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moonlight-android/src/com/limelight
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Cameron Gutman 7951c0fa13 WIP optimization of object allocation and pools. There's currently a double free on the AvByteBufferDescriptor that I'm trying to track down.
2013-11-21 12:24:45 -05:00
..
nvstream
WIP optimization of object allocation and pools. There's currently a double free on the AvByteBufferDescriptor that I'm trying to track down.
2013-11-21 12:24:45 -05:00
Connection.java
Remove the default host IP address.
2013-11-10 05:49:33 -05:00
Game.java
Discard the alpha channel of the surface since it's not used. Always use MED_PERF for the AvcDecoder configuration because it now works well enough on Tegra 3 that the image quality improvements are worth it.
2013-11-21 08:45:25 -05:00
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