Cameron Gutman
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732ea8a3ac
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Optimize the reinitialization of the buffer descriptor in the receive threads
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2013-11-24 17:29:12 -05:00 |
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Cameron Gutman
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c8b94217cf
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Set the datagram destination manually for ping packets rather than connecting the datagram socket explicitly. This prevents the ICMP port unreachable message from being propagated to the receive thread which causes an IOException.
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2013-11-23 17:07:33 -05:00 |
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Cameron Gutman
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022866288d
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Add more logging for exceptions.
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2013-11-23 14:06:51 -05:00 |
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Cameron Gutman
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125bcb370f
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Limit the size of queues. Switch to a blacklist instead of a whitelist for hardware decoding. Currently, Nvidia, TI, and Google H264 codecs are on the blacklist. Reenable large heap since we're allocating more objects now.
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2013-11-23 02:44:10 -05:00 |
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Cameron Gutman
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4d5849f448
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Add UI indications of the connection status and failure
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2013-11-23 01:03:37 -05:00 |
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Cameron Gutman
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6bb215eddf
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Remove pooling code due to higher concurrency latency that resulted in a net loss of performance.
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2013-11-21 16:40:27 -05:00 |
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Cameron Gutman
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1d7460e8b3
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Revert "WIP optimization of object allocation and pools. There's currently a double free on the AvByteBufferDescriptor that I'm trying to track down."
This reverts commit 6600329580aace81321220d2e4000099ad27f4f7.
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2013-11-21 16:25:10 -05:00 |
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Cameron Gutman
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7951c0fa13
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WIP optimization of object allocation and pools. There's currently a double free on the AvByteBufferDescriptor that I'm trying to track down.
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2013-11-21 12:24:45 -05:00 |
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Cameron Gutman
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16d629f5cf
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Remove jlibrtp (finally). CPU decoding support (works great on Tegra 4, not so well on Tegra 3)
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2013-11-20 00:00:00 -05:00 |
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Cameron Gutman
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aa4e07ea2f
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Free audio packets back to the packet pool after decoding.
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2013-11-12 02:19:58 -05:00 |
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Cameron Gutman
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83ad55e436
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Fix some ANRs and force-close errors when connection failures occur.
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2013-11-11 17:21:50 -05:00 |
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Cameron Gutman
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524cab4115
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Drop audio frames if the backlog becomes too large. Trim buffer pools when memory runs low. Optimize AVC decoding a bit more.
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2013-11-10 15:25:00 -05:00 |
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Cameron Gutman
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ac1380bd4c
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Fix force-close if the stream is aborted before RTP is connected. Fix address already in use exception on RTCP socket.
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2013-11-10 05:49:00 -05:00 |
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Cameron Gutman
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c631649867
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Fix order of initialization of streams.
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2013-11-10 02:53:19 -05:00 |
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Cameron Gutman
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0a445b9add
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Properly terminate threads when the game activity exits.
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2013-11-10 01:30:55 -05:00 |
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Cameron Gutman
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ab61af0cb7
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Release decoded data back to the buffer pool
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2013-11-10 03:58:48 -05:00 |
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Cameron Gutman
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34e87ca899
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Rename AvBufferX -> AvByteBufferX and create AvShortBufferX
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2013-11-10 03:42:29 -05:00 |
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Cameron Gutman
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62a9040cb8
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Add a Opus decoder JNI library. Write an audio depacketizer. Audio works!
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2013-11-10 03:27:21 -05:00 |
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Cameron Gutman
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d3b9387c37
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Refactor AV code
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2013-11-09 19:20:49 -05:00 |
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Cameron Gutman
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3aad899a07
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Fix video stream reception. Remove debugging info.
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2013-09-22 03:22:58 -04:00 |
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Cameron Gutman
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aa4376f3d7
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Do proper activity transitions. Send controller input to the streaming PC.
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2013-09-21 20:40:38 -04:00 |
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Cameron Gutman
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fcdc23eeb7
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Add implementation of http negotiation, handshake, control, and input packets
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2013-09-21 18:51:48 -04:00 |
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