mirror of
https://github.com/moonlight-stream/moonlight-android.git
synced 2025-07-18 10:32:43 +00:00
1676 lines
67 KiB
Java
1676 lines
67 KiB
Java
package com.limelight;
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import com.limelight.binding.PlatformBinding;
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import com.limelight.binding.input.ControllerHandler;
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import com.limelight.binding.input.KeyboardTranslator;
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import com.limelight.binding.input.capture.InputCaptureManager;
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import com.limelight.binding.input.capture.InputCaptureProvider;
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import com.limelight.binding.input.TouchContext;
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import com.limelight.binding.input.driver.UsbDriverService;
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import com.limelight.binding.input.evdev.EvdevListener;
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import com.limelight.binding.input.virtual_controller.VirtualController;
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import com.limelight.binding.video.CrashListener;
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import com.limelight.binding.video.MediaCodecDecoderRenderer;
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import com.limelight.binding.video.MediaCodecHelper;
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import com.limelight.binding.video.PerfOverlayListener;
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import com.limelight.nvstream.NvConnection;
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import com.limelight.nvstream.NvConnectionListener;
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import com.limelight.nvstream.StreamConfiguration;
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import com.limelight.nvstream.http.ComputerDetails;
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import com.limelight.nvstream.http.NvApp;
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import com.limelight.nvstream.input.KeyboardPacket;
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import com.limelight.nvstream.input.MouseButtonPacket;
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import com.limelight.nvstream.jni.MoonBridge;
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import com.limelight.preferences.GlPreferences;
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import com.limelight.preferences.PreferenceConfiguration;
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import com.limelight.ui.GameGestures;
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import com.limelight.ui.StreamView;
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import com.limelight.utils.Dialog;
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import com.limelight.utils.NetHelper;
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import com.limelight.utils.ShortcutHelper;
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import com.limelight.utils.SpinnerDialog;
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import com.limelight.utils.UiHelper;
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import android.annotation.SuppressLint;
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import android.annotation.TargetApi;
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import android.app.Activity;
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import android.app.PictureInPictureParams;
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import android.app.Service;
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import android.content.ComponentName;
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import android.content.Context;
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import android.content.Intent;
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import android.content.ServiceConnection;
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import android.content.SharedPreferences;
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import android.content.pm.ActivityInfo;
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import android.content.res.Configuration;
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import android.graphics.Point;
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import android.graphics.Rect;
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import android.hardware.input.InputManager;
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import android.media.AudioManager;
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import android.net.ConnectivityManager;
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import android.net.wifi.WifiManager;
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import android.os.Build;
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import android.os.Bundle;
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import android.os.Handler;
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import android.os.IBinder;
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import android.os.SystemClock;
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import android.util.Rational;
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import android.view.Display;
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import android.view.InputDevice;
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import android.view.KeyEvent;
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import android.view.MotionEvent;
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import android.view.SurfaceHolder;
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import android.view.View;
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import android.view.View.OnGenericMotionListener;
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import android.view.View.OnSystemUiVisibilityChangeListener;
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import android.view.View.OnTouchListener;
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import android.view.Window;
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import android.view.WindowManager;
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import android.widget.FrameLayout;
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import android.view.inputmethod.InputMethodManager;
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import android.widget.TextView;
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import android.widget.Toast;
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import java.io.ByteArrayInputStream;
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import java.lang.reflect.Field;
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import java.security.cert.CertificateException;
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import java.security.cert.CertificateFactory;
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import java.security.cert.X509Certificate;
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import java.util.Locale;
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public class Game extends Activity implements SurfaceHolder.Callback,
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OnGenericMotionListener, OnTouchListener, NvConnectionListener, EvdevListener,
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OnSystemUiVisibilityChangeListener, GameGestures, StreamView.InputCallbacks,
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PerfOverlayListener
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{
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private int lastMouseX = Integer.MIN_VALUE;
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private int lastMouseY = Integer.MIN_VALUE;
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private int lastButtonState = 0;
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// Only 2 touches are supported
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private final TouchContext[] touchContextMap = new TouchContext[2];
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private long threeFingerDownTime = 0;
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private static final int REFERENCE_HORIZ_RES = 1280;
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private static final int REFERENCE_VERT_RES = 720;
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private static final int THREE_FINGER_TAP_THRESHOLD = 300;
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private ControllerHandler controllerHandler;
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private VirtualController virtualController;
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private PreferenceConfiguration prefConfig;
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private SharedPreferences tombstonePrefs;
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private NvConnection conn;
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private SpinnerDialog spinner;
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private boolean displayedFailureDialog = false;
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private boolean connecting = false;
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private boolean connected = false;
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private boolean surfaceCreated = false;
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private boolean attemptedConnection = false;
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private InputCaptureProvider inputCaptureProvider;
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private int modifierFlags = 0;
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private boolean grabbedInput = true;
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private boolean grabComboDown = false;
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private StreamView streamView;
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private boolean isHidingOverlays;
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private TextView notificationOverlayView;
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private int requestedNotificationOverlayVisibility = View.GONE;
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private TextView performanceOverlayView;
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private ShortcutHelper shortcutHelper;
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private MediaCodecDecoderRenderer decoderRenderer;
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private boolean reportedCrash;
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private WifiManager.WifiLock highPerfWifiLock;
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private WifiManager.WifiLock lowLatencyWifiLock;
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private boolean connectedToUsbDriverService = false;
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private ServiceConnection usbDriverServiceConnection = new ServiceConnection() {
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@Override
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public void onServiceConnected(ComponentName componentName, IBinder iBinder) {
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UsbDriverService.UsbDriverBinder binder = (UsbDriverService.UsbDriverBinder) iBinder;
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binder.setListener(controllerHandler);
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connectedToUsbDriverService = true;
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}
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@Override
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public void onServiceDisconnected(ComponentName componentName) {
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connectedToUsbDriverService = false;
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}
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};
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public static final String EXTRA_HOST = "Host";
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public static final String EXTRA_APP_NAME = "AppName";
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public static final String EXTRA_APP_ID = "AppId";
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public static final String EXTRA_UNIQUEID = "UniqueId";
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public static final String EXTRA_PC_UUID = "UUID";
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public static final String EXTRA_PC_NAME = "PcName";
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public static final String EXTRA_APP_HDR = "HDR";
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public static final String EXTRA_SERVER_CERT = "ServerCert";
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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UiHelper.setLocale(this);
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// We don't want a title bar
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requestWindowFeature(Window.FEATURE_NO_TITLE);
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// Full-screen
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getWindow().addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
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// If we're going to use immersive mode, we want to have
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// the entire screen
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if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.KITKAT) {
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getWindow().getDecorView().setSystemUiVisibility(
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View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
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View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
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View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN);
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getWindow().addFlags(WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN);
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}
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// We specified userLandscape in the manifest which isn't supported until 4.3,
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// so we must fall back at runtime to sensorLandscape.
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if (Build.VERSION.SDK_INT < Build.VERSION_CODES.JELLY_BEAN_MR2) {
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setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
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}
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// Listen for UI visibility events
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getWindow().getDecorView().setOnSystemUiVisibilityChangeListener(this);
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// Change volume button behavior
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setVolumeControlStream(AudioManager.STREAM_MUSIC);
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// Inflate the content
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setContentView(R.layout.activity_game);
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// Start the spinner
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spinner = SpinnerDialog.displayDialog(this, getResources().getString(R.string.conn_establishing_title),
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getResources().getString(R.string.conn_establishing_msg), true);
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// Read the stream preferences
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prefConfig = PreferenceConfiguration.readPreferences(this);
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tombstonePrefs = Game.this.getSharedPreferences("DecoderTombstone", 0);
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P && prefConfig.stretchVideo) {
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// Allow the activity to layout under notches if the fill-screen option
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// was turned on by the user
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getWindow().getAttributes().layoutInDisplayCutoutMode =
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WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
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}
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// Listen for events on the game surface
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streamView = findViewById(R.id.surfaceView);
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streamView.setOnGenericMotionListener(this);
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streamView.setOnTouchListener(this);
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streamView.setInputCallbacks(this);
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notificationOverlayView = findViewById(R.id.notificationOverlay);
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performanceOverlayView = findViewById(R.id.performanceOverlay);
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inputCaptureProvider = InputCaptureManager.getInputCaptureProvider(this, this);
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
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// The view must be focusable for pointer capture to work.
