mirror of
https://github.com/moonlight-stream/moonlight-android.git
synced 2026-04-05 15:36:02 +00:00
Add an option to allow equalizer effects
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@@ -8,16 +8,6 @@ import com.limelight.nvstream.av.audio.AudioRenderer;
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import com.limelight.nvstream.http.LimelightCryptoProvider;
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public class PlatformBinding {
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public static String getDeviceName() {
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String deviceName = android.os.Build.MODEL;
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deviceName = deviceName.replace(" ", "");
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return deviceName;
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}
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public static AudioRenderer getAudioRenderer() {
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return new AndroidAudioRenderer();
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}
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public static LimelightCryptoProvider getCryptoProvider(Context c) {
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return new AndroidCryptoProvider(c);
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}
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@@ -1,9 +1,12 @@
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package com.limelight.binding.audio;
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import android.content.Context;
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import android.content.Intent;
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import android.media.AudioAttributes;
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import android.media.AudioFormat;
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import android.media.AudioManager;
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import android.media.AudioTrack;
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import android.media.audiofx.AudioEffect;
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import android.os.Build;
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import com.limelight.LimeLog;
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@@ -12,8 +15,16 @@ import com.limelight.nvstream.jni.MoonBridge;
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public class AndroidAudioRenderer implements AudioRenderer {
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private final Context context;
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private final boolean enableAudioFx;
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private AudioTrack track;
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public AndroidAudioRenderer(Context context, boolean enableAudioFx) {
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this.context = context;
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this.enableAudioFx = enableAudioFx;
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}
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private AudioTrack createAudioTrack(int channelConfig, int sampleRate, int bufferSize, boolean lowLatency) {
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if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
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return new AudioTrack(AudioManager.STREAM_MUSIC,
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@@ -161,6 +172,12 @@ public class AndroidAudioRenderer implements AudioRenderer {
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continue;
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}
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// Skip low latency options when using audio effects, since low latency mode
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// precludes the use of the audio effect pipeline (as of Android 13).
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if (enableAudioFx && lowLatency) {
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continue;
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}
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try {
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track = createAudioTrack(channelConfig, sampleRate, bufferSize, lowLatency);
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track.play();
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@@ -203,10 +220,27 @@ public class AndroidAudioRenderer implements AudioRenderer {
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}
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@Override
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public void start() {}
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public void start() {
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if (enableAudioFx) {
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// Open an audio effect control session to allow equalizers to apply audio effects
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Intent i = new Intent(AudioEffect.ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION);
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i.putExtra(AudioEffect.EXTRA_AUDIO_SESSION, track.getAudioSessionId());
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i.putExtra(AudioEffect.EXTRA_PACKAGE_NAME, context.getPackageName());
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i.putExtra(AudioEffect.EXTRA_CONTENT_TYPE, AudioEffect.CONTENT_TYPE_GAME);
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context.sendBroadcast(i);
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}
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}
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@Override
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public void stop() {}
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public void stop() {
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if (enableAudioFx) {
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// Close our audio effect control session when we're stopping
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Intent i = new Intent(AudioEffect.ACTION_CLOSE_AUDIO_EFFECT_CONTROL_SESSION);
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i.putExtra(AudioEffect.EXTRA_AUDIO_SESSION, track.getAudioSessionId());
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i.putExtra(AudioEffect.EXTRA_PACKAGE_NAME, context.getPackageName());
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context.sendBroadcast(i);
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}
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}
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@Override
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public void cleanup() {
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