,31 @@ function showAppsMode() {
|
||||
// start the given appID. if another app is running, offer to quit it.
|
||||
// if the given app is already running, just resume it.
|
||||
function startGame(host, appID) {
|
||||
if(!host || !host.paired) {
|
||||
if (!host || !host.paired) {
|
||||
console.error('%c[index.js, startGame]', 'color: green;', 'Attempted to start a game, but `host` did not initialize properly. Host object: ', host);
|
||||
return;
|
||||
}
|
||||
|
||||
// refresh the server info, because the user might have quit the game.
|
||||
host.refreshServerInfo().then(function (ret) {
|
||||
host.getAppById(appID).then(function (appToStart) {
|
||||
host.refreshServerInfo().then(function(ret) {
|
||||
host.getAppById(appID).then(function(appToStart) {
|
||||
|
||||
if(host.currentGame != 0 && host.currentGame != appID) {
|
||||
host.getAppById(host.currentGame).then(function (currentApp) {
|
||||
if (host.currentGame != 0 && host.currentGame != appID) {
|
||||
host.getAppById(host.currentGame).then(function(currentApp) {
|
||||
var quitAppDialog = document.querySelector('#quitAppDialog');
|
||||
document.getElementById('quitAppDialogText').innerHTML =
|
||||
currentApp.title + ' is already running. Would you like to quit ' +
|
||||
currentApp.title + '?';
|
||||
quitAppDialog.showModal();
|
||||
$('#cancelQuitApp').off('click');
|
||||
$('#cancelQuitApp').on('click', function () {
|
||||
$('#cancelQuitApp').on('click', function() {
|
||||
quitAppDialog.close();
|
||||
console.log('[index.js, startGame]','color: green;', 'Closing app dialog, and returning');
|
||||
console.log('[index.js, startGame]', 'color: green;', 'Closing app dialog, and returning');
|
||||
});
|
||||
$('#continueQuitApp').off('click');
|
||||
$('#continueQuitApp').on('click', function () {
|
||||
console.log('[index.js, startGame]','color: green;', 'Stopping game, and closing app dialog, and returning');
|
||||
stopGame(host, function () {
|
||||
$('#continueQuitApp').on('click', function() {
|
||||
console.log('[index.js, startGame]', 'color: green;', 'Stopping game, and closing app dialog, and returning');
|
||||
stopGame(host, function() {
|
||||
// please oh please don't infinite loop with recursion
|
||||
startGame(host, appID);
|
||||
});
|
||||
@ -585,8 +630,8 @@ function startGame(host, appID) {
|
||||
});
|
||||
|
||||
return;
|
||||
}, function (failedCurrentApp) {
|
||||
console.error('[index.js, startGame]','color: green;', 'Failed to get the current running app from host! Returned error was:' + failedCurrentApp, '\n Host object:', host, host.toString());
|
||||
}, function(failedCurrentApp) {
|
||||
console.error('[index.js, startGame]', 'color: green;', 'Failed to get the current running app from host! Returned error was:' + failedCurrentApp, '\n Host object:', host, host.toString());
|
||||
return;
|
||||
});
|
||||
return;
|
||||
@ -598,7 +643,7 @@ function startGame(host, appID) {
|
||||
var streamHeight = $('#selectResolution').data('value').split(':')[1];
|
||||
// we told the user it was in Mbps. We're dirty liars and use Kbps behind their back.
|
||||
var bitrate = parseInt($("#bitrateSlider").val()) * 1000;
|
||||
console.log('%c[index.js, startGame]','color:green;', 'startRequest:' + host.address + ":" + streamWidth + ":" + streamHeight + ":" + frameRate + ":" + bitrate + ":" + optimize);
|
||||
console.log('%c[index.js, startGame]', 'color:green;', 'startRequest:' + host.address + ":" + streamWidth + ":" + streamHeight + ":" + frameRate + ":" + bitrate + ":" + optimize);
|
||||
|
||||
var rikey = generateRemoteInputKey();
|
||||
var rikeyid = generateRemoteInputKeyId();
|
||||
@ -607,13 +652,14 @@ function startGame(host, appID) {
|
||||
$('#loadingMessage').text('Starting ' + appToStart.title + '...');
|
||||
playGameMode();
|
||||
|
||||
if(host.currentGame == appID) { // if user wants to launch the already-running app, then we resume it.
