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Use shared UID for all Moonlight clients
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parent
db49a33a0f
commit
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@ -1,7 +1,7 @@
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var hosts = {}; // hosts is an associative array of NvHTTP objects, keyed by server UID
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var activePolls = {}; // hosts currently being polled. An associated array of polling IDs, keyed by server UID
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var pairingCert;
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var myUniqueid;
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var myUniqueid = '0123456789ABCDEF'; // Use the same UID as other Moonlight clients to allow them to quit each other's games
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var api; // `api` should only be set if we're in a host-specific screen. on the initial screen it should always be null.
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var isInGame = false; // flag indicating whether the game stream started
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var windowState = 'normal'; // chrome's windowState, possible values: 'normal' or 'fullscreen'
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@ -199,12 +199,13 @@ function moduleDidLoad() {
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}
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chrome.storage.sync.get('uniqueid', function(savedUniqueid) {
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if (savedUniqueid.uniqueid != null) { // we have a saved uniqueid
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// See comment on myUniqueid
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/*if (savedUniqueid.uniqueid != null) { // we have a saved uniqueid
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myUniqueid = savedUniqueid.uniqueid;
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} else {
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myUniqueid = uniqueid();
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storeData('uniqueid', myUniqueid, null);
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}
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}*/
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if (!pairingCert) { // we couldn't load a cert. Make one.
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console.warn('%c[index.js, moduleDidLoad]', 'color: green;', 'Failed to load local cert. Generating new one');
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