2023-06-27 22:21:39 -05:00

2458 lines
105 KiB
Java

package com.limelight;
import com.limelight.binding.PlatformBinding;
import com.limelight.binding.audio.AndroidAudioRenderer;
import com.limelight.binding.input.ControllerHandler;
import com.limelight.binding.input.KeyboardTranslator;
import com.limelight.binding.input.capture.InputCaptureManager;
import com.limelight.binding.input.capture.InputCaptureProvider;
import com.limelight.binding.input.touch.AbsoluteTouchContext;
import com.limelight.binding.input.touch.RelativeTouchContext;
import com.limelight.binding.input.driver.UsbDriverService;
import com.limelight.binding.input.evdev.EvdevListener;
import com.limelight.binding.input.touch.TouchContext;
import com.limelight.binding.input.virtual_controller.VirtualController;
import com.limelight.binding.video.CrashListener;
import com.limelight.binding.video.MediaCodecDecoderRenderer;
import com.limelight.binding.video.MediaCodecHelper;
import com.limelight.binding.video.PerfOverlayListener;
import com.limelight.nvstream.NvConnection;
import com.limelight.nvstream.NvConnectionListener;
import com.limelight.nvstream.StreamConfiguration;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvApp;
import com.limelight.nvstream.http.NvHTTP;
import com.limelight.nvstream.input.ControllerPacket;
import com.limelight.nvstream.input.KeyboardPacket;
import com.limelight.nvstream.input.MouseButtonPacket;
import com.limelight.nvstream.jni.MoonBridge;
import com.limelight.preferences.GlPreferences;
import com.limelight.preferences.PreferenceConfiguration;
import com.limelight.ui.GameGestures;
import com.limelight.ui.StreamView;
import com.limelight.utils.Dialog;
import com.limelight.utils.ServerHelper;
import com.limelight.utils.ShortcutHelper;
import com.limelight.utils.SpinnerDialog;
import com.limelight.utils.UiHelper;
import android.annotation.SuppressLint;
import android.annotation.TargetApi;
import android.app.Activity;
import android.app.PictureInPictureParams;
import android.app.Service;
import android.content.ComponentName;
import android.content.Context;
import android.content.Intent;
import android.content.ServiceConnection;
import android.content.SharedPreferences;
import android.content.pm.ActivityInfo;
import android.content.pm.PackageManager;
import android.content.res.Configuration;
import android.graphics.Point;
import android.graphics.Rect;
import android.hardware.input.InputManager;
import android.media.AudioManager;
import android.net.ConnectivityManager;
import android.net.wifi.WifiManager;
import android.os.Build;
import android.os.Bundle;
import android.os.Handler;
import android.os.IBinder;
import android.util.Rational;
import android.view.Display;
import android.view.InputDevice;
import android.view.KeyCharacterMap;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.Surface;
import android.view.SurfaceHolder;
import android.view.View;
import android.view.View.OnGenericMotionListener;
import android.view.View.OnSystemUiVisibilityChangeListener;
import android.view.View.OnTouchListener;
import android.view.Window;
import android.view.WindowManager;
import android.widget.FrameLayout;
import android.view.inputmethod.InputMethodManager;
import android.widget.TextView;
import android.widget.Toast;
import java.io.ByteArrayInputStream;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
import java.security.cert.CertificateException;
import java.security.cert.CertificateFactory;
import java.security.cert.X509Certificate;
import java.util.Locale;
public class Game extends Activity implements SurfaceHolder.Callback,
OnGenericMotionListener, OnTouchListener, NvConnectionListener, EvdevListener,
OnSystemUiVisibilityChangeListener, GameGestures, StreamView.InputCallbacks,
PerfOverlayListener, UsbDriverService.UsbDriverStateListener, View.OnKeyListener {
private int lastButtonState = 0;
// Only 2 touches are supported
private final TouchContext[] touchContextMap = new TouchContext[2];
private long threeFingerDownTime = 0;
private static final int REFERENCE_HORIZ_RES = 1280;
private static final int REFERENCE_VERT_RES = 720;
private static final int STYLUS_DOWN_DEAD_ZONE_DELAY = 100;
private static final int STYLUS_DOWN_DEAD_ZONE_RADIUS = 20;
private static final int STYLUS_UP_DEAD_ZONE_DELAY = 150;
private static final int STYLUS_UP_DEAD_ZONE_RADIUS = 50;
private static final int THREE_FINGER_TAP_THRESHOLD = 300;
private ControllerHandler controllerHandler;
private KeyboardTranslator keyboardTranslator;
private VirtualController virtualController;
private PreferenceConfiguration prefConfig;
private SharedPreferences tombstonePrefs;
private NvConnection conn;
private SpinnerDialog spinner;
private boolean displayedFailureDialog = false;
private boolean connecting = false;
private boolean connected = false;
private boolean autoEnterPip = false;
private boolean surfaceCreated = false;
private boolean attemptedConnection = false;
private int suppressPipRefCount = 0;
private String pcName;
private String appName;
private float desiredRefreshRate;
private InputCaptureProvider inputCaptureProvider;
private int modifierFlags = 0;
private boolean grabbedInput = true;
private boolean grabComboDown = false;
private StreamView streamView;
private long lastAbsTouchUpTime = 0;
private long lastAbsTouchDownTime = 0;
private float lastAbsTouchUpX, lastAbsTouchUpY;
private float lastAbsTouchDownX, lastAbsTouchDownY;
private boolean isHidingOverlays;
private TextView notificationOverlayView;
private int requestedNotificationOverlayVisibility = View.GONE;
private TextView performanceOverlayView;
private ShortcutHelper shortcutHelper;
private MediaCodecDecoderRenderer decoderRenderer;
private boolean reportedCrash;
private WifiManager.WifiLock highPerfWifiLock;
private WifiManager.WifiLock lowLatencyWifiLock;
private boolean connectedToUsbDriverService = false;
private ServiceConnection usbDriverServiceConnection = new ServiceConnection() {
@Override
public void onServiceConnected(ComponentName componentName, IBinder iBinder) {
UsbDriverService.UsbDriverBinder binder = (UsbDriverService.UsbDriverBinder) iBinder;
binder.setListener(controllerHandler);
binder.setStateListener(Game.this);
binder.start();
connectedToUsbDriverService = true;
}
@Override
public void onServiceDisconnected(ComponentName componentName) {
connectedToUsbDriverService = false;
}
};
public static final String EXTRA_HOST = "Host";
public static final String EXTRA_PORT = "Port";
public static final String EXTRA_HTTPS_PORT = "HttpsPort";
public static final String EXTRA_APP_NAME = "AppName";
public static final String EXTRA_APP_ID = "AppId";
public static final String EXTRA_UNIQUEID = "UniqueId";
public static final String EXTRA_PC_UUID = "UUID";
public static final String EXTRA_PC_NAME = "PcName";
public static final String EXTRA_APP_HDR = "HDR";
public static final String EXTRA_SERVER_CERT = "ServerCert";
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
UiHelper.setLocale(this);
// We don't want a title bar
requestWindowFeature(Window.FEATURE_NO_TITLE);
// Full-screen
getWindow().addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
// If we're going to use immersive mode, we want to have
// the entire screen
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.KITKAT) {
getWindow().getDecorView().setSystemUiVisibility(
View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN);
getWindow().addFlags(WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN);
}
// Listen for UI visibility events
getWindow().getDecorView().setOnSystemUiVisibilityChangeListener(this);
// Change volume button behavior
setVolumeControlStream(AudioManager.STREAM_MUSIC);
// Inflate the content
setContentView(R.layout.activity_game);
// Start the spinner
spinner = SpinnerDialog.displayDialog(this, getResources().getString(R.string.conn_establishing_title),
getResources().getString(R.string.conn_establishing_msg), true);
// Read the stream preferences
prefConfig = PreferenceConfiguration.readPreferences(this);
tombstonePrefs = Game.this.getSharedPreferences("DecoderTombstone", 0);
// Enter landscape unless we're on a square screen
setPreferredOrientationForCurrentDisplay();
if (prefConfig.stretchVideo || shouldIgnoreInsetsForResolution(prefConfig.width, prefConfig.height)) {
// Allow the activity to layout under notches if the fill-screen option
// was turned on by the user or it's a full-screen native resolution
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
getWindow().getAttributes().layoutInDisplayCutoutMode =
WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS;
}
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
getWindow().getAttributes().layoutInDisplayCutoutMode =
WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
}
}
// Listen for non-touch events on the game surface
streamView = findViewById(R.id.surfaceView);
streamView.setOnGenericMotionListener(this);
streamView.setOnKeyListener(this);
streamView.setInputCallbacks(this);
// Listen for touch events on the background touch view to enable trackpad mode
// to work on areas outside of the StreamView itself. We use a separate View
// for this rather than just handling it at the Activity level, because that
// allows proper touch splitting, which the OSC relies upon.
View backgroundTouchView = findViewById(R.id.backgroundTouchView);
backgroundTouchView.setOnTouchListener(this);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
// Request unbuffered input event dispatching for all input classes we handle here.
