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https://github.com/moonlight-stream/moonlight-chrome.git
synced 2025-08-17 16:46:31 +00:00
parsed more info from server
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parent
0a84d27386
commit
286bc316e6
@ -41,6 +41,12 @@ function NvHTTP(address, clientUid) {
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this._baseUrlHttps = 'https://' + address + ':47984';
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this._baseUrlHttps = 'https://' + address + ':47984';
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this._baseUrlHttp = 'http://' + address + ':47989';
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this._baseUrlHttp = 'http://' + address + ':47989';
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this._memCachedBoxArtArray = {};
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this._memCachedBoxArtArray = {};
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this.serverUid = '';
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this.GfeVersion = '';
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this.supportedDisplayModes = {}; // key: y-resolution:x-resolution, value: array of supported framerates (only ever seen 30 or 60, here)
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this.gputype = '';
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this.numofapps = 0;
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_self = this;
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_self = this;
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};
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};
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@ -86,6 +92,23 @@ NvHTTP.prototype = {
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_self.paired = $root.find("PairStatus").text().trim() == 1;
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_self.paired = $root.find("PairStatus").text().trim() == 1;
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_self.currentGame = parseInt($root.find("currentgame").text().trim(), 10);
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_self.currentGame = parseInt($root.find("currentgame").text().trim(), 10);
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_self.serverMajorVersion = parseInt($root.find("appversion").text().trim().substring(0, 1), 10);
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_self.serverMajorVersion = parseInt($root.find("appversion").text().trim().substring(0, 1), 10);
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_self.serverUid = $root.find('uniqueid').text().trim();
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_self.GfeVersion = $root.find('GfeVersion').text().trim();
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_self.gputype = $root.find('gputype').text().trim();
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_self.numofapps = $root.find('numofapps').text().trim();
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// now for the hard part: parsing the supported streaming
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$root.find('DisplayMode').each(function(index, value) { // for each resolution:FPS object
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var yres = parseInt($(value).find('Height').text());
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var xres = parseInt($(value).find('Width').text());
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var fps = parseInt($(value).find('RefreshRate').text());
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if(!_self.supportedDisplayModes[yres + ':' + xres]) {
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_self.supportedDisplayModes[yres + ':' + xres] = [];
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}
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if(!_self.supportedDisplayModes[yres + ':' + xres].includes(fps)) {
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_self.supportedDisplayModes[yres + ':' + xres].push(fps);
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}
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});
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// GFE 2.8 started keeping currentgame set to the last game played. As a result, it no longer
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// GFE 2.8 started keeping currentgame set to the last game played. As a result, it no longer
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// has the semantics that its name would indicate. To contain the effects of this change as much
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// has the semantics that its name would indicate. To contain the effects of this change as much
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