Logo
Explore Help
Sign In
moonlight-stream/moonlight-android
1
0
Fork 0
You've already forked moonlight-android
mirror of https://github.com/moonlight-stream/moonlight-android.git synced 2025-07-21 20:13:06 +00:00
Code Issues Packages Projects Releases Wiki Activity
moonlight-android/moonlight-common
History
Cameron Gutman bc2ca0b386 Increase resilience to packet loss. IDR frames are no longer requested if error correction data was lost. A maximum of one IDR frame is requested per corrupt frame. Error correction data is used to recover from the loss of a single-packet frame.
2014-02-24 12:54:03 -05:00
..
.settings
Drop code compliance to Java 1.5. Minor annotation changes for 1.5 compliance.
2014-01-22 13:38:24 -05:00
libs
Commit of common limelight core with bindings based on HEAD of RenderScript-Renderer
2013-12-05 12:57:49 -05:00
src/com/limelight/nvstream
Increase resilience to packet loss. IDR frames are no longer requested if error correction data was lost. A maximum of one IDR frame is requested per corrupt frame. Error correction data is used to recover from the loss of a single-packet frame.
2014-02-24 12:54:03 -05:00
.classpath
Commit of common limelight core with bindings based on HEAD of RenderScript-Renderer
2013-12-05 12:57:49 -05:00
.gitignore
Create .gitignore
2013-12-05 12:54:41 -05:00
.project
Commit of common limelight core with bindings based on HEAD of RenderScript-Renderer
2013-12-05 12:57:49 -05:00
LICENSE.txt
add gpl
2014-01-14 10:03:07 -05:00
README.md
Update README.md
2014-01-24 13:25:03 -05:00

README.md

#Limelight

Limelight-common contains common code between limelight-android and limelight-pc.

It implements the actual GameStream protocol.

Powered by Gitea Version: 1.23.6 Page: 60ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API