15 Commits

Author SHA1 Message Date
Cameron Gutman
645ea683ee Increase the minimum deadzone to 12% because I'm paranoid 2014-10-03 22:52:48 -07:00
Cameron Gutman
23fcaa1bab Add axis scaling support 2014-10-01 20:24:40 -07:00
Cameron Gutman
e3e7ac1e68 Remove rounding on triggers 2014-08-20 22:14:03 -07:00
Cameron Gutman
10212bd38b Fix potential integer overflow issue with stick axes 2014-08-20 22:12:45 -07:00
Cameron Gutman
4bec02f47f Implement a scaled radial deadzone rather than our previous dumb axial deadzones 2014-08-20 22:10:59 -07:00
Cameron Gutman
e1e4ccf318 Fix Shield's hardware back button 2014-07-21 23:57:28 -07:00
Cameron Gutman
428d37afd4 Improve input device detection 2014-07-19 03:50:37 -07:00
Cameron Gutman
33c5254d6f Yet again raise the minimum button down time based on testing on Ouya 2014-06-26 20:38:37 -07:00
Cameron Gutman
e7501a488d Raise the minimum button down threshold to minimize missed start button presses on OUYA 2014-06-01 17:11:40 -04:00
Cameron Gutman
5626e9663b Fix Ouya controller combos and bump the version to 2.2.1.2 2014-05-31 16:33:51 -04:00
Cameron Gutman
01b35ccdd3 Controller handling improvements for Ouya 2014-05-27 23:45:30 -04:00
Cameron Gutman
7a017d7b97 Make the d-pad center button emulate the A button so remotes with only d-pad buttons are usable in the Steam UI 2014-04-21 17:40:50 -04:00
Cameron Gutman
8a40892865 Rewrite controller code to better handle previously unseen controllers 2014-03-31 00:30:36 -04:00
Cameron Gutman
b908c5cec3 Add support for digital L2 and R2 buttons 2014-03-30 16:28:54 -04:00
Cameron Gutman
3f3c573c79 Move controller handling into a new class. Implement translation for DualShock 4 controllers. 2014-03-28 23:53:28 -04:00