|
||||
if (host.currentGame == appID) { // if user wants to launch the already-running app, then we resume it.
|
||||
return host.resumeApp(
|
||||
rikey, rikeyid, 0x030002 // Surround channel mask << 16 | Surround channel count
|
||||
).then(function (ret) {
|
||||
).then(function(ret) {
|
||||
sendMessage('startRequest', [host.address, streamWidth, streamHeight, frameRate,
|
||||
bitrate.toString(), rikey, rikeyid.toString(), host.appVersion]);
|
||||
}, function (failedResumeApp) {
|
||||
bitrate.toString(), rikey, rikeyid.toString(), host.appVersion
|
||||
]);
|
||||
}, function(failedResumeApp) {
|
||||
console.eror('%c[index.js, startGame]', 'color:green;', 'Failed to resume the app! Returned error was' + failedResumeApp);
|
||||
return;
|
||||
});
|
||||
@ -628,11 +674,12 @@ function startGame(host, appID) {
|
||||
remote_audio_enabled, // Play audio locally too?
|
||||
0x030002, // Surround channel mask << 16 | Surround channel count
|
||||
gamepadMask
|
||||
).then(function (ret) {
|
||||
).then(function(ret) {
|
||||
sendMessage('startRequest', [host.address, streamWidth, streamHeight, frameRate,
|
||||
bitrate.toString(), rikey, rikeyid.toString(), host.appVersion]);
|
||||
}, function (failedLaunchApp) {
|
||||
console.error('%c[index.js, launchApp]','color: green;','Failed to launch app width id: ' + appID + '\nReturned error was: ' + failedLaunchApp);
|
||||
bitrate.toString(), rikey, rikeyid.toString(), host.appVersion
|
||||
]);
|
||||
}, function(failedLaunchApp) {
|
||||
console.error('%c[index.js, launchApp]', 'color: green;', 'Failed to launch app width id: ' + appID + '\nReturned error was: ' + failedLaunchApp);
|
||||
return;
|
||||
});
|
||||
|
||||
@ -676,19 +723,19 @@ function stopGameWithConfirmation() {
|
||||
if (api.currentGame === 0) {
|
||||
snackbarLog('Nothing was running');
|
||||
} else {
|
||||
api.getAppById(api.currentGame).then(function (currentGame) {
|
||||
api.getAppById(api.currentGame).then(function(currentGame) {
|
||||
var quitAppDialog = document.querySelector('#quitAppDialog');
|
||||
document.getElementById('quitAppDialogText').innerHTML =
|
||||
' Are you sure you would like to quit ' +
|
||||
currentGame.title + '? Unsaved progress will be lost.';
|
||||
quitAppDialog.showModal();
|
||||
$('#cancelQuitApp').off('click');
|
||||
$('#cancelQuitApp').on('click', function () {
|
||||
$('#cancelQuitApp').on('click', function() {
|
||||
console.log('%c[index.js, stopGameWithConfirmation]', 'color:green;', 'Closing app dialog, and returning');
|
||||
quitAppDialog.close();
|
||||
});
|
||||
$('#continueQuitApp').off('click');
|
||||
$('#continueQuitApp').on('click', function () {
|
||||
$('#continueQuitApp').on('click', function() {
|
||||
console.log('%c[index.js, stopGameWithConfirmation]', 'color:green;', 'Stopping game, and closing app dialog, and returning');
|
||||
stopGame(api);
|
||||
quitAppDialog.close();
|
||||
@ -705,29 +752,29 @@ function stopGame(host, callbackFunction) {
|
||||
return;
|
||||
}
|
||||
|
||||
host.refreshServerInfo().then(function (ret) {
|
||||
host.getAppById(host.currentGame).then(function (runningApp) {
|
||||
host.refreshServerInfo().then(function(ret) {
|
||||
host.getAppById(host.currentGame).then(function(runningApp) {
|
||||
if (!runningApp) {
|
||||
snackbarLog('Nothing was running');
|
||||
return;
|
||||
}
|
||||
var appName = runningApp.title;
|
||||
snackbarLog('Stopping ' + appName);
|
||||
host.quitApp().then(function (ret2) {
|
||||
host.refreshServerInfo().then(function (ret3) { // refresh to show no app is currently running.