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streamView.setFocusable(true);
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streamView.setDefaultFocusHighlightEnabled(false);
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streamView.setOnCapturedPointerListener(new View.OnCapturedPointerListener() {
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@Override
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public boolean onCapturedPointer(View view, MotionEvent motionEvent) {
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return handleMotionEvent(motionEvent);
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}
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});
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}
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// Warn the user if they're on a metered connection
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ConnectivityManager connMgr = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
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if (connMgr.isActiveNetworkMetered()) {
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displayTransientMessage(getResources().getString(R.string.conn_metered));
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}
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// Make sure Wi-Fi is fully powered up
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WifiManager wifiMgr = (WifiManager) getApplicationContext().getSystemService(Context.WIFI_SERVICE);
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highPerfWifiLock = wifiMgr.createWifiLock(WifiManager.WIFI_MODE_FULL_HIGH_PERF, "Moonlight High Perf Lock");
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highPerfWifiLock.setReferenceCounted(false);
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highPerfWifiLock.acquire();
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
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lowLatencyWifiLock = wifiMgr.createWifiLock(WifiManager.WIFI_MODE_FULL_LOW_LATENCY, "Moonlight Low Latency Lock");
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lowLatencyWifiLock.setReferenceCounted(false);
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lowLatencyWifiLock.acquire();
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}
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String host = Game.this.getIntent().getStringExtra(EXTRA_HOST);
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String appName = Game.this.getIntent().getStringExtra(EXTRA_APP_NAME);
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int appId = Game.this.getIntent().getIntExtra(EXTRA_APP_ID, StreamConfiguration.INVALID_APP_ID);
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String uniqueId = Game.this.getIntent().getStringExtra(EXTRA_UNIQUEID);
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String uuid = Game.this.getIntent().getStringExtra(EXTRA_PC_UUID);
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String pcName = Game.this.getIntent().getStringExtra(EXTRA_PC_NAME);
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boolean willStreamHdr = Game.this.getIntent().getBooleanExtra(EXTRA_APP_HDR, false);
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byte[] derCertData = Game.this.getIntent().getByteArrayExtra(EXTRA_SERVER_CERT);
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X509Certificate serverCert = null;
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try {
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if (derCertData != null) {
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serverCert = (X509Certificate) CertificateFactory.getInstance("X.509")
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.generateCertificate(new ByteArrayInputStream(derCertData));
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}
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} catch (CertificateException e) {
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e.printStackTrace();
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}
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if (appId == StreamConfiguration.INVALID_APP_ID) {
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finish();
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return;
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}
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// Report this shortcut being used
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ComputerDetails computer = new ComputerDetails();
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computer.name = pcName;
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computer.uuid = uuid;
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shortcutHelper = new ShortcutHelper(this);
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shortcutHelper.reportComputerShortcutUsed(computer);
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if (appName != null) {
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// This may be null if launched from the "Resume Session" PC context menu item
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shortcutHelper.reportGameLaunched(computer, new NvApp(appName, appId, willStreamHdr));
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}
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// Initialize the MediaCodec helper before creating the decoder
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GlPreferences glPrefs = GlPreferences.readPreferences(this);
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MediaCodecHelper.initialize(this, glPrefs.glRenderer);
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// Check if the user has enabled HDR
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if (prefConfig.enableHdr) {
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// Check if the app supports it
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if (!willStreamHdr) {
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Toast.makeText(this, "This game does not support HDR10", Toast.LENGTH_SHORT).show();
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}
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// It does, so start our HDR checklist
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else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
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// We already know the app supports HDR if willStreamHdr is set.
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Display display = getWindowManager().getDefaultDisplay();
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Display.HdrCapabilities hdrCaps = display.getHdrCapabilities();
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// We must now ensure our display is compatible with HDR10
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boolean foundHdr10 = false;
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if (hdrCaps != null) {
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// getHdrCapabilities() returns null on Lenovo Lenovo Mirage Solo (vega), Android 8.0
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for (int hdrType : hdrCaps.getSupportedHdrTypes()) {
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if (hdrType == Display.HdrCapabilities.HDR_TYPE_HDR10) {
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foundHdr10 = true;
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}
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}
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}
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if (!foundHdr10) {
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// Nope, no HDR for us :(
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willStreamHdr = false;
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Toast.makeText(this, "Display does not support HDR10", Toast.LENGTH_LONG).show();
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}
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}
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else {
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Toast.makeText(this, "HDR requires Android 7.0 or later", Toast.LENGTH_LONG).show();
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willStreamHdr = false;
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}
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}
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else {
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willStreamHdr = false;
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}
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// Check if the user has enabled performance stats overlay
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if (prefConfig.enablePerfOverlay) {
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performanceOverlayView.setVisibility(View.VISIBLE);
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}
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decoderRenderer = new MediaCodecDecoderRenderer(
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this,
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prefConfig,
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new CrashListener() {
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@Override
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public void notifyCrash(Exception e) {
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// The MediaCodec instance is going down due to a crash
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// let's tell the user something when they open the app again
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// We must use commit because the app will crash when we return from this function
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tombstonePrefs.edit().putInt("CrashCount", tombstonePrefs.getInt("CrashCount", 0) + 1).commit();
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reportedCrash = true;
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}
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},
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tombstonePrefs.getInt("CrashCount", 0),
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connMgr.isActiveNetworkMetered(),
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willStreamHdr,
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glPrefs.glRenderer,
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this);
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// Don't stream HDR if the decoder can't support it
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if (willStreamHdr && !decoderRenderer.isHevcMain10Hdr10Supported()) {
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willStreamHdr = false;
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Toast.makeText(this, "Decoder does not support HEVC Main10HDR10", Toast.LENGTH_LONG).show();
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}
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// Display a message to the user if H.265 was forced on but we still didn't find a decoder
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if (prefConfig.videoFormat == PreferenceConfiguration.FORCE_H265_ON && !decoderRenderer.isHevcSupported()) {
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Toast.makeText(this, "No H.265 decoder found.\nFalling back to H.264.", Toast.LENGTH_LONG).show();
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}
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int gamepadMask = ControllerHandler.getAttachedControllerMask(this);
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if (!prefConfig.multiController) {
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// Always set gamepad 1 present for when multi-controller is
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// disabled for games that don't properly support detection
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// of gamepads removed and replugged at runtime.
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gamepadMask = 1;
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}
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if (prefConfig.onscreenController) {
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// If we're using OSC, always set at least gamepad 1.
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gamepadMask |= 1;
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}
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// Set to the optimal mode for streaming
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float displayRefreshRate = prepareDisplayForRendering();
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LimeLog.info("Display refresh rate: "+displayRefreshRate);
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// HACK: Despite many efforts to ensure low latency consistent frame
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// delivery, the best non-lossy mechanism is to buffer 1 extra frame
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// in the output pipeline. Android does some buffering on its end
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// in SurfaceFlinger and it's difficult (impossible?) to inspect
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// the precise state of the buffer queue to the screen after we
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// release a frame for rendering.
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//
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// Since buffering a frame adds latency and we are primarily a
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// latency-optimized client, rather than one designed for picture-perfect
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// accuracy, we will synthetically induce a negative pressure on the display
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// output pipeline by driving the decoder input pipeline under the speed
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// that the display can refresh. This ensures a constant negative pressure
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// to keep latency down but does induce a periodic frame loss. However, this
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// periodic frame loss is *way* less than what we'd already get in Marshmallow's
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// display pipeline where frames are dropped outside of our control if they land
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// on the same V-sync.
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//
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// Hopefully, we can get rid of this once someone comes up with a better way
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// to track the state of the pipeline and time frames.
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int roundedRefreshRate = Math.round(displayRefreshRate);
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int chosenFrameRate = prefConfig.fps;
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if (!prefConfig.disableFrameDrop || prefConfig.unlockFps) {
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if (Build.DEVICE.equals("coral") || Build.DEVICE.equals("flame")) {
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// HACK: Pixel 4 (XL) ignores the preferred display mode and lowers refresh rate,
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// causing frame pacing issues. See https://issuetracker.google.com/issues/143401475
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// To work around this, use frame drop mode if we want to stream at >= 60 FPS.