// Without this, input events are buffered to be delivered in lock-step with VBlank,
// artificially increasing input latency while streaming.
streamView.requestUnbufferedDispatch(
InputDevice.SOURCE_CLASS_BUTTON | // Keyboards
InputDevice.SOURCE_CLASS_JOYSTICK | // Gamepads
InputDevice.SOURCE_CLASS_POINTER | // Touchscreens and mice (w/o pointer capture)
InputDevice.SOURCE_CLASS_POSITION | // Touchpads
InputDevice.SOURCE_CLASS_TRACKBALL // Mice (pointer capture)
);
backgroundTouchView.requestUnbufferedDispatch(
InputDevice.SOURCE_CLASS_BUTTON | // Keyboards
InputDevice.SOURCE_CLASS_JOYSTICK | // Gamepads
InputDevice.SOURCE_CLASS_POINTER | // Touchscreens and mice (w/o pointer capture)
InputDevice.SOURCE_CLASS_POSITION | // Touchpads
InputDevice.SOURCE_CLASS_TRACKBALL // Mice (pointer capture)
);
}
notificationOverlayView = findViewById(R.id.notificationOverlay);
performanceOverlayView = findViewById(R.id.performanceOverlay);
inputCaptureProvider = InputCaptureManager.getInputCaptureProvider(this, this);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
streamView.setOnCapturedPointerListener(new View.OnCapturedPointerListener() {
@Override
public boolean onCapturedPointer(View view, MotionEvent motionEvent) {
return handleMotionEvent(view, motionEvent);
}
});
}
// Warn the user if they're on a metered connection
ConnectivityManager connMgr = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
if (connMgr.isActiveNetworkMetered()) {
displayTransientMessage(getResources().getString(R.string.conn_metered));
}
// Make sure Wi-Fi is fully powered up
WifiManager wifiMgr = (WifiManager) getApplicationContext().getSystemService(Context.WIFI_SERVICE);
try {
highPerfWifiLock = wifiMgr.createWifiLock(WifiManager.WIFI_MODE_FULL_HIGH_PERF, "Moonlight High Perf Lock");
highPerfWifiLock.setReferenceCounted(false);
highPerfWifiLock.acquire();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
lowLatencyWifiLock = wifiMgr.createWifiLock(WifiManager.WIFI_MODE_FULL_LOW_LATENCY, "Moonlight Low Latency Lock");
lowLatencyWifiLock.setReferenceCounted(false);
lowLatencyWifiLock.acquire();
}
} catch (SecurityException e) {
// Some Samsung Galaxy S10+/S10e devices throw a SecurityException from
// WifiLock.acquire() even though we have android.permission.WAKE_LOCK in our manifest.
e.printStackTrace();
}
appName = Game.this.getIntent().getStringExtra(EXTRA_APP_NAME);
pcName = Game.this.getIntent().getStringExtra(EXTRA_PC_NAME);
String host = Game.this.getIntent().getStringExtra(EXTRA_HOST);
int port = Game.this.getIntent().getIntExtra(EXTRA_PORT, NvHTTP.DEFAULT_HTTP_PORT);
int httpsPort = Game.this.getIntent().getIntExtra(EXTRA_HTTPS_PORT, 0); // 0 is treated as unknown
int appId = Game.this.getIntent().getIntExtra(EXTRA_APP_ID, StreamConfiguration.INVALID_APP_ID);
String uniqueId = Game.this.getIntent().getStringExtra(EXTRA_UNIQUEID);
String uuid = Game.this.getIntent().getStringExtra(EXTRA_PC_UUID);
boolean appSupportsHdr = Game.this.getIntent().getBooleanExtra(EXTRA_APP_HDR, false);
byte[] derCertData = Game.this.getIntent().getByteArrayExtra(EXTRA_SERVER_CERT);
X509Certificate serverCert = null;
try {
if (derCertData != null) {
serverCert = (X509Certificate) CertificateFactory.getInstance("X.509")
.generateCertificate(new ByteArrayInputStream(derCertData));
}
} catch (CertificateException e) {
e.printStackTrace();
}
if (appId == StreamConfiguration.INVALID_APP_ID) {
finish();
return;
}
// Report this shortcut being used
ComputerDetails computer = new ComputerDetails();
computer.name = pcName;
computer.uuid = uuid;
shortcutHelper = new ShortcutHelper(this);
shortcutHelper.reportComputerShortcutUsed(computer);
if (appName != null) {
// This may be null if launched from the "Resume Session" PC context menu item
shortcutHelper.reportGameLaunched(computer, new NvApp(appName, appId, appSupportsHdr));
}
// Initialize the MediaCodec helper before creating the decoder
GlPreferences glPrefs = GlPreferences.readPreferences(this);
MediaCodecHelper.initialize(this, glPrefs.glRenderer);
// Check if the user has enabled HDR
boolean willStreamHdr = false;
if (prefConfig.enableHdr) {
// Start our HDR checklist
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
Display display = getWindowManager().getDefaultDisplay();
Display.HdrCapabilities hdrCaps = display.getHdrCapabilities();
// We must now ensure our display is compatible with HDR10
if (hdrCaps != null) {
// getHdrCapabilities() returns null on Lenovo Lenovo Mirage Solo (vega), Android 8.0
for (int hdrType : hdrCaps.getSupportedHdrTypes()) {
if (hdrType == Display.HdrCapabilities.HDR_TYPE_HDR10) {
willStreamHdr = true;
break;
}
}
}
if (!willStreamHdr) {
// Nope, no HDR for us :(
Toast.makeText(this, "Display does not support HDR10", Toast.LENGTH_LONG).show();
}
}
else {
Toast.makeText(this, "HDR requires Android 7.0 or later", Toast.LENGTH_LONG).show();
}
}
// Check if the user has enabled performance stats overlay
if (prefConfig.enablePerfOverlay) {
performanceOverlayView.setVisibility(View.VISIBLE);
}
decoderRenderer = new MediaCodecDecoderRenderer(
this,
prefConfig,
new CrashListener() {
@Override
public void notifyCrash(Exception e) {
// The MediaCodec instance is going down due to a crash
// let's tell the user something when they open the app again
// We must use commit because the app will crash when we return from this function
tombstonePrefs.edit().putInt("CrashCount", tombstonePrefs.getInt("CrashCount", 0) + 1).commit();
reportedCrash = true;
}
},
tombstonePrefs.getInt("CrashCount", 0),
connMgr.isActiveNetworkMetered(),
willStreamHdr,
glPrefs.glRenderer,
this);
// Don't stream HDR if the decoder can't support it
if (willStreamHdr && !decoderRenderer.isHevcMain10Hdr10Supported()) {
willStreamHdr = false;
Toast.makeText(this, "Decoder does not support HEVC Main10HDR10", Toast.LENGTH_LONG).show();
}
// Display a message to the user if HEVC was forced on but we still didn't find a decoder
if (prefConfig.videoFormat == PreferenceConfiguration.FORCE_H265_ON && !decoderRenderer.isHevcSupported()) {
Toast.makeText(this, "No HEVC decoder found.\nFalling back to H.264.", Toast.LENGTH_LONG).show();
}
int gamepadMask = ControllerHandler.getAttachedControllerMask(this);
if (!prefConfig.multiController) {
// Always set gamepad 1 present for when multi-controller is
// disabled for games that don't properly support detection
// of gamepads removed and replugged at runtime.
gamepadMask = 1;
}
if (prefConfig.onscreenController) {
// If we're using OSC, always set at least gamepad 1.
gamepadMask |= 1;
}
// Set to the optimal mode for streaming
float displayRefreshRate = prepareDisplayForRendering();
LimeLog.info("Display refresh rate: "+displayRefreshRate);
// If the user requested frame pacing using a capped FPS, we will need to change our
// desired FPS setting here in accordance with the active display refresh rate.
int roundedRefreshRate = Math.round(displayRefreshRate);
int chosenFrameRate = prefConfig.fps;
if (prefConfig.framePacing == PreferenceConfiguration.FRAME_PACING_CAP_FPS) {
if (prefConfig.fps >= roundedRefreshRate) {
if (prefConfig.fps > roundedRefreshRate + 3) {
// Use frame drops when rendering above the screen frame rate
prefConfig.framePacing = PreferenceConfiguration.FRAME_PACING_BALANCED;
LimeLog.info("Using drop mode for FPS > Hz");
} else if (roundedRefreshRate <= 49) {
// Let's avoid clearly bogus refresh rates and fall back to legacy rendering
prefConfig.framePacing = PreferenceConfiguration.FRAME_PACING_BALANCED;
LimeLog.info("Bogus refresh rate: " + roundedRefreshRate);
}
else {
chosenFrameRate = roundedRefreshRate - 1;
LimeLog.info("Adjusting FPS target for screen to " + chosenFrameRate);
}
}
}
StreamConfiguration config = new StreamConfiguration.Builder()
.setResolution(prefConfig.width, prefConfig.height)
.setLaunchRefreshRate(prefConfig.fps)
.setRefreshRate(chosenFrameRate)
.setApp(new NvApp(appName != null ? appName : "app", appId, appSupportsHdr))
.setBitrate(prefConfig.bitrate)
.setEnableSops(prefConfig.enableSops)
.enableLocalAudioPlayback(prefConfig.playHostAudio)
.setMaxPacketSize(1392)
.setRemoteConfiguration(StreamConfiguration.STREAM_CFG_AUTO) // NvConnection will perform LAN and VPN detection
.setHevcBitratePercentageMultiplier(75)
.setHevcSupported(decoderRenderer.isHevcSupported())
.setEnableHdr(willStreamHdr)
.setAttachedGamepadMask(gamepadMask)
.setClientRefreshRateX100((int)(displayRefreshRate * 100))
.setAudioConfiguration(prefConfig.audioConfiguration)
.setAudioEncryption(true)
.setColorSpace(decoderRenderer.getPreferredColorSpace())
.setColorRange(decoderRenderer.getPreferredColorRange())
.setPersistGamepadsAfterDisconnect(!prefConfig.multiController)
.build();
// Initialize the connection
conn = new NvConnection(getApplicationContext(),
new ComputerDetails.AddressTuple(host, port),
httpsPort, uniqueId, config,
PlatformBinding.getCryptoProvider(this), serverCert);
controllerHandler = new ControllerHandler(this, conn, this, prefConfig);
keyboardTranslator = new KeyboardTranslator();
InputManager inputManager = (InputManager) getSystemService(Context.INPUT_SERVICE);
inputManager.registerInputDeviceListener(controllerHandler, null);
inputManager.registerInputDeviceListener(keyboardTranslator, null);
// Initialize touch contexts
for (int i = 0; i < touchContextMap.length; i++) {
if (!prefConfig.touchscreenTrackpad) {
touchContextMap[i] = new AbsoluteTouchContext(conn, i, streamView);
}
else {
touchContextMap[i] = new RelativeTouchContext(conn, i,
REFERENCE_HORIZ_RES, REFERENCE_VERT_RES,
streamView, prefConfig);
}
}
// Use sustained performance mode on N+ to ensure consistent
// CPU availability
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
getWindow().setSustainedPerformanceMode(true);
}
if (prefConfig.onscreenController) {
// create virtual onscreen controller
virtualController = new VirtualController(controllerHandler,
(FrameLayout)streamView.getParent(),
this);
virtualController.refreshLayout();
virtualController.show();
}
if (prefConfig.usbDriver) {
// Start the USB driver
bindService(new Intent(this, UsbDriverService.class),
usbDriverServiceConnection, Service.BIND_AUTO_CREATE);
}
if (!decoderRenderer.isAvcSupported()) {
if (spinner != null) {
spinner.dismiss();
spinner = null;
}
// If we can't find an AVC decoder, we can't proceed
Dialog.displayDialog(this, getResources().getString(R.string.conn_error_title),
"This device or ROM doesn't support hardware accelerated H.264 playback.", true);
return;
}
// The connection will be started when the surface gets created
streamView.getHolder().addCallback(this);
}
private void setPreferredOrientationForCurrentDisplay() {
Display display = getWindowManager().getDefaultDisplay();
// For semi-square displays, we use more complex logic to determine which orientation to use (if any)
if (PreferenceConfiguration.isSquarishScreen(display)) {
int desiredOrientation = Configuration.ORIENTATION_UNDEFINED;