|
||||
host.quitApp().then(function(ret2) {
|
||||
host.refreshServerInfo().then(function(ret3) { // refresh to show no app is currently running.
|
||||
showAppsMode();
|
||||
stylizeBoxArt(host, runningApp.id);
|
||||
if (typeof(callbackFunction) === "function") callbackFunction();
|
||||
}, function (failedRefreshInfo2) {
|
||||
}, function(failedRefreshInfo2) {
|
||||
console.error('%c[index.js, stopGame]', 'color:green;', 'Failed to refresh server info! Returned error was:' + failedRefreshInfo + ' and failed server was:', host, host.toString());
|
||||
});
|
||||
}, function (failedQuitApp) {
|
||||
}, function(failedQuitApp) {
|
||||
console.error('%c[index.js, stopGame]', 'color:green;', 'Failed to quit app! Returned error was:' + failedQuitApp);
|
||||
});
|
||||
}, function (failedGetApp) {
|
||||
}, function(failedGetApp) {
|
||||
console.error('%c[index.js, stopGame]', 'color:green;', 'Failed to get app ID! Returned error was:' + failedRefreshInfo);
|
||||
});
|
||||
}, function (failedRefreshInfo) {
|
||||
}, function(failedRefreshInfo) {
|
||||
console.error('%c[index.js, stopGame]', 'color:green;', 'Failed to refresh server info! Returned error was:' + failedRefreshInfo);
|
||||
});
|
||||
}
|
||||
@ -735,7 +782,7 @@ function stopGame(host, callbackFunction) {
|
||||
function storeData(key, data, callbackFunction) {
|
||||
var obj = {};
|
||||
obj[key] = data;
|
||||
if(chrome.storage)
|
||||
if (chrome.storage)
|
||||
chrome.storage.sync.set(obj, callbackFunction);
|
||||
}
|
||||
|
||||
@ -790,7 +837,7 @@ function updateDefaultBitrate() {
|
||||
var res = $('#selectResolution').data('value');
|
||||
var frameRate = $('#selectFramerate').data('value').toString();
|
||||
|
||||
if (res ==="1920:1080") {
|
||||
if (res === "1920:1080") {
|
||||
if (frameRate === "30") { // 1080p, 30fps
|
||||
$('#bitrateSlider')[0].MaterialSlider.change('10');
|
||||
} else { // 1080p, 60fps
|
||||
@ -816,18 +863,18 @@ function updateDefaultBitrate() {
|
||||
saveBitrate();
|
||||
}
|
||||
|
||||
function onWindowLoad(){
|
||||
function onWindowLoad() {
|
||||
console.log('%c[index.js]', 'color: green;', 'Moonlight\'s main window loaded');
|
||||
// don't show the game selection div
|
||||
$('#gameSelection').css('display', 'none');
|
||||
|
||||
loadWindowState();
|
||||
|
||||
if(chrome.storage) {
|
||||
if (chrome.storage) {
|
||||
// load stored resolution prefs
|
||||
chrome.storage.sync.get('resolution', function(previousValue) {
|
||||
if(previousValue.resolution != null) {
|
||||
$('.resolutionMenu li').each(function () {
|
||||
if (previousValue.resolution != null) {
|
||||
$('.resolutionMenu li').each(function() {
|
||||
if ($(this).data('value') === previousValue.resolution) {
|
||||
$('#selectResolution').text($(this).text()).data('value', previousValue.resolution);
|
||||
}
|
||||
@ -837,7 +884,7 @@ function onWindowLoad(){
|
||||
|
||||
// Load stored remote audio prefs
|
||||
chrome.storage.sync.get('remoteAudio', function(previousValue) {
|
||||
if(previousValue.remoteAudio == null) {
|
||||
if (previousValue.remoteAudio == null) {
|
||||
document.querySelector('#externalAudioBtn').MaterialIconToggle.uncheck();
|
||||
} else if (previousValue.remoteAudio == false) {
|
||||
document.querySelector('#externalAudioBtn').MaterialIconToggle.uncheck();
|
||||
@ -848,8 +895,8 @@ function onWindowLoad(){
|
||||
|
||||
// load stored framerate prefs
|
||||
