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moonlight-android/app
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Cameron Gutman 2ab67380d6 Use direct submit decoding for MediaCodec. Based on my profiling of a few devices, dequeueInputBuffer and queueInputBuffer don't take much time anyway. It allows us to stop our semi-busy looping which saves power. The depacketizer can avoid expensive synchronization and additional context switching which costs time and CPU cycles.
2015-03-09 01:49:52 -05:00
..
libs
Use direct submit decoding for MediaCodec. Based on my profiling of a few devices, dequeueInputBuffer and queueInputBuffer don't take much time anyway. It allows us to stop our semi-busy looping which saves power. The depacketizer can avoid expensive synchronization and additional context switching which costs time and CPU cycles.
2015-03-09 01:49:52 -05:00
src
Use direct submit decoding for MediaCodec. Based on my profiling of a few devices, dequeueInputBuffer and queueInputBuffer don't take much time anyway. It allows us to stop our semi-busy looping which saves power. The depacketizer can avoid expensive synchronization and additional context switching which costs time and CPU cycles.
2015-03-09 01:49:52 -05:00
app.iml
Code cleanup and Lint suggestions
2015-02-27 01:43:24 -05:00
build.gradle
Update to 3.1.2 release
2015-02-27 18:12:49 -05:00
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