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if (prefConfig.fps >= 60) {
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LimeLog.info("Using Pixel 4 rendering hack");
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decoderRenderer.enableLegacyFrameDropRendering();
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}
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}
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else if (prefConfig.fps >= roundedRefreshRate) {
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if (prefConfig.unlockFps) {
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// Use frame drops when rendering above the screen frame rate
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decoderRenderer.enableLegacyFrameDropRendering();
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LimeLog.info("Using drop mode for FPS > Hz");
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} else if (roundedRefreshRate <= 49) {
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// Let's avoid clearly bogus refresh rates and fall back to legacy rendering
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decoderRenderer.enableLegacyFrameDropRendering();
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LimeLog.info("Bogus refresh rate: " + roundedRefreshRate);
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}
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// HACK: Avoid crashing on some MTK devices
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else if (decoderRenderer.isBlacklistedForFrameRate(roundedRefreshRate - 1)) {
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// Use the old rendering strategy on these broken devices
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decoderRenderer.enableLegacyFrameDropRendering();
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} else {
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chosenFrameRate = roundedRefreshRate - 1;
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LimeLog.info("Adjusting FPS target for screen to " + chosenFrameRate);
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}
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}
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}
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boolean vpnActive = NetHelper.isActiveNetworkVpn(this);
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if (vpnActive) {
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LimeLog.info("Detected active network is a VPN");
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}
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StreamConfiguration config = new StreamConfiguration.Builder()
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.setResolution(prefConfig.width, prefConfig.height)
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.setRefreshRate(chosenFrameRate)
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.setApp(new NvApp(appName != null ? appName : "app", appId, willStreamHdr))
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.setBitrate(prefConfig.bitrate)
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.setEnableSops(prefConfig.enableSops)
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.enableLocalAudioPlayback(prefConfig.playHostAudio)
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.setMaxPacketSize(vpnActive ? 1024 : 1392) // Lower MTU on VPN
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.setRemoteConfiguration(vpnActive ? // Use remote optimizations on VPN
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StreamConfiguration.STREAM_CFG_REMOTE :
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StreamConfiguration.STREAM_CFG_AUTO)
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.setHevcBitratePercentageMultiplier(75)
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.setHevcSupported(decoderRenderer.isHevcSupported())
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.setEnableHdr(willStreamHdr)
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.setAttachedGamepadMask(gamepadMask)
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.setClientRefreshRateX100((int)(displayRefreshRate * 100))
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.setAudioConfiguration(prefConfig.enable51Surround ?
|
|
MoonBridge.AUDIO_CONFIGURATION_51_SURROUND :
|
|
MoonBridge.AUDIO_CONFIGURATION_STEREO)
|
|
.build();
|
|
|
|
// Initialize the connection
|
|
conn = new NvConnection(host, uniqueId, config, PlatformBinding.getCryptoProvider(this), serverCert);
|
|
controllerHandler = new ControllerHandler(this, conn, this, prefConfig);
|
|
|
|
InputManager inputManager = (InputManager) getSystemService(Context.INPUT_SERVICE);
|
|
inputManager.registerInputDeviceListener(controllerHandler, null);
|
|
|
|
// Initialize touch contexts
|
|
for (int i = 0; i < touchContextMap.length; i++) {
|
|
touchContextMap[i] = new TouchContext(conn, i,
|
|
REFERENCE_HORIZ_RES, REFERENCE_VERT_RES,
|
|
streamView);
|
|
}
|
|
|
|
// Use sustained performance mode on N+ to ensure consistent
|
|
// CPU availability
|
|
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
|
|
getWindow().setSustainedPerformanceMode(true);
|
|
}
|
|
|
|
if (prefConfig.onscreenController) {
|
|
// create virtual onscreen controller
|
|
virtualController = new VirtualController(controllerHandler,
|
|
(FrameLayout)streamView.getParent(),
|
|
this);
|
|
virtualController.refreshLayout();
|
|
virtualController.show();
|
|
}
|
|
|
|
if (prefConfig.usbDriver) {
|
|
// Start the USB driver
|
|
bindService(new Intent(this, UsbDriverService.class),
|
|
usbDriverServiceConnection, Service.BIND_AUTO_CREATE);
|
|
}
|
|
|
|
if (!decoderRenderer.isAvcSupported()) {
|
|
if (spinner != null) {
|
|
spinner.dismiss();
|
|
spinner = null;
|
|
}
|
|
|
|
// If we can't find an AVC decoder, we can't proceed
|
|
Dialog.displayDialog(this, getResources().getString(R.string.conn_error_title),
|
|
"This device or ROM doesn't support hardware accelerated H.264 playback.", true);
|
|
return;
|
|
}
|
|
|
|
// The connection will be started when the surface gets created
|
|
streamView.getHolder().addCallback(this);
|
|
}
|
|
|
|
@Override
|
|
public void onConfigurationChanged(Configuration newConfig) {
|
|
super.onConfigurationChanged(newConfig);
|
|
|
|
if (virtualController != null) {
|
|
// Refresh layout of OSC for possible new screen size
|
|
virtualController.refreshLayout();
|
|
}
|
|
|
|
// Hide on-screen overlays in PiP mode
|
|
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
|
|
if (isInPictureInPictureMode()) {
|
|
isHidingOverlays = true;
|
|
|
|
if (virtualController != null) {
|
|
virtualController.hide();
|
|
}
|
|
|
|
performanceOverlayView.setVisibility(View.GONE);
|
|
notificationOverlayView.setVisibility(View.GONE);
|
|
}
|
|
else {
|
|
isHidingOverlays = false;
|
|
|
|
// Restore overlays to previous state when leaving PiP
|
|
|
|
if (virtualController != null) {
|
|
virtualController.show();
|
|
}
|
|
|
|
if (prefConfig.enablePerfOverlay) {
|
|
performanceOverlayView.setVisibility(View.VISIBLE);
|
|
}
|
|
|
|
notificationOverlayView.setVisibility(requestedNotificationOverlayVisibility);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onUserLeaveHint() {
|
|
super.onUserLeaveHint();
|
|
|
|
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
|
|
if (prefConfig.enablePip && connected) {
|
|
try {
|
|
// This has thrown all sorts of weird exceptions on Samsung devices
|
|
// running Oreo. Just eat them and close gracefully on leave, rather
|
|
// than crashing.
|
|
enterPictureInPictureMode(
|
|
new PictureInPictureParams.Builder()
|
|
.setAspectRatio(new Rational(prefConfig.width, prefConfig.height))
|
|
.setSourceRectHint(new Rect(
|
|
streamView.getLeft(), streamView.getTop(),
|
|
streamView.getRight(), streamView.getBottom()))
|
|
.build());
|
|
} catch (Exception e) {
|
|
e.printStackTrace();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onWindowFocusChanged(boolean hasFocus) {
|
|
super.onWindowFocusChanged(hasFocus);
|
|
|
|
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
|
|
// Capture is lost when focus is lost, so it must be requested again
|
|
// when focus is regained.
|
|
if (inputCaptureProvider.isCapturingEnabled() && hasFocus) {
|
|
// Recapture the pointer if focus was regained. On Android Q,
|
|
// we have to delay a bit before requesting capture because otherwise
|
|
// we'll hit the "requestPointerCapture called for a window that has no focus"
|
|
// error and it will not actually capture the cursor.
