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moonlight-android/app/src/main/java/com/limelight/binding/video
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Cameron Gutman a7d4a04ac2 Missed the SPS replay code when fixing the Annex B escape sequence issues
2015-11-20 18:57:23 -08:00
..
AndroidCpuDecoderRenderer.java
Use monotonic system time for rendering timestamps. This is required now in Android 6.0 since these timestamps are propagated to the codec.
2015-08-17 18:40:25 -07:00
ConfigurableDecoderRenderer.java
Use direct submit decoding for MediaCodec. Based on my profiling of a few devices, dequeueInputBuffer and queueInputBuffer don't take much time anyway. It allows us to stop our semi-busy looping which saves power. The depacketizer can avoid expensive synchronization and additional context switching which costs time and CPU cycles.
2015-03-09 01:49:52 -05:00
EnhancedDecoderRenderer.java
Use direct submit decoding for MediaCodec. Based on my profiling of a few devices, dequeueInputBuffer and queueInputBuffer don't take much time anyway. It allows us to stop our semi-busy looping which saves power. The depacketizer can avoid expensive synchronization and additional context switching which costs time and CPU cycles.
2015-03-09 01:49:52 -05:00
MediaCodecDecoderRenderer.java
Missed the SPS replay code when fixing the Annex B escape sequence issues
2015-11-20 18:57:23 -08:00
MediaCodecHelper.java
Only apply the constrained high profile SPS modification to Intel devices to avoid crashing other devices
2015-10-12 20:54:50 -07:00
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