// OSC doesn't properly support portrait displays, so don't use it in portrait mode by default
if (prefConfig.onscreenController) {
desiredOrientation = Configuration.ORIENTATION_LANDSCAPE;
}
// For native resolution, we will lock the orientation to the one that matches the specified resolution
if (PreferenceConfiguration.isNativeResolution(prefConfig.width, prefConfig.height)) {
if (prefConfig.width > prefConfig.height) {
desiredOrientation = Configuration.ORIENTATION_LANDSCAPE;
}
else {
desiredOrientation = Configuration.ORIENTATION_PORTRAIT;
}
}
if (desiredOrientation == Configuration.ORIENTATION_LANDSCAPE) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR2) {
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE);
}
else {
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
}
}
else if (desiredOrientation == Configuration.ORIENTATION_PORTRAIT) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR2) {
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT);
}
else {
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT);
}
}
else {
// If we don't have a reason to lock to portrait or landscape, allow any orientation
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR2) {
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_USER);
}
else {
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR);
}
}
}
else {
// For regular displays, we always request landscape
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR2) {
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE);
}
else {
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
}
}
}
@Override
public void onConfigurationChanged(Configuration newConfig) {
super.onConfigurationChanged(newConfig);
// Set requested orientation for possible new screen size
setPreferredOrientationForCurrentDisplay();
if (virtualController != null) {
// Refresh layout of OSC for possible new screen size
virtualController.refreshLayout();
}
// Hide on-screen overlays in PiP mode
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
if (isInPictureInPictureMode()) {
isHidingOverlays = true;
if (virtualController != null) {
virtualController.hide();
}
performanceOverlayView.setVisibility(View.GONE);
notificationOverlayView.setVisibility(View.GONE);
// Update GameManager state to indicate we're in PiP (still gaming, but interruptible)
UiHelper.notifyStreamEnteringPiP(this);
}
else {
isHidingOverlays = false;
// Restore overlays to previous state when leaving PiP
if (virtualController != null) {
virtualController.show();
}
if (prefConfig.enablePerfOverlay) {
performanceOverlayView.setVisibility(View.VISIBLE);
}
notificationOverlayView.setVisibility(requestedNotificationOverlayVisibility);
// Update GameManager state to indicate we're out of PiP (gaming, non-interruptible)
UiHelper.notifyStreamExitingPiP(this);
}
}
}
@TargetApi(Build.VERSION_CODES.O)
private PictureInPictureParams getPictureInPictureParams(boolean autoEnter) {
PictureInPictureParams.Builder builder =
new PictureInPictureParams.Builder()
.setAspectRatio(new Rational(prefConfig.width, prefConfig.height))
.setSourceRectHint(new Rect(
streamView.getLeft(), streamView.getTop(),
streamView.getRight(), streamView.getBottom()));
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
builder.setAutoEnterEnabled(autoEnter);
builder.setSeamlessResizeEnabled(true);
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
if (appName != null) {
builder.setTitle(appName);
if (pcName != null) {
builder.setSubtitle(pcName);
}
}
else if (pcName != null) {
builder.setTitle(pcName);
}
}
return builder.build();
}
private void updatePipAutoEnter() {
if (!prefConfig.enablePip) {
return;
}
boolean autoEnter = connected && suppressPipRefCount == 0;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
setPictureInPictureParams(getPictureInPictureParams(autoEnter));
}
else {
autoEnterPip = autoEnter;
}
}
public void setMetaKeyCaptureState(boolean enabled) {
// This uses custom APIs present on some Samsung devices to allow capture of
// meta key events while streaming.
try {
Class<?> semWindowManager = Class.forName("com.samsung.android.view.SemWindowManager");
Method getInstanceMethod = semWindowManager.getMethod("getInstance");
Object manager = getInstanceMethod.invoke(null);
if (manager != null) {
Class<?>[] parameterTypes = new Class<?>[2];
parameterTypes[0] = ComponentName.class;
parameterTypes[1] = boolean.class;
Method requestMetaKeyEventMethod = semWindowManager.getDeclaredMethod("requestMetaKeyEvent", parameterTypes);
requestMetaKeyEventMethod.invoke(manager, this.getComponentName(), enabled);
}
else {
LimeLog.warning("SemWindowManager.getInstance() returned null");
}
} catch (ClassNotFoundException e) {
e.printStackTrace();
} catch (NoSuchMethodException e) {
e.printStackTrace();
} catch (InvocationTargetException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public void onUserLeaveHint() {
super.onUserLeaveHint();
// PiP is only supported on Oreo and later, and we don't need to manually enter PiP on
// Android S and later. On Android R, we will use onPictureInPictureRequested() instead.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O && Build.VERSION.SDK_INT < Build.VERSION_CODES.R) {
if (autoEnterPip) {
try {
// This has thrown all sorts of weird exceptions on Samsung devices
// running Oreo. Just eat them and close gracefully on leave, rather
// than crashing.
enterPictureInPictureMode(getPictureInPictureParams(false));
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
@Override
@TargetApi(Build.VERSION_CODES.R)
public boolean onPictureInPictureRequested() {
// Enter PiP when requested unless we're on Android 12 which supports auto-enter.
if (autoEnterPip && Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
enterPictureInPictureMode(getPictureInPictureParams(false));
}
return true;
}
@Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
// We can't guarantee the state of modifiers keys which may have
// lifted while focus was not on us. Clear the modifier state.
this.modifierFlags = 0;
// With Android native pointer capture, capture is lost when focus is lost,
// so it must be requested again when focus is regained.
inputCaptureProvider.onWindowFocusChanged(hasFocus);
}
private boolean isRefreshRateEqualMatch(float refreshRate) {
return refreshRate >= prefConfig.fps &&
refreshRate <= prefConfig.fps + 3;
}
private boolean isRefreshRateGoodMatch(float refreshRate) {
return refreshRate >= prefConfig.fps &&
Math.round(refreshRate) % prefConfig.fps <= 3;
}
private boolean shouldIgnoreInsetsForResolution(int width, int height) {
// Never ignore insets for non-native resolutions
if (!PreferenceConfiguration.isNativeResolution(width, height)) {
return false;
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
Display display = getWindowManager().getDefaultDisplay();
for (Display.Mode candidate : display.getSupportedModes()) {
// Ignore insets if this is an exact match for the display resolution
if ((width == candidate.getPhysicalWidth() && height == candidate.getPhysicalHeight()) ||
(height == candidate.getPhysicalWidth() && width == candidate.getPhysicalHeight())) {
return true;
}
}
}
return false;
}
private boolean mayReduceRefreshRate() {
return prefConfig.framePacing == PreferenceConfiguration.FRAME_PACING_CAP_FPS ||
prefConfig.framePacing == PreferenceConfiguration.FRAME_PACING_MAX_SMOOTHNESS ||
(prefConfig.framePacing == PreferenceConfiguration.FRAME_PACING_BALANCED && prefConfig.reduceRefreshRate);
}
private float prepareDisplayForRendering() {
Display display = getWindowManager().getDefaultDisplay();
WindowManager.LayoutParams windowLayoutParams = getWindow().getAttributes();
float displayRefreshRate;
// On M, we can explicitly set the optimal display mode
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
Display.Mode bestMode = display.getMode();
boolean isNativeResolutionStream = PreferenceConfiguration.isNativeResolution(prefConfig.width, prefConfig.height);
boolean refreshRateIsGood = isRefreshRateGoodMatch(bestMode.getRefreshRate());
boolean refreshRateIsEqual = isRefreshRateEqualMatch(bestMode.getRefreshRate());
LimeLog.info("Current display mode: "+bestMode.getPhysicalWidth()+"x"+
bestMode.getPhysicalHeight()+"x"+bestMode.getRefreshRate());
for (Display.Mode candidate : display.getSupportedModes()) {
boolean refreshRateReduced = candidate.getRefreshRate() < bestMode.getRefreshRate();
boolean resolutionReduced = candidate.getPhysicalWidth() < bestMode.getPhysicalWidth() ||
candidate.getPhysicalHeight() < bestMode.getPhysicalHeight();
boolean resolutionFitsStream = candidate.getPhysicalWidth() >= prefConfig.width &&
candidate.getPhysicalHeight() >= prefConfig.height;
LimeLog.info("Examining display mode: "+candidate.getPhysicalWidth()+"x"+
candidate.getPhysicalHeight()+"x"+candidate.getRefreshRate());
if (candidate.getPhysicalWidth() > 4096 && prefConfig.width <= 4096) {
// Avoid resolutions options above 4K to be safe
continue;
}
// On non-4K streams, we force the resolution to never change unless it's above
// 60 FPS, which may require a resolution reduction due to HDMI bandwidth limitations,
// or it's a native resolution stream.
if (prefConfig.width < 3840 && prefConfig.fps <= 60 && !isNativeResolutionStream) {
if (display.getMode().getPhysicalWidth() != candidate.getPhysicalWidth() ||
display.getMode().getPhysicalHeight() != candidate.getPhysicalHeight()) {
continue;
}
}
// Make sure the resolution doesn't regress unless if it's over 60 FPS
// where we may need to reduce resolution to achieve the desired refresh rate.
if (resolutionReduced && !(prefConfig.fps > 60 && resolutionFitsStream)) {
continue;
}
if (mayReduceRefreshRate() && refreshRateIsEqual && !isRefreshRateEqualMatch(candidate.getRefreshRate())) {
// If we had an equal refresh rate and this one is not, skip it. In min latency
// mode, we want to always prefer the highest frame rate even though it may cause
// microstuttering.
continue;
}
else if (refreshRateIsGood) {
// We've already got a good match, so if this one isn't also good, it's not
// worth considering at all.
if (!isRefreshRateGoodMatch(candidate.getRefreshRate())) {
continue;
}
if (mayReduceRefreshRate()) {
// User asked for the lowest possible refresh rate, so don't raise it if we
// have a good match already
if (candidate.getRefreshRate() > bestMode.getRefreshRate()) {
continue;
}
}
else {
// User asked for the highest possible refresh rate, so don't reduce it if we
// have a good match already
if (refreshRateReduced) {
continue;
}
}
}
else if (!isRefreshRateGoodMatch(candidate.getRefreshRate())) {
// We didn't have a good match and this match isn't good either, so just don't
// reduce the refresh rate.
if (refreshRateReduced) {
continue;
}
} else {
// We didn't have a good match and this match is good. Prefer this refresh rate
// even if it reduces the refresh rate. Lowering the refresh rate can be beneficial
// when streaming a 60 FPS stream on a 90 Hz device. We want to select 60 Hz to
// match the frame rate even if the active display mode is 90 Hz.