|
|
Handler h = new Handler();
|
|
h.postDelayed(new Runnable() {
|
|
@Override
|
|
public void run() {
|
|
streamView.requestPointerCapture();
|
|
}
|
|
}, 500);
|
|
}
|
|
}
|
|
}
|
|
|
|
// FIXME: Remove when Android R SDK is finalized
|
|
private static void setPreferMinimalPostProcessingWithReflection(WindowManager.LayoutParams windowLayoutParams, boolean isPreferred) {
|
|
if (Build.VERSION.SDK_INT <= Build.VERSION_CODES.Q && Build.VERSION.PREVIEW_SDK_INT == 0) {
|
|
// Don't attempt this reflection unless on Android R Developer Preview
|
|
return;
|
|
}
|
|
|
|
try {
|
|
Field field = windowLayoutParams.getClass().getDeclaredField("preferMinimalPostProcessing");
|
|
field.set(windowLayoutParams, isPreferred);
|
|
} catch (NoSuchFieldException e) {
|
|
e.printStackTrace();
|
|
} catch (IllegalAccessException e) {
|
|
e.printStackTrace();
|
|
}
|
|
}
|
|
|
|
private float prepareDisplayForRendering() {
|
|
Display display = getWindowManager().getDefaultDisplay();
|
|
WindowManager.LayoutParams windowLayoutParams = getWindow().getAttributes();
|
|
|
|
// On M, we can explicitly set the optimal display mode
|
|
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
|
Display.Mode bestMode = display.getMode();
|
|
for (Display.Mode candidate : display.getSupportedModes()) {
|
|
boolean refreshRateOk = candidate.getRefreshRate() >= bestMode.getRefreshRate();
|
|
boolean resolutionOk = candidate.getPhysicalWidth() >= bestMode.getPhysicalWidth() &&
|
|
candidate.getPhysicalHeight() >= bestMode.getPhysicalHeight() &&
|
|
candidate.getPhysicalWidth() <= 4096;
|
|
|
|
LimeLog.info("Examining display mode: "+candidate.getPhysicalWidth()+"x"+
|
|
candidate.getPhysicalHeight()+"x"+candidate.getRefreshRate());
|
|
|
|
// On non-4K streams, we force the resolution to never change
|
|
if (prefConfig.width < 3840) {
|
|
if (display.getMode().getPhysicalWidth() != candidate.getPhysicalWidth() ||
|
|
display.getMode().getPhysicalHeight() != candidate.getPhysicalHeight()) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Ensure the frame rate stays around 60 Hz for <= 60 FPS streams
|
|
if (prefConfig.fps <= 60) {
|
|
if (candidate.getRefreshRate() >= 63) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Make sure the refresh rate doesn't regress
|
|
if (!refreshRateOk) {
|
|
continue;
|
|
}
|
|
|
|
// Make sure the resolution doesn't regress
|
|
if (!resolutionOk) {
|
|
continue;
|
|
}
|
|
|
|
bestMode = candidate;
|
|
}
|
|
LimeLog.info("Selected display mode: "+bestMode.getPhysicalWidth()+"x"+
|
|
bestMode.getPhysicalHeight()+"x"+bestMode.getRefreshRate());
|
|
windowLayoutParams.preferredDisplayModeId = bestMode.getModeId();
|
|
}
|
|
// On L, we can at least tell the OS that we want a refresh rate
|
|
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
|
|
float bestRefreshRate = display.getRefreshRate();
|
|
for (float candidate : display.getSupportedRefreshRates()) {
|
|
if (candidate > bestRefreshRate) {
|
|
LimeLog.info("Examining refresh rate: "+candidate);
|
|
|
|
// Ensure the frame rate stays around 60 Hz for <= 60 FPS streams
|
|
if (prefConfig.fps <= 60) {
|
|
if (candidate >= 63) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
bestRefreshRate = candidate;
|
|
}
|
|
}
|
|
LimeLog.info("Selected refresh rate: "+bestRefreshRate);
|
|
windowLayoutParams.preferredRefreshRate = bestRefreshRate;
|
|
}
|
|
else {
|
|
// Otherwise, the active display refresh rate is just
|
|
// whatever is currently in use.
|
|
}
|
|
|
|
// Enable HDMI ALLM (game mode) on Android R
|
|
setPreferMinimalPostProcessingWithReflection(windowLayoutParams, true);
|
|
|
|
// Apply the display mode change
|
|
getWindow().setAttributes(windowLayoutParams);
|
|
|
|
// From 4.4 to 5.1 we can't ask for a 4K display mode, so we'll
|
|
// need to hint the OS to provide one.
|
|
boolean aspectRatioMatch = false;
|
|
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT &&
|
|
Build.VERSION.SDK_INT <= Build.VERSION_CODES.LOLLIPOP_MR1) {
|
|
// On KitKat and later (where we can use the whole screen via immersive mode), we'll
|
|
// calculate whether we need to scale by aspect ratio or not. If not, we'll use
|
|
// setFixedSize so we can handle 4K properly. The only known devices that have
|
|
// >= 4K screens have exactly 4K screens, so we'll be able to hit this good path
|
|
// on these devices. On Marshmallow, we can start changing to 4K manually but no
|
|
// 4K devices run 6.0 at the moment.
|
|
Point screenSize = new Point(0, 0);
|
|
display.getSize(screenSize);
|
|
|
|
double screenAspectRatio = ((double)screenSize.y) / screenSize.x;
|
|
double streamAspectRatio = ((double)prefConfig.height) / prefConfig.width;
|
|
if (Math.abs(screenAspectRatio - streamAspectRatio) < 0.001) {
|
|
LimeLog.info("Stream has compatible aspect ratio with output display");
|
|
aspectRatioMatch = true;
|
|
}
|
|
}
|
|
|
|
if (prefConfig.stretchVideo || aspectRatioMatch) {
|
|
// Set the surface to the size of the video
|
|
streamView.getHolder().setFixedSize(prefConfig.width, prefConfig.height);
|
|
}
|
|
else {
|
|
// Set the surface to scale based on the aspect ratio of the stream
|
|
streamView.setDesiredAspectRatio((double)prefConfig.width / (double)prefConfig.height);
|
|
}
|
|
|
|
// Use the actual refresh rate of the display, since the preferred refresh rate or mode
|
|
// may not actually be applied (ex: Pixel 4 with Smooth Display disabled).
|
|
return getWindowManager().getDefaultDisplay().getRefreshRate();
|
|
}
|
|
|
|
@SuppressLint("InlinedApi")
|
|
private final Runnable hideSystemUi = new Runnable() {
|
|
@Override
|
|
public void run() {
|
|
// In multi-window mode on N+, we need to drop our layout flags or we'll
|
|
// be drawing underneath the system UI.
|
|
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N && isInMultiWindowMode()) {
|
|
Game.this.getWindow().getDecorView().setSystemUiVisibility(
|
|
View.SYSTEM_UI_FLAG_LAYOUT_STABLE);
|
|
}
|
|
// Use immersive mode on 4.4+ or standard low profile on previous builds
|
|
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
|
|
Game.this.getWindow().getDecorView().setSystemUiVisibility(
|
|
View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
|
|
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
|
|
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
|
|
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
|
|
View.SYSTEM_UI_FLAG_FULLSCREEN |
|
|
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
|
|
}
|
|
else {
|
|
Game.this.getWindow().getDecorView().setSystemUiVisibility(
|
|
View.SYSTEM_UI_FLAG_FULLSCREEN |
|
|
View.SYSTEM_UI_FLAG_LOW_PROFILE);
|
|
}
|
|
}
|
|
};
|
|
|
|
private void hideSystemUi(int delay) {
|
|
Handler h = getWindow().getDecorView().getHandler();
|
|
if (h != null) {
|
|
h.removeCallbacks(hideSystemUi);
|
|
h.postDelayed(hideSystemUi, delay);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
@TargetApi(Build.VERSION_CODES.N)
|
|
public void onMultiWindowModeChanged(boolean isInMultiWindowMode) {
|
|
super.onMultiWindowModeChanged(isInMultiWindowMode);
|
|
|
|
// In multi-window, we don't want to use the full-screen layout
|
|
// flag. It will cause us to collide with the system UI.
|
|
// This function will also be called for PiP so we can cover
|
|
// that case here too.