chrome.storage.sync.get('frameRate', function(previousValue) {
|
||||
if(previousValue.frameRate != null) {
|
||||
$('.framerateMenu li').each(function () {
|
||||
if (previousValue.frameRate != null) {
|
||||
$('.framerateMenu li').each(function() {
|
||||
if ($(this).data('value') === previousValue.frameRate) {
|
||||
$('#selectFramerate').text($(this).text()).data('value', previousValue.frameRate);
|
||||
}
|
||||
|
@ -11,7 +11,10 @@ var callbacks_ids = 1;
|
||||
var sendMessage = function(method, params) {
|
||||
return new Promise(function(resolve, reject) {
|
||||
var id = callbacks_ids++;
|
||||
callbacks[id] = {'resolve': resolve, 'reject': reject};
|
||||
callbacks[id] = {
|
||||
'resolve': resolve,
|
||||
'reject': reject
|
||||
};
|
||||
|
||||
common.naclModule.postMessage({
|
||||
'callbackId': id,
|
||||
@ -33,16 +36,16 @@ function handleMessage(msg) {
|
||||
delete callbacks[msg.data.callbackId]
|
||||
} else { // else, it's just info, or an event
|
||||
console.log('%c[messages.js, handleMessage]', 'color:gray;', 'Message data: ', msg.data)
|
||||
if(msg.data === 'streamTerminated') { // if it's a recognized event, notify the appropriate function
|
||||
if (msg.data === 'streamTerminated') { // if it's a recognized event, notify the appropriate function
|
||||
$('#loadingSpinner').css('display', 'none'); // This is a fallback for RTSP handshake failing, which immediately terminates the stream.
|
||||
$('body').css('backgroundColor', '#282C38');
|
||||
|
||||
// Release our keep awake request
|
||||
chrome.power.releaseKeepAwake();
|
||||
|
||||
api.refreshServerInfo().then(function (ret) { // refresh the serverinfo to acknowledge the currently running app
|
||||
api.getAppList().then(function (appList) {
|
||||
appList.forEach(function (app) {
|
||||
api.refreshServerInfo().then(function(ret) { // refresh the serverinfo to acknowledge the currently running app
|
||||
api.getAppList().then(function(appList) {
|
||||
appList.forEach(function(app) {
|
||||
stylizeBoxArt(api, app.id); // and reapply stylization to indicate what's currently running
|
||||
});
|
||||
});
|
||||
@ -54,20 +57,20 @@ function handleMessage(msg) {
|
||||
(windowState == 'normal') && chrome.app.window.current().restore();
|
||||
});
|
||||
|
||||
} else if(msg.data === 'Connection Established') {
|
||||
} else if (msg.data === 'Connection Established') {
|
||||
$('#loadingSpinner').css('display', 'none');
|
||||
$('body').css('backgroundColor', 'black');
|
||||
|
||||
// Keep the display awake while streaming
|
||||
chrome.power.requestKeepAwake("display");
|
||||
} else if(msg.data.indexOf('ProgressMsg: ') === 0) {
|
||||
} else if (msg.data.indexOf('ProgressMsg: ') === 0) {
|
||||
$('#loadingMessage').text(msg.data.replace('ProgressMsg: ', ''));
|
||||
} else if(msg.data.indexOf('TransientMsg: ') === 0) {
|
||||
} else if (msg.data.indexOf('TransientMsg: ') === 0) {
|
||||
snackbarLog(msg.data.replace('TransientMsg: ', ''));
|
||||
} else if(msg.data.indexOf('DialogMsg: ') === 0) {
|
||||
} else if (msg.data.indexOf('DialogMsg: ') === 0) {
|
||||
// FIXME: Really use a dialog
|
||||
snackbarLogLong(msg.data.replace('DialogMsg: ', ''));
|
||||
} else if(msg.data === 'displayVideo') {
|
||||
} else if (msg.data === 'displayVideo') {
|
||||
$("#listener").addClass("fullscreen");
|
||||
}
|
||||
}
|
||||
|
@ -1,26 +1,27 @@
|
||||
function guuid() {
|
||||
return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function(c) {