}
bestMode = candidate;
refreshRateIsGood = isRefreshRateGoodMatch(candidate.getRefreshRate());
refreshRateIsEqual = isRefreshRateEqualMatch(candidate.getRefreshRate());
}
LimeLog.info("Best display mode: "+bestMode.getPhysicalWidth()+"x"+
bestMode.getPhysicalHeight()+"x"+bestMode.getRefreshRate());
// Only apply new window layout parameters if we've actually changed the display mode
if (display.getMode().getModeId() != bestMode.getModeId()) {
// If we only changed refresh rate and we're on an OS that supports Surface.setFrameRate()
// use that instead of using preferredDisplayModeId to avoid the possibility of triggering
// bugs that can cause the system to switch from 4K60 to 4K24 on Chromecast 4K.
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S ||
display.getMode().getPhysicalWidth() != bestMode.getPhysicalWidth() ||
display.getMode().getPhysicalHeight() != bestMode.getPhysicalHeight()) {
// Apply the display mode change
windowLayoutParams.preferredDisplayModeId = bestMode.getModeId();
getWindow().setAttributes(windowLayoutParams);
}
else {
LimeLog.info("Using setFrameRate() instead of preferredDisplayModeId due to matching resolution");
}
}
else {
LimeLog.info("Current display mode is already the best display mode");
}
displayRefreshRate = bestMode.getRefreshRate();
}
// On L, we can at least tell the OS that we want a refresh rate
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
float bestRefreshRate = display.getRefreshRate();
for (float candidate : display.getSupportedRefreshRates()) {
LimeLog.info("Examining refresh rate: "+candidate);
if (candidate > bestRefreshRate) {
// Ensure the frame rate stays around 60 Hz for <= 60 FPS streams
if (prefConfig.fps <= 60) {
if (candidate >= 63) {
continue;
}
}
bestRefreshRate = candidate;
}
}
LimeLog.info("Selected refresh rate: "+bestRefreshRate);
windowLayoutParams.preferredRefreshRate = bestRefreshRate;
displayRefreshRate = bestRefreshRate;
// Apply the refresh rate change
getWindow().setAttributes(windowLayoutParams);
}
else {
// Otherwise, the active display refresh rate is just
// whatever is currently in use.
displayRefreshRate = display.getRefreshRate();
}
// From 4.4 to 5.1 we can't ask for a 4K display mode, so we'll
// need to hint the OS to provide one.
boolean aspectRatioMatch = false;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT &&
Build.VERSION.SDK_INT <= Build.VERSION_CODES.LOLLIPOP_MR1) {
// On KitKat and later (where we can use the whole screen via immersive mode), we'll
// calculate whether we need to scale by aspect ratio or not. If not, we'll use
// setFixedSize so we can handle 4K properly. The only known devices that have
// >= 4K screens have exactly 4K screens, so we'll be able to hit this good path
// on these devices. On Marshmallow, we can start changing to 4K manually but no
// 4K devices run 6.0 at the moment.
Point screenSize = new Point(0, 0);
display.getSize(screenSize);
double screenAspectRatio = ((double)screenSize.y) / screenSize.x;
double streamAspectRatio = ((double)prefConfig.height) / prefConfig.width;
if (Math.abs(screenAspectRatio - streamAspectRatio) < 0.001) {
LimeLog.info("Stream has compatible aspect ratio with output display");
aspectRatioMatch = true;
}
}
if (prefConfig.stretchVideo || aspectRatioMatch) {
// Set the surface to the size of the video
streamView.getHolder().setFixedSize(prefConfig.width, prefConfig.height);
}
else {
// Set the surface to scale based on the aspect ratio of the stream
streamView.setDesiredAspectRatio((double)prefConfig.width / (double)prefConfig.height);
}
// Set the desired refresh rate that will get passed into setFrameRate() later
desiredRefreshRate = displayRefreshRate;
if (getPackageManager().hasSystemFeature(PackageManager.FEATURE_TELEVISION) ||
getPackageManager().hasSystemFeature(PackageManager.FEATURE_LEANBACK)) {
// TVs may take a few moments to switch refresh rates, and we can probably assume
// it will be eventually activated.
// TODO: Improve this
return displayRefreshRate;
}
else {
// Use the lower of the current refresh rate and the selected refresh rate.
// The preferred refresh rate may not actually be applied (ex: Battery Saver mode).
return Math.min(getWindowManager().getDefaultDisplay().getRefreshRate(), displayRefreshRate);
}
}
@SuppressLint("InlinedApi")
private final Runnable hideSystemUi = new Runnable() {
@Override
public void run() {
// TODO: Do we want to use WindowInsetsController here on R+ instead of
// SYSTEM_UI_FLAG_IMMERSIVE_STICKY? They seem to do the same thing as of S...
// In multi-window mode on N+, we need to drop our layout flags or we'll
// be drawing underneath the system UI.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N && isInMultiWindowMode()) {
Game.this.getWindow().getDecorView().setSystemUiVisibility(
View.SYSTEM_UI_FLAG_LAYOUT_STABLE);
}
// Use immersive mode on 4.4+ or standard low profile on previous builds
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
Game.this.getWindow().getDecorView().setSystemUiVisibility(
View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_FULLSCREEN |
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
}
else {
Game.this.getWindow().getDecorView().setSystemUiVisibility(
View.SYSTEM_UI_FLAG_FULLSCREEN |
View.SYSTEM_UI_FLAG_LOW_PROFILE);
}
}
};
private void hideSystemUi(int delay) {
Handler h = getWindow().getDecorView().getHandler();
if (h != null) {
h.removeCallbacks(hideSystemUi);
h.postDelayed(hideSystemUi, delay);
}
}
@Override
@TargetApi(Build.VERSION_CODES.N)
public void onMultiWindowModeChanged(boolean isInMultiWindowMode) {
super.onMultiWindowModeChanged(isInMultiWindowMode);
// In multi-window, we don't want to use the full-screen layout
// flag. It will cause us to collide with the system UI.
// This function will also be called for PiP so we can cover
// that case here too.
if (isInMultiWindowMode) {
getWindow().clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
// Disable performance optimizations for foreground
getWindow().setSustainedPerformanceMode(false);
decoderRenderer.notifyVideoBackground();
}
else {
getWindow().addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
// Enable performance optimizations for foreground
getWindow().setSustainedPerformanceMode(true);
decoderRenderer.notifyVideoForeground();
}
// Correct the system UI visibility flags
hideSystemUi(50);
}
@Override
protected void onDestroy() {
super.onDestroy();
InputManager inputManager = (InputManager) getSystemService(Context.INPUT_SERVICE);
if (controllerHandler != null) {
inputManager.unregisterInputDeviceListener(controllerHandler);
}
if (keyboardTranslator != null) {
inputManager.unregisterInputDeviceListener(keyboardTranslator);
}
if (lowLatencyWifiLock != null) {
lowLatencyWifiLock.release();
}
if (highPerfWifiLock != null) {
highPerfWifiLock.release();
}
if (connectedToUsbDriverService) {
// Unbind from the discovery service
unbindService(usbDriverServiceConnection);
}
// Destroy the capture provider
inputCaptureProvider.destroy();
}
@Override
protected void onStop() {
super.onStop();
SpinnerDialog.closeDialogs(this);
Dialog.closeDialogs();
if (virtualController != null) {
virtualController.hide();
}
if (conn != null) {
int videoFormat = decoderRenderer.getActiveVideoFormat();
displayedFailureDialog = true;
stopConnection();
if (prefConfig.enableLatencyToast) {
int averageEndToEndLat = decoderRenderer.getAverageEndToEndLatency();
int averageDecoderLat = decoderRenderer.getAverageDecoderLatency();
String message = null;
if (averageEndToEndLat > 0) {
message = getResources().getString(R.string.conn_client_latency)+" "+averageEndToEndLat+" ms";
if (averageDecoderLat > 0) {
message += " ("+getResources().getString(R.string.conn_client_latency_hw)+" "+averageDecoderLat+" ms)";
}
}
else if (averageDecoderLat > 0) {
message = getResources().getString(R.string.conn_hardware_latency)+" "+averageDecoderLat+" ms";
}
// Add the video codec to the post-stream toast
if (message != null) {
if (videoFormat == MoonBridge.VIDEO_FORMAT_H265_MAIN10) {
message += " [HEVC HDR]";
}
else if (videoFormat == MoonBridge.VIDEO_FORMAT_H265) {
message += " [HEVC]";
}
else if (videoFormat == MoonBridge.VIDEO_FORMAT_H264) {
message += " [H.264]";
}
}
if (message != null) {
Toast.makeText(this, message, Toast.LENGTH_LONG).show();
}
}
// Clear the tombstone count if we terminated normally
if (!reportedCrash && tombstonePrefs.getInt("CrashCount", 0) != 0) {
tombstonePrefs.edit()
.putInt("CrashCount", 0)
.putInt("LastNotifiedCrashCount", 0)
.apply();
}
}
finish();
}
private void setInputGrabState(boolean grab) {
// Grab/ungrab the mouse cursor
if (grab) {
inputCaptureProvider.enableCapture();
}
else {
inputCaptureProvider.disableCapture();
}
// Grab/ungrab system keyboard shortcuts
setMetaKeyCaptureState(grab);
grabbedInput = grab;
}
private final Runnable toggleGrab = new Runnable() {
@Override
public void run() {
setInputGrabState(!grabbedInput);
}
};
// Returns true if the key stroke was consumed
private boolean handleSpecialKeys(int androidKeyCode, boolean down) {
int modifierMask = 0;
if (androidKeyCode == KeyEvent.KEYCODE_CTRL_LEFT ||
androidKeyCode == KeyEvent.KEYCODE_CTRL_RIGHT) {
modifierMask = KeyboardPacket.MODIFIER_CTRL;
}
else if (androidKeyCode == KeyEvent.KEYCODE_SHIFT_LEFT ||
androidKeyCode == KeyEvent.KEYCODE_SHIFT_RIGHT) {
modifierMask = KeyboardPacket.MODIFIER_SHIFT;
}
else if (androidKeyCode == KeyEvent.KEYCODE_ALT_LEFT ||
androidKeyCode == KeyEvent.KEYCODE_ALT_RIGHT) {
modifierMask = KeyboardPacket.MODIFIER_ALT;
}
else if (androidKeyCode == KeyEvent.KEYCODE_META_LEFT ||
androidKeyCode == KeyEvent.KEYCODE_META_RIGHT) {
modifierMask = KeyboardPacket.MODIFIER_META;
}
if (down) {
this.modifierFlags |= modifierMask;
}
else {
this.modifierFlags &= ~modifierMask;
}
// Check if Ctrl+Alt+Shift+Z is pressed
if (androidKeyCode == KeyEvent.KEYCODE_Z &&
(modifierFlags & (KeyboardPacket.MODIFIER_CTRL | KeyboardPacket.MODIFIER_ALT | KeyboardPacket.MODIFIER_SHIFT)) ==
(KeyboardPacket.MODIFIER_CTRL | KeyboardPacket.MODIFIER_ALT | KeyboardPacket.MODIFIER_SHIFT))
{
if (down) {
// Now that we've pressed the magic combo
// we'll wait for one of the keys to come up
grabComboDown = true;
}
else {
// Toggle the grab if Z comes up
Handler h = getWindow().getDecorView().getHandler();
if (h != null) {
h.postDelayed(toggleGrab, 250);
}
grabComboDown = false;
}
return true;
}
// Toggle the grab if control or shift comes up
else if (grabComboDown) {
Handler h = getWindow().getDecorView().getHandler();
if (h != null) {
h.postDelayed(toggleGrab, 250);
}
grabComboDown = false;
return true;
}
// Not a special combo
return false;
}
// We cannot simply use modifierFlags for all key event processing, because
// some IMEs will not generate real key events for pressing Shift. Instead
// they will simply send key events with isShiftPressed() returning true,
// and we will need to send the modifier flag ourselves.
