Cameron Gutman
226e8edefc
Update common jar to 55f0114
2016-10-05 18:49:57 -07:00
Cameron Gutman
a14a4a8d60
Add support for GFE 3.0.7
2016-10-05 18:45:19 -07:00
Cameron Gutman
9b90b30a1f
Update build tools and version code
v4.7.1
2016-09-28 22:31:55 -07:00
Cameron Gutman
2ed245b25a
Add some extra text for GFE 3.0, since GameStream isn't on by default
2016-09-28 22:30:05 -07:00
Cameron Gutman
4b769839d0
Update common jar to 3c56730
2016-09-24 20:57:19 -07:00
Cameron Gutman
9caf3b37ac
Fix IDR frame requests on Gen 3 servers
2016-09-24 13:21:29 -07:00
Cameron Gutman
e6965605c9
Consolidate string trimming into getXmlString()
2016-09-20 14:37:51 -07:00
Cameron Gutman
5b355a3e73
Fail quitApp() if the session isn't ours
2016-09-20 14:35:06 -07:00
Cameron Gutman
239dd1d5a1
Only display box art progress bar if a network load is required
2016-09-20 12:11:06 -07:00
Cameron Gutman
37509cce9b
Update common jar to a76df84
2016-09-20 11:29:13 -07:00
Cameron Gutman
227c71549b
Migrate project and NDK build to Android Studio 2.2
2016-09-20 11:26:56 -07:00
Cameron Gutman
92d534a9c3
Merge pull request #15 from nanotech/f/idr-obo
...
Fix off-by-one when looking for an I-frame NAL
2016-09-11 10:02:55 -07:00
NanoTech
2d08f568e9
Fix off-by-one when looking for an I-frame NAL
...
Between finding the NAL and checking its type,
reassembleFrame is called and overwrites the
cachedSpecialDesc with the data and NAL type
from the previous NAL. If the only IDR NAL in the
packet is the last NAL in the packet, it gets
missed and the depacketizer is stuck waiting
for it.
2016-09-10 00:52:56 -06:00
Cameron Gutman
a10d8334f3
Update Gradle
2016-08-26 22:02:51 -07:00
Nyaran
f88c9904fb
Added support for Spanish language
2016-08-14 11:08:30 +02:00
Cameron Gutman
0fc61e52dd
Fix Lint error in translation
v4.7
2016-08-13 19:24:49 -07:00
Cameron Gutman
5e44c33bb6
Version 4.7
2016-08-13 19:22:29 -07:00
Cameron Gutman
df3655e958
Add support for Xbox One S controller over USB
2016-08-13 19:21:49 -07:00
Cameron Gutman
fe43e13145
Set larger dimensions for vector drawables so the generated PNGs are larger
2016-08-13 19:18:42 -07:00
Cameron Gutman
acd3aad8d9
Add support for mouse emulation with a gamepad
2016-08-13 18:52:39 -07:00
Cameron Gutman
811b4b4f22
Better center overlays on PC view
2016-08-13 17:48:30 -07:00
Cameron Gutman
7db3b9f401
Use Material icons
2016-08-13 16:45:42 -07:00
Cameron Gutman
a5a099cf43
Update common jar with 4K fix
2016-08-13 14:51:07 -07:00
Cameron Gutman
ba605643bb
Switch to indeterminate progress bars
2016-08-13 14:42:03 -07:00
Cameron Gutman
a9f7b1aeab
Merge branch 'android'
2016-08-13 13:39:36 -07:00
Cameron Gutman
4f53cfcb20
Only use 4K on GFE 3.x
2016-08-13 13:24:31 -07:00
Cameron Gutman
96e98c1abb
Update translations
2016-08-13 12:32:49 -07:00
Cameron Gutman
5de6f6ae2b
Fix build with Dutch translation
2016-08-13 12:29:08 -07:00
Cameron Gutman
0685722773
Merge branch 'master' of github.com:moonlight-stream/moonlight-android
2016-08-13 12:20:54 -07:00
Cameron Gutman
29df3b2859
Merge branch 'master' of https://github.com/halluci/moonlight-android
2016-08-13 12:14:37 -07:00
DragonSpirit
fc6f859ced
Russian Translation Added ( #146 )
2016-08-13 12:10:02 -07:00
Subject
6b21a5416f
Dutch Translation Added ( #118 )
...
* Halfway through string translation
* Fixed up translation -- Ready for pull request
2016-08-13 12:09:39 -07:00
jeid64
74e7c8bbf1
Add basic building instructions to README ( #227 )
...
* Add basic building instructions to README
Added instructions to build APK for developers. Included getting submodules and installing NDK.
* Spelling fixes. Added ndk.dir
2016-08-13 12:07:20 -07:00
Cameron Gutman
757075b16a
Add support for Xbox One S controller connected via Bluetooth
2016-08-13 12:01:52 -07:00
Cameron Gutman
e8903c4d48
Update build tools to 24.0.1
2016-08-13 11:45:38 -07:00
halluci
98262d16ee
Japanese translation added:updated
2016-07-17 22:01:49 +09:00
halluci
339506cf10
Japanese translation added
2016-07-17 17:22:30 +09:00
Cameron Gutman
63bd5df09b
Prefer Evdev over N native capture since Evdev can capture over the system UI
2016-07-13 23:12:29 -07:00
Cameron Gutman
32af2d0831
Increment version code
v4.6
2016-06-26 14:05:38 -07:00
Cameron Gutman
242b03d4b5
Add gradle.properties for Dex In-Process
2016-06-20 21:33:39 -07:00
Cameron Gutman
87a62666ac
Prefer Shield capture provider over Android N
2016-06-20 20:43:59 -07:00
Cameron Gutman
2dcf5486da
Revert "Display the running app first on the app grid"
...
This reverts commit 36f8cc02cb213a7ef4b5a7d3c246b0196e9b663c.
2016-06-20 20:30:47 -07:00
Cameron Gutman
60d3d8b3ae
Version to 4.6
2016-06-18 15:17:15 -07:00
Cameron Gutman
e9141d65fe
Improve reliability of missing root detection
2016-06-18 14:54:53 -07:00
Cameron Gutman
aae591daec
Improve multi-window experience on N
2016-06-18 14:52:20 -07:00
Cameron Gutman
a5ca8a7472
Add a hack to avoid crashing when the app window divider is dragged off of the screen on N multi-window
2016-06-18 14:40:42 -07:00
Cameron Gutman
36f8cc02cb
Display the running app first on the app grid
2016-06-18 13:38:37 -07:00
Cameron Gutman
55b9645651
Fix minor Lint issues
2016-06-18 12:38:43 -07:00
Cameron Gutman
d30ecbed5b
Update gradle
2016-06-18 11:40:55 -07:00
Cameron Gutman
0bbd27f04c
Update common jar
2016-06-18 11:37:00 -07:00