|
|
if (isInMultiWindowMode) {
|
|
getWindow().clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
|
|
|
|
// Disable performance optimizations for foreground
|
|
getWindow().setSustainedPerformanceMode(false);
|
|
decoderRenderer.notifyVideoBackground();
|
|
}
|
|
else {
|
|
getWindow().addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
|
|
|
|
// Enable performance optimizations for foreground
|
|
getWindow().setSustainedPerformanceMode(true);
|
|
decoderRenderer.notifyVideoForeground();
|
|
}
|
|
|
|
// Correct the system UI visibility flags
|
|
hideSystemUi(50);
|
|
}
|
|
|
|
@Override
|
|
protected void onDestroy() {
|
|
super.onDestroy();
|
|
|
|
if (controllerHandler != null) {
|
|
InputManager inputManager = (InputManager) getSystemService(Context.INPUT_SERVICE);
|
|
inputManager.unregisterInputDeviceListener(controllerHandler);
|
|
}
|
|
|
|
if (lowLatencyWifiLock != null) {
|
|
lowLatencyWifiLock.release();
|
|
}
|
|
if (highPerfWifiLock != null) {
|
|
highPerfWifiLock.release();
|
|
}
|
|
|
|
if (connectedToUsbDriverService) {
|
|
// Unbind from the discovery service
|
|
unbindService(usbDriverServiceConnection);
|
|
}
|
|
|
|
// Destroy the capture provider
|
|
inputCaptureProvider.destroy();
|
|
}
|
|
|
|
@Override
|
|
protected void onStop() {
|
|
super.onStop();
|
|
|
|
SpinnerDialog.closeDialogs(this);
|
|
Dialog.closeDialogs();
|
|
|
|
if (virtualController != null) {
|
|
virtualController.hide();
|
|
}
|
|
|
|
if (conn != null) {
|
|
int videoFormat = decoderRenderer.getActiveVideoFormat();
|
|
|
|
displayedFailureDialog = true;
|
|
stopConnection();
|
|
|
|
int averageEndToEndLat = decoderRenderer.getAverageEndToEndLatency();
|
|
int averageDecoderLat = decoderRenderer.getAverageDecoderLatency();
|
|
String message = null;
|
|
if (averageEndToEndLat > 0) {
|
|
message = getResources().getString(R.string.conn_client_latency)+" "+averageEndToEndLat+" ms";
|
|
if (averageDecoderLat > 0) {
|
|
message += " ("+getResources().getString(R.string.conn_client_latency_hw)+" "+averageDecoderLat+" ms)";
|
|
}
|
|
}
|
|
else if (averageDecoderLat > 0) {
|
|
message = getResources().getString(R.string.conn_hardware_latency)+" "+averageDecoderLat+" ms";
|
|
}
|
|
|
|
// Add the video codec to the post-stream toast
|
|
if (message != null) {
|
|
if (videoFormat == MoonBridge.VIDEO_FORMAT_H265_MAIN10) {
|
|
message += " [H.265 HDR]";
|
|
}
|
|
else if (videoFormat == MoonBridge.VIDEO_FORMAT_H265) {
|
|
message += " [H.265]";
|
|
}
|
|
else if (videoFormat == MoonBridge.VIDEO_FORMAT_H264) {
|
|
message += " [H.264]";
|
|
}
|
|
}
|
|
|
|
if (message != null) {
|
|
Toast.makeText(this, message, Toast.LENGTH_LONG).show();
|
|
}
|
|
|
|
// Clear the tombstone count if we terminated normally
|
|
if (!reportedCrash && tombstonePrefs.getInt("CrashCount", 0) != 0) {
|
|
tombstonePrefs.edit()
|
|
.putInt("CrashCount", 0)
|
|
.putInt("LastNotifiedCrashCount", 0)
|
|
.apply();
|
|
}
|
|
}
|
|
|
|
finish();
|
|
}
|
|
|
|
private final Runnable toggleGrab = new Runnable() {
|
|
@Override
|
|
public void run() {
|
|
if (grabbedInput) {
|
|
inputCaptureProvider.disableCapture();
|
|
}
|
|
else {
|
|
inputCaptureProvider.enableCapture();
|
|
}
|
|
|
|
grabbedInput = !grabbedInput;
|
|
}
|
|
};
|
|
|
|
// Returns true if the key stroke was consumed
|
|
private boolean handleSpecialKeys(int androidKeyCode, boolean down) {
|
|
int modifierMask = 0;
|
|
|
|
if (androidKeyCode == KeyEvent.KEYCODE_CTRL_LEFT ||
|
|
androidKeyCode == KeyEvent.KEYCODE_CTRL_RIGHT) {
|
|
modifierMask = KeyboardPacket.MODIFIER_CTRL;
|
|
}
|
|
else if (androidKeyCode == KeyEvent.KEYCODE_SHIFT_LEFT ||
|
|
androidKeyCode == KeyEvent.KEYCODE_SHIFT_RIGHT) {
|
|
modifierMask = KeyboardPacket.MODIFIER_SHIFT;
|
|
}
|
|
else if (androidKeyCode == KeyEvent.KEYCODE_ALT_LEFT ||
|
|
androidKeyCode == KeyEvent.KEYCODE_ALT_RIGHT) {
|
|
modifierMask = KeyboardPacket.MODIFIER_ALT;
|
|
}
|
|
|
|
if (down) {
|
|
this.modifierFlags |= modifierMask;
|
|
}
|
|
else {
|
|
this.modifierFlags &= ~modifierMask;
|
|
}
|
|
|
|
// Check if Ctrl+Shift+Z is pressed
|
|
if (androidKeyCode == KeyEvent.KEYCODE_Z &&
|
|
(modifierFlags & (KeyboardPacket.MODIFIER_CTRL | KeyboardPacket.MODIFIER_SHIFT)) ==
|
|
(KeyboardPacket.MODIFIER_CTRL | KeyboardPacket.MODIFIER_SHIFT))
|
|
{
|
|
if (down) {
|
|
// Now that we've pressed the magic combo
|
|
// we'll wait for one of the keys to come up
|
|
grabComboDown = true;
|
|
}
|
|
else {
|
|
// Toggle the grab if Z comes up
|
|
Handler h = getWindow().getDecorView().getHandler();
|
|
if (h != null) {
|
|
h.postDelayed(toggleGrab, 250);
|
|
}
|
|
|
|
grabComboDown = false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
// Toggle the grab if control or shift comes up
|
|
else if (grabComboDown) {
|
|
Handler h = getWindow().getDecorView().getHandler();
|
|
if (h != null) {
|
|
h.postDelayed(toggleGrab, 250);
|
|
}
|
|
|
|
grabComboDown = false;
|
|
return true;
|
|
}
|
|
|
|
// Not a special combo
|
|
return false;
|
|
}
|
|
|
|
private static byte getModifierState(KeyEvent event) {
|
|
byte modifier = 0;
|
|
if (event.isShiftPressed()) {
|
|
modifier |= KeyboardPacket.MODIFIER_SHIFT;
|
|
}
|
|
if (event.isCtrlPressed()) {
|
|
modifier |= KeyboardPacket.MODIFIER_CTRL;
|
|
}
|
|
if (event.isAltPressed()) {
|
|
modifier |= KeyboardPacket.MODIFIER_ALT;
|
|
}
|
|
return modifier;
|
|
}
|
|
|
|
private byte getModifierState() {
|
|
return (byte) modifierFlags;
|
|
}
|
|
|
|
@Override
|
|
public boolean onKeyDown(int keyCode, KeyEvent event) {
|
|
return handleKeyDown(event) || super.onKeyDown(keyCode, event);
|
|
}
|
|
|
|
@Override
|
|
public boolean handleKeyDown(KeyEvent event) {
|
|
// Pass-through virtual navigation keys
|
|
if ((event.getFlags() & KeyEvent.FLAG_VIRTUAL_HARD_KEY) != 0) {
|
|
return false;
|
|
}
|
|
|
|
// Handle a synthetic back button event that some Android OS versions
|
|
// create as a result of a right-click. This event WILL repeat if
|
|
// the right mouse button is held down, so we ignore those.
|
|
if (!prefConfig.mouseNavButtons &&
|
|
(event.getSource() == InputDevice.SOURCE_MOUSE ||
|
|
event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE) &&
|
|
event.getKeyCode() == KeyEvent.KEYCODE_BACK) {
|
|
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
|
|
return true;
|
|
}
|
|
|
|
boolean handled = false;
|
|
|
|
if (ControllerHandler.isGameControllerDevice(event.getDevice())) {
|
|
// Always try the controller handler first, unless it's an alphanumeric keyboard device.