private byte getModifierState(KeyEvent event) {
// Start with the global modifier state to ensure we cover the case
// detailed in https://github.com/moonlight-stream/moonlight-android/issues/840
byte modifier = getModifierState();
if (event.isShiftPressed()) {
modifier |= KeyboardPacket.MODIFIER_SHIFT;
}
if (event.isCtrlPressed()) {
modifier |= KeyboardPacket.MODIFIER_CTRL;
}
if (event.isAltPressed()) {
modifier |= KeyboardPacket.MODIFIER_ALT;
}
if (event.isMetaPressed()) {
modifier |= KeyboardPacket.MODIFIER_META;
}
return modifier;
}
private byte getModifierState() {
return (byte) modifierFlags;
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
return handleKeyDown(event) || super.onKeyDown(keyCode, event);
}
@Override
public boolean handleKeyDown(KeyEvent event) {
// Pass-through virtual navigation keys
if ((event.getFlags() & KeyEvent.FLAG_VIRTUAL_HARD_KEY) != 0) {
return false;
}
// Handle a synthetic back button event that some Android OS versions
// create as a result of a right-click. This event WILL repeat if
// the right mouse button is held down, so we ignore those.
int eventSource = event.getSource();
if ((eventSource == InputDevice.SOURCE_MOUSE ||
eventSource == InputDevice.SOURCE_MOUSE_RELATIVE) &&
event.getKeyCode() == KeyEvent.KEYCODE_BACK) {
// Send the right mouse button event if mouse back and forward
// are disabled. If they are enabled, handleMotionEvent() will take
// care of this.
if (!prefConfig.mouseNavButtons) {
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
}
// Always return true, otherwise the back press will be propagated
// up to the parent and finish the activity.
return true;
}
boolean handled = false;
if (ControllerHandler.isGameControllerDevice(event.getDevice())) {
// Always try the controller handler first, unless it's an alphanumeric keyboard device.
// Otherwise, controller handler will eat keyboard d-pad events.
handled = controllerHandler.handleButtonDown(event);
}
// Try the keyboard handler if it wasn't handled as a game controller
if (!handled) {
// Let this method take duplicate key down events
if (handleSpecialKeys(event.getKeyCode(), true)) {
return true;
}
// Pass through keyboard input if we're not grabbing
if (!grabbedInput) {
return false;
}
// We'll send it as a raw key event if we have a key mapping, otherwise we'll send it
// as UTF-8 text (if it's a printable character).
short translated = keyboardTranslator.translate(event.getKeyCode(), event.getDeviceId());
if (translated == 0) {
// Make sure it has a valid Unicode representation and it's not a dead character
// (which we don't support). If those are true, we can send it as UTF-8 text.
//
// NB: We need to be sure this happens before the getRepeatCount() check because
// UTF-8 events don't auto-repeat on the host side.
int unicodeChar = event.getUnicodeChar();
if ((unicodeChar & KeyCharacterMap.COMBINING_ACCENT) == 0 && (unicodeChar & KeyCharacterMap.COMBINING_ACCENT_MASK) != 0) {
conn.sendUtf8Text(""+(char)unicodeChar);
return true;
}
return false;
}
// Eat repeat down events
if (event.getRepeatCount() > 0) {
return true;
}
conn.sendKeyboardInput(translated, KeyboardPacket.KEY_DOWN, getModifierState(event),
keyboardTranslator.hasNormalizedMapping(event.getKeyCode(), event.getDeviceId()) ? 0 : MoonBridge.SS_KBE_FLAG_NON_NORMALIZED);
}
return true;
}
@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
return handleKeyUp(event) || super.onKeyUp(keyCode, event);
}
@Override
public boolean handleKeyUp(KeyEvent event) {
// Pass-through virtual navigation keys
if ((event.getFlags() & KeyEvent.FLAG_VIRTUAL_HARD_KEY) != 0) {
return false;
}
// Handle a synthetic back button event that some Android OS versions
// create as a result of a right-click.
int eventSource = event.getSource();
if ((eventSource == InputDevice.SOURCE_MOUSE ||
eventSource == InputDevice.SOURCE_MOUSE_RELATIVE) &&
event.getKeyCode() == KeyEvent.KEYCODE_BACK) {
// Send the right mouse button event if mouse back and forward
// are disabled. If they are enabled, handleMotionEvent() will take
// care of this.
if (!prefConfig.mouseNavButtons) {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
}
// Always return true, otherwise the back press will be propagated
// up to the parent and finish the activity.
return true;
}
boolean handled = false;
if (ControllerHandler.isGameControllerDevice(event.getDevice())) {
// Always try the controller handler first, unless it's an alphanumeric keyboard device.
// Otherwise, controller handler will eat keyboard d-pad events.
handled = controllerHandler.handleButtonUp(event);
}
// Try the keyboard handler if it wasn't handled as a game controller
if (!handled) {
if (handleSpecialKeys(event.getKeyCode(), false)) {
return true;
}
// Pass through keyboard input if we're not grabbing
if (!grabbedInput) {
return false;
}
short translated = keyboardTranslator.translate(event.getKeyCode(), event.getDeviceId());
if (translated == 0) {
// If we sent this event as UTF-8 on key down, also report that it was handled
// when we get the key up event for it.
int unicodeChar = event.getUnicodeChar();
return (unicodeChar & KeyCharacterMap.COMBINING_ACCENT) == 0 && (unicodeChar & KeyCharacterMap.COMBINING_ACCENT_MASK) != 0;
}
conn.sendKeyboardInput(translated, KeyboardPacket.KEY_UP, getModifierState(event),
keyboardTranslator.hasNormalizedMapping(event.getKeyCode(), event.getDeviceId()) ? 0 : MoonBridge.SS_KBE_FLAG_NON_NORMALIZED);
}
return true;
}
@Override
public boolean onKeyMultiple(int keyCode, int repeatCount, KeyEvent event) {
return handleKeyMultiple(event) || super.onKeyMultiple(keyCode, repeatCount, event);
}
private boolean handleKeyMultiple(KeyEvent event) {
// We can receive keys from a software keyboard that don't correspond to any existing
// KEYCODE value. Android will give those to us as an ACTION_MULTIPLE KeyEvent.
//
// Despite the fact that the Android docs say this is unused since API level 29, these
// events are still sent as of Android 13 for the above case.
//
// For other cases of ACTION_MULTIPLE, we will not report those as handled so hopefully
// they will be passed to us again as regular singular key events.
if (event.getKeyCode() != KeyEvent.KEYCODE_UNKNOWN || event.getCharacters() == null) {
return false;
}
conn.sendUtf8Text(event.getCharacters());
return true;
}
private TouchContext getTouchContext(int actionIndex)
{
if (actionIndex < touchContextMap.length) {
return touchContextMap[actionIndex];
}
else {
return null;
}
}
@Override
public void toggleKeyboard() {
LimeLog.info("Toggling keyboard overlay");
InputMethodManager inputManager = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
inputManager.toggleSoftInput(0, 0);
}
private byte getLiTouchTypeFromEvent(MotionEvent event) {
switch (event.getActionMasked()) {
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_POINTER_DOWN:
return MoonBridge.LI_TOUCH_EVENT_DOWN;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
if ((event.getFlags() & MotionEvent.FLAG_CANCELED) != 0) {
return MoonBridge.LI_TOUCH_EVENT_CANCEL;
}
else {
return MoonBridge.LI_TOUCH_EVENT_UP;
}
case MotionEvent.ACTION_MOVE:
return MoonBridge.LI_TOUCH_EVENT_MOVE;
case MotionEvent.ACTION_CANCEL:
return MoonBridge.LI_TOUCH_EVENT_CANCEL;
case MotionEvent.ACTION_HOVER_ENTER:
case MotionEvent.ACTION_HOVER_MOVE:
return MoonBridge.LI_TOUCH_EVENT_HOVER;
case MotionEvent.ACTION_HOVER_EXIT:
return MoonBridge.LI_TOUCH_EVENT_HOVER_LEAVE;
case MotionEvent.ACTION_BUTTON_PRESS:
case MotionEvent.ACTION_BUTTON_RELEASE:
return MoonBridge.LI_TOUCH_EVENT_BUTTON_ONLY;
default:
return -1;
}
}
private float[] getStreamViewRelativeNormalizedXY(View view, MotionEvent event) {
float normalizedX = event.getX(event.getActionIndex());
float normalizedY = event.getY(event.getActionIndex());
// For the containing background view, we must subtract the origin
// of the StreamView to get video-relative coordinates.
