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Slightly reduce size of analog sticks to allow a gap before the edge of the screen
This reduces false analog stick releases caused when the finger goes off the display's touch area.
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@ -167,11 +167,11 @@ public class VirtualControllerConfigurationLoader {
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private static final int DPAD_BASE_Y = 41;
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private static final int DPAD_SIZE = 30;
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private static final int ANALOG_L_BASE_X = 4;
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private static final int ANALOG_L_BASE_Y = 1;
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private static final int ANALOG_R_BASE_X = 96;
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private static final int ANALOG_L_BASE_X = 6;
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private static final int ANALOG_L_BASE_Y = 4;
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private static final int ANALOG_R_BASE_X = 98;
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private static final int ANALOG_R_BASE_Y = 42;
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private static final int ANALOG_SIZE = 28;
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private static final int ANALOG_SIZE = 26;
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private static final int L3_R3_BASE_Y = 60;
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