|
|
// Otherwise, controller handler will eat keyboard d-pad events.
|
|
handled = controllerHandler.handleButtonDown(event);
|
|
}
|
|
|
|
if (!handled) {
|
|
// Try the keyboard handler
|
|
short translated = KeyboardTranslator.translate(event.getKeyCode());
|
|
if (translated == 0) {
|
|
return false;
|
|
}
|
|
|
|
// Let this method take duplicate key down events
|
|
if (handleSpecialKeys(event.getKeyCode(), true)) {
|
|
return true;
|
|
}
|
|
|
|
// Pass through keyboard input if we're not grabbing
|
|
if (!grabbedInput) {
|
|
return false;
|
|
}
|
|
|
|
byte modifiers = getModifierState(event);
|
|
if (KeyboardTranslator.needsShift(event.getKeyCode())) {
|
|
modifiers |= KeyboardPacket.MODIFIER_SHIFT;
|
|
conn.sendKeyboardInput((short) 0x8010, KeyboardPacket.KEY_DOWN, modifiers);
|
|
}
|
|
conn.sendKeyboardInput(translated, KeyboardPacket.KEY_DOWN, modifiers);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public boolean onKeyUp(int keyCode, KeyEvent event) {
|
|
return handleKeyUp(event) || super.onKeyUp(keyCode, event);
|
|
}
|
|
|
|
@Override
|
|
public boolean handleKeyUp(KeyEvent event) {
|
|
// Pass-through virtual navigation keys
|
|
if ((event.getFlags() & KeyEvent.FLAG_VIRTUAL_HARD_KEY) != 0) {
|
|
return false;
|
|
}
|
|
|
|
// Handle a synthetic back button event that some Android OS versions
|
|
// create as a result of a right-click.
|
|
if (!prefConfig.mouseNavButtons &&
|
|
(event.getSource() == InputDevice.SOURCE_MOUSE ||
|
|
event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE) &&
|
|
event.getKeyCode() == KeyEvent.KEYCODE_BACK) {
|
|
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
|
|
return true;
|
|
}
|
|
|
|
boolean handled = false;
|
|
if (ControllerHandler.isGameControllerDevice(event.getDevice())) {
|
|
// Always try the controller handler first, unless it's an alphanumeric keyboard device.
|
|
// Otherwise, controller handler will eat keyboard d-pad events.
|
|
handled = controllerHandler.handleButtonUp(event);
|
|
}
|
|
|
|
if (!handled) {
|
|
// Try the keyboard handler
|
|
short translated = KeyboardTranslator.translate(event.getKeyCode());
|
|
if (translated == 0) {
|
|
return false;
|
|
}
|
|
|
|
if (handleSpecialKeys(event.getKeyCode(), false)) {
|
|
return true;
|
|
}
|
|
|
|
// Pass through keyboard input if we're not grabbing
|
|
if (!grabbedInput) {
|
|
return false;
|
|
}
|
|
|
|
byte modifiers = getModifierState(event);
|
|
if (KeyboardTranslator.needsShift(event.getKeyCode())) {
|
|
modifiers |= KeyboardPacket.MODIFIER_SHIFT;
|
|
}
|
|
conn.sendKeyboardInput(translated, KeyboardPacket.KEY_UP, modifiers);
|
|
if (KeyboardTranslator.needsShift(event.getKeyCode())) {
|
|
conn.sendKeyboardInput((short) 0x8010, KeyboardPacket.KEY_UP, getModifierState(event));
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private TouchContext getTouchContext(int actionIndex)
|
|
{
|
|
if (actionIndex < touchContextMap.length) {
|
|
return touchContextMap[actionIndex];
|
|
}
|
|
else {
|
|
return null;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void showKeyboard() {
|
|
LimeLog.info("Showing keyboard overlay");
|
|
InputMethodManager inputManager = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
|
|
inputManager.toggleSoftInput(InputMethodManager.SHOW_FORCED, InputMethodManager.HIDE_IMPLICIT_ONLY);
|
|
}
|
|
|
|
// Returns true if the event was consumed
|
|
private boolean handleMotionEvent(MotionEvent event) {
|
|
// Pass through keyboard input if we're not grabbing
|
|
if (!grabbedInput) {
|
|
return false;
|
|
}
|
|
|
|
if ((event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
|
|
if (controllerHandler.handleMotionEvent(event)) {
|
|
return true;
|
|
}
|
|
}
|
|
else if ((event.getSource() & InputDevice.SOURCE_CLASS_POINTER) != 0 ||
|
|
event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE)
|
|
{
|
|
// This case is for mice
|
|
if (event.getSource() == InputDevice.SOURCE_MOUSE ||
|
|
event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE ||
|
|
(event.getPointerCount() >= 1 &&
|
|
event.getToolType(0) == MotionEvent.TOOL_TYPE_MOUSE))
|
|
{
|
|
int changedButtons = event.getButtonState() ^ lastButtonState;
|
|
|
|
// Ignore mouse input if we're not capturing from our input source
|
|
if (!inputCaptureProvider.isCapturingActive()) {
|
|
return false;
|
|
}
|
|
|
|
if (event.getActionMasked() == MotionEvent.ACTION_SCROLL) {
|
|
// Send the vertical scroll packet
|
|
byte vScrollClicks = (byte) event.getAxisValue(MotionEvent.AXIS_VSCROLL);
|
|
conn.sendMouseScroll(vScrollClicks);
|
|
}
|
|
else if (event.getActionMasked() == MotionEvent.ACTION_HOVER_ENTER ||
|
|
event.getActionMasked() == MotionEvent.ACTION_HOVER_EXIT) {
|
|
// On some devices (Galaxy S8 without Oreo pointer capture), we can
|
|
// get spurious ACTION_HOVER_ENTER events when right clicking with
|
|
// incorrect X and Y coordinates. Just eat this event without processing it.
|
|
return true;
|
|
}
|
|
|
|
if ((changedButtons & MotionEvent.BUTTON_PRIMARY) != 0) {
|
|
if ((event.getButtonState() & MotionEvent.BUTTON_PRIMARY) != 0) {
|
|
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_LEFT);
|
|
}
|
|
else {
|
|
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
|
|
}
|
|
}
|
|
|
|
if ((changedButtons & MotionEvent.BUTTON_SECONDARY) != 0) {
|
|
if ((event.getButtonState() & MotionEvent.BUTTON_SECONDARY) != 0) {
|
|
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
|
|
}
|
|
else {
|
|
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
|
|
}
|
|
}
|
|
|
|
if ((changedButtons & MotionEvent.BUTTON_TERTIARY) != 0) {
|
|
if ((event.getButtonState() & MotionEvent.BUTTON_TERTIARY) != 0) {
|
|
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_MIDDLE);
|
|
}
|
|
else {
|
|
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_MIDDLE);
|
|
}
|
|
}
|
|
|
|
if (prefConfig.mouseNavButtons) {
|
|
if ((changedButtons & MotionEvent.BUTTON_BACK) != 0) {
|
|
if ((event.getButtonState() & MotionEvent.BUTTON_BACK) != 0) {
|
|
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_X1);
|
|
}
|
|
else {
|
|
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_X1);
|
|
}
|
|
}
|
|
|
|
if ((changedButtons & MotionEvent.BUTTON_FORWARD) != 0) {
|
|
if ((event.getButtonState() & MotionEvent.BUTTON_FORWARD) != 0) {
|
|
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_X2);
|
|
}
|
|
else {
|
|
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_X2);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Get relative axis values if we can
|
|
if (inputCaptureProvider.eventHasRelativeMouseAxes(event)) {
|
|
// Send the deltas straight from the motion event
|
|
conn.sendMouseMove((short) inputCaptureProvider.getRelativeAxisX(event),
|
|
(short) inputCaptureProvider.getRelativeAxisY(event));
|
|
|
|
// We have to also update the position Android thinks the cursor is at
|
|
// in order to avoid jumping when we stop moving or click.
|
|
lastMouseX = (int)event.getX();
|
|
lastMouseY = (int)event.getY();
|
|
}
|
|
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
|
|
// We get a normal (non-relative) MotionEvent when starting pointer capture to synchronize the
|
|
// location of the cursor with our app. We don't want this, so we must discard this event.