if (view != streamView) {
normalizedX -= streamView.getX();
normalizedY -= streamView.getY();
}
normalizedX = Math.max(normalizedX, 0.0f);
normalizedY = Math.max(normalizedY, 0.0f);
normalizedX = Math.min(normalizedX, streamView.getWidth());
normalizedY = Math.min(normalizedY, streamView.getHeight());
normalizedX /= streamView.getWidth();
normalizedY /= streamView.getHeight();
return new float[] { normalizedX, normalizedY };
}
private boolean trySendPenEvent(View view, MotionEvent event) {
byte eventType = getLiTouchTypeFromEvent(event);
if (eventType < 0) {
return false;
}
byte toolType;
switch (event.getToolType(event.getActionIndex())) {
case MotionEvent.TOOL_TYPE_ERASER:
toolType = MoonBridge.LI_TOOL_TYPE_ERASER;
break;
case MotionEvent.TOOL_TYPE_STYLUS:
toolType = MoonBridge.LI_TOOL_TYPE_PEN;
break;
default:
return false;
}
byte penButtons = 0;
if ((event.getButtonState() & MotionEvent.BUTTON_STYLUS_PRIMARY) != 0) {
penButtons |= MoonBridge.LI_PEN_BUTTON_PRIMARY;
}
if ((event.getButtonState() & MotionEvent.BUTTON_STYLUS_SECONDARY) != 0) {
penButtons |= MoonBridge.LI_PEN_BUTTON_SECONDARY;
}
short rotationDegrees = MoonBridge.LI_ROT_UNKNOWN;
byte tiltDegrees = MoonBridge.LI_TILT_UNKNOWN;
InputDevice dev = event.getDevice();
if (dev != null) {
if (dev.getMotionRange(MotionEvent.AXIS_ORIENTATION, event.getSource()) != null) {
rotationDegrees = (short)Math.toDegrees(event.getOrientation(event.getActionIndex()));
if (rotationDegrees < 0) {
rotationDegrees += 360;
}
}
if (dev.getMotionRange(MotionEvent.AXIS_TILT, event.getSource()) != null) {
tiltDegrees = (byte)Math.toDegrees(event.getAxisValue(MotionEvent.AXIS_TILT, event.getActionIndex()));
}
}
float[] normalizedCoords = getStreamViewRelativeNormalizedXY(view, event);
return conn.sendPenEvent(eventType, toolType, penButtons,
normalizedCoords[0], normalizedCoords[1],
event.getPressure(event.getActionIndex()),
rotationDegrees, tiltDegrees) != MoonBridge.LI_ERR_UNSUPPORTED;
}
private boolean trySendTouchEvent(View view, MotionEvent event) {
byte eventType = getLiTouchTypeFromEvent(event);
if (eventType < 0) {
return false;
}
float[] normalizedCoords = getStreamViewRelativeNormalizedXY(view, event);
return conn.sendTouchEvent(eventType, event.getPointerId(event.getActionIndex()),
normalizedCoords[0], normalizedCoords[1],
event.getPressure(event.getActionIndex())) != MoonBridge.LI_ERR_UNSUPPORTED;
}
// Returns true if the event was consumed
// NB: View is only present if called from a view callback
private boolean handleMotionEvent(View view, MotionEvent event) {
// Pass through keyboard input if we're not grabbing
if (!grabbedInput) {
return false;
}
int eventSource = event.getSource();
int deviceSources = event.getDevice() != null ? event.getDevice().getSources() : 0;
if ((eventSource & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
if (controllerHandler.handleMotionEvent(event)) {
return true;
}
}
else if ((deviceSources & InputDevice.SOURCE_CLASS_JOYSTICK) != 0 && controllerHandler.tryHandleTouchpadEvent(event)) {
return true;
}
else if ((eventSource & InputDevice.SOURCE_CLASS_POINTER) != 0 ||
(eventSource & InputDevice.SOURCE_CLASS_POSITION) != 0 ||
eventSource == InputDevice.SOURCE_MOUSE_RELATIVE)
{
// This case is for mice and non-finger touch devices
if (eventSource == InputDevice.SOURCE_MOUSE ||
(eventSource & InputDevice.SOURCE_CLASS_POSITION) != 0 || // SOURCE_TOUCHPAD
eventSource == InputDevice.SOURCE_MOUSE_RELATIVE ||
(event.getPointerCount() >= 1 &&
(event.getToolType(0) == MotionEvent.TOOL_TYPE_MOUSE ||
event.getToolType(0) == MotionEvent.TOOL_TYPE_STYLUS ||
event.getToolType(0) == MotionEvent.TOOL_TYPE_ERASER)) ||
eventSource == 12290) // 12290 = Samsung DeX mode desktop mouse
{
int buttonState = event.getButtonState();
int changedButtons = buttonState ^ lastButtonState;
// The DeX touchpad on the Fold 4 sends proper right click events using BUTTON_SECONDARY,
// but doesn't send BUTTON_PRIMARY for a regular click. Instead it sends ACTION_DOWN/UP,
// so we need to fix that up to look like a sane input event to process it correctly.
if (eventSource == 12290) {
if (event.getActionMasked() == MotionEvent.ACTION_DOWN) {
buttonState |= MotionEvent.BUTTON_PRIMARY;
}
else if (event.getAction() == MotionEvent.ACTION_UP) {
buttonState &= ~MotionEvent.BUTTON_PRIMARY;
}
else {
// We may be faking the primary button down from a previous event,
// so be sure to add that bit back into the button state.
buttonState |= (lastButtonState & MotionEvent.BUTTON_PRIMARY);
}
changedButtons = buttonState ^ lastButtonState;
}
// Ignore mouse input if we're not capturing from our input source
if (!inputCaptureProvider.isCapturingActive()) {
// We return true here because otherwise the events may end up causing
// Android to synthesize d-pad events.
return true;
}
// Always update the position before sending any button events. If we're
// dealing with a stylus without hover support, our position might be
// significantly different than before.
if (inputCaptureProvider.eventHasRelativeMouseAxes(event)) {
// Send the deltas straight from the motion event
short deltaX = (short)inputCaptureProvider.getRelativeAxisX(event);
short deltaY = (short)inputCaptureProvider.getRelativeAxisY(event);
if (deltaX != 0 || deltaY != 0) {
if (prefConfig.absoluteMouseMode) {
conn.sendMouseMoveAsMousePosition(deltaX, deltaY, (short)view.getWidth(), (short)view.getHeight());
}
else {
conn.sendMouseMove(deltaX, deltaY);
}
}
}
else if ((eventSource & InputDevice.SOURCE_CLASS_POSITION) != 0) {
// If this input device is not associated with the view itself (like a trackpad),
// we'll convert the device-specific coordinates to use to send the cursor position.
// This really isn't ideal but it's probably better than nothing.
//
// Trackpad on newer versions of Android (Oreo and later) should be caught by the
// relative axes case above. If we get here, we're on an older version that doesn't
// support pointer capture.
InputDevice device = event.getDevice();
if (device != null) {
InputDevice.MotionRange xRange = device.getMotionRange(MotionEvent.AXIS_X, eventSource);
InputDevice.MotionRange yRange = device.getMotionRange(MotionEvent.AXIS_Y, eventSource);
// All touchpads coordinate planes should start at (0, 0)
if (xRange != null && yRange != null && xRange.getMin() == 0 && yRange.getMin() == 0) {
int xMax = (int)xRange.getMax();
int yMax = (int)yRange.getMax();
// Touchpads must be smaller than (65535, 65535)
if (xMax <= Short.MAX_VALUE && yMax <= Short.MAX_VALUE) {
conn.sendMousePosition((short)event.getX(), (short)event.getY(),
(short)xMax, (short)yMax);
}
}
}
}
else if (view != null && trySendPenEvent(view, event)) {
// If our host supports pen events, send it directly
return true;
}
else if (view != null) {
// Otherwise send absolute position based on the view for SOURCE_CLASS_POINTER
updateMousePosition(view, event);
}
if (event.getActionMasked() == MotionEvent.ACTION_SCROLL) {
// Send the vertical scroll packet
conn.sendMouseHighResScroll((short)(event.getAxisValue(MotionEvent.AXIS_VSCROLL) * 120));
conn.sendMouseHighResHScroll((short)(event.getAxisValue(MotionEvent.AXIS_HSCROLL) * 120));
}
if ((changedButtons & MotionEvent.BUTTON_PRIMARY) != 0) {
if ((buttonState & MotionEvent.BUTTON_PRIMARY) != 0) {
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_LEFT);
}
else {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
}
}
// Mouse secondary or stylus primary is right click (stylus down is left click)
if ((changedButtons & (MotionEvent.BUTTON_SECONDARY | MotionEvent.BUTTON_STYLUS_PRIMARY)) != 0) {
if ((buttonState & (MotionEvent.BUTTON_SECONDARY | MotionEvent.BUTTON_STYLUS_PRIMARY)) != 0) {
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
}
else {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
}
}
// Mouse tertiary or stylus secondary is middle click
if ((changedButtons & (MotionEvent.BUTTON_TERTIARY | MotionEvent.BUTTON_STYLUS_SECONDARY)) != 0) {
if ((buttonState & (MotionEvent.BUTTON_TERTIARY | MotionEvent.BUTTON_STYLUS_SECONDARY)) != 0) {
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_MIDDLE);
}
else {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_MIDDLE);
}
}
if (prefConfig.mouseNavButtons) {
if ((changedButtons & MotionEvent.BUTTON_BACK) != 0) {
if ((buttonState & MotionEvent.BUTTON_BACK) != 0) {
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_X1);
}
else {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_X1);
}
}
if ((changedButtons & MotionEvent.BUTTON_FORWARD) != 0) {
if ((buttonState & MotionEvent.BUTTON_FORWARD) != 0) {
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_X2);
}
else {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_X2);
}
}
}
// Handle stylus presses
if (event.getPointerCount() == 1 && event.getActionIndex() == 0) {
if (event.getActionMasked() == MotionEvent.ACTION_DOWN) {
if (event.getToolType(0) == MotionEvent.TOOL_TYPE_STYLUS) {
lastAbsTouchDownTime = event.getEventTime();
lastAbsTouchDownX = event.getX(0);
lastAbsTouchDownY = event.getY(0);
// Stylus is left click
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_LEFT);
} else if (event.getToolType(0) == MotionEvent.TOOL_TYPE_ERASER) {
lastAbsTouchDownTime = event.getEventTime();
lastAbsTouchDownX = event.getX(0);
lastAbsTouchDownY = event.getY(0);
// Eraser is right click
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
}
}
else if (event.getActionMasked() == MotionEvent.ACTION_UP || event.getActionMasked() == MotionEvent.ACTION_CANCEL) {
if (event.getToolType(0) == MotionEvent.TOOL_TYPE_STYLUS) {
lastAbsTouchUpTime = event.getEventTime();
lastAbsTouchUpX = event.getX(0);
lastAbsTouchUpY = event.getY(0);
// Stylus is left click
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
} else if (event.getToolType(0) == MotionEvent.TOOL_TYPE_ERASER) {
lastAbsTouchUpTime = event.getEventTime();
lastAbsTouchUpX = event.getX(0);
lastAbsTouchUpY = event.getY(0);
// Eraser is right click
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
}
}
}
lastButtonState = buttonState;
}
// This case is for fingers
else
{
if (virtualController != null &&
(virtualController.getControllerMode() == VirtualController.ControllerMode.MoveButtons ||
virtualController.getControllerMode() == VirtualController.ControllerMode.ResizeButtons)) {
// Ignore presses when the virtual controller is being configured
return true;
}
// If this is the parent view, we'll offset our coordinates to appear as if they
// are relative to the StreamView like our StreamView touch events are.