|
||||
var r = Math.random()*16|0, v = c == 'x' ? r : (r&0x3|0x8);
|
||||
var r = Math.random() * 16 | 0,
|
||||
v = c == 'x' ? r : (r & 0x3 | 0x8);
|
||||
return v.toString(16);
|
||||
});
|
||||
}
|
||||
|
||||
function uniqueid() {
|
||||
return 'xxxxxxxxxxxxxxxx'.replace(/[x]/g, function(c) {
|
||||
var r = Math.random()*16|0;
|
||||
var r = Math.random() * 16 | 0;
|
||||
return r.toString(16);
|
||||
});
|
||||
}
|
||||
|
||||
function generateRemoteInputKey() {
|
||||
return 'xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx'.replace(/[x]/g, function(c) {
|
||||
var r = Math.random()*16|0;
|
||||
var r = Math.random() * 16 | 0;
|
||||
return r.toString(16);
|
||||
});
|
||||
}
|
||||
|
||||
function generateRemoteInputKeyId() {
|
||||
return ((Math.random()-0.5) * 0x7FFFFFFF)|0;
|
||||
return ((Math.random() - 0.5) * 0x7FFFFFFF) | 0;
|
||||
}
|
||||
|
||||
function getConnectedGamepadMask() {
|
||||
@ -51,13 +52,13 @@ function getConnectedGamepadMask() {
|
||||
}
|
||||
}
|
||||
|
||||
console.log('%c[utils.js, getConnectedGamepadMask]', 'color:gray;', 'Detected '+count+' gamepads');
|
||||
console.log('%c[utils.js, getConnectedGamepadMask]', 'color:gray;', 'Detected ' + count + ' gamepads');
|
||||
return mask;
|
||||
}
|
||||
|
||||
String.prototype.toHex = function() {
|
||||
var hex = '';
|
||||
for(var i = 0; i < this.length; i++) {
|
||||
for (var i = 0; i < this.length; i++) {
|
||||
hex += '' + this.charCodeAt(i).toString(16);
|
||||
}
|
||||
return hex;
|
||||
@ -88,20 +89,20 @@ function NvHTTP(address, clientUid, userEnteredAddress = '') {
|
||||
_self = this;
|
||||
};
|
||||
|
||||
function _arrayBufferToBase64( buffer ) {
|
||||
function _arrayBufferToBase64(buffer) {
|
||||
var binary = '';
|
||||
var bytes = new Uint8Array( buffer );
|
||||
var bytes = new Uint8Array(buffer);
|
||||
var len = bytes.byteLength;
|
||||
for (var i = 0; i < len; i++) {
|
||||
binary += String.fromCharCode( bytes[ i ] );
|
||||
binary += String.fromCharCode(bytes[i]);
|
||||
}
|
||||
return window.btoa( binary );
|
||||
return window.btoa(binary);
|
||||
}
|
||||
|
||||
function _base64ToArrayBuffer(base64) {
|
||||
var binary_string = window.atob(base64);
|
||||
var len = binary_string.length;
|
||||
var bytes = new Uint8Array( len );
|
||||
var bytes = new Uint8Array(len);
|
||||
for (var i = 0; i < len; i++) {
|
||||
bytes[i] = binary_string.charCodeAt(i);
|
||||
}
|
||||
@ -109,12 +110,12 @@ function _base64ToArrayBuffer(base64) {
|
||||
}
|
||||
|
||||
NvHTTP.prototype = {
|
||||
refreshServerInfo: function () {
|
||||
refreshServerInfo: function() {
|
||||
// try HTTPS first
|
||||
return sendMessage('openUrl', [ this._baseUrlHttps + '/serverinfo?' + this._buildUidStr(), false]).then(function(ret) {
|
||||
return sendMessage('openUrl', [this._baseUrlHttps + '/serverinfo?' + this._buildUidStr(), false]).then(function(ret) {
|
||||
if (!this._parseServerInfo(ret)) { // if that fails
|
||||
// try HTTP as a failover. Useful to clients who aren't paired yet
|
||||
return sendMessage('openUrl', [ this._baseUrlHttp + '/serverinfo?' + this._buildUidStr(), false]).then(function(retHttp) {
|
||||
return sendMessage('openUrl', [this._baseUrlHttp + '/serverinfo?' + this._buildUidStr(), false]).then(function(retHttp) {
|
||||
this._parseServerInfo(retHttp);
|
||||
}.bind(this));
|
||||
}
|
||||
@ -124,11 +125,11 @@ NvHTTP.prototype = {
|
||||