|
|
lastMouseX = (int)event.getX();
|
|
lastMouseY = (int)event.getY();
|
|
}
|
|
else {
|
|
// Don't process the history. We just want the current position now.
|
|
updateMousePosition((int)event.getX(), (int)event.getY());
|
|
}
|
|
|
|
lastButtonState = event.getButtonState();
|
|
}
|
|
// This case is for touch-based input devices
|
|
else
|
|
{
|
|
if (virtualController != null &&
|
|
(virtualController.getControllerMode() == VirtualController.ControllerMode.MoveButtons ||
|
|
virtualController.getControllerMode() == VirtualController.ControllerMode.ResizeButtons)) {
|
|
// Ignore presses when the virtual controller is being configured
|
|
return true;
|
|
}
|
|
|
|
int actionIndex = event.getActionIndex();
|
|
|
|
int eventX = (int)event.getX(actionIndex);
|
|
int eventY = (int)event.getY(actionIndex);
|
|
|
|
// Special handling for 3 finger gesture
|
|
if (event.getActionMasked() == MotionEvent.ACTION_POINTER_DOWN &&
|
|
event.getPointerCount() == 3) {
|
|
// Three fingers down
|
|
threeFingerDownTime = SystemClock.uptimeMillis();
|
|
|
|
// Cancel the first and second touches to avoid
|
|
// erroneous events
|
|
for (TouchContext aTouchContext : touchContextMap) {
|
|
aTouchContext.cancelTouch();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
TouchContext context = getTouchContext(actionIndex);
|
|
if (context == null) {
|
|
return false;
|
|
}
|
|
|
|
switch (event.getActionMasked())
|
|
{
|
|
case MotionEvent.ACTION_POINTER_DOWN:
|
|
case MotionEvent.ACTION_DOWN:
|
|
context.touchDownEvent(eventX, eventY);
|
|
break;
|
|
case MotionEvent.ACTION_POINTER_UP:
|
|
case MotionEvent.ACTION_UP:
|
|
if (event.getPointerCount() == 1) {
|
|
// All fingers up
|
|
if (SystemClock.uptimeMillis() - threeFingerDownTime < THREE_FINGER_TAP_THRESHOLD) {
|
|
// This is a 3 finger tap to bring up the keyboard
|
|
showKeyboard();
|
|
return true;
|
|
}
|
|
}
|
|
context.touchUpEvent(eventX, eventY);
|
|
if (actionIndex == 0 && event.getPointerCount() > 1 && !context.isCancelled()) {
|
|
// The original secondary touch now becomes primary
|
|
context.touchDownEvent((int)event.getX(1), (int)event.getY(1));
|
|
}
|
|
break;
|
|
case MotionEvent.ACTION_MOVE:
|
|
// ACTION_MOVE is special because it always has actionIndex == 0
|
|
// We'll call the move handlers for all indexes manually
|
|
|
|
// First process the historical events
|
|
for (int i = 0; i < event.getHistorySize(); i++) {
|
|
for (TouchContext aTouchContextMap : touchContextMap) {
|
|
if (aTouchContextMap.getActionIndex() < event.getPointerCount())
|
|
{
|
|
aTouchContextMap.touchMoveEvent(
|
|
(int)event.getHistoricalX(aTouchContextMap.getActionIndex(), i),
|
|
(int)event.getHistoricalY(aTouchContextMap.getActionIndex(), i));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Now process the current values
|
|
for (TouchContext aTouchContextMap : touchContextMap) {
|
|
if (aTouchContextMap.getActionIndex() < event.getPointerCount())
|
|
{
|
|
aTouchContextMap.touchMoveEvent(
|
|
(int)event.getX(aTouchContextMap.getActionIndex()),
|
|
(int)event.getY(aTouchContextMap.getActionIndex()));
|
|
}
|
|
}
|
|
break;
|
|
case MotionEvent.ACTION_CANCEL:
|
|
for (TouchContext aTouchContext : touchContextMap) {
|
|
aTouchContext.cancelTouch();
|
|
}
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Handled a known source
|
|
return true;
|
|
}
|
|
|
|
// Unknown class
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean onTouchEvent(MotionEvent event) {
|
|
return handleMotionEvent(event) || super.onTouchEvent(event);
|
|
|
|
}
|
|
|
|
@Override
|
|
public boolean onGenericMotionEvent(MotionEvent event) {
|
|
return handleMotionEvent(event) || super.onGenericMotionEvent(event);
|
|
|
|
}
|
|
|
|
private void updateMousePosition(int eventX, int eventY) {
|
|
// Send a mouse move if we already have a mouse location
|
|
// and the mouse coordinates change
|
|
if (lastMouseX != Integer.MIN_VALUE &&
|
|
lastMouseY != Integer.MIN_VALUE &&
|
|
!(lastMouseX == eventX && lastMouseY == eventY))
|
|
{
|
|
int deltaX = eventX - lastMouseX;
|
|
int deltaY = eventY - lastMouseY;
|
|
|
|
// Scale the deltas if the device resolution is different
|
|
// than the stream resolution
|
|
deltaX = (int)Math.round((double)deltaX * (REFERENCE_HORIZ_RES / (double)streamView.getWidth()));
|
|
deltaY = (int)Math.round((double)deltaY * (REFERENCE_VERT_RES / (double)streamView.getHeight()));
|
|
|
|
conn.sendMouseMove((short)deltaX, (short)deltaY);
|
|
}
|
|
|
|
// Update pointer location for delta calculation next time
|
|
lastMouseX = eventX;
|
|
lastMouseY = eventY;
|
|
}
|
|
|
|
@Override
|
|
public boolean onGenericMotion(View v, MotionEvent event) {
|
|
return handleMotionEvent(event);
|
|
}
|
|
|
|
@SuppressLint("ClickableViewAccessibility")
|
|
@Override
|
|
public boolean onTouch(View v, MotionEvent event) {
|
|
return handleMotionEvent(event);
|
|
}
|
|
|
|
@Override
|
|
public void stageStarting(final String stage) {
|
|
runOnUiThread(new Runnable() {
|
|
@Override
|
|
public void run() {
|
|
if (spinner != null) {
|
|
spinner.setMessage(getResources().getString(R.string.conn_starting) + " " + stage);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
@Override
|
|
public void stageComplete(String stage) {
|
|
}
|
|
|
|
private void stopConnection() {
|
|
if (connecting || connected) {
|
|
connecting = connected = false;
|
|
|
|
controllerHandler.stop();
|
|
|
|
// Stop may take a few hundred ms to do some network I/O to tell
|
|
// the server we're going away and clean up. Let it run in a separate
|
|
// thread to keep things smooth for the UI. Inside moonlight-common,
|
|
// we prevent another thread from starting a connection before and
|
|
// during the process of stopping this one.
|
|
new Thread() {
|
|
public void run() {
|
|
conn.stop();
|
|
}
|
|
}.start();
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void stageFailed(final String stage, final long errorCode) {
|
|
runOnUiThread(new Runnable() {
|
|
@Override
|
|
public void run() {
|
|
if (spinner != null) {
|
|
spinner.dismiss();
|
|
spinner = null;
|
|
}
|
|
|
|
if (!displayedFailureDialog) {
|
|
displayedFailureDialog = true;
|
|
LimeLog.severe(stage + " failed: " + errorCode);
|
|
|
|
// If video initialization failed and the surface is still valid, display extra information for the user
|
|
if (stage.contains("video") && streamView.getHolder().getSurface().isValid()) {
|
|
Toast.makeText(Game.this, "Video decoder failed to initialize. Your device may not support the selected resolution.", Toast.LENGTH_LONG).show();
|
|
}
|
|
|
|
Dialog.displayDialog(Game.this, getResources().getString(R.string.conn_error_title),
|
|
getResources().getString(R.string.conn_error_msg) + " " + stage +" (error "+errorCode+")", true);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
@Override
|
|
public void connectionTerminated(final long errorCode) {
|
|
runOnUiThread(new Runnable() {
|
|
@Override
|
|
public void run() {
|
|
// Let the display go to sleep now
|
|
getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
|
|
|
|
// Enable cursor visibility again
|
|
inputCaptureProvider.disableCapture();
|
|
|
|
if (!displayedFailureDialog) {
|
|
displayedFailureDialog = true;
|
|
LimeLog.severe("Connection terminated: " + errorCode);
|
|
stopConnection();
|
|
|
|
// Display the error dialog if it was an unexpected termination.