float xOffset, yOffset;
if (view != streamView && !prefConfig.touchscreenTrackpad) {
xOffset = -streamView.getX();
yOffset = -streamView.getY();
}
else {
xOffset = 0.f;
yOffset = 0.f;
}
int actionIndex = event.getActionIndex();
int eventX = (int)(event.getX(actionIndex) + xOffset);
int eventY = (int)(event.getY(actionIndex) + yOffset);
// Special handling for 3 finger gesture
if (event.getActionMasked() == MotionEvent.ACTION_POINTER_DOWN &&
event.getPointerCount() == 3) {
// Three fingers down
threeFingerDownTime = event.getEventTime();
// Cancel the first and second touches to avoid
// erroneous events
for (TouchContext aTouchContext : touchContextMap) {
aTouchContext.cancelTouch();
}
return true;
}
if (!prefConfig.touchscreenTrackpad && trySendTouchEvent(view, event)) {
// If this host supports touch events and absolute touch is enabled,
// send it directly as a touch event.
return true;
}
TouchContext context = getTouchContext(actionIndex);
if (context == null) {
return false;
}
switch (event.getActionMasked())
{
case MotionEvent.ACTION_POINTER_DOWN:
case MotionEvent.ACTION_DOWN:
for (TouchContext touchContext : touchContextMap) {
touchContext.setPointerCount(event.getPointerCount());
}
context.touchDownEvent(eventX, eventY, event.getEventTime(), true);
break;
case MotionEvent.ACTION_POINTER_UP:
case MotionEvent.ACTION_UP:
if (event.getPointerCount() == 1 &&
(Build.VERSION.SDK_INT < Build.VERSION_CODES.TIRAMISU || (event.getFlags() & MotionEvent.FLAG_CANCELED) == 0)) {
// All fingers up
if (event.getEventTime() - threeFingerDownTime < THREE_FINGER_TAP_THRESHOLD) {
// This is a 3 finger tap to bring up the keyboard
toggleKeyboard();
return true;
}
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU && (event.getFlags() & MotionEvent.FLAG_CANCELED) != 0) {
context.cancelTouch();
}
else {
context.touchUpEvent(eventX, eventY, event.getEventTime());
}
for (TouchContext touchContext : touchContextMap) {
touchContext.setPointerCount(event.getPointerCount() - 1);
}
if (actionIndex == 0 && event.getPointerCount() > 1 && !context.isCancelled()) {
// The original secondary touch now becomes primary
context.touchDownEvent(
(int)(event.getX(1) + xOffset),
(int)(event.getY(1) + yOffset),
event.getEventTime(), false);
}
break;
case MotionEvent.ACTION_MOVE:
// ACTION_MOVE is special because it always has actionIndex == 0
// We'll call the move handlers for all indexes manually
// First process the historical events
for (int i = 0; i < event.getHistorySize(); i++) {
for (TouchContext aTouchContextMap : touchContextMap) {
if (aTouchContextMap.getActionIndex() < event.getPointerCount())
{
aTouchContextMap.touchMoveEvent(
(int)(event.getHistoricalX(aTouchContextMap.getActionIndex(), i) + xOffset),
(int)(event.getHistoricalY(aTouchContextMap.getActionIndex(), i) + yOffset),
event.getHistoricalEventTime(i));
}
}
}
// Now process the current values
for (TouchContext aTouchContextMap : touchContextMap) {
if (aTouchContextMap.getActionIndex() < event.getPointerCount())
{
aTouchContextMap.touchMoveEvent(
(int)(event.getX(aTouchContextMap.getActionIndex()) + xOffset),
(int)(event.getY(aTouchContextMap.getActionIndex()) + yOffset),
event.getEventTime());
}
}
break;
case MotionEvent.ACTION_CANCEL:
for (TouchContext aTouchContext : touchContextMap) {
aTouchContext.cancelTouch();
aTouchContext.setPointerCount(0);
}
break;
default:
return false;
}
}
// Handled a known source
return true;
}
// Unknown class
return false;
}
@Override
public boolean onGenericMotionEvent(MotionEvent event) {
return handleMotionEvent(null, event) || super.onGenericMotionEvent(event);
}
private void updateMousePosition(View touchedView, MotionEvent event) {
// X and Y are already relative to the provided view object
float eventX, eventY;
// For our StreamView itself, we can use the coordinates unmodified.
if (touchedView == streamView) {
eventX = event.getX(0);
eventY = event.getY(0);
}
else {
// For the containing background view, we must subtract the origin
// of the StreamView to get video-relative coordinates.
eventX = event.getX(0) - streamView.getX();
eventY = event.getY(0) - streamView.getY();
}
if (event.getPointerCount() == 1 && event.getActionIndex() == 0 &&
(event.getToolType(0) == MotionEvent.TOOL_TYPE_ERASER ||
event.getToolType(0) == MotionEvent.TOOL_TYPE_STYLUS))
{
switch (event.getActionMasked()) {
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_HOVER_ENTER:
case MotionEvent.ACTION_HOVER_EXIT:
case MotionEvent.ACTION_HOVER_MOVE:
if (event.getEventTime() - lastAbsTouchUpTime <= STYLUS_UP_DEAD_ZONE_DELAY &&
Math.sqrt(Math.pow(eventX - lastAbsTouchUpX, 2) + Math.pow(eventY - lastAbsTouchUpY, 2)) <= STYLUS_UP_DEAD_ZONE_RADIUS) {
// Enforce a small deadzone between touch up and hover or touch down to allow more precise double-clicking
return;
}
break;
case MotionEvent.ACTION_MOVE:
case MotionEvent.ACTION_UP:
if (event.getEventTime() - lastAbsTouchDownTime <= STYLUS_DOWN_DEAD_ZONE_DELAY &&
Math.sqrt(Math.pow(eventX - lastAbsTouchDownX, 2) + Math.pow(eventY - lastAbsTouchDownY, 2)) <= STYLUS_DOWN_DEAD_ZONE_RADIUS) {
// Enforce a small deadzone between touch down and move or touch up to allow more precise double-clicking
return;
}
break;
}
}
// We may get values slightly outside our view region on ACTION_HOVER_ENTER and ACTION_HOVER_EXIT.
// Normalize these to the view size. We can't just drop them because we won't always get an event
// right at the boundary of the view, so dropping them would result in our cursor never really
// reaching the sides of the screen.
eventX = Math.min(Math.max(eventX, 0), streamView.getWidth());
eventY = Math.min(Math.max(eventY, 0), streamView.getHeight());
conn.sendMousePosition((short)eventX, (short)eventY, (short)streamView.getWidth(), (short)streamView.getHeight());
}
@Override
public boolean onGenericMotion(View view, MotionEvent event) {
return handleMotionEvent(view, event);
}
@SuppressLint("ClickableViewAccessibility")
@Override
public boolean onTouch(View view, MotionEvent event) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
if (event.getAction() == MotionEvent.ACTION_DOWN) {
// Tell the OS not to buffer input events for us
//
// NB: This is still needed even when we call the newer requestUnbufferedDispatch()!
view.requestUnbufferedDispatch(event);
}
}
return handleMotionEvent(view, event);
}
@Override
public void stageStarting(final String stage) {
runOnUiThread(new Runnable() {
@Override
public void run() {
if (spinner != null) {
spinner.setMessage(getResources().getString(R.string.conn_starting) + " " + stage);
}
}
});
}
@Override
public void stageComplete(String stage) {
}
private void stopConnection() {
if (connecting || connected) {
connecting = connected = false;
updatePipAutoEnter();
controllerHandler.stop();
// Update GameManager state to indicate we're no longer in game
UiHelper.notifyStreamEnded(this);
// Stop may take a few hundred ms to do some network I/O to tell
// the server we're going away and clean up. Let it run in a separate
// thread to keep things smooth for the UI. Inside moonlight-common,
// we prevent another thread from starting a connection before and
// during the process of stopping this one.
new Thread() {
public void run() {
conn.stop();
}
}.start();
}
}
@Override
public void stageFailed(final String stage, final int portFlags, final int errorCode) {
// Perform a connection test if the failure could be due to a blocked port
// This does network I/O, so don't do it on the main thread.
final int portTestResult = MoonBridge.testClientConnectivity(ServerHelper.CONNECTION_TEST_SERVER, 443, portFlags);
runOnUiThread(new Runnable() {
@Override
public void run() {
if (spinner != null) {
spinner.dismiss();
spinner = null;
}
if (!displayedFailureDialog) {
displayedFailureDialog = true;
LimeLog.severe(stage + " failed: " + errorCode);
// If video initialization failed and the surface is still valid, display extra information for the user
if (stage.contains("video") && streamView.getHolder().getSurface().isValid()) {
Toast.makeText(Game.this, getResources().getText(R.string.video_decoder_init_failed), Toast.LENGTH_LONG).show();
}
String dialogText = getResources().getString(R.string.conn_error_msg) + " " + stage +" (error "+errorCode+")";
if (portFlags != 0) {
dialogText += "\n\n" + getResources().getString(R.string.check_ports_msg) + "\n" +
MoonBridge.stringifyPortFlags(portFlags, "\n");
}
if (portTestResult != MoonBridge.ML_TEST_RESULT_INCONCLUSIVE && portTestResult != 0) {
dialogText += "\n\n" + getResources().getString(R.string.nettest_text_blocked);
}
Dialog.displayDialog(Game.this, getResources().getString(R.string.conn_error_title), dialogText, true);
}
}
});
}
@Override
public void connectionTerminated(final int errorCode) {
// Perform a connection test if the failure could be due to a blocked port
// This does network I/O, so don't do it on the main thread.
final int portFlags = MoonBridge.getPortFlagsFromTerminationErrorCode(errorCode);
final int portTestResult = MoonBridge.testClientConnectivity(ServerHelper.CONNECTION_TEST_SERVER,443, portFlags);
runOnUiThread(new Runnable() {
@Override
public void run() {
// Let the display go to sleep now
getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
// Ungrab input
setInputGrabState(false);
if (!displayedFailureDialog) {
displayedFailureDialog = true;
LimeLog.severe("Connection terminated: " + errorCode);
stopConnection();
// Display the error dialog if it was an unexpected termination.