// refreshes the server info using a given address. This is useful for testing whether we can successfully ping a host at a given address
|
||||
refreshServerInfoAtAddress: function(givenAddress) {
|
||||
// try HTTPS first
|
||||
return sendMessage('openUrl', [ 'https://' + givenAddress + ':47984' + '/serverinfo?' + this._buildUidStr(), false]).then(function(ret) {
|
||||
return sendMessage('openUrl', ['https://' + givenAddress + ':47984' + '/serverinfo?' + this._buildUidStr(), false]).then(function(ret) {
|
||||
if (!this._parseServerInfo(ret)) { // if that fails
|
||||
console.log('%c[utils.js, utils.js, refreshServerInfoAtAddress]', 'color: gray;', 'Failed to parse serverinfo from HTTPS, falling back to HTTP');
|
||||
// try HTTP as a failover. Useful to clients who aren't paired yet
|
||||
return sendMessage('openUrl', [ 'http://' + givenAddress + ':47989' + '/serverinfo?' + this._buildUidStr(), false]).then(function(retHttp) {
|
||||
return sendMessage('openUrl', ['http://' + givenAddress + ':47989' + '/serverinfo?' + this._buildUidStr(), false]).then(function(retHttp) {
|
||||
return this._parseServerInfo(retHttp);
|
||||
}.bind(this));
|
||||
}
|
||||
@ -216,7 +217,7 @@ NvHTTP.prototype = {
|
||||
string += 'gpu type: ' + this.gputype + '\r\n';
|
||||
string += 'number of apps: ' + this.numofapps + '\r\n';
|
||||
string += 'supported display modes: ' + '\r\n';
|
||||
for(var displayMode in this.supportedDisplayModes) {
|
||||
for (var displayMode in this.supportedDisplayModes) {
|
||||
string += '\t' + displayMode + ': ' + this.supportedDisplayModes[displayMode] + '\r\n';
|
||||
}
|
||||
return string;
|
||||
@ -226,11 +227,11 @@ NvHTTP.prototype = {
|
||||
$xml = this._parseXML(xmlStr);
|
||||
$root = $xml.find('root');
|
||||
|
||||
if($root.attr("status_code") != 200) {
|
||||
if ($root.attr("status_code") != 200) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(this.serverUid != $root.find('uniqueid').text().trim() && this.serverUid != "") {
|
||||
if (this.serverUid != $root.find('uniqueid').text().trim() && this.serverUid != "") {
|
||||
// if we received a UID that isn't the one we expected, fail.
|
||||
return false;
|
||||
}
|
||||
@ -253,10 +254,10 @@ NvHTTP.prototype = {
|
||||
var yres = parseInt($(value).find('Height').text());
|
||||
var xres = parseInt($(value).find('Width').text());
|
||||
var fps = parseInt($(value).find('RefreshRate').text());
|
||||
if(!this.supportedDisplayModes[yres + ':' + xres]) {
|
||||
if (!this.supportedDisplayModes[yres + ':' + xres]) {
|
||||
this.supportedDisplayModes[yres + ':' + xres] = [];
|
||||
}
|
||||
if(!this.supportedDisplayModes[yres + ':' + xres].includes(fps)) {
|
||||
if (!this.supportedDisplayModes[yres + ':' + xres].includes(fps)) {
|
||||
this.supportedDisplayModes[yres + ':' + xres].push(fps);
|
||||
}
|
||||
}.bind(this));
|
||||
@ -275,11 +276,11 @@ NvHTTP.prototype = {
|
||||
return true;
|
||||
},
|
||||
|
||||
getAppById: function (appId) {
|
||||
return this.getAppList().then(function (list) {
|
||||
getAppById: function(appId) {
|
||||
return this.getAppList().then(function(list) {
|
||||
var retApp = null;
|
||||
|
||||
list.some(function (app) {
|
||||
list.some(function(app) {
|
||||
if (app.id == appId) {
|
||||
retApp = app;
|
||||
return true;
|
||||
@ -292,11 +293,11 @@ NvHTTP.prototype = {
|
||||
});
|
||||
},
|
||||
|
||||
getAppByName: function (appName) {
|
||||
return this.getAppList().then(function (list) {
|
||||
