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Add network latency to performance overlay
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@@ -110,6 +110,7 @@
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<string name="perf_overlay_incomingfps">Incoming frame rate from network: %1$.2f FPS</string>
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<string name="perf_overlay_renderingfps">Rendering frame rate: %1$.2f FPS</string>
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<string name="perf_overlay_netdrops">Frames dropped by your network connection: %1$.2f%%</string>
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<string name="perf_overlay_netlatency">Average network latency: %1$d ms (variance: %2$d ms)</string>
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<string name="perf_overlay_recvtime">Average receive time: %1$.2f ms</string>
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<string name="perf_overlay_dectime">Average decoding time: %1$.2f ms</string>
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