// Otherwise, just finish the activity immediately.
if (errorCode != MoonBridge.ML_ERROR_GRACEFUL_TERMINATION) {
String message;
if (portTestResult != MoonBridge.ML_TEST_RESULT_INCONCLUSIVE && portTestResult != 0) {
// If we got a blocked result, that supersedes any other error message
message = getResources().getString(R.string.nettest_text_blocked);
}
else {
switch (errorCode) {
case MoonBridge.ML_ERROR_NO_VIDEO_TRAFFIC:
message = getResources().getString(R.string.no_video_received_error);
break;
case MoonBridge.ML_ERROR_NO_VIDEO_FRAME:
message = getResources().getString(R.string.no_frame_received_error);
break;
case MoonBridge.ML_ERROR_UNEXPECTED_EARLY_TERMINATION:
case MoonBridge.ML_ERROR_PROTECTED_CONTENT:
message = getResources().getString(R.string.early_termination_error);
break;
case MoonBridge.ML_ERROR_FRAME_CONVERSION:
message = getResources().getString(R.string.frame_conversion_error);
break;
default:
message = getResources().getString(R.string.conn_terminated_msg);
break;
}
}
if (portFlags != 0) {
message += "\n\n" + getResources().getString(R.string.check_ports_msg) + "\n" +
MoonBridge.stringifyPortFlags(portFlags, "\n");
}
Dialog.displayDialog(Game.this, getResources().getString(R.string.conn_terminated_title),
message, true);
}
else {
finish();
}
}
}
});
}
@Override
public void connectionStatusUpdate(final int connectionStatus) {
runOnUiThread(new Runnable() {
@Override
public void run() {
if (prefConfig.disableWarnings) {
return;
}
if (connectionStatus == MoonBridge.CONN_STATUS_POOR) {
if (prefConfig.bitrate > 5000) {
notificationOverlayView.setText(getResources().getString(R.string.slow_connection_msg));
}
else {
notificationOverlayView.setText(getResources().getString(R.string.poor_connection_msg));
}
requestedNotificationOverlayVisibility = View.VISIBLE;
}
else if (connectionStatus == MoonBridge.CONN_STATUS_OKAY) {
requestedNotificationOverlayVisibility = View.GONE;
}
if (!isHidingOverlays) {
notificationOverlayView.setVisibility(requestedNotificationOverlayVisibility);
}
}
});
}
@Override
public void connectionStarted() {
runOnUiThread(new Runnable() {
@Override
public void run() {
if (spinner != null) {
spinner.dismiss();
spinner = null;
}
connected = true;
connecting = false;
updatePipAutoEnter();
// Hide the mouse cursor now after a short delay.
// Doing it before dismissing the spinner seems to be undone
// when the spinner gets displayed. On Android Q, even now
// is too early to capture. We will delay a second to allow
// the spinner to dismiss before capturing.
Handler h = new Handler();
h.postDelayed(new Runnable() {
@Override
public void run() {
setInputGrabState(true);
}
}, 500);
// Keep the display on
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
// Update GameManager state to indicate we're in game
UiHelper.notifyStreamConnected(Game.this);
hideSystemUi(1000);
}
});
}
@Override
public void displayMessage(final String message) {
runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(Game.this, message, Toast.LENGTH_LONG).show();
}
});
}
@Override
public void displayTransientMessage(final String message) {
if (!prefConfig.disableWarnings) {
runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(Game.this, message, Toast.LENGTH_LONG).show();
}
});
}
}
@Override
public void rumble(short controllerNumber, short lowFreqMotor, short highFreqMotor) {
LimeLog.info(String.format((Locale)null, "Rumble on gamepad %d: %04x %04x", controllerNumber, lowFreqMotor, highFreqMotor));
controllerHandler.handleRumble(controllerNumber, lowFreqMotor, highFreqMotor);
}
@Override
public void rumbleTriggers(short controllerNumber, short leftTrigger, short rightTrigger) {
LimeLog.info(String.format((Locale)null, "Rumble on gamepad triggers %d: %04x %04x", controllerNumber, leftTrigger, rightTrigger));
controllerHandler.handleRumbleTriggers(controllerNumber, leftTrigger, rightTrigger);
}
@Override
public void setHdrMode(boolean enabled, byte[] hdrMetadata) {
LimeLog.info("Display HDR mode: " + (enabled ? "enabled" : "disabled"));
decoderRenderer.setHdrMode(enabled, hdrMetadata);
}
@Override
public void setMotionEventState(short controllerNumber, byte motionType, short reportRateHz) {
controllerHandler.handleSetMotionEventState(controllerNumber, motionType, reportRateHz);
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
if (!surfaceCreated) {
throw new IllegalStateException("Surface changed before creation!");
}
if (!attemptedConnection) {
attemptedConnection = true;
// Update GameManager state to indicate we're "loading" while connecting
UiHelper.notifyStreamConnecting(Game.this);
decoderRenderer.setRenderTarget(holder);
conn.start(new AndroidAudioRenderer(Game.this, prefConfig.enableAudioFx),
decoderRenderer, Game.this);
}
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
float desiredFrameRate;
surfaceCreated = true;
// Android will pick the lowest matching refresh rate for a given frame rate value, so we want
// to report the true FPS value if refresh rate reduction is enabled. We also report the true
// FPS value if there's no suitable matching refresh rate. In that case, Android could try to
// select a lower refresh rate that avoids uneven pull-down (ex: 30 Hz for a 60 FPS stream on
// a display that maxes out at 50 Hz).
if (mayReduceRefreshRate() || desiredRefreshRate < prefConfig.fps) {
desiredFrameRate = prefConfig.fps;
}
else {
// Otherwise, we will pretend that our frame rate matches the refresh rate we picked in
// prepareDisplayForRendering(). This will usually be the highest refresh rate that our
// frame rate evenly divides into, which ensures the lowest possible display latency.
desiredFrameRate = desiredRefreshRate;
}
// Tell the OS about our frame rate to allow it to adapt the display refresh rate appropriately
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
// We want to change frame rate even if it's not seamless, since prepareDisplayForRendering()
// will not set the display mode on S+ if it only differs by the refresh rate. It depends
// on us to trigger the frame rate switch here.
holder.getSurface().setFrameRate(desiredFrameRate,
Surface.FRAME_RATE_COMPATIBILITY_FIXED_SOURCE,
Surface.CHANGE_FRAME_RATE_ALWAYS);
}
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
holder.getSurface().setFrameRate(desiredFrameRate,
Surface.FRAME_RATE_COMPATIBILITY_FIXED_SOURCE);
}
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
if (!surfaceCreated) {
throw new IllegalStateException("Surface destroyed before creation!");
}
if (attemptedConnection) {
// Let the decoder know immediately that the surface is gone
decoderRenderer.prepareForStop();
if (connected) {
stopConnection();
}
}
}
@Override
public void mouseMove(int deltaX, int deltaY) {
conn.sendMouseMove((short) deltaX, (short) deltaY);
}
@Override
public void mouseButtonEvent(int buttonId, boolean down) {
byte buttonIndex;
switch (buttonId)
{
case EvdevListener.BUTTON_LEFT:
buttonIndex = MouseButtonPacket.BUTTON_LEFT;
break;
case EvdevListener.BUTTON_MIDDLE:
buttonIndex = MouseButtonPacket.BUTTON_MIDDLE;
break;
case EvdevListener.BUTTON_RIGHT:
buttonIndex = MouseButtonPacket.BUTTON_RIGHT;
break;
case EvdevListener.BUTTON_X1:
buttonIndex = MouseButtonPacket.BUTTON_X1;
break;
case EvdevListener.BUTTON_X2:
buttonIndex = MouseButtonPacket.BUTTON_X2;
break;
default:
LimeLog.warning("Unhandled button: "+buttonId);
return;
}
if (down) {
conn.sendMouseButtonDown(buttonIndex);
}
else {
conn.sendMouseButtonUp(buttonIndex);
}
}
@Override
public void mouseVScroll(byte amount) {
conn.sendMouseScroll(amount);
}
@Override
public void mouseHScroll(byte amount) {
conn.sendMouseHScroll(amount);
}
@Override
public void keyboardEvent(boolean buttonDown, short keyCode) {
short keyMap = keyboardTranslator.translate(keyCode, -1);
if (keyMap != 0) {
// handleSpecialKeys() takes the Android keycode
if (handleSpecialKeys(keyCode, buttonDown)) {
return;
}
if (buttonDown) {
conn.sendKeyboardInput(keyMap, KeyboardPacket.KEY_DOWN, getModifierState(), (byte)0);
}
else {
conn.sendKeyboardInput(keyMap, KeyboardPacket.KEY_UP, getModifierState(), (byte)0);
}
}
}
@Override
public void onSystemUiVisibilityChange(int visibility) {
// Don't do anything if we're not connected
if (!connected) {
return;
}
// This flag is set for all devices
if ((visibility & View.SYSTEM_UI_FLAG_FULLSCREEN) == 0) {
hideSystemUi(2000);
}
// This flag is only set on 4.4+
else if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.KITKAT &&
(visibility & View.SYSTEM_UI_FLAG_HIDE_NAVIGATION) == 0) {
hideSystemUi(2000);
}
// This flag is only set before 4.4+
else if (android.os.Build.VERSION.SDK_INT < android.os.Build.VERSION_CODES.KITKAT &&
(visibility & View.SYSTEM_UI_FLAG_LOW_PROFILE) == 0) {
hideSystemUi(2000);
}
}
@Override
public void onPerfUpdate(final String text) {
runOnUiThread(new Runnable() {
@Override
public void run() {
performanceOverlayView.setText(text);
}
});
}
@Override
public void onUsbPermissionPromptStarting() {
// Disable PiP auto-enter while the USB permission prompt is on-screen. This prevents
// us from entering PiP while the user is interacting with the OS permission dialog.
suppressPipRefCount++;
updatePipAutoEnter();
}
@Override
public void onUsbPermissionPromptCompleted() {
suppressPipRefCount--;
updatePipAutoEnter();
}
@Override
public boolean onKey(View view, int keyCode, KeyEvent keyEvent) {
switch (keyEvent.getAction()) {
case KeyEvent.ACTION_DOWN:
return handleKeyDown(keyEvent);
case KeyEvent.ACTION_UP:
return handleKeyUp(keyEvent);
case KeyEvent.ACTION_MULTIPLE:
return handleKeyMultiple(keyEvent);
default:
return false;
}
}
}