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https://github.com/moonlight-stream/moonlight-android.git
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88 lines
2.9 KiB
Java
88 lines
2.9 KiB
Java
package com.limelight.ui;
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import android.annotation.TargetApi;
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import android.content.Context;
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import android.util.AttributeSet;
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import android.view.KeyEvent;
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import android.view.SurfaceView;
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public class StreamView extends SurfaceView {
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private double desiredAspectRatio;
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private InputCallbacks inputCallbacks;
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public void setDesiredAspectRatio(double aspectRatio) {
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this.desiredAspectRatio = aspectRatio;
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}
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public void setInputCallbacks(InputCallbacks callbacks) {
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this.inputCallbacks = callbacks;
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}
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public StreamView(Context context) {
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super(context);
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}
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public StreamView(Context context, AttributeSet attrs) {
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super(context, attrs);
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}
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public StreamView(Context context, AttributeSet attrs, int defStyleAttr) {
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super(context, attrs, defStyleAttr);
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}
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@TargetApi(21)
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public StreamView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
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super(context, attrs, defStyleAttr, defStyleRes);
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}
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@Override
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protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
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// If no fixed aspect ratio has been provided, simply use the default onMeasure() behavior
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if (desiredAspectRatio == 0) {
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super.onMeasure(widthMeasureSpec, heightMeasureSpec);
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return;
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}
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// Based on code from: https://www.buzzingandroid.com/2012/11/easy-measuring-of-custom-views-with-specific-aspect-ratio/
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int widthSize = MeasureSpec.getSize(widthMeasureSpec);
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int heightSize = MeasureSpec.getSize(heightMeasureSpec);
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int measuredHeight, measuredWidth;
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if (widthSize > heightSize * desiredAspectRatio) {
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measuredHeight = heightSize;
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measuredWidth = (int)(measuredHeight * desiredAspectRatio);
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} else {
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measuredWidth = widthSize;
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measuredHeight = (int)(measuredWidth / desiredAspectRatio);
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}
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setMeasuredDimension(measuredWidth, measuredHeight);
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}
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@Override
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public boolean onKeyPreIme(int keyCode, KeyEvent event) {
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// This callbacks allows us to override dumb IME behavior like when
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// Samsung's default keyboard consumes Shift+Space. We'll process
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// the input event directly if any modifier keys are down.
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if (inputCallbacks != null && event.getModifiers() != 0) {
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if (event.getAction() == KeyEvent.ACTION_DOWN) {
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if (inputCallbacks.handleKeyDown(event)) {
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return true;
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}
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}
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else if (event.getAction() == KeyEvent.ACTION_UP) {
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if (inputCallbacks.handleKeyUp(event)) {
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return true;
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}
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}
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}
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return super.onKeyPreIme(keyCode, event);
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}
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public interface InputCallbacks {
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boolean handleKeyUp(KeyEvent event);
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boolean handleKeyDown(KeyEvent event);
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}
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}
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