getAppByName: function(appName) {
|
||||
return this.getAppList().then(function(list) {
|
||||
var retApp = null;
|
||||
|
||||
list.some(function (app) {
|
||||
list.some(function(app) {
|
||||
if (app.title == appName) {
|
||||
retApp = app;
|
||||
return true;
|
||||
@ -309,8 +310,8 @@ NvHTTP.prototype = {
|
||||
});
|
||||
},
|
||||
|
||||
getAppListWithCacheFlush: function () {
|
||||
return sendMessage('openUrl', [this._baseUrlHttps + '/applist?' + this._buildUidStr(), false]).then(function (ret) {
|
||||
getAppListWithCacheFlush: function() {
|
||||
return sendMessage('openUrl', [this._baseUrlHttps + '/applist?' + this._buildUidStr(), false]).then(function(ret) {
|
||||
$xml = this._parseXML(ret);
|
||||
$root = $xml.find("root");
|
||||
|
||||
@ -337,9 +338,9 @@ NvHTTP.prototype = {
|
||||
}.bind(this));
|
||||
},
|
||||
|
||||
getAppList: function () {
|
||||
getAppList: function() {
|
||||
if (this._memCachedApplist) {
|
||||
return new Promise(function (resolve, reject) {
|
||||
return new Promise(function(resolve, reject) {
|
||||
console.log('%c[utils.js, utils.js]', 'color: gray;', 'Returning memory-cached apps list');
|
||||
resolve(this._memCachedApplist);
|
||||
return;
|
||||
@ -351,22 +352,22 @@ NvHTTP.prototype = {
|
||||
|
||||
// returns the box art of the given appID.
|
||||
// three layers of response time are possible: memory cached (in javascript), storage cached (in chrome.storage.local), and streamed (host sends binary over the network)
|
||||
getBoxArt: function (appId) {
|
||||
getBoxArt: function(appId) {
|
||||
if (chrome.storage) {
|
||||
// This may be bad practice to push/pull this much data through local storage?
|
||||
return new Promise(function (resolve, reject) {
|
||||
chrome.storage.local.get('boxart-'+appId, function(storageData) {
|
||||
return new Promise(function(resolve, reject) {
|
||||
chrome.storage.local.get('boxart-' + appId, function(storageData) {
|
||||
// if we already have it, load it.
|
||||
if (storageData !== undefined && Object.keys(storageData).length !== 0 && storageData['boxart-'+appId].constructor !== Object) {
|
||||
if (storageData !== undefined && Object.keys(storageData).length !== 0 && storageData['boxart-' + appId].constructor !== Object) {
|
||||
console.log('%c[utils.js, getBoxArt]', 'color: gray;', 'Returning storage-cached box art for app: ', appId);
|
||||
resolve(storageData['boxart-'+appId]);
|
||||
resolve(storageData['boxart-' + appId]);
|
||||
return;
|
||||
}
|
||||
|
||||
// otherwise, put it in our cache, then return it
|
||||
sendMessage('openUrl', [
|
||||
this._baseUrlHttps +
|
||||
'/appasset?'+this._buildUidStr() +
|
||||
'/appasset?' + this._buildUidStr() +
|
||||
'&appid=' + appId +
|
||||
'&AssetType=2&AssetIdx=0',
|
||||
true
|
||||
@ -374,12 +375,14 @@ NvHTTP.prototype = {
|
||||
var reader = new FileReader();
|
||||
reader.onloadend = function() {
|
||||
var obj = {};
|
||||
obj['boxart-'+appId] = this.result;
|
||||
obj['boxart-' + appId] = this.result;
|
||||
chrome.storage.local.set(obj, function(onSuccess) {});
|
||||
console.log('%c[utils.js, utils.js, getBoxArt]', 'color: gray;', 'Returning network-fetched box art');
|
||||
resolve(this.result);
|
||||
}
|
||||
reader.readAsDataURL(new Blob([boxArtBuffer], {type: "image/png"}));
|
||||
reader.readAsDataURL(new Blob([boxArtBuffer], {
|
||||
type: "image/png"
|
||||
}));
|
||||
}.bind(this), function(error) {
|
||||