|
|
// Otherwise, just finish the activity immediately.
|
|
if (errorCode != 0) {
|
|
Dialog.displayDialog(Game.this, getResources().getString(R.string.conn_terminated_title),
|
|
getResources().getString(R.string.conn_terminated_msg), true);
|
|
}
|
|
else {
|
|
finish();
|
|
}
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
@Override
|
|
public void connectionStatusUpdate(final int connectionStatus) {
|
|
runOnUiThread(new Runnable() {
|
|
@Override
|
|
public void run() {
|
|
if (prefConfig.disableWarnings) {
|
|
return;
|
|
}
|
|
|
|
if (connectionStatus == MoonBridge.CONN_STATUS_POOR) {
|
|
if (prefConfig.bitrate > 5000) {
|
|
notificationOverlayView.setText(getResources().getString(R.string.slow_connection_msg));
|
|
}
|
|
else {
|
|
notificationOverlayView.setText(getResources().getString(R.string.poor_connection_msg));
|
|
}
|
|
|
|
requestedNotificationOverlayVisibility = View.VISIBLE;
|
|
}
|
|
else if (connectionStatus == MoonBridge.CONN_STATUS_OKAY) {
|
|
requestedNotificationOverlayVisibility = View.GONE;
|
|
}
|
|
|
|
if (!isHidingOverlays) {
|
|
notificationOverlayView.setVisibility(requestedNotificationOverlayVisibility);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
@Override
|
|
public void connectionStarted() {
|
|
runOnUiThread(new Runnable() {
|
|
@Override
|
|
public void run() {
|
|
if (spinner != null) {
|
|
spinner.dismiss();
|
|
spinner = null;
|
|
}
|
|
|
|
connected = true;
|
|
connecting = false;
|
|
|
|
// Hide the mouse cursor now after a short delay.
|
|
// Doing it before dismissing the spinner seems to be undone
|
|
// when the spinner gets displayed. On Android Q, even now
|
|
// is too early to capture. We will delay a second to allow
|
|
// the spinner to dismiss before capturing.
|
|
Handler h = new Handler();
|
|
h.postDelayed(new Runnable() {
|
|
@Override
|
|
public void run() {
|
|
inputCaptureProvider.enableCapture();
|
|
}
|
|
}, 500);
|
|
|
|
// Keep the display on
|
|
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
|
|
|
|
hideSystemUi(1000);
|
|
}
|
|
});
|
|
}
|
|
|
|
@Override
|
|
public void displayMessage(final String message) {
|
|
runOnUiThread(new Runnable() {
|
|
@Override
|
|
public void run() {
|
|
Toast.makeText(Game.this, message, Toast.LENGTH_LONG).show();
|
|
}
|
|
});
|
|
}
|
|
|
|
@Override
|
|
public void displayTransientMessage(final String message) {
|
|
if (!prefConfig.disableWarnings) {
|
|
runOnUiThread(new Runnable() {
|
|
@Override
|
|
public void run() {
|
|
Toast.makeText(Game.this, message, Toast.LENGTH_LONG).show();
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void rumble(short controllerNumber, short lowFreqMotor, short highFreqMotor) {
|
|
LimeLog.info(String.format((Locale)null, "Rumble on gamepad %d: %04x %04x", controllerNumber, lowFreqMotor, highFreqMotor));
|
|
|
|
controllerHandler.handleRumble(controllerNumber, lowFreqMotor, highFreqMotor);
|
|
}
|
|
|
|
@Override
|
|
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
|
|
if (!surfaceCreated) {
|
|
throw new IllegalStateException("Surface changed before creation!");
|
|
}
|
|
|
|
if (!attemptedConnection) {
|
|
attemptedConnection = true;
|
|
|
|
decoderRenderer.setRenderTarget(holder);
|
|
conn.start(PlatformBinding.getAudioRenderer(), decoderRenderer, Game.this);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void surfaceCreated(SurfaceHolder holder) {
|
|
surfaceCreated = true;
|
|
}
|
|
|
|
@Override
|
|
public void surfaceDestroyed(SurfaceHolder holder) {
|
|
if (!surfaceCreated) {
|
|
throw new IllegalStateException("Surface destroyed before creation!");
|
|
}
|
|
|
|
if (attemptedConnection) {
|
|
// Let the decoder know immediately that the surface is gone
|
|
decoderRenderer.prepareForStop();
|
|
|
|
if (connected) {
|
|
stopConnection();
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void mouseMove(int deltaX, int deltaY) {
|
|
conn.sendMouseMove((short) deltaX, (short) deltaY);
|
|
}
|
|
|
|
@Override
|
|
public void mouseButtonEvent(int buttonId, boolean down) {
|
|
byte buttonIndex;
|
|
|
|
switch (buttonId)
|
|
{
|
|
case EvdevListener.BUTTON_LEFT:
|
|
buttonIndex = MouseButtonPacket.BUTTON_LEFT;
|
|
break;
|
|
case EvdevListener.BUTTON_MIDDLE:
|
|
buttonIndex = MouseButtonPacket.BUTTON_MIDDLE;
|
|
break;
|
|
case EvdevListener.BUTTON_RIGHT:
|
|
buttonIndex = MouseButtonPacket.BUTTON_RIGHT;
|
|
break;
|
|
case EvdevListener.BUTTON_X1:
|
|
buttonIndex = MouseButtonPacket.BUTTON_X1;
|
|
break;
|
|
case EvdevListener.BUTTON_X2:
|
|
buttonIndex = MouseButtonPacket.BUTTON_X2;
|
|
break;
|
|
default:
|
|
LimeLog.warning("Unhandled button: "+buttonId);
|
|
return;
|
|
}
|
|
|
|
if (down) {
|
|
conn.sendMouseButtonDown(buttonIndex);
|
|
}
|
|
else {
|
|
conn.sendMouseButtonUp(buttonIndex);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void mouseScroll(byte amount) {
|
|
conn.sendMouseScroll(amount);
|
|
}
|
|
|
|
@Override
|
|
public void keyboardEvent(boolean buttonDown, short keyCode) {
|
|
short keyMap = KeyboardTranslator.translate(keyCode);
|
|
if (keyMap != 0) {
|
|
// handleSpecialKeys() takes the Android keycode
|
|
if (handleSpecialKeys(keyCode, buttonDown)) {
|
|
return;
|
|
}
|
|
|
|
if (buttonDown) {
|
|
conn.sendKeyboardInput(keyMap, KeyboardPacket.KEY_DOWN, getModifierState());
|
|
}
|
|
else {
|
|
conn.sendKeyboardInput(keyMap, KeyboardPacket.KEY_UP, getModifierState());
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onSystemUiVisibilityChange(int visibility) {
|
|
// Don't do anything if we're not connected
|
|
if (!connected) {
|
|
return;
|
|
}
|
|
|
|
// This flag is set for all devices
|
|
if ((visibility & View.SYSTEM_UI_FLAG_FULLSCREEN) == 0) {
|
|
hideSystemUi(2000);
|
|
}
|
|
// This flag is only set on 4.4+
|
|
else if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.KITKAT &&
|
|
(visibility & View.SYSTEM_UI_FLAG_HIDE_NAVIGATION) == 0) {
|
|
hideSystemUi(2000);
|
|
}
|
|
// This flag is only set before 4.4+
|
|
else if (android.os.Build.VERSION.SDK_INT < android.os.Build.VERSION_CODES.KITKAT &&
|
|
(visibility & View.SYSTEM_UI_FLAG_LOW_PROFILE) == 0) {
|
|
hideSystemUi(2000);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onPerfUpdate(final String text) {
|
|
runOnUiThread(new Runnable() {
|
|
@Override
|
|
public void run() {
|
|
performanceOverlayView.setText(text);
|
|
}
|
|
});
|
|
}
|
|
}
|