console.error('%c[utils.js, utils.js, getBoxArt]', 'color: gray;', 'Box-art request failed!', error);
|
||||
reject(error);
|
||||
@ -392,7 +395,7 @@ NvHTTP.prototype = {
|
||||
console.warn('%c[utils.js, utils.js, getBoxArt]', 'color: gray;', 'chrome.storage not detected! Box art will not be saved!');
|
||||
return sendMessage('openUrl', [
|
||||
this._baseUrlHttps +
|
||||
'/appasset?'+this._buildUidStr() +
|
||||
'/appasset?' + this._buildUidStr() +
|
||||
'&appid=' + appId +
|
||||
'&AssetType=2&AssetIdx=0',
|
||||
true
|
||||
@ -400,7 +403,7 @@ NvHTTP.prototype = {
|
||||
}
|
||||
},
|
||||
|
||||
launchApp: function (appId, mode, sops, rikey, rikeyid, localAudio, surroundAudioInfo, gamepadMask) {
|
||||
launchApp: function(appId, mode, sops, rikey, rikeyid, localAudio, surroundAudioInfo, gamepadMask) {
|
||||
return sendMessage('openUrl', [
|
||||
this._baseUrlHttps +
|
||||
'/launch?' + this._buildUidStr() +
|
||||
@ -414,12 +417,12 @@ NvHTTP.prototype = {
|
||||
'&remoteControllersBitmap=' + gamepadMask +
|
||||
'&gcmap=' + gamepadMask,
|
||||
false
|
||||
]).then(function (ret) {
|
||||
]).then(function(ret) {
|
||||
return true;
|
||||
});
|
||||
},
|
||||
|
||||
resumeApp: function (rikey, rikeyid, surroundAudioInfo) {
|
||||
resumeApp: function(rikey, rikeyid, surroundAudioInfo) {
|
||||
return sendMessage('openUrl', [
|
||||
this._baseUrlHttps +
|
||||
'/resume?' + this._buildUidStr() +
|
||||
@ -427,12 +430,12 @@ NvHTTP.prototype = {
|
||||
'&rikeyid=' + rikeyid +
|
||||
'&surroundAudioInfo=' + surroundAudioInfo,
|
||||
false
|
||||
]).then(function (ret) {
|
||||
]).then(function(ret) {
|
||||
return true;
|
||||
});
|
||||
},
|
||||
|
||||
quitApp: function () {
|
||||
quitApp: function() {
|
||||
return sendMessage('openUrl', [this._baseUrlHttps + '/cancel?' + this._buildUidStr(), false])
|
||||
// Refresh server info after quitting because it may silently fail if the
|
||||
// session belongs to a different client.
|
||||
@ -441,15 +444,15 @@ NvHTTP.prototype = {
|
||||
},
|
||||
|
||||
pair: function(randomNumber) {
|
||||
return this.refreshServerInfo().then(function () {
|
||||
return this.refreshServerInfo().then(function() {
|
||||
if (this.paired)
|
||||
return true;
|
||||
|
||||
if (this.currentGame != 0)
|
||||
return false;
|
||||
|
||||
return sendMessage('pair', [this.serverMajorVersion.toString(), this.address, randomNumber]).then(function (pairStatus) {
|
||||
return sendMessage('openUrl', [this._baseUrlHttps + '/pair?uniqueid=' + this.clientUid + '&devicename=roth&updateState=1&phrase=pairchallenge', false]).then(function (ret) {
|
||||
return sendMessage('pair', [this.serverMajorVersion.toString(), this.address, randomNumber]).then(function(pairStatus) {
|
||||
return sendMessage('openUrl', [this._baseUrlHttps + '/pair?uniqueid=' + this.clientUid + '&devicename=roth&updateState=1&phrase=pairchallenge', false]).then(function(ret) {
|
||||
$xml = this._parseXML(ret);
|
||||
this.paired = $xml.find('paired').html() == "1";
|
||||
return this.paired;
|
||||
@ -458,11 +461,11 @@ NvHTTP.prototype = {
|
||||
}.bind(this));
|
||||
},
|
||||
|
||||
_buildUidStr: function () {
|
||||
_buildUidStr: function() {
|
||||
return 'uniqueid=' + this.clientUid + '&uuid=' + guuid();
|
||||
},
|
||||
|
||||
_parseXML: function (xmlData) {
|
||||
_parseXML: function(xmlData) {
|
||||
return $($.parseXML(xmlData.toString()));
|
||||
},
|
||||
};
|
||||
|
Loading…
x
Reference in New Issue
Block a user